- User Since
- Mar 29 2019, 1:07 PM (77 w, 1 d)
Wed, Aug 26
Could not reproduce this with Blender hash 21cb6f09ffa8 on macOS 10.15.6 and Intel HD Graphics 4000
Aug 5 2020
Jul 6 2020
Seen a similar problem with mesa 20.04, it got fixed with mesa 20.07 and up
Jun 3 2020
May 18 2020
I can reproduce on Fedora 32, start Blender, Load Factory Settings and select the default cube, hide it with the "h"-key and then pressing the TAB-key, this on Blender 2.83 Beta e5ace51295b9.
May 17 2020
With the overnight update of the Fedora 32 Mesa drivers to version 20.0.7 Blender 50ef801a79b5 no longer crashes and also the current nightly build e5ace51295b9 does not crash upon closing the Preference and File Browser windows! Many thanks Clément (and others!) for your attention, time and patience!
May 13 2020
Blender 2.90 Alpha f9d0f59bed4d works now, did the patch make it into Blender 2.83 Beta yet? For the buildbot version 50ef801a79b5 still crashes unfortunately...
May 12 2020
It also happens with:
May 8 2020
Fedora 32 here... Semi rolling release...
May 7 2020
I concur with Eric, still crashing with hash 9605c2616696 here
May 3 2020
Worked fine before I went from Fedora 31 to Fedora 32... And the crashes only occur when closing an extra Blender window, like Preferences or the File Browser, nothing exciting there...
Operating system: Linux-5.6.8-300.fc32.x86_64-x86_64-with-fedora-32-Thirty_Two 64 Bits
Graphics card: AMD JUNIPER (DRM 2.50.0 / 5.6.8-300.fc32.x86_64, LLVM 10.0.0) X.Org 3.3 (Core Profile) Mesa 20.0.5
Continues to crash with version: 2.83 (sub 15), branch: master, commit date: 2020-05-02 11:33, hash: rB1623fdb3bc55
May 1 2020
Additional info: Didn't have this issue under Fedora 31... And Blender 2.79 doesn't have this problem while being under Fedora 32
Problem also exists in the official Blender 2.82a release, on the same system, after having deleted the complete ~/.config/blender directory...
Apr 24 2020
This on several of the machines at my disposal, both on macOS and Linux...
Mar 1 2020
Jan 15 2020
With the current beta 2.82 and macOS 10.15.2 Catalina I have not had the problem yet, no...
Jan 14 2020
I do not think it is a bug but activating Blender its factory-setup does not go far / deep enough, it does not delete preference files. Back then Blender crashed and kept crashing, until I manually deleted the Preferences folder for Blender.
Jan 13 2020
I have been running the 2.82 beta on that same machine now, which has been updated to Ubuntu 19.10 in the mean time. So not an issue at this moment, no.
Jan 2 2020
In the mean time I have updated / upgraded to Fedora 31 and with the current build from December 30th 2019, switching to fullscreen and back presents no problems.
Oct 9 2019
This morning I downloaded the most recent Daily Build, version rB0812949bbc3d and found that it had the exact same problem. I tried launching it using the Terminal with a --factory-setup, still crashed right upon launching.
Oct 1 2019
Sep 25 2019
Sep 24 2019
Jul 23 2019
Here are some of the requested info-files, all created on the same machine, just switching between Fedora 30, where the Window Fullscreen causes a crash upon returning and Ubuntu 19.04, where it works like a charm... :
Jul 12 2019
Unable to reproduce on macOS 10.14.5, MacBook Pro Mid 2012, Intel HD Graphics 4000, works fine with everything accessible.
Jul 9 2019
Jun 27 2019
Is there anything I can do to test that? It is not a machine with a real GPU, just an Intel HD 4000.
The earlier Ubuntu test was on another machine running 18.04.2LTS, but for completeness, I just formatted the machine running Fedora 30 and installed Ubuntu 19.04 on it, Blender its "Toggle Window Fullscreen" performed flawlessly.
Jun 26 2019
I grab Blender 2.80 beta daily and yes, three or four version back it worked fine.
Jun 25 2019
Jun 15 2019
Are your popup menus and drop down menus from the menu bar transparent by any chance...? Then it could be related to UI graphics glitches on macOS with Intel HD 4000...?
Jun 6 2019
This is the exact same problem as T65383, where a "Load Factory Settings" unfortunately doesn't change things. On a cleanly installed macOS machine with just Buildbot daily Blender 2.80 beta's installed.
Jun 2 2019
Here you go:
On Blender 2.80 (sub 72) things were fine, didn't download sub 73, so can't tell when the UI artifacts got introduced. Nothing else changed on the machine except for a newer daily build of Blender.
Then I get this:
Jun 1 2019
Tried the same buildbot version on another machine under Ubuntu 18.04.2 LTS and there the UI artifacts don't appear, just the macOS version (10.14.5)
Mar 30 2019
That would be?