Page MenuHome

Ovionis (Phigon)
Lead Developer

Projects

User does not belong to any projects.

User Details

User Since
Jan 27 2019, 12:19 AM (184 w, 3 d)

Recent Activity

Fri, Jul 22

Ovionis (Phigon) added a comment to T61099: Pose In-Betweening doesn't work correctly with animation layers.

So your operator still uses the keyframes to left and right, but adds in all the layers too? So this won't work if there are no keyframes? I wonder if it should work with no keyframes

Fri, Jul 22, 5:43 PM · Animation & Rigging, BF Blender

Thu, Jul 21

Ovionis (Phigon) added a comment to T61099: Pose In-Betweening doesn't work correctly with animation layers.

Yeah it would be nice if some of the tools could work or be updated to deal with the "visual location or blend to the final result pose and not just the key values but I am guessing it is much harder to do.

Thu, Jul 21, 6:44 PM · Animation & Rigging, BF Blender

Mon, Jul 18

Ovionis (Phigon) added a comment to T99796: Crash if renaming a bone while there is a camera in the scene.

Ohhhh, it was the camera.
I thought it had something to do with my meshes being attached to the rig, or a problem with the scene and an addon, and then maybe something to do with one of my functions running in the background.
I didn't realize it only worked in a new file when I deleted the camera, and didn't work when I imported the other file's camera.

Mon, Jul 18, 11:07 PM · BF Blender

Mar 12 2022

Ovionis (Phigon) updated subscribers of T96378: Selection of Bones is broken/very difficult, on moved objects Displayed As B-Bone.

@Campbell Barton (campbellbarton) I believe this is from rB3267c91b4d5c
I opened the two versions I had from then, (Feb 9, Blender 3.1 and 3.2). It's not present in 3.1 but this is also my earliest 3.2 build, so it "could" be present earlier.

Mar 12 2022, 8:07 PM · Animation & Rigging, BF Blender
Ovionis (Phigon) updated the task description for T96378: Selection of Bones is broken/very difficult, on moved objects Displayed As B-Bone.
Mar 12 2022, 8:02 PM · Animation & Rigging, BF Blender
Ovionis (Phigon) created T96378: Selection of Bones is broken/very difficult, on moved objects Displayed As B-Bone.
Mar 12 2022, 7:56 PM · Animation & Rigging, BF Blender

Mar 1 2022

Brad Clark (RiggingDojo) awarded T66946: NLA strip unexpectedly auto-switching from Hold to Hold Forward a Love token.
Mar 1 2022, 4:31 AM · Animation & Rigging, BF Blender

Feb 11 2022

Ovionis (Phigon) added a comment to T94246: bpy.props.IntProperty fails to register if given float values.

Setting bpy.context.scene.frame_current to a float gives an error because it's not an int.

Feb 11 2022, 7:22 AM · Python API, BF Blender
Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

Definitely.
I took it from 320 bones to 2560. It was fast. It was taking too long to duplicate the bones in edit mode so I duplicated the object 3x for 7680. Fast.
In 3.1 it freezes with OpenGL and stutters without. It's even slow selecting the objects.

Feb 11 2022, 5:38 AM · Modeling, BF Blender

Feb 10 2022

Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

I was going to report that it was still slow, even if I disable OpenGL, so it should be at least put on a todo list instead of closed but then I saw that 3.1 ( rBd1202bd641ca ) does not have this commit. Only 3.2.

Feb 10 2022, 6:12 AM · Modeling, BF Blender

Feb 2 2022

Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

@Isimbabi Jibril (orangeuncle) do you mean it isn't faster? or selection doesn't work at all.
If picking doesn't work at all, do other selection methods also fail? (box selection etc).

@Ovionis (Phigon) to be clear, when "OpenGL Depth Picking" is disabled, selection is working fast and correctly for you (as you would expect).


Here is a patch to address this issue but would still like to understand the problems you're running into: D13990.

