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Rubén (Rub)
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User Since
Sep 13 2018, 2:12 PM (114 w, 5 d)

Recent Activity

Dec 9 2019

Rubén (Rub) awarded T72236: UV Stretching Area overlay fails when object has small dimensions a Burninate token.
Dec 9 2019, 11:08 PM · EEVEE & Viewport, BF Blender
Rubén (Rub) awarded T58473: Multires: changes not smoothly propagated from low to high, for example with apply base a Burninate token.
Dec 9 2019, 10:43 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio
Rubén (Rub) added a comment to T72236: UV Stretching Area overlay fails when object has small dimensions.

I experience the same problem, the scale of the object seems to affect the area stretch. If you scale the UV's to be proportional to the size of the object in the scene this changes.


I tested this and it didn't happen in 2.8 either, only in 2.81 and the current 2.82 alpha.

Dec 9 2019, 12:09 PM · EEVEE & Viewport, BF Blender

Sep 13 2018

Rubén (Rub) created T56792: Alembic doesn't export custom normals correctly.
Sep 13 2018, 4:00 PM · Import/Export, Alembic, BF Blender