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Guido (Nurb2Kea)
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User Since
Feb 24 2021, 10:46 AM (76 w, 4 d)

Recent Activity

Thu, Jul 28

Guido (Nurb2Kea) added a watcher for BF Blender (3.5): Guido (Nurb2Kea).
Thu, Jul 28, 3:16 AM

Tue, Jul 26

Guido (Nurb2Kea) awarded rB4cf6524731c0: Fix Cycles Metal build errors after recent changes a Like token.
Tue, Jul 26, 1:27 AM

Jul 15 2022

Guido (Nurb2Kea) closed T99676: Blender native addon 'AnimAll' with the same name found. Preferences error! as Resolved.

Yepp, issue resolved.
Thanks for the solution. ๐Ÿ˜‰

Jul 15 2022, 12:58 AM ยท Add-ons (Community)

Jul 13 2022

Guido (Nurb2Kea) created T99676: Blender native addon 'AnimAll' with the same name found. Preferences error!.
Jul 13 2022, 10:34 PM ยท Add-ons (Community)

Jul 10 2022

Guido (Nurb2Kea) added a comment to T99210: Realtime Compositor.

Just for info !

Jul 10 2022, 3:24 AM ยท EEVEE & Viewport, Compositing

Jul 6 2022

Guido (Nurb2Kea) added a comment to T68915: Light linking.

The way E-Cycles uses Light Linking is the worst way I have ever seen in a 3D App.
We all have to make sure to not end up with a rubbish solution like E-Cycles is using / offering.
Otherwise you'll be in bad dudu with heavy scenes. Or can you remember what kinda light 3, 11, 45, 47, 89 is !?

Jul 6 2022, 12:18 AM ยท Render & Cycles, Cycles

Jun 27 2022

Guido (Nurb2Kea) added a comment to T98475: Full frame compositor: File Output node using EXR-Multilayer is broken.

Maybe we get this fixed too in version 3.2.1 on wednesday !?

Jun 27 2022, 11:11 PM ยท Compositing, VFX & Video, BF Blender

Jun 9 2022

Guido (Nurb2Kea) created T98706: Particles not rendered with Vector layer/pass (deliver speed vector pass) enabled -- macOS.
Jun 9 2022, 3:04 AM ยท BF Blender

Jun 1 2022

Guido (Nurb2Kea) created T98528: Build error macOS intel: (error: cannot increment expression of enum type 'AttributeDomain').
Jun 1 2022, 3:39 AM ยท Sculpt, Paint & Texture, BF Blender

May 30 2022

Guido (Nurb2Kea) added a comment to T98475: Full frame compositor: File Output node using EXR-Multilayer is broken.

I guess I found the cause of it.
When changing the execution mode to "Fullframe" (like in the image below) the resulting exr-file will have all output layers being the same image.

May 30 2022, 3:41 AM ยท Compositing, VFX & Video, BF Blender
Guido (Nurb2Kea) added a comment to T98475: Full frame compositor: File Output node using EXR-Multilayer is broken.

Just Checked with version: 3.3.0 Alpha, branch: master, commit date: 2022-05-29 19:25, hash: rB3c0d7152c89d
and CPU with the same result.

May 30 2022, 3:15 AM ยท Compositing, VFX & Video, BF Blender

May 29 2022

Guido (Nurb2Kea) created T98475: Full frame compositor: File Output node using EXR-Multilayer is broken.
May 29 2022, 2:38 AM ยท Compositing, VFX & Video, BF Blender

May 10 2022

Guido (Nurb2Kea) added a comment to T68915: Light linking.

With all those inspirations we should not forget that, however it will be implemented it must be animatable as well.
(Thinking of fade transitions etc.)

May 10 2022, 3:48 PM ยท Render & Cycles, Cycles

May 2 2022

Guido (Nurb2Kea) added a watcher for BF Blender (3.4): Guido (Nurb2Kea).
May 2 2022, 1:04 PM

Apr 28 2022

Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

Ok, understood.
So I just switched off 'Noise Threshold' and can now render with insane smple numbers like for fun with 28514 samples, without crash/stripes.

Apr 28 2022, 5:08 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

With tile size 2048 it is rendering fine without stripes.
And the set resolution as tile size 5120px, it get's stripes again.