Feb 2 2022, 4:26 PM · Modeling, BF Blender
Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

Disabling it, I can do the Shift+Click rainbow selecting, as attempted in the video.

Feb 2 2022, 5:10 AM · Modeling, BF Blender

Feb 1 2022

Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

Whenever I have a problem with Blender's operators/ui, I report if it seems unintentional and make a fix/alternative via python until someone maybe decides to fix/change it internally.
If you want, I can give you the code from my addon to do the fast selection. For anything else, I can't help there (unless I made an addon for it)

Yes please. I'm willing to try anything. Since it works for you, it'll probably work for me. This issue causes me so much time.

Feb 1 2022, 7:11 PM · Modeling, BF Blender

Dec 26 2021

Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

Whenever I have a problem with Blender's operators/ui, I report if it seems unintentional and make a fix/alternative via python until someone maybe decides to fix/change it internally.
If you want, I can give you the code from my addon to do the fast selection. For anything else, I can't help there (unless I made an addon for it)

Dec 26 2021, 4:39 AM · Modeling, BF Blender

Dec 19 2021

Ovionis (Phigon) created T94246: bpy.props.IntProperty fails to register if given float values.
Dec 19 2021, 9:19 AM · Python API, BF Blender

Nov 10 2021

Ovionis (Phigon) added a comment to T92218: Mesh-based armature interaction ("Mesh Gizmos", "Face Maps").

Just looked at face maps again and that earlier proposal seems to work out of the box by itself. This approach needs a user to set it up manual, if i understood the other one correct. Both seem to have the same goal.

The way I read your post is: "The first addon already works as-is, and this just does the same thing but with more steps".

Nov 10 2021, 1:46 AM · BF Blender

Nov 9 2021

Ovionis (Phigon) added a comment to T92218: Mesh-based armature interaction ("Mesh Gizmos", "Face Maps").

I believe the initial setup was made to "be left to others".
Or rather, specifically the Face attribute/python-property was for that, and the selector thing (like here) was meant to just be a proof of concept, which either succeeded or was abandoned. If the goal was to just show it was possible/an example, it succeeded; if the goal was to have a basic practical/functional version, it was abandoned.

Nov 9 2021, 9:51 PM · BF Blender

Nov 3 2021

Ovionis (Phigon) added a comment to D13084: Fix T92530: Rigify is trying to copy addon properties.

Are try/except a blender-no-no, or less performant?
Because at ui_data_src = src.id_properties_ui(key), I put a try/except: continue here.
My reason for asking/mentioning, is I assume this would be interpreted by Python as 3-4 steps, and a the list would be more.

Nov 3 2021, 4:23 PM

Nov 1 2021

Ovionis (Phigon) created T92733: Trying to move a completely locked bone, prints an error in the console.
Nov 1 2021, 11:17 PM · BF Blender

Oct 28 2021

Ovionis (Phigon) added a comment to T92532: Python: calling id_properties_ui(key).update() without arguments, crashes blender.

None works, and I forget to add the attribute into the code.
The second part already worked.

Oct 28 2021, 5:03 PM · Python API, BF Blender
Ovionis (Phigon) updated the task description for T92532: Python: calling id_properties_ui(key).update() without arguments, crashes blender.
Oct 28 2021, 4:59 PM · Python API, BF Blender

Oct 27 2021

Ovionis (Phigon) created T92532: Python: calling id_properties_ui(key).update() without arguments, crashes blender.
Oct 27 2021, 1:39 PM · Python API, BF Blender
Ovionis (Phigon) updated the task description for T92530: Rigify Error: generate rig with custom property from external addon (bpy.props.PointerProperty).
Oct 27 2021, 12:56 PM · Add-ons (Community)
Ovionis (Phigon) created T92530: Rigify Error: generate rig with custom property from external addon (bpy.props.PointerProperty).
Oct 27 2021, 12:55 PM · Add-ons (Community)

Sep 30 2021

Ovionis (Phigon) closed T91794: Keymap priorities are different as Resolved.

