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Andrew Charlton (Scaredyfish)
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User Since
Mar 11 2018, 4:35 AM (131 w, 6 d)

Recent Activity

Jul 21 2020

Andrew Charlton (Scaredyfish) awarded T78986: VSE 2.0: Make VSE great again, the big picture a Burninate token.
Jul 21 2020, 10:39 PM · VFX & Video

May 19 2020

Andrew Charlton (Scaredyfish) awarded D7583: Improve proportional edit drawing a Love token.
May 19 2020, 5:20 AM · User Interface

May 14 2020

Andrew Charlton (Scaredyfish) added a comment to T73474: Mantaflow: Liquid simulation appears to be unaffected by scale or "Real World Size" parameters..

I can confirm that in the 2.90 branch, the cube and liquid both correctly follow the scene gravity setting. Thanks for the fix!

May 14 2020, 12:40 AM · Nodes & Physics, BF Blender

Mar 29 2020

Andrew Charlton (Scaredyfish) updated the diff for D6863: UI: add option to render preview range instead of full range.

Rebase on master

Mar 29 2020, 12:45 AM · BF Blender

Mar 10 2020

Andrew Charlton (Scaredyfish) updated the diff for D6863: UI: add option to render preview range instead of full range.

Addressing Brecht's comments

Mar 10 2020, 9:04 AM · BF Blender
Andrew Charlton (Scaredyfish) awarded T74525: Mantaflow: By default, having more than one fluid domain overwrites cache of first one a Like token.
Mar 10 2020, 1:33 AM · Nodes & Physics, BF Blender

Mar 3 2020

Andrew Charlton (Scaredyfish) awarded T54862: Multi-Object Properties Editing a Love token.
Mar 3 2020, 9:15 PM · User Interface
Andrew Charlton (Scaredyfish) added inline comments to D6863: UI: add option to render preview range instead of full range.
Mar 3 2020, 8:38 AM · BF Blender
Andrew Charlton (Scaredyfish) updated the diff for D6863: UI: add option to render preview range instead of full range.
  • Change use_preview_range_for_render to render_time_span
  • Render full scene range if in background mode
  • rename render_time_span to render_time_range
  • Use scene length for background renders
Mar 3 2020, 8:32 AM · BF Blender

Feb 27 2020

Andrew Charlton (Scaredyfish) awarded D6945: Objects: add Volume object type, and prototypes for Hair and PointCloud a Burninate token.
Feb 27 2020, 12:00 AM

Feb 24 2020

Andrew Charlton (Scaredyfish) updated the diff for D6863: UI: add option to render preview range instead of full range.

This implements William's suggestions. Still thinking about how best to handle command line rendering.

Feb 24 2020, 8:51 AM · BF Blender

Feb 19 2020

Andrew Charlton (Scaredyfish) added a comment to D6863: UI: add option to render preview range instead of full range.

In some other software it's called a 'work area' - as in "this is what I'm currently working on, and it's the region I want to playback and render". Perhaps a change in terminology to something similar would help.

Feb 19 2020, 10:08 PM · BF Blender

Feb 18 2020

Andrew Charlton (Scaredyfish) updated the summary of D6863: UI: add option to render preview range instead of full range.
Feb 18 2020, 8:34 PM · BF Blender

Feb 16 2020

Andrew Charlton (Scaredyfish) added a comment to D6863: UI: add option to render preview range instead of full range.

@Leroy (Leroy) That would be a viewport render, not an actual render.

Feb 16 2020, 5:57 AM · BF Blender
Andrew Charlton (Scaredyfish) added a comment to D6863: UI: add option to render preview range instead of full range.

I've found myself wanting this feature, when I want to test render a section of my animation, but I don't want to mess with the range of the full scene. Hopefully you agree this is a useful option to have.

Feb 16 2020, 2:51 AM · BF Blender
Andrew Charlton (Scaredyfish) created D6863: UI: add option to render preview range instead of full range.
Feb 16 2020, 2:46 AM · BF Blender

Feb 11 2020

Andrew Charlton (Scaredyfish) awarded T53901: Cycles adaptive subdivision tasks a Like token.
Feb 11 2020, 8:43 PM · Render & Cycles, Cycles
Andrew Charlton (Scaredyfish) created T73725: Adaptive Subdivision + Deformation + Motion Blur causes Cycles render time to explode.
Feb 11 2020, 8:31 AM · BF Blender

Feb 8 2020

Andrew Charlton (Scaredyfish) added a comment to T68908: Faster Animation Playback.

