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Demeter Dzadik (Mets)
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User Since
Jan 8 2019, 1:03 PM (59 w, 1 d)

Recent Activity

Today

Demeter Dzadik (Mets) added a comment to T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects..

I think I can still reproduce this issue, eg. changing the "Dress" property in hailey.blend above. q_q Do I re-open?

Wed, Feb 26, 3:20 PM · Animation & Rigging, Blender Studio, BF Blender

Yesterday

Demeter Dzadik (Mets) added a comment to T74157: Operator Search.

Some of those sound like symptoms, not the root cause.

Tue, Feb 25, 3:29 PM · User Interface, BF Blender
Demeter Dzadik (Mets) added a comment to T74157: Operator Search.

I can think of cases when I'd rather not have to bother adding my operator to a menu just to make it searchable, particularly when developing the addon mainly for myself or my friends or my team, or when the addon is a single operator that doesn't really belong anywhere in the UI, etc. Is there really no other way to allow us to set shortcuts from the search menu? How come? Are we sure we're fixing the root of the problem here?

Tue, Feb 25, 1:00 PM · User Interface, BF Blender

Wed, Feb 19

Demeter Dzadik (Mets) added a comment to T74000: Property controlled drivers not updating from python.

Probably same underlying issue as T73593?

Wed, Feb 19, 11:28 AM · Animation & Rigging, Dependency Graph, BF Blender

Tue, Feb 18

Demeter Dzadik (Mets) created T73972: Collection in outliner grayed out when all child collections are disabled.
Tue, Feb 18, 3:09 PM · BF Blender
Demeter Dzadik (Mets) updated subscribers of T73434: Weight Paint Overlay.

@Pablo Dobarro (pablodp606) Can you comment here on whether these issues really need to wait until Attribute Edit project progresses? To me it feels like that could be years - that's years of 7 extra actions to enter and leave weight paint mode. (On top of the already standard 3-5 actions.)

Tue, Feb 18, 2:58 PM · BF Blender
Demeter Dzadik (Mets) added a comment to T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects..

Here is a fairly simplified file and video:



I didn't want to simplify it too much further since it feels like there is a correlation between scene complexity and how easy it is to reproduce the bug. (the more complex the scene, the more often the bug occurs) - even at this level of complexity, it seems that changing the values "fast"(multiple times per second) is necessary to trigger the bug.

Tue, Feb 18, 2:31 PM · Animation & Rigging, Blender Studio, BF Blender
Demeter Dzadik (Mets) added a comment to T73935: PBVH_TEXTURE Design.

Sculpt Mode, Texture paint and Vertex Paint will run on the exact same code

Tue, Feb 18, 12:33 PM · Sculpt, Paint, Texture
ayman adel (ayman2142) awarded T73434: Weight Paint Overlay a Like token.
Tue, Feb 18, 8:38 AM · BF Blender

Mon, Feb 17

Demeter Dzadik (Mets) added a comment to D3837: Implement a new Lock-Relative mode in Weight Paint..

Update on user perspective:

Mon, Feb 17, 10:36 AM

Sun, Feb 16

Demeter Dzadik (Mets) added a comment to T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects..

It's been pointed out to me this may be a duplicate of T56635, but that one was closed as resolved. Maybe this should be merged into that one, and that one be re-opened? I'm not 100% sure it's the same issue, but definitely seems very similar.

Sun, Feb 16, 3:34 PM · Animation & Rigging, Blender Studio, BF Blender
Ben (the_old_ben) awarded T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects. a Love token.
Sun, Feb 16, 12:45 PM · Animation & Rigging, Blender Studio, BF Blender

Tue, Feb 11

Demeter Dzadik (Mets) added a comment to D6130: UI: Proposed Split Operator Change.

It seems that a version of this functionality has made it into master, as the panel split operator is now cancellable, which is great! Whoever did that, thank you!

Tue, Feb 11, 4:48 PM · User Interface
Roman (roman13) awarded T73434: Weight Paint Overlay a Like token.
Tue, Feb 11, 11:24 AM · BF Blender

Mon, Feb 10

Demeter Dzadik (Mets) added a comment to T73586: Code Quality Day Tasks.

