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Njordy Jovanovich (Njordy)
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User Since
Mar 24 2019, 7:47 PM (16 w, 2 d)

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Apr 16 2019

Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

Considering 1,2,3,4 I am agreed with the @Ludvik Koutny
I am working in Modo.
1 - vert

Apr 16 2019, 12:47 PM · BF Blender, User Interface, Code Quest

Mar 31 2019

Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

J K L — play backwards / pause / play forwards.
Pressing J/L multiple times is a speed multiplier.
Holding K (pause) and pressing J/L is a prev/next frame.
If this keys will be chosen, I'd also assign a key for "jump to first frame" around them, Ctrl+J for example.

Mar 31 2019, 6:08 PM · BF Blender, User Interface, Code Quest
Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

Space should be used for viewport. Ether going full screen, or switching views (I vote for latter, especially with 1-2-3-4 modifiers). Animation for me would be perfect as [every] NLE and video app: J-K-L.

Mar 31 2019, 5:46 PM · BF Blender, User Interface, Code Quest
Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

Object/Face/Edge/Vertex

Mar 31 2019, 1:30 PM · BF Blender, User Interface, Code Quest
Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

1-9 keys are used for the modes/elements (Object, Vertex, Edge, Face, Sculpt etc)

My personal preference would be Vertex, Edge, Face, Object.

Mar 31 2019, 1:18 PM · BF Blender, User Interface, Code Quest
Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

If Ctrl/Cmd-D is used for Duplicate, which key should be used for Deselect All then?

I think A/Double-A quite satisfactory and intuitive. Unless it's being changed to something else. Maya has a zoom in option, but I think everything in this regard should be build around F key. IMHO

1-9 keys are used for the modes/elements (Object, Vertex, Edge, Face, Sculpt etc)

Ah, good :)

Mar 31 2019, 1:10 PM · BF Blender, User Interface, Code Quest
Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.
  • Ctrl-D: Should this Deselect or Duplicate?

Duplicate.

Mar 31 2019, 12:56 PM · BF Blender, User Interface, Code Quest

Mar 30 2019

Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

I do think, what it's better to tie it with 2.8 stable release, and keep polishing til 2.8b or 2.81 or whatever.
2.8 is one of the very significant iterations in Blender history. Even UI is overhauled. And it's the best time to introduce new build-in keymap.

Mar 30 2019, 5:04 PM · BF Blender, User Interface, Code Quest

Mar 25 2019

Njordy Jovanovich (Njordy) added a comment to T54963: Industry Compatible Keymap.

The good news is that, now that the Spring project is over, hopefully there will now be more focus on wrapping up these last tasks.

Mar 25 2019, 9:51 AM · BF Blender, User Interface, Code Quest
Njordy Jovanovich (Njordy) awarded T54963: Industry Compatible Keymap a Love token.
Mar 25 2019, 9:50 AM · BF Blender, User Interface, Code Quest