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Dont Want (McLP)
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Feb 23 2019, 4:47 PM (34 w, 2 d)

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Aug 3 2019

Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

btw, I just tried it with blender 2.80 (not rc) on my laptop (Lenovo X230, not the pc I first encountered it). still crashes.

Aug 3 2019, 5:30 PM · BF Blender

Jul 19 2019

Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

sorry for postig so many messages, i think i found another clue now - shortly before the crash, the frame rate goes up to about 20-60fps while it is not showing any new frames and before the crash it would at maximum be around 5-15 fps. edit: not only shortly before but sometimes a bit longer. but it does not crash at low fps.

Jul 19 2019, 4:13 PM · BF Blender
Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

another log... I needed to rotate the view to the following position and zoom in a bit to get a crash.

GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF641D7242D
Module  : D:\Downloads\blender-2.80rc2-windows64\blender-2.80rc2-windows64\blender.exe
Jul 19 2019, 4:10 PM · BF Blender
Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

Oh, it does, but it takes a lot more efford to overload.

Jul 19 2019, 4:06 PM · BF Blender
Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

but it does not crash in debug mode, only in normal use. That's wierd.

Jul 19 2019, 4:03 PM · BF Blender
Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

still happens on RC2

Jul 19 2019, 3:59 PM · BF Blender

Jul 17 2019

Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

my cpu/gpu/ram are passing stresstests (did prime95,FurMark,etc). when i run the blender_debug_gpu.cmd, the last lines are always similar to this (crash occurs when mapping memory (but not the first time, only later), always same address now):

Jul 17 2019, 8:43 PM · BF Blender
Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

I'd wonder if it was a hardware problem since I don't have any other issues. but I can't reproduce on my laptop either. but it is neither a ram nor a vram problem, they are doing just fine. can I get blender to output a more detailed crash report?

Jul 17 2019, 4:28 PM · BF Blender
Dont Want (McLP) added a comment to T67076: Crash when playback preview rendering volume in cycles possibly due to overload.

Tomorrow I'll try it myself on more PCs and systems. my cpu is a little older (FX6300 iirc) but I think it may have something to do with windows.

Jul 17 2019, 12:26 AM · BF Blender

Jul 16 2019

Dont Want (McLP) created T67076: Crash when playback preview rendering volume in cycles possibly due to overload.
Jul 16 2019, 8:06 PM · BF Blender

Mar 23 2019

Dont Want (McLP) added a comment to T58938: Crash when using EEVEE and Intel HD 4000.

if you need some more reference for the driver versions:

Mar 23 2019, 4:50 PM · BF Blender

Mar 22 2019

Dont Want (McLP) added a comment to T58938: Crash when using EEVEE and Intel HD 4000.

Had the same problem, updated my drivers and now it works but it is lagging. Did not have the problem in an older build of blender (specifically 779860d34e26). I will it try with the old drivers again as soon as I can download them (parts of my notebook vendor's page are down). If it reproduces then, I can follow instructions for debugging (as I have no experience with C except that is not easy to compile on windows).

Mar 22 2019, 3:39 PM · BF Blender
Dont Want (McLP) added a comment to T62838: Grease Pencil Material Color Change Freeze.

Does setting the 3D viewport to Rendered display mode crash?

Yes. It renders and then crashes. This does only happen in 2D Animation though. Not when I manually add a GP-Object.

Mar 22 2019, 1:49 PM · BF Blender
Dont Want (McLP) updated the task description for T62838: Grease Pencil Material Color Change Freeze.
Mar 22 2019, 12:09 PM · BF Blender
Dont Want (McLP) added a comment to T56185: Changing color of material of grease pencil crashes blender 2.8.

Created new report T62838

Mar 22 2019, 12:08 PM · BF Blender, Grease Pencil
Dont Want (McLP) created T62838: Grease Pencil Material Color Change Freeze.
Mar 22 2019, 12:07 PM · BF Blender
Dont Want (McLP) reopened T56185: Changing color of material of grease pencil crashes blender 2.8 as "Open".
Mar 22 2019, 11:56 AM · BF Blender, Grease Pencil
Dont Want (McLP) added a comment to T56185: Changing color of material of grease pencil crashes blender 2.8.

This crash/freeze happens instantly on my system. No message in the console. Independent of Draw/Object mode. I believe the is related to my old graphics card (no driver update available). Even freezes without any strokes drawn. Creating a new material does the same.

Mar 22 2019, 11:51 AM · BF Blender, Grease Pencil

Feb 26 2019

Dont Want (McLP) added a comment to T61884: UI drawing offset randomly on Windows 10.

The issue is specifically spamming the F12 key rapidly 2-3 times. If you wait for the render to complete each time then the window updates without issue.

Feb 26 2019, 2:46 PM · BF Blender
Dont Want (McLP) added a comment to T61884: UI drawing offset randomly on Windows 10.

Problem persists with up-to-date Nvidia drivers.

Feb 26 2019, 2:40 PM · BF Blender
Dont Want (McLP) added a comment to T61884: UI drawing offset randomly on Windows 10.

I am currently updating my drivers, so I can tell you. I also created a system info if this helps. I am unsure what is meant by hybrid graphics.

Feb 26 2019, 2:38 PM · BF Blender

Feb 23 2019

Dont Want (McLP) created T61884: UI drawing offset randomly on Windows 10.
Feb 23 2019, 5:28 PM · BF Blender