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Mets 3D (Mets)
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User Since
Jan 8 2019, 1:03 PM (10 w, 3 d)

Recent Activity

Wed, Mar 13

Mets 3D (Mets) added a comment to T62559: Eevee Alpha Blend Depth Error.

You can attach blend files directly to here by drag and dropping (or using the upload file button that looks like a cloud with an uparrow inside it). I don't know what the devs' policy is on downloading off-site files, but I recommend attaching it.

Wed, Mar 13, 9:46 PM · BF Blender

Tue, Mar 12

Mets 3D (Mets) closed T62503: don't work as Invalid.

Works the same way as it did in 2.79. You need to have more than one edge selected, otherwise what you need is the "Rip" operator(default hotkey V).

Tue, Mar 12, 6:33 PM · BF Blender
Mets 3D (Mets) closed T62502: don't work as Invalid.
Tue, Mar 12, 6:22 PM · BF Blender

Thu, Mar 7

Mets 3D (Mets) awarded T62309: Make enum menus nicer a Love token.
Thu, Mar 7, 3:16 PM · User Interface, BF Blender: 2.8

Mon, Mar 4

Mets 3D (Mets) added a comment to T58890: Sculpt Mode not updating in LookDev or Rendered .

Just wanted to point out that the mesh also updates when sculpting a shape key in lookdev mode.

Mon, Mar 4, 6:45 PM · BF Blender
Mets 3D (Mets) closed T62165: INTERFACE ISSUES as Invalid.

I hope it's okay if I close this, I'm pretty sure there won't be a bug here.

Mon, Mar 4, 3:56 AM · BF Blender
Mets 3D (Mets) added a comment to T62165: INTERFACE ISSUES.

Everything in the screenshot looks normal. Can you describe what you think the issue is? If it's the small text in the properties panel, you can change zoom with Ctrl+Middle Mouse drag.

Mon, Mar 4, 3:54 AM · BF Blender
Mets 3D (Mets) closed T62160: Bone naming issue after using "Flip Names" command. as Invalid.

There's a setting in the operator called Strip Numbers which should do this! You can find the operator settings in the bottom left corner of the viewport, after you use an operator.

Mon, Mar 4, 3:53 AM · BF Blender

Sun, Mar 3

Mets 3D (Mets) renamed T62162: Bones set to unselectable can't be fully selected through the viewport in edit mode. from Bones set to unselectable can't be fully selected in edit mode. to Bones set to unselectable can't be fully selected through the viewport in edit mode..
Sun, Mar 3, 10:08 PM · BF Blender
Mets 3D (Mets) updated the task description for T62162: Bones set to unselectable can't be fully selected through the viewport in edit mode..
Sun, Mar 3, 10:07 PM · BF Blender
Mets 3D (Mets) created T62162: Bones set to unselectable can't be fully selected through the viewport in edit mode..
Sun, Mar 3, 10:06 PM · BF Blender
Mets 3D (Mets) added a comment to T62151: in search to sphere function dos not corect update.

Works fine for me, man.

Sun, Mar 3, 8:02 PM · BF Blender

Sat, Mar 2

Mets 3D (Mets) added a comment to T62133: Sculpting - not updating graphics in LookDev mode.

As a workaround, adding a shape key and then sculpting that seems to work. Odd!

Sat, Mar 2, 7:57 PM · BF Blender
Mets 3D (Mets) updated the task description for T62104: VertexGroup.add() doesn't push depsgraph update for the mesh..
Sat, Mar 2, 2:26 AM · BF Blender
Mets 3D (Mets) created T62104: VertexGroup.add() doesn't push depsgraph update for the mesh..
Sat, Mar 2, 2:25 AM · BF Blender

Fri, Mar 1

Mets 3D (Mets) created T62090: Eevee shader compilation error: C1503: undefined variable "att1_is_srgb".
Fri, Mar 1, 5:16 PM · BF Blender

Feb 16 2019

Mets 3D (Mets) added a comment to T61616: Lagging Issue After Error Report(s).

and found out that I needed to place in a opengl32.dll into the Program file for Blender itself to start working.

Feb 16 2019, 9:20 PM · Blender File, BF Blender

Feb 15 2019

Mets 3D (Mets) awarded T61561: Add icon theme color categories for Properties sections a Love token.
Feb 15 2019, 4:23 PM · User Interface, BF Blender: 2.8
Mets 3D (Mets) added a comment to T61556: Add missing transform operators to Transform menu.

Does other software have transform operators in the UI? After all, we have gizmos, so this seems somewhat redundant, and would clutter the UI imo.