Perhaps an option to globally disable auto smooth in the viewport could be added to the "Simplify" settings?

Feb 8 2020, 3:16 AM · Animation & Rigging

Jan 30 2020

Andrew Charlton (Scaredyfish) added a comment to T53500: Library Override (parent task).

I don't think this is a bug per-se, but it would be very handy for library overrides to support NLA strips. I feel like this is a good use case for library overrides since the main advantage currently is the ability to link the same character multiple times, and the ability to mix a set of existing animations for those characters is a good feature.

Jan 30 2020, 9:09 AM · BF Blender (2.90), Data, Assets & I/O, Datablocks and Libraries

Jan 29 2020

Andrew Charlton (Scaredyfish) created T73483: Mantaflow: Smoke inflow in liquid domain emits liquid.
Jan 29 2020, 10:08 AM · Nodes & Physics, BF Blender
Andrew Charlton (Scaredyfish) updated the task description for T73474: Mantaflow: Liquid simulation appears to be unaffected by scale or "Real World Size" parameters..
Jan 29 2020, 3:33 AM · Nodes & Physics, BF Blender
Andrew Charlton (Scaredyfish) updated the task description for T73474: Mantaflow: Liquid simulation appears to be unaffected by scale or "Real World Size" parameters..
Jan 29 2020, 3:22 AM · Nodes & Physics, BF Blender
Andrew Charlton (Scaredyfish) created T73474: Mantaflow: Liquid simulation appears to be unaffected by scale or "Real World Size" parameters..
Jan 29 2020, 3:21 AM · Nodes & Physics, BF Blender

Jan 21 2020

Andrew Charlton (Scaredyfish) awarded T73201: New volume object type a Love token.
Jan 21 2020, 3:45 AM · Nodes & Physics, BF Blender

Jan 20 2020

Andrew Charlton (Scaredyfish) awarded T73268: Blender Linking Time & GTests a Like token.
Jan 20 2020, 9:02 PM · Platforms, Builds & Tests, BF Blender

Jan 8 2020

Andrew Charlton (Scaredyfish) awarded D6545: Integrate hair collisions with cloth collision a Burninate token.
Jan 8 2020, 12:17 AM · Physics

Nov 15 2019

Andrew Charlton (Scaredyfish) created T71602: Library Override: Overriding material causes BKE_id_is_in_global_main assert on file load.
Nov 15 2019, 10:09 AM · BF Blender

Nov 5 2019

Andrew Charlton (Scaredyfish) awarded T70958: Library Override: Linking a second object clears override on previously linked object a 100 token.
Nov 5 2019, 9:05 AM · Data, Assets & I/O, BF Blender

Oct 22 2019

Andrew Charlton (Scaredyfish) created T71030: Library Override: Lots of operators allow to add objects to overridden collections, which is not currently supported (lost on save).
Oct 22 2019, 10:16 PM · BF Blender (2.90), Data, Assets & I/O, Datablocks and Libraries

Oct 11 2019

Andrew Charlton (Scaredyfish) added a comment to T70694: Cycles : Motion blur bug.

I get the same result. Here's a less noisy version.

Oct 11 2019, 1:30 AM · Tracker Curfew, Cycles, BF Blender

Oct 7 2019

Andrew Charlton (Scaredyfish) added a comment to T62520: Texture paint undo sometimes changes texture slot.

I can still reproduce this in version: 2.81 (sub 14), branch: master, commit date: 2019-10-06 14:05, hash: rB54a9649e2636

Oct 7 2019, 11:31 PM · Sculpt, Paint & Texture, BF Blender

Sep 17 2019

Andrew Charlton (Scaredyfish) awarded D5810: UI: Let the OS treat the file browser as proper dialog window a Love token.
Sep 17 2019, 3:31 AM

Sep 12 2019

Andrew Charlton (Scaredyfish) added a comment to T53500: Library Override (parent task).

