- User Since
- Feb 15 2017, 4:55 PM (42 w, 6 d)
Nov 1 2017
As for your 3D-cage, it looks like you've put a lot of thought into it. I'd be interested to see if there are ideas we can use.
For example - we may want to support rotation too.
Although for now I'm mainly working on basics, so might not get around to this soon.
Oct 29 2017
This is possibly another major issue. To clarify: You might want to keep different tools active in different editors, i.e. the extrude tool active in the 3D View, the transform tool active in the UV Editor. The top-bar is global though, so which tool-settings to show?
Oct 27 2017
Hi guys, hi @Campbell Barton (campbellbarton)
May 20 2017
Hi @mathieu menuet (bliblubli), can't reproduce the problem, what kind of console error do you get?
Apr 19 2017
That would be great, thanks.
The numerics in the zip file name are just for the description, the folder and module names have all been kept clear of numbers, according to your suggestions.
Apr 17 2017
Hi everyone, i updated the file in the task description.
Hi @Germano Cavalcante (mano-wii) , thanks for the review. I wasn't aware about those issues. I referenced the GPL in the manual, but i can redirect it to blender's root or a web link.
Apr 15 2017
Great, thanks. Sorry, i was unaware i had to master the vcs myself for the inclusion.
Apr 11 2017
The initial wiki page is online: https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/NP_Station
Apr 6 2017
Thanks @nBurn (nBurn) , i did as you suggested. I will get acquainted with the writing style and the docs should be ready soon.
Apr 5 2017
Ok mano-wii, thanks for the tips, i will try to transfer the docs from the pdf.
Apr 1 2017
Thanks mano-wii. A question on documentation - is it enough to have it as an included .pdf, or should i transferr some of it to wiki?
Mar 28 2017
Ok, i'm here if anything is needed.
Hi everyone, here's an updated version with aforementioned bl_options correction as well as an upgrade in NP Point Distance operator.
Based on some user feedback i added an optional 'hold_result' step.
Also, there is a small correction in NP Point Align behavior.
Mar 24 2017
Hey @Germano Cavalcante (mano-wii) , thanks for testing and kind words, coming from you that means a lot.
Mar 22 2017
Hi guys! With some help from @Germano Cavalcante (mano-wii) , here's the version with conditional console print. It uses a new submodule with a print function and it does seem a bit faster, thanks for the tip!
Mar 21 2017
@matali23 (matali23), thanks for the modification! That was not a small task. If it really gains speed it is a valid improvement.
The package has been released on Blender Artists with the final docs.
Mar 20 2017
Mar 18 2017
@matali23 (matali23) Ok. Just be sure to double-check, the display mini-engine has a habit to reduce the widget to null when you zoom in too much.
That could be what you experienced, it happens with the last version also.
Mar 17 2017
Hi @matali23 (matali23), thanks for testing.
Mar 4 2017
Just noticed new operator overridden float_rectangle, corrected.
Of course, any help is welcome :) I will try to keep up.
Mistake with subscribers...
Hi, i uploaded the package with a new float_box operator.