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Philip Barto (Pobnobs)
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User Since
Apr 16 2017, 7:25 PM (134 w, 4 d)

Recent Activity

Apr 19 2017

Philip Barto (Pobnobs) added a comment to T51233: Deformation checkbox should be visible but isn't.

Sorry about that, I was being curious with the settings. I must have accidentally enabled one with my post.

Apr 19 2017, 2:47 PM · User Interface, Physics, BF Blender
Philip Barto (Pobnobs) added a comment to T51233: Deformation checkbox should be visible but isn't.

Wait I removed someone? What...?

Apr 19 2017, 12:28 AM · User Interface, Physics, BF Blender

Apr 17 2017

Philip Barto (Pobnobs) placed T51233: Deformation checkbox should be visible but isn't up for grabs.

Out of curiosity, when will this be included to an official downloadable build? It seems manually patching is rather complicated. Sorry for incompetence

Apr 17 2017, 11:13 PM · User Interface, Physics, BF Blender
Philip Barto (Pobnobs) added a comment to T51233: Deformation checkbox should be visible but isn't.

And I'm not sure if it's relevant to this bug or even a bug in the first place, but when set to "convex hull", shape keys don't impact the physics world either.
The tooltip for "convex hull" describes itself as "shrink wrap", which implies that it should be affected so long as it's not concave?

Apr 17 2017, 7:44 PM · User Interface, Physics, BF Blender
Philip Barto (Pobnobs) added a comment to T51233: Deformation checkbox should be visible but isn't.

Yes, I believe that is the desired behaviour, based on the tooltips:
Base - "Base mesh"
Deform - "Deformations, shape keys, deform modifiers"
Final - "All modifiers"

Apr 17 2017, 7:35 PM · User Interface, Physics, BF Blender
Philip Barto (Pobnobs) added a comment to T51233: Deformation checkbox should be visible but isn't.

It's probably easier to just recreate it from my steps, but here you go

Apr 17 2017, 1:22 AM · User Interface, Physics, BF Blender

Apr 16 2017

Philip Barto (Pobnobs) created T51233: Deformation checkbox should be visible but isn't.
Apr 16 2017, 7:54 PM · User Interface, Physics, BF Blender