Sorry, my fault.

Sep 30 2021, 7:09 PM · BF Blender

Sep 29 2021

Ovionis (Phigon) added a comment to T91794: Keymap priorities are different.

Yes I'm using custom keys. I use an addon to add keys above Blender's keys.
#1
Go to the preferences under 3D View or whatever, and add 2 keys with something unused (like u). Set the first to be Click Drag, and the second to be Click.
Maybe transform.translate and object.select_all.
When you press the button without moving the mouse, the second op will run, and if you drag the mouse first the first will run. You can switch them around if you want.
Next change the / add a key below to be Press. The above key(s) will now never run again, unless the bottom op's poll fails.

Sep 29 2021, 4:32 PM · BF Blender

Sep 28 2021

Ovionis (Phigon) created T91794: Keymap priorities are different.
Sep 28 2021, 10:51 PM · BF Blender

Sep 8 2021

Ovionis (Phigon) renamed T91253: Pose Bone Selection, Slow Since 2.8 from Pose Bone Selection on Octahedral, Slow Since 2.8 to Pose Bone Selection, Slow Since 2.8.
Sep 8 2021, 11:25 AM · Modeling, BF Blender
Ovionis (Phigon) added a comment to T91253: Pose Bone Selection, Slow Since 2.8.

As a test before I opened 2.7, I made an addon operator to simulate the bone clicking, using the box select operator, and not only does it get back the near-instant click of 2.7, it performs fast when having all 3 rigs in pose mode.

Sep 8 2021, 11:20 AM · Modeling, BF Blender
Ovionis (Phigon) created T91253: Pose Bone Selection, Slow Since 2.8.
Sep 8 2021, 11:06 AM · Modeling, BF Blender

Jul 2 2021

Ovionis (Phigon) added a comment to T89592: Can't remove keyframes without active keying set.

While making myself a workaround/patch (python) for this, I decided to add this as a keyingset menu, like I does, since the original default was just a single confirmation for LocRotScale.

Jul 2 2021, 6:47 PM · User Interface, Animation & Rigging, BF Blender
Ovionis (Phigon) updated the task description for T89592: Can't remove keyframes without active keying set.
Jul 2 2021, 3:33 AM · User Interface, Animation & Rigging, BF Blender
Ovionis (Phigon) created T89592: Can't remove keyframes without active keying set.
Jul 2 2021, 3:33 AM · User Interface, Animation & Rigging, BF Blender

Jun 25 2021

Ovionis (Phigon) added a comment to T89394: Rigify: Error when generating from bones with custom properties.

Don't know how.
No matter how simple a change, there is nothing I can do about it ¯\_(ツ)_/¯

Jun 25 2021, 7:57 AM · Add-ons (Community), BF Blender

Jun 23 2021

Ovionis (Phigon) added a project to T89394: Rigify: Error when generating from bones with custom properties: Add-ons (BF-Blender).
Jun 23 2021, 9:16 PM · Add-ons (Community), BF Blender
Ovionis (Phigon) created T89394: Rigify: Error when generating from bones with custom properties.
Jun 23 2021, 9:14 PM · Add-ons (Community), BF Blender

Jun 19 2021

Ovionis (Phigon) created T89277: Blender Builds page ignores Browser/Local Time.
Jun 19 2021, 1:25 AM · Infrastructure: Websites, Infrastructure: Blender Buildbot

Jun 18 2021

Ovionis (Phigon) added a comment to T88679: Playback locks to frame with Sync-to-Audo, when changing Sound Settings.

Perhaps I misexplained the process, in addition to the wrong requirements for this to occur.
I change the Sound Settings during playback, only because it's required to update changing the system device.

SDL and None work.