Ideally the renaming that occurs is not mindless and "just because", but made to improve the quality of the code - which in turn will make it easier for new and existing developers to understand the code, which will result in a better Blender. Ofc your point of increasing workload for branch/patch maintainers is valid and I can't speak to that, but I don't agree that improving code quality does not equate to improving Blender.

Mon, Feb 10, 10:45 AM · Development Management, BF Blender

Fri, Feb 7

Demeter Dzadik (Mets) renamed T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects. from Object visibility drivers misbehave when driven by proxy armature to Drivers on hide_viewport and hide_render are unreliable, and throw warnings on proxies..
Fri, Feb 7, 5:18 PM · Animation & Rigging, Blender Studio, BF Blender

Thu, Feb 6

Dafydd Smith (DafVader) awarded T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects. a Love token.
Thu, Feb 6, 9:25 PM · Animation & Rigging, Blender Studio, BF Blender

Wed, Feb 5

Demeter Dzadik (Mets) added a comment to T69239: Bones locked when use_connect is enabled, despite no parent.

I offered a similar solution once, but Campbell raised a valid concern: D6101#141517

Wed, Feb 5, 4:51 PM · Animation & Rigging, BF Blender

Tue, Feb 4

Demeter Dzadik (Mets) awarded D6751: Code Quality: Add BKE_material prefix to BKE_material.h a Love token.
Tue, Feb 4, 7:47 PM · Development Management, BF Blender
Demeter Dzadik (Mets) renamed T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects. from Console spamms add_relation() warnings and causes drivers to misbehave to Object visibility drivers misbehave when driven by proxy armature.
Tue, Feb 4, 7:44 PM · Animation & Rigging, Blender Studio, BF Blender
Demeter Dzadik (Mets) added a project to T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects.: Blender Studio.
Tue, Feb 4, 7:42 PM · Animation & Rigging, Blender Studio, BF Blender
Demeter Dzadik (Mets) created T73593: Drivers on hide_viewport and hide_render are unreliable, and throw warnings on linked-but-not-proxied objects..
Tue, Feb 4, 7:41 PM · Animation & Rigging, Blender Studio, BF Blender

Wed, Jan 29

Demeter Dzadik (Mets) added a comment to T62921: Merging vertices keeps vertex groups from one vertex, discards others.

I think the right steps to see the issue would be:

Wed, Jan 29, 11:07 AM · Modeling, EEVEE & Viewport, BF Blender

Tue, Jan 28

Demeter Dzadik (Mets) added a comment to D6622: Corrective Smooth modifier: New Scale parameter.

You make a good point. I had a feeling my bounding box idea was not very smart. In that case, I don't mind the manual input. :)

Tue, Jan 28, 11:31 AM

Jan 27 2020

Demeter Dzadik (Mets) added a comment to D6622: Corrective Smooth modifier: New Scale parameter.

I wonder if it wouldn't be possible to squeeze this scale factor out of thin air, eg. by taking the size of the object's bounding box before parenting. (Since inherited scale does not cause the issue to begin with) - Or maybe something smarter than that.

Jan 27 2020, 4:49 PM
CobraA (CobraA) awarded T73434: Weight Paint Overlay a Like token.
Jan 27 2020, 4:13 PM · BF Blender
Demeter Dzadik (Mets) changed the subtype of T73434: Weight Paint Overlay from "Report" to "Design".
Jan 27 2020, 3:19 PM · BF Blender
Demeter Dzadik (Mets) created T73434: Weight Paint Overlay.
Jan 27 2020, 3:18 PM · BF Blender
Demeter Dzadik (Mets) added a comment to T71218: Hidden faces showing up on weight painting mode, but not able to paint on them..

Although this behaviour is confusing, I find it quite useful, and often rely on it while weight painting.

Jan 27 2020, 1:34 PM · EEVEE & Viewport, GPU / Viewport, BF Blender
Demeter Dzadik (Mets) added a comment to T68352: Weight Paint Mode: wrong vertex selection with active xray and object with modifier.

Ah, I think I was trying face selection mode not vertex selection mode. Can repro now, my bad!

