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Michael Weisheim (MichaelWeisheim)
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User Since
May 12 2019, 2:08 AM (22 w, 5 d)

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Aug 16 2019

Michael Weisheim (MichaelWeisheim) added a comment to T60695: Optimized per-datablock global undo.

hi @Brecht Van Lommel (brecht) , with version 2.8, we decided to give another go to Blender and overall it is great release and we were considering switching, but this undo issue is a the biggest show stopper we found so far. I'm surprised to be honest with the fact that this is considered "normal" priority. I have never worked in a production that doesn't have a few thousand objects per scene with a few million polys. If undoing a move takes a couple of minutes, this makes blender unusable for most productions I think. I decided to add this comment with the hope to bump this up a bit. I hope that's OK.
Nick

Aug 16 2019, 4:56 PM · Performance, Datablocks and Libraries