Jun 18 2021, 10:11 PM · VFX & Video, Audio, BF Blender
Ovionis (Phigon) renamed T88679: Playback locks to frame with Sync-to-Audo, when changing Sound Settings from Playback locks to frame with Sync-to-Audo, without correct audio device to Playback locks to frame with Sync-to-Audo, when changing Sound Settings.
Jun 18 2021, 10:09 PM · VFX & Video, Audio, BF Blender
Ovionis (Phigon) created T89254: Blender cloud videos are repeated.
Jun 18 2021, 5:11 AM · Blender Studio

Jun 12 2021

Ovionis (Phigon) added a comment to T66946: NLA strip unexpectedly auto-switching from Hold to Hold Forward.

You have a motion, like maybe someone is vaulting over something and using their hand for stabilization.
You pick the frame that "should" be contacting the surface, then reposition it. Now, you go backwards to make sure the rest of the frames aren't clipping and etc.
Or maybe you want to do a slide, and you insert the first keyframe on when it needs to "stop" contacting, then animate backwards to when it started.

Jun 12 2021, 4:45 AM · Animation & Rigging, BF Blender

Jun 8 2021

Ovionis (Phigon) added a comment to T73366: Asset Manager “Basics”.

Will the asset manager support skinned armatures?

There's no such thing in Blender.

Jun 8 2021, 8:10 AM · BF Blender (3.3), Asset Browser Project Overview, User Interface, Pipeline, Assets & I/O

Jun 3 2021

Ovionis (Phigon) added a comment to T88783: Material Icon Generator Freezes Blender.

I tried to disable the icons from bpy.types.MATERIAL_UL_matslots.draw_item but found that even when the icons aren't being "used", they're still generated.

Jun 3 2021, 9:15 AM · BF Blender
Ovionis (Phigon) created T88783: Material Icon Generator Freezes Blender.
Jun 3 2021, 9:02 AM · BF Blender

May 30 2021

Ovionis (Phigon) updated the task description for T88679: Playback locks to frame with Sync-to-Audo, when changing Sound Settings.
May 30 2021, 11:33 AM · VFX & Video, Audio, BF Blender
Ovionis (Phigon) created T88679: Playback locks to frame with Sync-to-Audo, when changing Sound Settings.
May 30 2021, 11:30 AM · VFX & Video, Audio, BF Blender

Mar 13 2021

Ovionis (Phigon) created T86555: Eevee: SSS with black scale results in overblown white color.
Mar 13 2021, 7:50 PM · EEVEE & Viewport, BF Blender

Mar 6 2021

Ovionis (Phigon) updated the task description for T85538: Switch Object Operator mixes with other D-key operations.
Mar 6 2021, 8:05 AM · Sculpt, Paint & Texture, BF Blender

Feb 27 2021

Aleksandr (viadvena) awarded T85538: Switch Object Operator mixes with other D-key operations a Love token.
Feb 27 2021, 6:05 PM · Sculpt, Paint & Texture, BF Blender

Feb 18 2021

Ovionis (Phigon) added a comment to T85747: Start of a brush stroke always results with maximum pen pressure using Wintab and Windows Ink, latest 2.93 alpha and Huion WH1409 v2..

I don't know what high frequency mouse input is but it sounds like something I'd rather not have.

Feb 18 2021, 10:09 PM · BF Blender
Ovionis (Phigon) added a comment to T85760: Sculpt pressure sometimes start too big.

Maybe it did and maybe it would but I'm not going to restart my computer to partially fix one issue in a newer version of Blender that already brings other issues.
I'm just rolling back to the Feb 02 build until it's fixed or there's a good reason to deal with it.

Feb 18 2021, 3:01 PM · BF Blender
Ovionis (Phigon) created T85760: Sculpt pressure sometimes start too big.
Feb 18 2021, 9:55 AM · BF Blender

Feb 11 2021

Ovionis (Phigon) created T85538: Switch Object Operator mixes with other D-key operations.
Feb 11 2021, 9:50 AM · Sculpt, Paint & Texture, BF Blender

Feb 4 2021

Ovionis (Phigon) added a comment to T85330: Crash when duplicating image-empty when image in shader.