Feb 15 2019, 4:20 PM · User Interface, BF Blender: 2.8
Mets 3D (Mets) closed T61566: 481581DOCS/ as Invalid.

I know I'm not a dev but I hope you'll excuse me if I invalid this? :P Save someone a couple of clicks?

Feb 15 2019, 3:42 AM

Feb 11 2019

Mets 3D (Mets) added a comment to T54943: Blender 2.8 Defaults.

Good points from everyone, I didn't mean to derail the topic to removing buttons, afterall that's a completely different thing from changing defaults, which is the topic at hand. Either way I'm not too bothered by the random seed button's existence or its current default, just wanted to throw it out there for consideration! :P

Feb 11 2019, 2:10 PM · BF Blender: 2.8, User Interface, Code Quest

Feb 10 2019

Mets 3D (Mets) updated the task description for T61386: Mirror Paste for pose bones also copies custom properties.
Feb 10 2019, 5:55 PM · BF Blender
Mets 3D (Mets) created T61386: Mirror Paste for pose bones also copies custom properties.
Feb 10 2019, 5:55 PM · BF Blender
Mets 3D (Mets) added a comment to T54943: Blender 2.8 Defaults.


I think that Random Seed should be On by default, or even be completely removed and always be on because I think everyone who knows about it uses it anyways. Could be wrong ofc, I just can't think of a use case where you'd want it off.

Feb 10 2019, 1:22 PM · BF Blender: 2.8, User Interface, Code Quest

Feb 9 2019

Mets 3D (Mets) updated the task description for T61360: Smooth Vertex Weights operator affects ALL objects that are in weight paint mode(even deselected ones).
Feb 9 2019, 5:54 PM · BF Blender
Mets 3D (Mets) updated the task description for T61360: Smooth Vertex Weights operator affects ALL objects that are in weight paint mode(even deselected ones).
Feb 9 2019, 5:54 PM · BF Blender
Mets 3D (Mets) created T61360: Smooth Vertex Weights operator affects ALL objects that are in weight paint mode(even deselected ones).
Feb 9 2019, 5:51 PM · BF Blender
Mets 3D (Mets) added a comment to T57857: Collections, objects visibility and local view.

What if, in both the outliner and mini-outliner, the Enabledness/Visibility/Selectability would only appear when the one before it is ON?

Feb 9 2019, 4:39 AM · User Interface, BF Blender: 2.8
Mets 3D (Mets) awarded T61327: Per-Viewport Collection Visibility a Love token.
Feb 9 2019, 4:07 AM · BF Blender
Mets 3D (Mets) added a comment to T61337: Shift +F1 append not working.

Just to clarify, is this an intended change from 2.7? In 2.7 Shift+F1 was the shortcut for Append.

Feb 9 2019, 1:52 AM · BF Blender

Feb 8 2019

Mets 3D (Mets) added a comment to T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..

I love you!

Feb 8 2019, 3:15 PM · BF Blender

Feb 7 2019

Mets 3D (Mets) added a comment to T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..

You're right in that the Data Transfer operator works as intended in the cases where "Create Data" is enabled.

Feb 7 2019, 4:38 PM · BF Blender
Mets 3D (Mets) added a comment to T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..

Thanks Mont, I understand, that explains why the modifier isn't allowed to create vertex groups, but! I still think that it should transfer the weights from vertex groups that exist on the source mesh into matching vertex groups that exist in the target mesh. This doesn't involve creating any new vertex groups, it just means the modifier would ignore any vertex groups that exist in the source mesh and don't exist in the target mesh. I think this behaviour would be fairly intuitive from a user perspective, and doesn't require the modifier to mess with data that is owned by the object.

Feb 7 2019, 12:38 PM · BF Blender
Mets 3D (Mets) updated the task description for T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..
Feb 7 2019, 1:05 AM · BF Blender
Mets 3D (Mets) renamed T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't. from Data Transfer modifier doesn't work at all if the source mesh has ANY vertex groups that the target mesh doesn't. to Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..
Feb 7 2019, 12:57 AM · BF Blender

Feb 6 2019

Mets 3D (Mets) updated the task description for T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..
Feb 6 2019, 8:56 PM · BF Blender
Mets 3D (Mets) created T61255: Data Transfer modifier & Transfer Weights operator don't work with the source on "All Layers" if the source mesh has vertex groups that the target mesh doesn't..
Feb 6 2019, 8:39 PM · BF Blender
Mets 3D (Mets) created T61253: Text editor highlighting syntax is odd with new matrix multiplication operator "@"..
Feb 6 2019, 8:28 PM · BF Blender
Mets 3D (Mets) added a comment to T61244: Proposal: Remove bottom headers.