Apr 28 2022, 4:14 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

It was just an update on the latest intel version for compare with the above tests.
Your test showed that, the intel side is propably not fixed yet.

Apr 28 2022, 3:51 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

Must be on the Intel side so !?

Apr 28 2022, 3:16 PM ยท Render & Cycles, BF Blender

Apr 27 2022

Guido (Nurb2Kea) added a comment to T68926: Color Management Improvements.

That's my setup, and I'm pretty happy with it!
What's wrong with this setup?

Apr 27 2022, 3:04 PM ยท Render & Cycles, Render Pipeline

Apr 26 2022

Guido (Nurb2Kea) added a comment to T97617: Regression: Missing light on macOS in recent versions.

I can confirm the difference in brightness on both CPU & GPU
with the below listed setup

Apr 26 2022, 11:42 PM ยท EEVEE & Viewport, Platform: macOS, BF Blender
Guido (Nurb2Kea) updated subscribers of T97615: make: *** [update] Error 250 // blender 3.2 alpha (macos 12.3.1 + latest brew updates + xcode 13.2).
Apr 26 2022, 11:13 AM ยท BF Blender
Guido (Nurb2Kea) closed T97615: make: *** [update] Error 250 // blender 3.2 alpha (macos 12.3.1 + latest brew updates + xcode 13.2) as Resolved.

needs reinstall of svn and apr-util via brew to compile

Apr 26 2022, 11:12 AM ยท BF Blender
Guido (Nurb2Kea) added a comment to T96435: Regression: very long input delay when dragging some gizmos handles in macOS.

I can confirm this also for blender 3.2
version: 3.2.0 Alpha, branch: master, commit date: 2022-04-24 12:33, hash: rB17eb8a9cebd5

Apr 26 2022, 10:45 AM ยท EEVEE & Viewport, User Interface, Platform: macOS, BF Blender
Guido (Nurb2Kea) added a watcher for BF Blender (3.3): Guido (Nurb2Kea).
Apr 26 2022, 10:28 AM
Guido (Nurb2Kea) created T97615: make: *** [update] Error 250 // blender 3.2 alpha (macos 12.3.1 + latest brew updates + xcode 13.2).
Apr 26 2022, 10:06 AM ยท BF Blender

Apr 22 2022

Guido (Nurb2Kea) added a comment to T97397: Freezing Blender: Cycles Metal GPU on macOS.

Can you please make another screenshot, WHEN you render the next time.

Apr 22 2022, 10:13 PM ยท Platform: macOS, BF Blender

Apr 21 2022

Guido (Nurb2Kea) closed T97491: -- macOS -- Compiling Fail/ error: make: *** [all] Error 2 as Resolved.

resolved after 3 try and #b719fa267ac9 version...

Apr 21 2022, 2:42 AM ยท BF Blender
Guido (Nurb2Kea) created T97491: -- macOS -- Compiling Fail/ error: make: *** [all] Error 2 .
Apr 21 2022, 2:35 AM ยท BF Blender

Apr 13 2022

Guido (Nurb2Kea) added a comment to T96370: Blender stopped rendering.

https://developer.blender.org/T96471 got closed BUT still present in :
System Information
Operating system: macOS-12.3.1-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5700 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.15

Apr 13 2022, 1:43 PM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T68915: Light linking.

@Ryan Rickett (glencandle)
So then managing many lights,, you have to go to each light instead of the manager that keeps all of the lights/objects in one place.
Also Gurra already explained using lights or objects.

Apr 13 2022, 1:38 AM ยท Render & Cycles, Cycles

Apr 8 2022

Guido (Nurb2Kea) awarded rB3214028ae822: Cycles: Support adding Lightgroups from the object/world properties a Like token.
Apr 8 2022, 1:21 PM
Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

Also noticed if you use ONLY two lightgroups, rendering is fine.
One more and it will break.

Apr 8 2022, 3:17 AM ยท Render & Cycles, BF Blender

Apr 7 2022

Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

makes no difference.
But I noticed with the last updates that you can't get over 8192 pix anymore.

