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Metin Seven (MetinSeven)
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User Since
Nov 26 2018, 11:00 AM (42 w, 2 d)

visualization • illustration • animation • 3D design — metinseven.nl

Recent Activity

Today

Metin Seven (MetinSeven) added a comment to T70038: Vertex Paint ➔ Paint menu ➔ Smooth Vertex Colors is broken.

That seems to be the case indeed. If the only purpose of Smooth Vertex Colors is to smooth absolute, mask-filled faces to their directly surrounding vertices, then the function works. But the tool name suggests it will smooth / blur all vertex paint, which would be much more useful, eliminating the need to manually blur everything.

Thu, Sep 19, 7:13 AM · Modeling, BF Blender

Yesterday

Metin Seven (MetinSeven) added a comment to T70038: Vertex Paint ➔ Paint menu ➔ Smooth Vertex Colors is broken.

P.S.: I've tried repeating the steps I described in my initial bug report above, and even on a cube that's not subdivided, if you paint one vertex in a color, applying Smooth Vertex Colors does nothing.

Wed, Sep 18, 11:09 PM · Modeling, BF Blender
Metin Seven (MetinSeven) added a comment to T70038: Vertex Paint ➔ Paint menu ➔ Smooth Vertex Colors is broken.

Hmm... I tried your example scene, and in there the Smooth Vertex Colors tool works.

Wed, Sep 18, 11:01 PM · Modeling, BF Blender
Metin Seven (MetinSeven) added a comment to T70038: Vertex Paint ➔ Paint menu ➔ Smooth Vertex Colors is broken.

Hi Philipp,

Wed, Sep 18, 10:53 PM · Modeling, BF Blender
Metin Seven (MetinSeven) updated the task description for T70038: Vertex Paint ➔ Paint menu ➔ Smooth Vertex Colors is broken.
Wed, Sep 18, 8:00 PM · Modeling, BF Blender
Metin Seven (MetinSeven) created T70038: Vertex Paint ➔ Paint menu ➔ Smooth Vertex Colors is broken.
Wed, Sep 18, 8:00 PM · Modeling, BF Blender
Metin Seven (MetinSeven) awarded T69984: Sculpt Mode: Display ➔ Curve Alpha doesn't display curves other than Custom a Like token.
Wed, Sep 18, 6:59 PM · BF Blender

Tue, Sep 17

Metin Seven (MetinSeven) awarded rB58214ab52a62: Sculpt: Add pose origin preview to the Pose Brush a Love token.
Tue, Sep 17, 8:18 PM
Metin Seven (MetinSeven) awarded D5823: Fix T69984: Cursor curve Alpha doesn't display curves other than Custom a Like token.
Tue, Sep 17, 6:54 PM
Metin Seven (MetinSeven) updated the task description for T69984: Sculpt Mode: Display ➔ Curve Alpha doesn't display curves other than Custom.
Tue, Sep 17, 3:41 PM · BF Blender
Metin Seven (MetinSeven) created T69984: Sculpt Mode: Display ➔ Curve Alpha doesn't display curves other than Custom.
Tue, Sep 17, 3:41 PM · BF Blender
Metin Seven (MetinSeven) added a comment to D4960: New Remeshing Modes for Remesh Modifier.

👍 Thank you too, @Juan Gea (juang3d) !

Tue, Sep 17, 1:54 PM · Modifiers, BF Blender
Metin Seven (MetinSeven) added a comment to T69728: Sculpt Mode Grab Active Vertex and Dynamic Mesh Preview Bug..

Tried it on a simple quad sphere with Subdivision modifier, no issues.

Tue, Sep 17, 12:48 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to D4960: New Remeshing Modes for Remesh Modifier.

Great, thanks!

Tue, Sep 17, 12:08 PM · Modifiers, BF Blender
Metin Seven (MetinSeven) added a comment to D4960: New Remeshing Modes for Remesh Modifier.
  • Improved the gaussian smoothing algorithm and using this instead of openvdbs standard gaussian
Tue, Sep 17, 11:26 AM · Modifiers, BF Blender
Metin Seven (MetinSeven) awarded D4960: New Remeshing Modes for Remesh Modifier a Love token.
Tue, Sep 17, 11:23 AM · Modifiers, BF Blender
Metin Seven (MetinSeven) awarded T69706: Icons and toolbar organization for new sculpt tools a Burninate token.
Tue, Sep 17, 11:17 AM · Sculpt, Paint, Texture, BF Blender (2.81)

Mon, Sep 16

Metin Seven (MetinSeven) added a comment to T62924: Wireframe displays triangulated in sculpt mode.