As someone who moved all their headers back to the bottom when moving to 2.8, I think we should keep the option.

Feb 6 2019, 5:27 PM · BF Blender
Mets 3D (Mets) added a comment to T58686: Blender 2.8 Crashing on Alembic export of fluid animation past 80 frames.

Win10 x64 (v1607) console output:

Feb 6 2019, 4:52 PM · BF Blender
Mets 3D (Mets) added a comment to T59319: file become unsupported by 2.79 after making some change in 2.80. render is not correct.

Should be put back to Needs Information from User imo! Or just closed as invalid because it's really unclear what bug is actually being reported. I just spent quite a while trying to untangle that mystery:

Feb 6 2019, 12:18 PM · BF Blender

Feb 4 2019

Mets 3D (Mets) added a comment to T59713: Armature layer dots not updated on changes.

This seems to be fixed as of at least a1ae04d15a9f, maybe longer. All the dots are working perfectly for me. Yay!!!

Feb 4 2019, 6:15 PM · BF Blender: 2.8, BF Blender

Feb 2 2019

Mets 3D (Mets) created T61119: Sculpt mode ignores shape key when the object has a Mask modifier..
Feb 2 2019, 12:24 AM · BF Blender

Jan 22 2019

Mets 3D (Mets) added a comment to T60719: The header color of muted vs non-muted "Value" nodes is almost exactly the same..

I think the transparency+checkbox sounds and looks pretty good! Checkbox definitely makes more sense than the eye icon.

Jan 22 2019, 3:46 PM · BF Blender
Mets 3D (Mets) added a comment to T60698: Blender 2.8 - LookDev Mode Crashed .

This is probably T60550.

Jan 22 2019, 1:42 AM · Eevee, BF Blender
Mets 3D (Mets) added a comment to T60700: Triangulated polygons in Sculpt Mode.

Even if it does increase performance, there should be an option to turn it off and go for the less performant quad display because this makes the sculpt tools a pain to use on low poly models, which I think is common enough use case, and it is a use case where performance is not that big a concern.

Jan 22 2019, 1:41 AM · Sculpting and Painting, BF Blender
Mets 3D (Mets) awarded T60700: Triangulated polygons in Sculpt Mode a Like token.
Jan 22 2019, 1:38 AM · Sculpting and Painting, BF Blender

Jan 21 2019

Mets 3D (Mets) added a comment to T60719: The header color of muted vs non-muted "Value" nodes is almost exactly the same..

While I think that solution would work for 99% of cases, it can conflict with the organizational purpose of the node coloring feature as it exists currently, which, admittedly, is not that commonly used.

Jan 21 2019, 11:11 PM · BF Blender
Mets 3D (Mets) updated the task description for T60719: The header color of muted vs non-muted "Value" nodes is almost exactly the same..
Jan 21 2019, 8:48 PM · BF Blender
Mets 3D (Mets) awarded T60720: Object wireframes are hard to read a Like token.
Jan 21 2019, 8:36 PM · BF Blender
Mets 3D (Mets) updated the task description for T60719: The header color of muted vs non-muted "Value" nodes is almost exactly the same..
Jan 21 2019, 8:34 PM · BF Blender
Mets 3D (Mets) created T60719: The header color of muted vs non-muted "Value" nodes is almost exactly the same..
Jan 21 2019, 8:25 PM · BF Blender

Jan 20 2019

Mets 3D (Mets) created T60689: Flip Active/Selected Bone does not work in weight paint mode..
Jan 20 2019, 10:51 PM · BF Blender
Mets 3D (Mets) added a comment to T54943: Blender 2.8 Defaults.

Couple more things.

Jan 20 2019, 10:25 PM · BF Blender: 2.8, User Interface, Code Quest
Mets 3D (Mets) added a comment to T54943: Blender 2.8 Defaults.

Now that the precision of the grid has been increased, can we have the Clip Start distance in all the Workspaces be 0.01? https://developer.blender.org/rBb5bc2158a07140e5463e209839bcf36d2ce2cddc

+1 to my colleague here

Jan 20 2019, 8:59 PM · BF Blender: 2.8, User Interface, Code Quest
Mets 3D (Mets) added a comment to T59713: Armature layer dots not updated on changes.

I don't know since when, but at least in c59370bf643f, the dots on armature layers don't display, period. Edit mode, pose mode, after joining separate armatures, nothing.

Jan 20 2019, 12:50 AM · BF Blender: 2.8, BF Blender

Jan 18 2019

Mets 3D (Mets) added a comment to T59293: Cannot assign shortcut to undo history.