Apr 7 2022, 4:53 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) renamed T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot from Big render resolution results in Hardware failure & macOS crash incl. reboot to LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.
Apr 7 2022, 3:02 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) changed the status of T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot from Needs Information from User to Needs Triage.
Apr 7 2022, 1:03 AM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

It's about the ""LightGroups"" and a bigger render resolution ON macOS !
see scene file above & use with macOS & blender 3.2
render 100% 5120x2048pix as set in the file.

Apr 7 2022, 1:01 AM ยท Render & Cycles, BF Blender

Apr 6 2022

Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

fatal crash = macOS and hole mashine crashed in a blink -- NOT blender crashed
total mac, macos and blender reboot happened

Apr 6 2022, 1:27 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.

What OS etc. did you use to test? Please don't tell me it wasn't macos...
I mentioned it at least 3 times that I use Intel Mac, latest macos 12.3.1 with AMD Radeon & blender 3.2 from yesterday and tonights latest build.
Makes no sense to state here that you don't have the bug, without mentioning the OS you tested with.
(Every time the same)

Apr 6 2022, 5:33 AM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) created T97092: LightGroups & big render resolution results in Hardware failure & macOS crash incl. reboot.
Apr 6 2022, 4:15 AM ยท Render & Cycles, BF Blender

Apr 5 2022

Guido (Nurb2Kea) added a comment to T96590: OpenColorIO-Config-ACES 0.2.0 breaks in sRGB view transform.

When I use the ACES 1.2 Lut-folder and the config.ocio from Git, in blenders 'colormanagement' folder, it works fine.

Apr 5 2022, 12:33 PM ยท Render & Cycles, Platform: macOS, BF Blender

Apr 4 2022

Guido (Nurb2Kea) added a comment to T68915: Light linking.

**Each light (standard light & mesh light) needs a dropdown menu for everything that can be lit and is in the actual scene file (switched on/off) + linked groups or meshes from other blendfiles.
By defauls everything + groups gets added to this dropdown list of each light .

Apr 4 2022, 4:26 AM ยท Render & Cycles, Cycles

Apr 1 2022

Guido (Nurb2Kea) changed the subtype of T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage. from "Report" to "Bug".
Apr 1 2022, 3:28 PM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..

Still continuing on latest blender version:

Apr 1 2022, 3:25 PM ยท Platform: macOS, BF Blender

Mar 24 2022

Guido (Nurb2Kea) added a comment to T96370: Blender stopped rendering.

Only thing I can think of it the simplify option in render settings. Your settings there and the fact that the subsurf is basically switched off for some of the meshes, could produce a problem.
I had a similar thing with just a plane, ADAPTIVE subdevided (unapplied) and it used up all my RAM and after 20 min. I stopped it.

Mar 24 2022, 2:47 PM ยท Platform: macOS, BF Blender

Mar 22 2022

Guido (Nurb2Kea) added a comment to T93614: Blender 3.0 macOS download defaults to Intel on M1 Mac.

To check for the OS and OS version you could use some of those sites,
for example to check the ip location or javascript.
You'll get the info like this:


Mar 22 2022, 2:02 PM ยท Infrastructure: blender.org

Mar 20 2022

Guido (Nurb2Kea) added a comment to T96656: Blender 3.1 CPU/GPU rendering denoise is broken on M1 Mac / Monterey.

Plroblem is here...in the users blend file...

Mar 20 2022, 7:28 PM ยท Render & Cycles, BF Blender

Mar 18 2022

Guido (Nurb2Kea) updated the task description for T96578: Image Editor images can NOT be moved anymore.
Mar 18 2022, 2:50 AM ยท BF Blender
Guido (Nurb2Kea) created T96578: Image Editor images can NOT be moved anymore.
Mar 18 2022, 2:48 AM ยท BF Blender

Mar 17 2022

Guido (Nurb2Kea) added a comment to T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..

Well Germano Cavalcante, do you except a hug ! :-)

Mar 17 2022, 10:37 PM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) added a watcher for Platform: macOS: Guido (Nurb2Kea).
Mar 17 2022, 10:38 AM

Mar 16 2022

Guido (Nurb2Kea) added a comment to T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..