@Falk David (filedescriptor) I closed this as resolved, because it's a valid issue in the version I reported from.
I simply neglected to get the "latest" version, wherein the issue has been fixed.

Feb 4 2021, 1:59 PM · BF Blender

Feb 3 2021

Ovionis (Phigon) closed T85330: Crash when duplicating image-empty when image in shader as Resolved.

Weird.
I was crashing with either January 21 or 28 build, so I updated to today and was still getting crash before I reported.....but looking closer at my report, I see that whilst doing the final check and report, I opened blender from the wrong folder.

Feb 3 2021, 12:27 PM · BF Blender
Ovionis (Phigon) created T85330: Crash when duplicating image-empty when image in shader.
Feb 3 2021, 10:14 AM · BF Blender

Jan 28 2021

Ovionis (Phigon) created T85170: Static brushes slow in Dyntopo.
Jan 28 2021, 9:07 PM · BF Blender

Jan 26 2021

Ovionis (Phigon) added a comment to T85068: Particle Settings are Locked After Editing.

Copied particles only retain the settings. It doesn't link the edits.
This is what it's like when the UI isn't locked:

Jan 26 2021, 10:00 PM · Nodes & Physics, BF Blender
Ovionis (Phigon) updated the task description for T85068: Particle Settings are Locked After Editing.
Jan 26 2021, 10:09 AM · Nodes & Physics, BF Blender
Ovionis (Phigon) added a comment to T85068: Particle Settings are Locked After Editing.

\2.93\scripts\startup\bl_ui\properties_particle.py
Line #213
row.enabled = particle_panel_enabled(context, psys)
`Line #274
layout.enabled = particle_panel_enabled(context, psys) and (psys is None or not psys.has_multiple_caches)

Jan 26 2021, 9:57 AM · Nodes & Physics, BF Blender
Ovionis (Phigon) created T85068: Particle Settings are Locked After Editing.
Jan 26 2021, 9:50 AM · Nodes & Physics, BF Blender

Jan 25 2021

Ovionis (Phigon) added a comment to T84974: Sculpt: RCS keymap conflicts (Context menu blocked by Face Sets pie menu, angle control, smooth/lazy mouse, smooth brush).


I said Rotate was overriding the menu but this is actually not the case, it's polling is just specific.
And this menu that you get when you pass its poll is actually pretty useless IMO. I believe it should be removed (from Blender)

Jan 25 2021, 9:45 PM · Sculpt, Paint & Texture, User Interface, BF Blender

Jan 23 2021

Ovionis (Phigon) created T84985: Experimental Sculpt Vertex Colors: Sample Color blocks hotkey without color sampling.
Jan 23 2021, 5:00 AM · BF Blender

Jan 22 2021

Ovionis (Phigon) created T84974: Sculpt: RCS keymap conflicts (Context menu blocked by Face Sets pie menu, angle control, smooth/lazy mouse, smooth brush).
Jan 22 2021, 8:32 PM · Sculpt, Paint & Texture, User Interface, BF Blender
Ovionis (Phigon) created T84973: Sculpt: (Face Sets) Visibility operators do nothing in Dyntopo.
Jan 22 2021, 8:31 PM · BF Blender

Jan 20 2021

Ovionis (Phigon) added a comment to T84875: Sculpt: Remesh: Voxel Size Edit Keymap conflicts with Redo Keymap.

@ an authority figure
I don't have the option to mark as duplicate.

Jan 20 2021, 6:06 AM · BF Blender
Ovionis (Phigon) added a comment to T76655: Sculpt Mode: Edit Voxel Size hotkey conflict.

I originally believed this was an issue with my configuration because I thought I added Shift+R - Repeat manually to my keymap, when it turns out it's a default thing.

