- User Since
- Jul 24 2019, 12:00 AM (61 w, 3 d)
Wed, Sep 16
renderer: 'Mesa DRI Intel(R) HD Graphics 2000 (SNB GT1)'
vendor: 'Intel Open Source Technology Center'
version: '3.3 (Core Profile) Mesa 20.0.8'
Sat, Sep 12
After more investigation I found out that the node I should have been used to achieve the needed effect as shows on Intel's render is the Object output from the Texture Coordinate which properly behaves on both Intel and NVidia.