- User Since
- Apr 16 2017, 7:25 PM (209 w, 4 d)
Apr 19 2017
Sorry about that, I was being curious with the settings. I must have accidentally enabled one with my post.
Wait I removed someone? What...?
Apr 17 2017
Out of curiosity, when will this be included to an official downloadable build? It seems manually patching is rather complicated. Sorry for incompetence
And I'm not sure if it's relevant to this bug or even a bug in the first place, but when set to "convex hull", shape keys don't impact the physics world either.
The tooltip for "convex hull" describes itself as "shrink wrap", which implies that it should be affected so long as it's not concave?
Yes, I believe that is the desired behaviour, based on the tooltips:
Base - "Base mesh"
Deform - "Deformations, shape keys, deform modifiers"
Final - "All modifiers"
It's probably easier to just recreate it from my steps, but here you go