Rafael Navega (RN)
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User Since
Oct 9 2017, 6:39 AM (28 w, 4 d)

Recent Activity

Tue, Apr 3

Rafael Navega (RN) added a comment to T53700: Bendy bones and shape keys cause vertices to pop.

Hi. After researching some more.

Tue, Apr 3, 10:58 AM · Animation, BF Blender

Fri, Mar 30

Rafael Navega (RN) added a comment to T53700: Bendy bones and shape keys cause vertices to pop.

I think it has to do with this logic here:
https://github.com/dfelinto/blender/blob/master/source/blender/blenkernel/intern/armature.c#L778-L783

Fri, Mar 30, 12:56 PM · Animation, BF Blender

Feb 23 2018

Rafael Navega (RN) created T54139: Remove Spline IK roll description.
Feb 23 2018, 2:11 AM · Documentation

Jan 6 2018

Rafael Navega (RN) added a comment to T53700: Bendy bones and shape keys cause vertices to pop.

@ronan ducluzeau (zeauro) Thank you for your observations. You're right, a sphere is not the best kind of mesh to show what I mean.
I'll try with a cylinder. So the same context as in those steps to reproduce the event from the report, but with a cylinder and some keyframes.

Jan 6 2018, 9:17 PM · Animation, BF Blender

Jan 5 2018

Rafael Navega (RN) created T53700: Bendy bones and shape keys cause vertices to pop.
Jan 5 2018, 10:16 PM · Animation, BF Blender

Dec 10 2017

Rafael Navega (RN) added a comment to rB4f616c93f7cb: Vertex/Weight Paint: Use PBVH for painting.

Pardon the noob question.
After all these considerations, the features in this commit weren't "commited" yet, is that right?

Dec 10 2017, 2:02 AM

Oct 9 2017

Rafael Navega (RN) created T53029: Link rot on this page.
Oct 9 2017, 6:48 AM · Documentation