Jan 20 2021, 6:00 AM · User Interface, Sculpt, Paint & Texture
Ovionis (Phigon) added a comment to T84875: Sculpt: Remesh: Voxel Size Edit Keymap conflicts with Redo Keymap.

I originally believed this was an issue with my configuration because I thought I added Shift+R - Repeat manually to my keymap, when it turns out it's a default thing.

Jan 20 2021, 1:21 AM · BF Blender
Ovionis (Phigon) created T84875: Sculpt: Remesh: Voxel Size Edit Keymap conflicts with Redo Keymap.
Jan 20 2021, 1:10 AM · BF Blender

Jan 15 2021

Ovionis (Phigon) closed T84733: Sculpt Slow Without Displaying Full Mesh as Resolved.

Cool, I went to 2.93. It's fixed.

Jan 15 2021, 4:49 AM · BF Blender
Ovionis (Phigon) added a comment to T84733: Sculpt Slow Without Displaying Full Mesh.

Note: If you have another viewport displaying the full mesh, this won't occur.
All you need is for the full mesh to be shown during sculpt mode at some point, in any viewport, for the lag to stop.

Jan 15 2021, 3:07 AM · BF Blender
Ovionis (Phigon) created T84733: Sculpt Slow Without Displaying Full Mesh.
Jan 15 2021, 3:04 AM · BF Blender

Jan 13 2021

Ovionis (Phigon) added a comment to T84654: Addon: Bool Tool: Fast Transformations require manual enabling.

Weird.
I've no recollection of enabling those two options but I guess I did.

Jan 13 2021, 11:56 PM · Add-ons (Community)

Jan 12 2021

Ovionis (Phigon) added a comment to T84654: Addon: Bool Tool: Fast Transformations require manual enabling.

The property should also be disabled by default, like it functionally is right now.

Jan 12 2021, 10:46 PM · Add-ons (Community)
Ovionis (Phigon) created T84654: Addon: Bool Tool: Fast Transformations require manual enabling.
Jan 12 2021, 10:43 PM · Add-ons (Community)

Jan 10 2021

Ovionis (Phigon) updated the task description for T84562: Cycles Bake Vertex Color uses experimental Sculpt Vertex Color values.
Jan 10 2021, 5:14 AM · BF Blender
Ovionis (Phigon) created T84562: Cycles Bake Vertex Color uses experimental Sculpt Vertex Color values.
Jan 10 2021, 4:58 AM · BF Blender

Jan 2 2021

Ovionis (Phigon) added a comment to T81636: Shift+click works incorrectly after deleting all brushes.

I found a use for having multiple brushes.
I then found that this happens "not" when you don't have any smooth brush presets but when there is no brush named "Smooth".

Jan 2 2021, 11:52 PM · Sculpt, Paint & Texture, BF Blender

Dec 30 2020

Ovionis (Phigon) added a comment to T83623: Dyntopo detail size drawing with Shift + D seems broken.

In my earlier report, I said it happens from the start.
When I went to use this in my file, it was bugged so I reloaded Blender and saw it correctly. I then went to sample my mesh's resolution (ctrl+click), and thought it just mis-sampled it, so I cancelled. I then retried it and saw the thing was glitched.
As in, it wasn't glitched from the start of my Blender, it just started later.
I tried resetting and doing the same thing but this time it was just regular start-glitched 2 or 3 more times.

Dec 30 2020, 5:39 AM · OpenGL Error, Sculpt, Paint & Texture, BF Blender

Dec 28 2020

Ovionis (Phigon) created T84222: Edit Dyntopo Detail Size unreliable for small scales.
Dec 28 2020, 9:31 PM · Sculpt, Paint & Texture, BF Blender
Ovionis (Phigon) created T84221: Edit Dyntopo Detail Size grid randomly broken.
Dec 28 2020, 9:22 PM · BF Blender

Dec 17 2020

Ovionis (Phigon) added a comment to T83355: Driven or keyed states no longer visible on shapekey sliders.

