- User Since
- Mar 29 2019, 1:07 PM (24 w, 6 d)
Jul 23 2019
Here are some of the requested info-files, all created on the same machine, just switching between Fedora 30, where the Window Fullscreen causes a crash upon returning and Ubuntu 19.04, where it works like a charm... :
Jul 12 2019
Unable to reproduce on macOS 10.14.5, MacBook Pro Mid 2012, Intel HD Graphics 4000, works fine with everything accessible.
Jul 9 2019
Jun 27 2019
Is there anything I can do to test that? It is not a machine with a real GPU, just an Intel HD 4000.
The earlier Ubuntu test was on another machine running 18.04.2LTS, but for completeness, I just formatted the machine running Fedora 30 and installed Ubuntu 19.04 on it, Blender its "Toggle Window Fullscreen" performed flawlessly.
Jun 26 2019
I grab Blender 2.80 beta daily and yes, three or four version back it worked fine.
Jun 25 2019
Jun 15 2019
Are your popup menus and drop down menus from the menu bar transparent by any chance...? Then it could be related to UI graphics glitches on macOS with Intel HD 4000...?
Jun 6 2019
This is the exact same problem as T65383, where a "Load Factory Settings" unfortunately doesn't change things. On a cleanly installed macOS machine with just Buildbot daily Blender 2.80 beta's installed.
Jun 2 2019
Here you go:
On Blender 2.80 (sub 72) things were fine, didn't download sub 73, so can't tell when the UI artifacts got introduced. Nothing else changed on the machine except for a newer daily build of Blender.
Then I get this:
Jun 1 2019
Tried the same buildbot version on another machine under Ubuntu 18.04.2 LTS and there the UI artifacts don't appear, just the macOS version (10.14.5)
Mar 30 2019
That would be?