Will this be addressed soon? The triangle display is quite distracting.

Mon, Sep 16, 9:49 AM · BF Blender
Metin Seven (MetinSeven) created T69926: Sculpt Mode always shows triangles, also on quad-poly models.
Mon, Sep 16, 8:53 AM · BF Blender

Sun, Sep 15

Metin Seven (MetinSeven) added a comment to rBa2b52dc5716a: Cycles: add Optix device backend.

Nice work guys! 👍

Sun, Sep 15, 10:25 AM
Metin Seven (MetinSeven) added a comment to T69895: X3D Import and Export returns error on meshes with vertex colors.

I've got a number of default settings changed in Preferences, but that should matter for an X3D export.

Sun, Sep 15, 10:16 AM · Import/Export, Add-ons
Metin Seven (MetinSeven) updated the task description for T69895: X3D Import and Export returns error on meshes with vertex colors.
Sun, Sep 15, 9:28 AM · Import/Export, Add-ons
Metin Seven (MetinSeven) updated the task description for T69895: X3D Import and Export returns error on meshes with vertex colors.
Sun, Sep 15, 9:27 AM · Import/Export, Add-ons
Metin Seven (MetinSeven) created T69895: X3D Import and Export returns error on meshes with vertex colors.
Sun, Sep 15, 9:25 AM · Import/Export, Add-ons

Fri, Sep 13

Metin Seven (MetinSeven) awarded rBa2b52dc5716a: Cycles: add Optix device backend a Love token.
Fri, Sep 13, 9:03 PM
Metin Seven (MetinSeven) awarded rB2ea82e86ca60: Shading: Add Vertex Color node. a Love token.
Fri, Sep 13, 10:54 AM
Metin Seven (MetinSeven) awarded rB57e55906f04a: Add QuadriFlow remesher a Like token.
Fri, Sep 13, 10:52 AM

Wed, Sep 11

Metin Seven (MetinSeven) added a comment to rB70991bfd94a0: Sculpt: Draw Sharp Brush.

Hi @Pablo Dobarro (pablodp606) , Will the Draw Sharp brush be compatible with Dyntopo soon?

Wed, Sep 11, 7:23 AM

Tue, Sep 10

Metin Seven (MetinSeven) added a comment to T69708: Shift + double LMB click to smooth mask deactivates Dyntopo.

Apologies for all the renaming. I wasn't sure if Shift + double LMB clicking performed a mask smooth or expand, because the edges are both smoothed and expanded.

Tue, Sep 10, 11:49 AM · BF Blender
Metin Seven (MetinSeven) updated the task description for T69708: Shift + double LMB click to smooth mask deactivates Dyntopo.
Tue, Sep 10, 11:48 AM · BF Blender
Metin Seven (MetinSeven) renamed T69708: Shift + double LMB click to smooth mask deactivates Dyntopo from Shift + double LMB click to exapnd mask deactivates Dyntopo to Shift + double LMB click to expand mask deactivates Dyntopo.
Tue, Sep 10, 11:41 AM · BF Blender
Metin Seven (MetinSeven) updated the task description for T69708: Shift + double LMB click to smooth mask deactivates Dyntopo.
Tue, Sep 10, 11:41 AM · BF Blender
Metin Seven (MetinSeven) created T69708: Shift + double LMB click to smooth mask deactivates Dyntopo.
Tue, Sep 10, 11:38 AM · BF Blender
Metin Seven (MetinSeven) awarded rB13206a6dc04e: Sculpt: Mask Filter and Dirty Mask generator a Love token.
Tue, Sep 10, 10:12 AM
Metin Seven (MetinSeven) awarded rB2b2739724e65: Sculpt: Topology automasking a Love token.
Tue, Sep 10, 10:12 AM
Metin Seven (MetinSeven) awarded rBbfbee8783138: Sculpt: Pose Brush a Love token.
Tue, Sep 10, 10:11 AM

Mon, Sep 9

Metin Seven (MetinSeven) awarded rB70991bfd94a0: Sculpt: Draw Sharp Brush a Love token.
Mon, Sep 9, 4:17 PM
Metin Seven (MetinSeven) awarded rB70c1aaf59ba9: Sculpt: Elastic Deform Brush a Love token.
Mon, Sep 9, 4:17 PM
Metin Seven (MetinSeven) awarded rB6a4df70d4119: Sculpt: Mesh Filter Tool a Love token.
Mon, Sep 9, 4:17 PM