Jan 27 2020, 1:17 PM · Modifiers, GPU / Viewport, BF Blender
Demeter Dzadik (Mets) added a comment to D6664: New feature: rotate object before exporting to 3d print.

Is the goal here to make sure that the object's two longest dimensions lie horizontally, and its shortest axis vertically, such that the object is as flat as possible? I don't know much about 3D printing, but that would make sense to me. (I'd want to 3d paint a gear cog lying down rather than standing up) If that's the case, that could be implemented as a single toggle button with some logic and maths underneath. But I could be totally missing the point here.

Jan 27 2020, 11:48 AM · Add-ons
Demeter Dzadik (Mets) added a comment to T72155: Bone X-ray no longer works in pose mode or weight paint mode..

Can also confirm, currently "Show Bone X-Ray" seems to actually prevent bones from displaying in front of the mesh, even when the per-object "In Front" option is enabled.

Jan 27 2020, 11:34 AM · EEVEE & Viewport, GPU / Viewport, BF Blender
Demeter Dzadik (Mets) added a comment to T68352: Weight Paint Mode: wrong vertex selection with active xray and object with modifier.

I think this was probably fixed by rBf1ac64921b49, at least I can't reproduce it any more.

Jan 27 2020, 11:20 AM · Modifiers, GPU / Viewport, BF Blender
Demeter Dzadik (Mets) added a comment to T71213: Issue trying to weight paint if object has mirror+armature..

Thanks a lot for the fix on this! An improvement I wish for, is if the modifiers that are not being considered by painting, could just be disabled entirely while in weight paint mode.

Jan 27 2020, 11:02 AM · Sculpt, Paint, Texture, BF Blender

Jan 21 2020

Demeter Dzadik (Mets) added a comment to D6618: Weight Paint: add a pie menu for locking and unlocking vertex groups..

Tested, this seems really neat. Can see this being pretty useful, especially thanks to rB966383138a42. It came up in chat that it would be nice if x-mirror was taken into consideration by the operators (consider opposite of selected bones as selected, even if they aren't), but to me that's a "nice to have" and not essential.

Jan 21 2020, 7:21 PM

Jan 10 2020

Demeter Dzadik (Mets) added a comment to T68002: Armature bones parent/child relations lines only shown in Edit Mode (Stick/Wire).

I have no strong feelings, just a slight preference to displaying bone relationship lines in object mode(ofc ideally regardless of bone drawing type). I think relationship lines are mostly useful when importing an armature, often resulting in a bare skeleton with floating bones with random orientations, so in those cases seeing relationship lines without having to enter pose mode is nice I think.

Jan 10 2020, 2:22 PM · GPU / Viewport, BF Blender

Jan 2 2020

Demeter Dzadik (Mets) closed T72850: Bone Heat Weighting: failed to find solution for one or more bones as Invalid.

This is not a bug. For user help please use other forums such as https://blender.stackexchange.com/.

Jan 2 2020, 11:34 AM · BF Blender

Dec 31 2019

Demeter Dzadik (Mets) closed T72816: Rig Issue as Invalid.

Not a bug. In the FBX import dialogue, under Armature settings, enable "Ignore Leaf Bones" option. This is necessary for compatibility reasons (and FBX has a lot of compatibility problems)

Dec 31 2019, 11:46 AM · BF Blender
Demeter Dzadik (Mets) added a comment to D5928: Brush Settings UI.

Looks like he did a bisect so must be right. Interesting. Will look into it after the new year's.

Dec 31 2019, 11:35 AM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) added a comment to D5928: Brush Settings UI.

Hm, I don't think that could've been caused by this patch.

Dec 31 2019, 11:15 AM · BF Blender (2.82), User Interface

Dec 23 2019

Demeter Dzadik (Mets) created D6473: Fix T72555: Brush Radius/Size and Strength not linked on header tools settings when Unified Brush is active..
Dec 23 2019, 6:21 PM
William Reynish (billreynish) awarded D6473: Fix T72555: Brush Radius/Size and Strength not linked on header tools settings when Unified Brush is active. a Like token.
Dec 23 2019, 5:22 PM

Dec 14 2019

Demeter Dzadik (Mets) updated the diff for D5928: Brush Settings UI.

