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Pascal (PMA33)
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User Since
Jan 3 2019, 12:14 PM (58 w, 6 d)

Recent Activity

Sat, Jan 25

Pascal (PMA33) added a comment to T73286: Texture paint Bleed does not work with high poly meshes (regression).

Thanks.

Sat, Jan 25, 8:53 AM · Sculpt, Paint, Texture, BF Blender

Wed, Jan 22

Pascal (PMA33) edited projects for T73286: Texture paint Bleed does not work with high poly meshes (regression), added: BF Blender (2.82); removed Add-ons.

Hi, I saw for the tag, I changed it, I hope it is ok (I am not so familiar with the site yet).
Thanks.
Pascal

Wed, Jan 22, 9:55 PM · Sculpt, Paint, Texture, BF Blender

Tue, Jan 21

Pascal (PMA33) added a comment to T73286: Texture paint Bleed does not work with high poly meshes (regression).

Hi,
thank you for the answer, sorry for the bad tag, no this issue is not related to an add-on (
To reproduce the problem, simply create a sphere for example, split its UV to produce islands, pack them, subdivide the sphere to get more than 4 millions triangles and begin to paint ... you should see the bleed problem (use contrasty colors for base and painting), if you look at the uv island limits in uv editor you should see that bleeding dos not work. You can also try with the attached file, it use a modifier to be lighter but the problem is visible.
Thanks.
Pascal

Tue, Jan 21, 10:33 PM · Sculpt, Paint, Texture, BF Blender
Pascal (PMA33) created T73286: Texture paint Bleed does not work with high poly meshes (regression).
Tue, Jan 21, 9:00 AM · Sculpt, Paint, Texture, BF Blender

Jan 3 2019

Pascal (PMA33) created T60110: slowing-donw sculpting when using simple default shader.
Jan 3 2019, 12:53 PM · BF Blender