Sun, Sep 8

Metin Seven (MetinSeven) awarded D1985: Light Linking a Like token.
Sun, Sep 8, 9:35 AM · Cycles
Metin Seven (MetinSeven) awarded D2003: Cycles: Add a new Metallic BSDF, combining condictive fresnel and multi-scattering GGX a Like token.
Sun, Sep 8, 9:34 AM

Fri, Sep 6

Metin Seven (MetinSeven) awarded rBd8aaf25c23fa: Eevee: Shadow map refactor a Love token.
Fri, Sep 6, 11:52 AM

Thu, Sep 5

Metin Seven (MetinSeven) awarded T44014: Cycles box mapping not working with rotated texture coordinates a Burninate token.
Thu, Sep 5, 10:43 AM · Cycles, BF Blender
Metin Seven (MetinSeven) awarded T67518: New sculpting tools a Love token.
Thu, Sep 5, 9:26 AM · Sculpt, Paint, Texture

Tue, Sep 3

Metin Seven (MetinSeven) added a comment to rBa5b1231de790: WM: batch rename operator.

Clear, thank you, and keep up the good work. 👍

Tue, Sep 3, 8:16 PM
Metin Seven (MetinSeven) added a comment to rBa5b1231de790: WM: batch rename operator.

Thanks for the clarification. So you don't need to select multiple elements first (objects, nodes, etc.) to use it, is that right?

Tue, Sep 3, 12:55 PM
Metin Seven (MetinSeven) awarded rBa5b1231de790: WM: batch rename operator a Like token.
Tue, Sep 3, 12:07 PM
Metin Seven (MetinSeven) added a comment to rBa5b1231de790: WM: batch rename operator.

I'm very happy with the batch renamer, thank you. I only wonder why you've chosen for the separate Alt + F2 shortcut? It should be easy to check if multiple objects have been selected, then make F2 automatically go to the batch rename dialog. Would be more intuitive.

Tue, Sep 3, 12:06 PM

Mon, Sep 2

Metin Seven (MetinSeven) awarded T68584: Power Sequencer: video editing tools a Like token.
Mon, Sep 2, 9:00 PM · VFX & Video, Add-ons

Aug 12 2019

Metin Seven (MetinSeven) added a comment to D5364: OpenVDB mesh/level set conversion, filters and CSG operations.

Hi @Pablo Dobarro (pablodp606) and @Brecht Van Lommel (brecht) ,

Aug 12 2019, 7:05 PM

Aug 11 2019

Metin Seven (MetinSeven) awarded T68470: Shadow buffers a Love token.
Aug 11 2019, 11:23 AM · GPU / Viewport
Metin Seven (MetinSeven) awarded T68471: Shadow System Refactor a Love token.
Aug 11 2019, 11:23 AM · BF Blender (2.81), GPU / Viewport
Metin Seven (MetinSeven) awarded T68463: Dynamic Indirect light cache a Love token.
Aug 11 2019, 11:22 AM · GPU / Viewport

Aug 5 2019

Metin Seven (MetinSeven) added a comment to D3682: Cycles: Embree integration.

Will this Embree implementation pave the way to a Cycles CPU + GPU option in the OptiX section of the Blender Preferences, like in the the CUDA section?

Aug 5 2019, 9:08 AM · Cycles

Aug 2 2019

Metin Seven (MetinSeven) added a comment to D5363: Add OptiX device implementation to Cycles.

I’m wondering:

Aug 2 2019, 3:53 PM · BF Blender (2.81), Cycles

Jul 29 2019

Metin Seven (MetinSeven) added a comment to D5363: Add OptiX device implementation to Cycles.

Nice work, thanks!

Jul 29 2019, 8:57 PM · BF Blender (2.81), Cycles

Apr 22 2019

Metin Seven (MetinSeven) added a comment to T58187: object visibility controlled by driver bug.

If you're absolutely switching from invisible to visible or vice versa, you could also simply scale an object to a value of 0 in the next or previous frame.

Apr 22 2019, 10:30 AM · BF Blender

Apr 6 2019

Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Cool, that's fast work, Martin! 👍

Apr 6 2019, 5:50 PM
Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Hi Martin,

Apr 6 2019, 2:34 PM
Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Hi Martin,

Apr 6 2019, 2:14 PM
Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Thanks for the additions, Juri.

Apr 6 2019, 11:30 AM
Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Sorry, I forgot a very important wish: reprojection of vertex colors, so vertex paint is preserved after OpenVDB remeshing.

Apr 6 2019, 7:19 AM
Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Cool work, Martin! Can't wait to have this in the Blender Master builds.

Apr 6 2019, 7:16 AM

Mar 22 2019

Metin Seven (MetinSeven) added a comment to T55026: Slow Parent option doesn't work with new Depsgraph.