Fixed some errors (due to changes in master and some possible merge mishaps) based on chat with William.

Dec 14 2019, 6:24 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) commandeered D5928: Brush Settings UI.
Dec 14 2019, 6:21 PM · BF Blender (2.82), User Interface

Dec 12 2019

Demeter Dzadik (Mets) added inline comments to D6297: Action Constraint: introduce a mix mode setting..
Dec 12 2019, 11:33 AM

Dec 10 2019

Demeter Dzadik (Mets) added a comment to D6297: Action Constraint: introduce a mix mode setting..

I guess the "Additive" checkbox on the Copy Scale constraint might be a good reference here. "Additive" is descriptive, and the tooltip says that it's for 2.7 compatibility.

Dec 10 2019, 6:23 PM

Dec 3 2019

Demeter Dzadik (Mets) updated the diff for D5928: Brush Settings UI.

@Pablo Dobarro (pablodp606) No wonder unified brush pressure is not being displayed properly when you removed unified brush pressure 3 days beforehand in rB9251b077203c763f1be83505ed0a4d1e19dab947. Could've saved me a few minutes just mentioning that, really.

Dec 3 2019, 9:34 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) commandeered D5928: Brush Settings UI.
Dec 3 2019, 9:30 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) added a comment to D3837: Implement a new Lock-Relative mode in Weight Paint..

Hmmm, at least for my use cases, it would definitely be too much hassle to manage the locks. Just the face of my character has 278 vertex groups. But I see your point about this feature only relating to display and not actual behaviour. And sure enough, if there is someone out there who uses vertex group locking, this will be useful for them. I'm just not one of those people.

Dec 3 2019, 5:50 PM
Demeter Dzadik (Mets) added a comment to D6297: Action Constraint: introduce a mix mode setting..

I'm happy to start brainstorming a design for a node-based replacement for the constraint system, but it would be a massive project, and there are no developers who can invest that time in the foreseeable future, so it would leave T70805 unfixed for the foreseeable future.

Dec 3 2019, 4:53 PM
Demeter Dzadik (Mets) added a comment to D3837: Implement a new Lock-Relative mode in Weight Paint..

I can definitely see the usefulness of this feature, but I think it's a bit hard to grasp, and relying on vertex group locks is a fatal flaw because they are way too slow and unwieldy to manage.

Dec 3 2019, 4:27 PM

Dec 2 2019

Demeter Dzadik (Mets) awarded T72125: I DONT KNOW, BUT HAPPEN. a Love token.
Dec 2 2019, 6:04 PM · BF Blender
Demeter Dzadik (Mets) added a comment to D5928: Brush Settings UI.

Thanks a lot for helping out, I'll take a look at the final issue tonight.

Dec 2 2019, 10:45 AM · BF Blender (2.82), User Interface

Nov 25 2019

Demeter Dzadik (Mets) changed the status of T71886: Overwriting "X" Shortcut leads to error message on clicking from Unknown Status to Unknown Status.

Your build is 4 months old. I believe this was fixed by rBacd98599ffe4. Please check with latest daily build. Closing for now, but if the issue is still present you can re-open.

Nov 25 2019, 2:27 PM · BF Blender
Demeter Dzadik (Mets) added a comment to D6297: Action Constraint: introduce a mix mode setting..

From a user perspective this seems good to me. I understand that After Original now avoids skewing when the parent is scaled non-uniformally, and how that technically breaks backwards comp. The reason I think that's fine is because I think as far as any user is concerned, the old behaviour felt unintentional to begin with, and we don't need to keep backwards comp with bugs. Also I'm pretty sure most people will want to use the new "Before Original" option, since it's more akin to how other (non-locking)constraints already work eg. Transformation, Copy Location with offset, etc. For the 0.01% that want After Original, the new scale inheritance is probably better than the old skewing one, although I don't have any strong feelings about this.