This seems to be mysteriously fixed now. Can someone re-confirm?

Jan 18 2019, 1:36 PM · BF Blender
Mets 3D (Mets) created T60608: Properties dialogs created by addons via wm.invoke_props_dialog() jump around vertically..
Jan 18 2019, 1:48 AM · BF Blender

Jan 17 2019

Mets 3D (Mets) added a comment to T60603: Sculpting mesh with multi resolution modifier and particle system causes crash.

I can reproduce this.

Jan 17 2019, 11:49 PM · BF Blender
Mets 3D (Mets) added a comment to T60464: Full window (win32).

Works fine on Win10.


I don't think 8.1 is even being supported anymore (by Microsoft) so I don't know how important this is.

Jan 17 2019, 11:43 PM · Platform: Windows, BF Blender
Mets 3D (Mets) added a comment to T60465: Blender 2.80 crashes on changing between windows..

Can't reproduce on WIn10 x64 v1607, 2 monitors plugged into GTX 1070.

Jan 17 2019, 11:36 PM · BF Blender
Mets 3D (Mets) added a comment to T60479: Unable to select vertices on right side of model.

Let devs set priorities methinks.

Jan 17 2019, 11:15 PM · BF Blender
Mets 3D (Mets) added a comment to T60598: Shape key keyframes won't change in value. They keep snapping back to the original keyframe's value.

This seems like normal behaviour, and should be affecting all types of animation, not just shape keys.

Jan 17 2019, 11:06 PM · Animation, BF Blender
Mets 3D (Mets) updated the task description for T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Jan 17 2019, 10:52 PM · BF Blender
Mets 3D (Mets) updated the task description for T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Jan 17 2019, 10:51 PM · BF Blender
Mets 3D (Mets) updated the task description for T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Jan 17 2019, 10:51 PM · BF Blender
Mets 3D (Mets) created T60602: Pose bones' selection doesn't update in the viewport if it was changed outside of the viewport..
Jan 17 2019, 10:49 PM · BF Blender

Jan 16 2019

Mets 3D (Mets) updated the task description for T60550: Materials turn black or white in Eevee LookDev/Render view if there is a 2nd 3D viewport..
Jan 16 2019, 1:15 AM · BF Blender
Mets 3D (Mets) created T60550: Materials turn black or white in Eevee LookDev/Render view if there is a 2nd 3D viewport..
Jan 16 2019, 1:12 AM · BF Blender

Jan 13 2019

Mets 3D (Mets) added a comment to T54490: VSE breaks when I insert or remove headphones.

Yep, going into User Prefs->System->Audio Device, setting it to None and then back to OpenAL fixes it on both 2.7 and 2.8. Good news?

Jan 13 2019, 6:26 PM · Video Sequencer, BF Blender

Jan 11 2019

Mets 3D (Mets) awarded D4194: Fix T60421: Bone heads are hidden when non-connected parent is hidden a 100 token.
Jan 11 2019, 8:49 PM
Mets 3D (Mets) added a comment to T59967: Start frame doesn't nudge End frame.

This sounds like it might be an intended change. If you want to change the start frame, change the start frame. If I'm sliding my end frame, I don't want my start frame to accidently change. I could be wrong though.

Jan 11 2019, 4:28 PM · User Interface, BF Blender
Mets 3D (Mets) added a comment to T54490: VSE breaks when I insert or remove headphones.

I can reproduce this in 2.7 and 2.8, although my Windows version isn't exactly cutting edge either. Don't even need to unplug headphones, just disable the active playback device.

Jan 11 2019, 4:11 PM · Video Sequencer, BF Blender
Mets 3D (Mets) created T60421: Bone heads are hidden when non-connected parent is hidden.
Jan 11 2019, 3:39 PM · BF Blender

Jan 8 2019

Mets 3D (Mets) updated the task description for T60324: 2nd link cannot be dragged out of Ambient Occlusion node's Color output after undo or reload..
Jan 8 2019, 4:51 PM · BF Blender
Mets 3D (Mets) updated the task description for T60324: 2nd link cannot be dragged out of Ambient Occlusion node's Color output after undo or reload..
Jan 8 2019, 4:49 PM · BF Blender
Mets 3D (Mets) updated the task description for T60324: 2nd link cannot be dragged out of Ambient Occlusion node's Color output after undo or reload..
Jan 8 2019, 4:48 PM · BF Blender
Mets 3D (Mets) created T60324: 2nd link cannot be dragged out of Ambient Occlusion node's Color output after undo or reload..
Jan 8 2019, 4:48 PM · BF Blender