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Blas Soriano (Namerutan)
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Dec 2 2016, 1:23 PM (136 w, 4 d)

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Dec 4 2016

Blas Soriano (Namerutan) added a comment to T50158: Blender does not work above 1920x1080.

On a live sesion using blender for linux over Ubuntu 16.04, system/info throws similar info than using a virtual machine>

Dec 4 2016, 1:35 AM · BF Blender: Unconfirmed, GPU / Viewport, Platform: Windows
Blas Soriano (Namerutan) added a comment to T50158: Blender does not work above 1920x1080.

Found a posible reason why it Works on the virtual machine: the graphics driver is a virtual driver.

Dec 4 2016, 1:12 AM · BF Blender: Unconfirmed, GPU / Viewport, Platform: Windows
Blas Soriano (Namerutan) added a comment to T50158: Blender does not work above 1920x1080.

Tried --debug-gpu, same result. Attached txt from console output, using high and low resolution:

Dec 4 2016, 12:45 AM · BF Blender: Unconfirmed, GPU / Viewport, Platform: Windows

Dec 3 2016

Blas Soriano (Namerutan) added a comment to T50158: Blender does not work above 1920x1080.

I also think it is a GPU/driver issue, as it works well on the virtual machine (Ubuntu under VMWare Virtualbox), but I'm unable to discover how to solve it and I wonder why opengl32.dll does not solve it. The graphic card is 'AMD Radeon(TM) R7 Graphics' (from ATI Technologies), and the driver versión is '4.4.12874' (also tested with several previous versions).

Dec 3 2016, 12:08 PM · BF Blender: Unconfirmed, GPU / Viewport, Platform: Windows

Dec 2 2016

Blas Soriano (Namerutan) created T50158: Blender does not work above 1920x1080.
Dec 2 2016, 1:40 PM · BF Blender: Unconfirmed, GPU / Viewport, Platform: Windows