- User Since
- Jan 27 2019, 12:19 AM (20 w, 1 d)
Mon, May 20
May 15 2019
The Normal Map has a performance leak on dense meshes, and leaks even if said mesh, does not have the material with it assigned to anything.
May 14 2019
May 7 2019
May 6 2019
File loads in
2.80 (sub 60), branch: master, commit date: 2019-05-06 16:39, hash: rBc0432c2385e6
May 4 2019
How exactly would this help anything?
The number (0x000000013F7696B9) doesn't look of any value in the slightest; just computed gibberish.
May 3 2019
May 1 2019
Disabling AA gives a significant boost to rendering speed.
Unfortunately the boosted result isn't as fast as the viewport itself.
Apr 29 2019
Apr 26 2019
Apr 25 2019
Apr 20 2019
Apr 16 2019
Apr 8 2019
The bug isn't that setting it low will break Blender.
The bug is that by default this is enabled, and Blender will randomly freeze without any notification of what's going on.
Apr 7 2019
Mar 29 2019
Mar 27 2019
Mar 18 2019
Windows 7, GTX 770, hash: dbfbd6b9043d
Blender crashes on load, when trying to append one of these four objects, or trying to append the scene (presumedly because the objects are in it)
['Reifen_18ZollShape_0xb8d1c610', 'Reifen_18ZollShape_0xb8d258e0', 'Reifen_18ZollShape_0xb724fae0', 'Reifen_18ZollShape_0xb7247230']
Mar 14 2019
@Jacques Lucke (JacquesLucke)
I already said how to fix in python.
If you're referring to "someone" for fix in C++, internally: kay
Mar 13 2019
Feb 3 2019
@Alexander Gavrilov (angavrilov) Would you have any time to do this?
My knowledge is limited to Python, so my only recourse would be to create a hacky alternative in an external addon, which would be bare-bones and limited because I don't know everything the internal C/C++ code is doing.
Feb 1 2019
Jan 27 2019
I never bothered setting to Win7 compatibility.
The default target in Win7 is WinXp SP3.
For my Win10 (laptop) test, I used the default Win8 target.