Nov 25 2019, 12:15 PM

Nov 16 2019

stefano severi (Tetone) awarded D5928: Brush Settings UI a Love token.
Nov 16 2019, 8:10 AM · BF Blender (2.82), User Interface

Nov 15 2019

Demeter Dzadik (Mets) raised the priority of T60689: Flip Active/Selected Bone does not work in weight paint mode. from 50 to 90.
Nov 15 2019, 5:22 PM · BF Blender
Demeter Dzadik (Mets) changed the status of T60689: Flip Active/Selected Bone does not work in weight paint mode. from Resolved to Unknown Status.

Hesitantly re-opening this.

Nov 15 2019, 5:21 PM · BF Blender
Demeter Dzadik (Mets) added a comment to T71606: Add a "Face Maps" limit option in the Solidify Modifier (Blender 2.80).

What is the purpose of this task? Are you planning to implement this yourself or is this a feature request? The latter doesn't belong here.

Nov 15 2019, 3:22 PM · BF Blender
Demeter Dzadik (Mets) changed the status of T71607: Bug in 2.80. Work in 2.79 and 2.81 from Unknown Status to Unknown Status.

Although the screenshot and blend file are the most important and much appreciated, the description of the issue is lacking. But, if it is fixed in a newer version like the title states, then... then it's indeed fixed. So there's no point in reporting it.

Nov 15 2019, 3:18 PM · BF Blender

Nov 14 2019

Demeter Dzadik (Mets) planned changes to D6146: UIList Improvements (WIP).

Forgot to mark this as not ready for review. Still want to finish this, but hard to find time as of late.

Nov 14 2019, 11:14 AM

Nov 13 2019

Demeter Dzadik (Mets) added a comment to T71525: Bone & Pose Bone both have visiblity toggles but only one is accessible via the API.

Afaict, Bone.hide is actually the value used for pose mode hiding, and not for edit mode hiding. For Edit mode hiding there's EditBone.hide, which is writable, although only available when the armature is in edit mode.

Nov 13 2019, 3:21 PM · BF Blender

Nov 7 2019

Demeter Dzadik (Mets) awarded D5473: Add pressure forces to cloth sim a Love token.
Nov 7 2019, 11:07 AM

Nov 6 2019

Demeter Dzadik (Mets) added a comment to T71213: Issue trying to weight paint if object has mirror+armature..

Perhaps the same root cause as T68352.

Nov 6 2019, 12:17 PM · Sculpt, Paint, Texture, BF Blender

Nov 3 2019

Demeter Dzadik (Mets) changed the status of T71310: Mirror modifier from Unknown Status to Invalid.

Please submit a complete report. Two sentences is not a bug report. It's working as intended on my end.

Nov 3 2019, 1:48 PM · BF Blender
Demeter Dzadik (Mets) renamed T71311: Bridge Edge Loops crash when bridging cube edges from Blender Bug. to Bridge Edge Loops crash..
Nov 3 2019, 1:39 PM · BF Blender (2.82), Modeling

Nov 1 2019

Demeter Dzadik (Mets) added a comment to D5928: Brush Settings UI.

I wonder if I'm likely breaking anything by moving BRUSH_ABSOLUTE_JITTER out of Brush->flag and into its own enum? @Bastien Montagne (mont29) if you could take a quick look

Nov 1 2019, 5:01 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) updated the diff for D5928: Brush Settings UI.
  • Rename Brush Cursor to Brush Tip
  • Fixed an issue where Grease Pencil Weight Paint/Sculpt wouldn't have a Brush Tip panel when the active tool in Draw mode was Eraser.
Nov 1 2019, 4:40 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) updated the diff for D5928: Brush Settings UI.
  • Update to latest master (new anti-aliasing option in 2D paint)
  • Nuke all trailing whitespace via ^[ \t]+$
  • @Antonio Vazquez (antoniov) GreasePencilStrokeEditPanel seemed to be unused code so I removed it on Bastien's request, thought I'd let you know.
  • I turned the magic number into a proper enum value, although I can only hope I did it in the best way? If yes, this could also be done in a few other places, but maybe in a separate clean-up patch.
Nov 1 2019, 4:29 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) merged T71263: Dinamic Paint is partially broken into T62882: Dynamic Paint weight paint mode not working?.
Nov 1 2019, 3:52 PM · BF Blender, Nodes & Physics
Demeter Dzadik (Mets) merged task T71263: Dinamic Paint is partially broken into T62882: Dynamic Paint weight paint mode not working?.
Nov 1 2019, 3:52 PM · BF Blender

Oct 31 2019

Demeter Dzadik (Mets) awarded D6130: UI: Proposed Split Operator Change a Love token.
Oct 31 2019, 2:37 PM · User Interface
Demeter Dzadik (Mets) added a comment to D6130: UI: Proposed Split Operator Change.

