Renaud (Renaud974)
User

Projects

User does not belong to any projects.

User Details

User Since
Feb 26 2017, 6:05 PM (29 w, 2 d)

Recent Activity

Jun 6 2017

Renaud (Renaud974) added a comment to T38916: Bug Game Engine Runtime.

...

I found it can be avoided by using:

mouse_position = bge.logic.mouse.position

if mouse_position != bge.logic.mouse.position:
    bge.logic.mouse.position = (0.5, 0.5)

However I don't know why this is so.

Jun 6 2017, 6:08 AM · Platform: Windows, Game Engine

Feb 27 2017

Renaud (Renaud974) edited the description of T50801: [BGE] Libload status progress is not progressive.
Feb 27 2017, 4:00 PM · Game Engine
Renaud (Renaud974) created T50801: [BGE] Libload status progress is not progressive.
Feb 27 2017, 3:56 PM · Game Engine