I use the latest macOS 12.3 already, as of the day of this report when the 12.3 update arrived !
Those versions (say 3.0.0, 2,.93LTS) AREN'T able to, because Metal for Intel Mac's and AMD cards was introduced with blender 3.1, 3.2 etc...

Mar 16 2022, 10:46 AM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) renamed T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage. from macOS-12.3 & AMD Radeon Pro 5700 XT crashing/hanging to Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..
Mar 16 2022, 4:07 AM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) updated the task description for T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..
Mar 16 2022, 4:05 AM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) updated the task description for T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..
Mar 16 2022, 3:13 AM ยท Platform: macOS, BF Blender

Mar 15 2022

Guido (Nurb2Kea) updated the task description for T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..
Mar 15 2022, 12:50 AM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) created T96471: Apple Metal on intel macOS-12.3 & AMD Radeon Pro 5700 XT iMac crashing/hanging and immense memory usage..
Mar 15 2022, 12:08 AM ยท Platform: macOS, BF Blender

Mar 9 2022

Guido (Nurb2Kea) added a watcher for BF Blender (4.0): Guido (Nurb2Kea).
Mar 9 2022, 1:04 PM

Mar 3 2022

Guido (Nurb2Kea) awarded rB9b12889a1a4e: Fix T96140: Crash on color button drag & drop a Like token.
Mar 3 2022, 2:21 PM
Guido (Nurb2Kea) created T96140: Dragging & Drop color (fields) let's blender crash..
Mar 3 2022, 3:17 AM ยท User Interface, BF Blender

Mar 2 2022

Guido (Nurb2Kea) added a watcher for Flamenco: Guido (Nurb2Kea).
Mar 2 2022, 1:33 AM

Feb 17 2022

Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

IF WE COULD SEE What changes made with each release on what OS, we could pinpoint the bugs/bugreports way better.

That is easy, just take a look here: https://developer.blender.org/diffusion/B/history/master/
There are ALL the changes.
Blender is very transparent, you can take a look in almost every corner of the development.

Feb 17 2022, 1:28 PM ยท BF Blender

Feb 16 2022

Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

One question to understand better:

Feb 16 2022, 3:52 PM ยท BF Blender
Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

Thanks for the info..not the first time on blender.
If you can't reproduce it AND say: (because the last weeks commits in this area might actually make a difference here) , makes no sense but me wonderering!

Feb 16 2022, 2:47 PM ยท BF Blender
Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

Did this already before sending the bugreport :-)

The crash text is also provided by me ! (See first post)

Feb 16 2022, 1:40 PM ยท BF Blender

Feb 7 2022

Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

I tested on Linux. But the issues seems to be OS agnostic.

Feb 7 2022, 4:10 PM ยท BF Blender
Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

I still can't reproduce unfortunately.

Feb 7 2022, 3:29 PM ยท BF Blender
Guido (Nurb2Kea) added a comment to T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.

Did this already before sending the bugreport :-)
It happens with factory & personal settings with blender 3.1 / 3.2

Feb 7 2022, 2:43 PM ยท BF Blender

Feb 4 2022

Guido (Nurb2Kea) created T95509: Vertex crease dropdown option issue blender 3.1 / 3.2 macOS.
Feb 4 2022, 11:40 PM ยท BF Blender

Feb 3 2022

Guido (Nurb2Kea) awarded T93565: Spot light no longer projecting an image texture in Blender 3 a Love token.
Feb 3 2022, 3:00 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) awarded rB01f1b51a2e75: Fix T93565: revert Cycles to old normal behavior for point lights a Love token.
Feb 3 2022, 2:59 PM
Guido (Nurb2Kea) added a comment to T93565: Spot light no longer projecting an image texture in Blender 3.

Can confirm it working on Build: version: 3.0.1, branch: master, commit date: 2022-01-25 17:19, hash: rBdc2d18018171

Feb 3 2022, 1:10 PM ยท Render & Cycles, BF Blender

Feb 1 2022

Guido (Nurb2Kea) added a comment to T93565: Spot light no longer projecting an image texture in Blender 3.

Works only with still but when having an already set animation of the coordinates of the light, you can do it all over again...

