- User Since
- Dec 2 2018, 3:09 PM (11 w, 1 d)
Dec 2 2018
Further investigation shows the problem is not with keyframe animation but with physics not getting baked before rendering. I can't find anything in the new UI that lets me inspect or control that. An updated Animation test file is attached which demonstrated the problem.
Only seems to render the first frame for me. It works OK in preview mode using EEVEE or Cycles.