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Vincent Lovett (OathOfPosidon)
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User Since
Jun 23 2018, 1:51 AM (60 w, 5 d)

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Dec 26 2018

Vincent Lovett (OathOfPosidon) added a comment to T59862: Volumetric Shaders not working.

Works for me (GPU: GTX 1070).
Make sure you have Render -> Volumetric checked.


Maybe it's Intel Integrated Graphics related issue.

Dec 26 2018, 10:30 PM · Eevee, BF Blender
Vincent Lovett (OathOfPosidon) created T59862: Volumetric Shaders not working.
Dec 26 2018, 9:11 AM · Eevee, BF Blender

Aug 11 2018

Vincent Lovett (OathOfPosidon) added a comment to T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

@Clément Foucault (fclem) Thank you for the work that you are doing, I'm sorry if my previous comment came off as demanding or anything, because it wasn't. I really do appreciate you caring enough to look into, and fix, the bug.

Aug 11 2018, 7:14 PM · GPU / Viewport, Platform: macOS, BF Blender: 2.8
Vincent Lovett (OathOfPosidon) added a comment to T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

I'm guessing that the Intel thing isn't as high of a priority as others, which is understandable. Just really makes testing Eevee hard when one cant actually use Eevee. As of right now, the main reason I'm not using blender is because Intel users can't use the Eevee render engine (nor material preview in both Cycles and Eevee) because it's broken for Integrated graphics cards.

Aug 11 2018, 7:18 AM · GPU / Viewport, Platform: macOS, BF Blender: 2.8

Aug 2 2018

Vincent Lovett (OathOfPosidon) updated subscribers of T55987: 3D Viewport Bug - Ghosting of Geometry - Blender 2.8 d28d202fd1 on macOS High Sierra 10.13.5.

As of right now, Intel Integrated Graphics users are having the black ghosting affect in the Eevee render mode as well. The workbench is working fine, and cycles works fine, but Eevee does not. It has been a bug for some time now, but we havent had a proper means to report it, although it does technically lead to a crash if one tries to edit materials while in the Eevee renderer. A lot of us are eager to use Eevee, as it seems to be an extremely valuable asset, we are not able to though because of this bug.

Aug 2 2018, 5:55 AM · GPU / Viewport, Platform: macOS, BF Blender: 2.8