As an advanced user who doesn't use workspaces because lazy, and I do create and remove panels all the time, I tested this patch and really like it! Having the instant feedback of seeing what's in the duplicated window, which is what we lose with this patch... was never useful. If anything, this is better, because it doesn't squash your existing panel(which also represents your new panel) while you're creating the new one. I'm usually switching the new panel to a different type anyway, so I don't care about its content at all.

Oct 31 2019, 2:37 PM · User Interface

Oct 30 2019

Demeter Dzadik (Mets) merged T71220: view does not rotate only zooms in and out into T71221: view does not rotate only zooms in and out.
Oct 30 2019, 3:37 PM · BF Blender
Demeter Dzadik (Mets) merged task T71220: view does not rotate only zooms in and out into T71221: view does not rotate only zooms in and out.
Oct 30 2019, 3:37 PM · BF Blender
Demeter Dzadik (Mets) raised the priority of T71204: Blenderkit: asset bar doesnt open from 30 to 90.

Trying to search for addon authors names on phabricator, CC @Vilem Duha (pildanovak) Can you take a look at this?

Oct 30 2019, 2:38 PM · Add-ons

Oct 29 2019

Demeter Dzadik (Mets) added a comment to D5928: Brush Settings UI.

I'd still rather differentiate those things as Mouse Cursor vs Brush Cursor, rather than Brush Tip vs Cursor. Brush Tip means other things in other software, and even ignoring that, to me it feels like it implies that it affects the behaviour of the brush. But, if you guys want it to be Brush Tip, it will be Brush Tip :P I'll try to find time to implement this and Bastien's feedback in the coming days.

Oct 29 2019, 9:42 PM · BF Blender (2.82), User Interface
Demeter Dzadik (Mets) lowered the priority of T71204: Blenderkit: asset bar doesnt open from 90 to 30.

Could you clarify what addon this relates to?

Oct 29 2019, 9:24 PM · Add-ons
Demeter Dzadik (Mets) changed the status of T71203: dxf from Unknown Status to Invalid.
Oct 29 2019, 9:21 PM · Add-ons
Demeter Dzadik (Mets) added a comment to T70906: Blender 2.82 EEVEE Sun Shadows look terrible in viewport.

I'm not an expert on Eevee but this just sounds like a reality of real time rendering. You have to deal with shadow map resolutions on any other real time renderer, including UE4.

Oct 29 2019, 9:14 PM · Eevee, BF Blender
Demeter Dzadik (Mets) updated the summary of D6146: UIList Improvements (WIP).
Oct 29 2019, 12:18 PM
Demeter Dzadik (Mets) updated the summary of D6146: UIList Improvements (WIP).
Oct 29 2019, 10:16 AM
Demeter Dzadik (Mets) changed the status of T71180: autoUpdate from Unknown Status to Invalid.

Closing this because feature requests go to https://blender.community/c/rightclickselect/ and are generally preferred to be more than 9 words.

Oct 29 2019, 10:08 AM · BF Blender
Demeter Dzadik (Mets) merged T71181: autoUpdate into T71180: autoUpdate.
Oct 29 2019, 9:58 AM · BF Blender
Demeter Dzadik (Mets) merged task T71181: autoUpdate into T71180: autoUpdate.
Oct 29 2019, 9:58 AM · BF Blender
Demeter Dzadik (Mets) updated the summary of D6146: UIList Improvements (WIP).
Oct 29 2019, 1:27 AM
Demeter Dzadik (Mets) updated the summary of D6146: UIList Improvements (WIP).
Oct 29 2019, 1:23 AM
Demeter Dzadik (Mets) created D6146: UIList Improvements (WIP).
Oct 29 2019, 1:18 AM