Feb 1 2022, 12:31 AM ยท Render & Cycles, BF Blender

Jan 21 2022

Guido (Nurb2Kea) added a comment to T95052: 3DViewport is missing overlay..

First you tell that you relay on user testing, than you don't want updates on it.
Makes no sense, BUT explains why it took soo long to understand what's the issue.

Jan 21 2022, 10:54 AM ยท EEVEE & Viewport, Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T95052: 3DViewport is missing overlay..

Continuing with build: Broken: version: 3.1.0 Alpha, branch: master, commit date: 2022-01-20 22:26, hash: rB5fca280c803b

Jan 21 2022, 2:33 AM ยท EEVEE & Viewport, Platform: macOS, BF Blender

Jan 20 2022

Guido (Nurb2Kea) added a comment to T95052: 3DViewport is missing overlay..

sure here you go, this is how mine looks after switching to the shading tab and back.
In wireframe mode it is completely black and in material preview it looks ok.


Jan 20 2022, 9:52 PM ยท EEVEE & Viewport, Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T95039: Blender quitting on startup (macos).

3DViewport is missing visuals . No grid, selections,...to see
continueing on the following build:

Jan 20 2022, 2:41 AM ยท Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T95052: 3DViewport is missing overlay..

It's continueing on the following build:

Jan 20 2022, 2:40 AM ยท EEVEE & Viewport, Platform: macOS, BF Blender

Jan 19 2022

Guido (Nurb2Kea) added a comment to T95052: 3DViewport is missing overlay..

I'm pretty sure any mac will have this issue.
Anyways, hope it's getting tested soon.

Jan 19 2022, 2:24 PM ยท EEVEE & Viewport, Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T95052: 3DViewport is missing overlay..

Question: Are those builds getting tested in any kind (if it even starts up) before upload to git etc.., OR
how is it working with the daily builds? Is it automated !?

Jan 19 2022, 11:57 AM ยท EEVEE & Viewport, Platform: macOS, BF Blender
Guido (Nurb2Kea) created T95052: 3DViewport is missing overlay..
Jan 19 2022, 11:39 AM ยท EEVEE & Viewport, Platform: macOS, BF Blender
Guido (Nurb2Kea) created T95039: Blender quitting on startup (macos).
Jan 19 2022, 2:55 AM ยท Platform: macOS, BF Blender

Dec 28 2021

Guido (Nurb2Kea) added a comment to T94427: Stops working after bpy.ops.initial.settings() at startup. (apple beachball of death).

Two interesting things:

Dec 28 2021, 5:21 PM ยท BF Blender
Guido (Nurb2Kea) created T94427: Stops working after bpy.ops.initial.settings() at startup. (apple beachball of death).
Dec 28 2021, 3:21 AM ยท BF Blender

Dec 18 2021

Guido (Nurb2Kea) created T94215: Denoise node reports error: "Disabled, built without OpenImageDenoise" even when build with OpenImageDenoise.
Dec 18 2021, 3:07 AM ยท VFX & Video, Compositing, BF Blender

Dec 14 2021

Guido (Nurb2Kea) added a comment to T91680: Selection in the 3d view is broken in build from Xcode 13.

Just for Information on todays macos updates:

Dec 14 2021, 6:58 PM ยท EEVEE & Viewport, Platforms, Builds, Tests & Devices, Platform: macOS, BF Blender

Dec 13 2021

Guido (Nurb2Kea) added a comment to T93565: Spot light no longer projecting an image texture in Blender 3.

Sounds good to me, since light linking is coming and could maybe managed at the same time.
THX

Dec 13 2021, 2:48 PM ยท Render & Cycles, BF Blender

Dec 9 2021

Guido (Nurb2Kea) added a comment to T93896: Vertex group (memory access?) change after applying modifier .

I tested it again several times with 3.0 stable and beta.
One time everything works, the next time not. It works one/off.
Totally wired. Not kidding!

Dec 9 2021, 3:27 PM ยท Modeling, BF Blender
Guido (Nurb2Kea) added a comment to T93896: Vertex group (memory access?) change after applying modifier .