Try re-installing the latest display driver from your computer’s manufacturer site and then reinstall blender

Dec 17 2020, 1:48 PM · BF Blender (2.92), Animation & Rigging, User Interface
Ovionis (Phigon) updated Ovionis (Phigon).
Dec 17 2020, 7:56 AM

Dec 16 2020

Ovionis (Phigon) added a comment to T83828: Dyntopo Relative Detail Size not in keymap.

There are 4 Dyntopo detail modes. sculpt.dyntopo_detail_size_edit, explicitly only runs in 1 of them (constant).

Dec 16 2020, 8:25 PM · User Interface, Sculpt, Paint & Texture, BF Blender
Ovionis (Phigon) created T83828: Dyntopo Relative Detail Size not in keymap.
Dec 16 2020, 2:35 AM · User Interface, Sculpt, Paint & Texture, BF Blender

Dec 8 2020

Ovionis (Phigon) closed T83454: Crash when Unmaximizing Area as Resolved.
Dec 8 2020, 2:11 PM · BF Blender

Dec 6 2020

Ovionis (Phigon) added a comment to T83454: Crash when Unmaximizing Area.

I'm not sure but I believe this is related to the crash in T83452

Dec 6 2020, 5:01 AM · BF Blender
Ovionis (Phigon) created T83454: Crash when Unmaximizing Area.
Dec 6 2020, 4:59 AM · BF Blender

Dec 5 2020

Ovionis (Phigon) created T83434: Shape key Value isn't colored.
Dec 5 2020, 3:52 PM · BF Blender

Nov 24 2020

Ovionis (Phigon) added a comment to T82964: Lattice Vertex Group (isolation) broken.

I won't be able to find out until like tomorrow or whenever the buildbot updates.

Nov 24 2020, 12:39 PM · BF Blender
Ovionis (Phigon) created T82964: Lattice Vertex Group (isolation) broken.
Nov 24 2020, 11:34 AM · BF Blender
Ovionis (Phigon) created T82962: Crash when changing lattice resolution with Vertex Group.
Nov 24 2020, 10:18 AM · BF Blender

Nov 14 2020

Ovionis (Phigon) added a comment to T68908: Faster Animation Playback.

Reference Maya playback cache code?

Nov 14 2020, 2:59 AM · Animation & Rigging

Oct 27 2020

Ovionis (Phigon) added a comment to T82118: Library Override: can't add to Collection properties.

Thank you.
I haven't tested yet but I'm sure it'll work.

Oct 27 2020, 4:31 PM · Python API, Pipeline, Assets & I/O, BF Blender

Oct 26 2020

Ovionis (Phigon) created T82118: Library Override: can't add to Collection properties.
Oct 26 2020, 11:24 PM · Python API, Pipeline, Assets & I/O, BF Blender

Oct 18 2020

Ovionis (Phigon) created T81812: Toggle Bone Options: Toggle inherit scale [re-enable].
Oct 18 2020, 8:00 PM · User Interface, BF Blender

Oct 11 2020

Ovionis (Phigon) created T81636: Shift+click works incorrectly after deleting all brushes.
Oct 11 2020, 9:50 PM · Sculpt, Paint & Texture, BF Blender

Sep 22 2020

Ovionis (Phigon) created T81057: PoseBone Constraints are displayed in Object Constraints tab.
Sep 22 2020, 4:36 PM · Animation & Rigging, BF Blender

Sep 18 2020

Ovionis (Phigon) created T80925: DDS Image files are not displayed correctly outside of Cycles/Thumbnails.
Sep 18 2020, 11:14 AM · EEVEE & Viewport, BF Blender

Sep 17 2020

Ovionis (Phigon) created T80874: Actions inside NLA Strips are not copied to buffer/append.
Sep 17 2020, 11:14 AM · Animation & Rigging, BF Blender