Oct 27 2019

Demeter Dzadik (Mets) changed the status of T71139: Traceback (most recent call last): File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\scripts\modules\addon_utils.py", line 384, in enable mod.register() File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\scripts\addons\blenderkit\__init__.py", line 1479, in register utils.load_prefs() File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\scripts\addons\blenderkit\utils.py", line 181, in load_prefs prefs = json.load(s) File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\python\lib\json\__init__.py", line 296, in load parse_constant=parse_constant, object_pairs_hook=object_pairs_hook, **kw) File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\python\lib\json\__init__.py", line 348, in loads return _default_decoder.decode(s) File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\python\lib\json\decoder.py", line 337, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "D:\Blender2.81\blender-2.81-7137d89daaae-windows64\2.81\python\lib\json\decoder.py", line 355, in raw_decode raise JSONDecodeError("Expecting value", s, err.value) from None json.decoder.JSONDecodeError: Expecting value: line 1 column 1 (char 0) from Unknown Status to Invalid.

Please submit a valid report following the template and filling out all the required information.

Oct 27 2019, 11:10 PM · Add-ons
Demeter Dzadik (Mets) changed the status of T71140: Bag from Unknown Status to Invalid.

Please submit a complete report including a useful title, reproduction steps, and a blend file where we can easily reproduce the issue.

Oct 27 2019, 10:11 PM · Add-ons

Oct 26 2019

Demeter Dzadik (Mets) updated subscribers of T71121: Bad design of new sculpting/texture painting widget for Size and Strength..

I believe this is still being iterated on (D6020), and although I can't find this in writing anywhere, I heard that there are plans to bring back the old behaviour as an option. @Pablo Dobarro (pablodp606) can you confirm? (And close, if you think it should be closed)

Oct 26 2019, 10:30 PM · BF Blender
Demeter Dzadik (Mets) merged T71116: Can’t swap from one UV map to another in the UV editor when editing multiple objects into T71115: Can’t swap from one UV map to another in the UV editor when editing multiple objects.
Oct 26 2019, 10:14 PM · BF Blender
Demeter Dzadik (Mets) merged task T71116: Can’t swap from one UV map to another in the UV editor when editing multiple objects into T71115: Can’t swap from one UV map to another in the UV editor when editing multiple objects.
Oct 26 2019, 10:14 PM · BF Blender

Oct 23 2019

Demeter Dzadik (Mets) awarded D6116: WIP: Mouse Cursor Preferences a Love token.
Oct 23 2019, 11:41 AM · User Interface
Demeter Dzadik (Mets) updated the summary of D5928: Brush Settings UI.
Oct 23 2019, 11:38 AM · BF Blender (2.82), User Interface

Oct 22 2019

Demeter Dzadik (Mets) renamed T71028: Account removal request from Administrator to Account removal request.
Oct 22 2019, 10:28 PM · BF Blender
Demeter Dzadik (Mets) assigned T71028: Account removal request to Sergey Sharybin (sergey).

I hope the right procedure for these situations is to set it to confirmed and assign it to the most handsome admin.

Oct 22 2019, 10:27 PM · BF Blender
Demeter Dzadik (Mets) lowered the priority of T71029: animation nodes close blender when you render animation from 90 to 30.

Could you please upload a blend file of just the minimal node setup that you can reduce the node setup to which still causes the crash?

Oct 22 2019, 10:23 PM · BF Blender
Demeter Dzadik (Mets) raised the priority of T70996: B/W shadows and material settings having an impact on models set as shadow catchers from 30 to 90.
Oct 22 2019, 2:54 PM · BF Blender

Oct 21 2019

Demeter Dzadik (Mets) updated the diff for D5928: Brush Settings UI.
  • Update to latest master. Someone hacked yet another grease pencil tool setting into the brush settings... In Draw mode, stored in sculpt settings RNA... Interesting.
  • "Smooth Stroke"->"Stabilize Stroke"
  • Updating from Arcanist now so Phabricator's file context features should work.
Oct 21 2019, 10:38 PM · BF Blender (2.82), User Interface