If Slow Parent has been removed, is there an easy other way to establish the delay effect for children, driven by one object?

Mar 22 2019, 6:36 PM · BF Blender

Mar 14 2019

Metin Seven (MetinSeven) added a comment to rBe2f23d91b989: OpenVDB Voxel remesher: Initial implementation.

Nice! Will you also include OpenVDB smoothing options, like Gaussian?

Mar 14 2019, 10:16 PM

Feb 12 2019

Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Thanks, I'll do so more tests as soon as the furious deadline monster is not breathing fire into my neck anymore. 🙂

Feb 12 2019, 2:23 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

One more observation: Dyntopo being switched off occurs only when I smooth with individual strokes. So I hold down Shift, then I stroke, lift the pen, go back to the start position, stroke again, and so on, in a very fast pace, and holding Shift all the time.

Feb 12 2019, 2:18 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

One more detail: my main 3D view window is split into three parts: at the bottom there are two Image Editor views with reference images. I don't know if that is of any importance, but I thought to mention it.

Feb 12 2019, 2:11 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

I've just tried on a subdivided cube, but can't reproduce it. It's probably a specific problem. It might also have to do with the length of a session. In other words: more risk of the issue occurring as you've been sculpting for a longer time.

Feb 12 2019, 2:09 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Hi Sebastian,

Feb 12 2019, 1:52 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

I've sculpted some more, and it just happened again, while the Blob brush was active, and I performed a lot of fast strokes while holding Shift to smooth.

Feb 12 2019, 1:46 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) added a comment to T61452: Dyntopo frequently deactivating during sculpting.

Hi Sebastian,

Feb 12 2019, 1:01 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) updated the task description for T61452: Dyntopo frequently deactivating during sculpting.
Feb 12 2019, 12:36 PM · Sculpt, Paint, Texture, BF Blender
Metin Seven (MetinSeven) created T61452: Dyntopo frequently deactivating during sculpting.
Feb 12 2019, 12:35 PM · Sculpt, Paint, Texture, BF Blender

Dec 8 2018

Metin Seven (MetinSeven) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

@Hans-Simon Sagave (wizardx) I read that there are plans for a Metal wrapper for Vulkan in the future. I guess a pure Metal version of Blender would require maintaining a separate macOS branch. But if you already want a taste of Metal-assisted rendering, you can try Radeon ProRender. It's quite well-integrated in Blender and is also free.

Dec 8 2018, 5:57 PM · Platform: macOS, Cycles, BF Blender

Dec 2 2018

Metin Seven (MetinSeven) updated subscribers of T58450: Skin modifier not working if applied after subsurf.

Thanks, @Brecht Van Lommel (brecht) . I should have performed a search before reporting my similar bug report, sorry.

Dec 2 2018, 11:58 AM · Modifiers, BF Blender
Metin Seven (MetinSeven) created T58505: Skin modifier — mangled result after subdivision modifier.
Dec 2 2018, 11:46 AM · BF Blender

Nov 29 2018

Metin Seven (MetinSeven) added a comment to T52145: Denoising feature. Bug on GPU render (Mac OsX 10.11.6).

The black tiles issue when rendering with AMD GPU + Denoiser on Mac is still there in 2.8, and it's fully reproducable. Is there a chance of this being fixed in the near future? That'd be great.

Nov 29 2018, 9:35 AM · Platform: macOS, Cycles, BF Blender
Metin Seven (MetinSeven) added a comment to rB9abcf56fa88d: Enable OpenSubdiv modifier by default.

That's great, thank you for the info, @Sergey Sharybin (sergey) , and keep up the great work.

Nov 29 2018, 9:29 AM

Nov 27 2018

Metin Seven (MetinSeven) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Good to know, thanks, and keep up the good work. 👍

Nov 27 2018, 9:24 AM · User Interface, Code Quest, BF Blender: 2.8
Metin Seven (MetinSeven) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Yes, that works. I didn't know that the gizmo is only visible when the Transform tool is activated. Is there also a direct keyboard shortcut for the Transform tool, in stead of Spacebar and then the T key?

Nov 27 2018, 7:50 AM · User Interface, Code Quest, BF Blender: 2.8

Nov 26 2018

Metin Seven (MetinSeven) added a comment to rB9abcf56fa88d: Enable OpenSubdiv modifier by default.

Will OpenSubdiv also be available for Blender 2.8 macOS?

Nov 26 2018, 8:12 PM
Metin Seven (MetinSeven) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Hi Campbell,

Nov 26 2018, 11:05 AM · User Interface, Code Quest, BF Blender: 2.8