On macOS 12..0.1
blender 2.93.5 keeps existing vgroup
blender 3.0 stable & last beta keeps both vgroups
blender 3.1 from blender.org works as intended
blender 3.1 self compiled & works as intended (as of 9-december 12o'clock updated and compiled)

Dec 9 2021, 2:16 PM ยท Modeling, BF Blender

Dec 8 2021

Guido (Nurb2Kea) added a comment to T91680: Selection in the 3d view is broken in build from Xcode 13.

This was a related question. I thought maybe the warnings coming up because of a misconfig of my workflow.
I just compiled it, and it works fine now. THX Brecht :-)

Dec 8 2021, 11:48 PM ยท EEVEE & Viewport, Platforms, Builds, Tests & Devices, Platform: macOS, BF Blender
Guido (Nurb2Kea) added a comment to T91680: Selection in the 3d view is broken in build from Xcode 13.

Here is the terminal log from compiling blender on macos 12.0.1 Intel and Terminal and Xcode 13.1 with this guide https://wiki.blender.org/wiki/Building_Blender/Mac

Dec 8 2021, 10:06 PM ยท EEVEE & Viewport, Platforms, Builds, Tests & Devices, Platform: macOS, BF Blender

Dec 7 2021

Guido (Nurb2Kea) added a comment to T93565: Spot light no longer projecting an image texture in Blender 3.

To be honest, if you can make it work for all lights and that it works with transforms than it's fine to me.
That's how I learned it since 25 years ago. You have the textured light that can be moved, rotated, etc. including rotating z axis of the light to not have to move the light itself.

Dec 7 2021, 8:38 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T93565: Spot light no longer projecting an image texture in Blender 3.

System Information
Operating system: macOS-12.0.1-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5700 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.7.29

Dec 7 2021, 3:51 PM ยท Render & Cycles, BF Blender
Guido (Nurb2Kea) added a comment to T91680: Selection in the 3d view is broken in build from Xcode 13.

Using terminal with this https://wiki.blender.org/wiki/Building_Blender/Mac guide, always ends up without the ability to select.
I can't select the objet left, right, top, aside and direct. BUT I can select it when selecting it underneath itself.
Feels like that everything is abobe 0 can't be selected and vice versa.

Dec 7 2021, 3:04 PM ยท EEVEE & Viewport, Platforms, Builds, Tests & Devices, Platform: macOS, BF Blender

Dec 5 2021

Guido (Nurb2Kea) created T93676: Light 'normal' texture coordinates in nodes for spotlight not working anymore like it does in blender 3.00 as expected..
Dec 5 2021, 1:00 AM ยท BF Blender

Oct 29 2021

Guido (Nurb2Kea) awarded T68917: Cycles: texture cache and mipmaps a Like token.
Oct 29 2021, 4:36 AM ยท Render & Cycles, Cycles, BF Blender

Oct 18 2021

Guido (Nurb2Kea) added a comment to D12883: UI: Remove padding around curve widget.

Nice, and the tiny curve points are still not managable !

Oct 18 2021, 5:03 PM ยท Restricted Project, User Interface

Oct 14 2021

Guido (Nurb2Kea) awarded T92212: Cycles Metal device a Like token.
Oct 14 2021, 4:50 PM ยท Cycles, Render & Cycles

Sep 3 2021

Guido (Nurb2Kea) added a comment to T91145: Courious quitting behaviour between 3.0 / 2.93.5 AND cycles-x versions.

when having several different blender 3.0 versions for testing && they are sharing the same prefferences (config/scripts) folder for all 3.0 versions with the same startup.blend file, keymap config and themes,
It can happen that the startup.blend, keymaps and theme files getting corrupted.

Sep 3 2021, 2:56 PM ยท BF Blender
Guido (Nurb2Kea) added a comment to T91145: Courious quitting behaviour between 3.0 / 2.93.5 AND cycles-x versions.

So tested versions from 2.8x to 3.0 + got rid of all the addons and still no luck.
Then I was lucky to put all addons back to work corectly.

Sep 3 2021, 2:16 PM ยท BF Blender
Guido (Nurb2Kea) added a comment to T91145: Courious quitting behaviour between 3.0 / 2.93.5 AND cycles-x versions.

I only have 2.93.5 and 3.0 versions.

Sep 3 2021, 12:34 PM ยท BF Blender