That's good to know. Thanks for the info!

Sep 12 2019, 10:14 PM · BF Blender (2.90), Data, Assets & I/O, Datablocks and Libraries
Andrew Charlton (Scaredyfish) added a comment to T53500: Library Override (parent task).

I've been testing this a bit, and it works great! I've noticed shape keys don't seem to be overridable. Is this a limitation, or just something not implemented yet?

Sep 12 2019, 9:21 AM · BF Blender (2.90), Data, Assets & I/O, Datablocks and Libraries
Andrew Charlton (Scaredyfish) awarded T53500: Library Override (parent task) a Love token.
Sep 12 2019, 9:16 AM · BF Blender (2.90), Data, Assets & I/O, Datablocks and Libraries

Sep 5 2019

Andrew Charlton (Scaredyfish) awarded T68991: Fisheye / panorama in EEVEE a Party Time token.
Sep 5 2019, 12:20 AM · EEVEE & Viewport, BF Blender

Aug 29 2019

Andrew Charlton (Scaredyfish) added a comment to T69255: Stuck at "Initializing" when Cycles Viewport is paused..

I posted about this in UI paper cuts a while back.

Aug 29 2019, 3:20 AM · BF Blender

Aug 20 2019

Andrew Charlton (Scaredyfish) edited projects for T68858: Application template splash screen documentation gives the wrong dimensions, added: Documentation; removed Add-ons (Community).
Aug 20 2019, 6:37 AM · Documentation
Andrew Charlton (Scaredyfish) created T68858: Application template splash screen documentation gives the wrong dimensions.
Aug 20 2019, 6:37 AM · Documentation

Jul 10 2019

Andrew Charlton (Scaredyfish) added a comment to T66629: Library override - fails when armature and mesh are in separate collections.

They're behind a command line switch. I wasn't sure if I ought to report it, but I figured the info might be useful.

Jul 10 2019, 3:12 AM · BF Blender

Jul 9 2019

Andrew Charlton (Scaredyfish) created T66629: Library override - fails when armature and mesh are in separate collections.
Jul 9 2019, 11:28 PM · BF Blender

May 29 2019

Andrew Charlton (Scaredyfish) awarded T60695: Optimized per-datablock global undo a Like token.
May 29 2019, 10:55 PM · BF Blender, Data, Assets & I/O, Performance

May 23 2019

Andrew Charlton (Scaredyfish) added a comment to T64801: Armature issues.

@Rick Morris (rickcreations) The exe is a separate download. Instructions are available here: https://github.com/scaredyfish/blender-rhubarb-lipsync

May 23 2019, 3:06 AM · BF Blender

May 7 2019

Andrew Charlton (Scaredyfish) changed the status of T64270: Stereoscopy always renders anaglyph, regardless of settings from Unknown Status to Invalid.

Sorry, found out what I was doing wrong.

May 7 2019, 10:55 PM · BF Blender
Andrew Charlton (Scaredyfish) created T64270: Stereoscopy always renders anaglyph, regardless of settings.
May 7 2019, 10:16 PM · BF Blender

Apr 30 2019

Andrew Charlton (Scaredyfish) added a comment to T56648: Blender 2.8: Naming Conventions.

IMO Link is okay, but append should really be just "Import .blend" or "Library import", functionally it's not much different from importing other formats. Maybe link could be "Library link"

Apr 30 2019, 3:10 AM · User Interface, BF Blender: 2.8
Andrew Charlton (Scaredyfish) awarded D4443: VSE cache rewrite a Yellow Medal token.
Apr 30 2019, 12:40 AM · Video Sequencer
Andrew Charlton (Scaredyfish) awarded D4443: VSE cache rewrite a Yellow Medal token.
Apr 30 2019, 12:00 AM · Video Sequencer

Apr 9 2019

Andrew Charlton (Scaredyfish) added a comment to F207430: orient_custom_shape_V2.py.

A Blender 2.80 compatible version of this addon is at https://github.com/scaredyfish/orient_bone_shapes

Apr 9 2019, 2:58 AM

Apr 2 2019

Andrew Charlton (Scaredyfish) added a comment to T63200: UV seams visible with displacement texture.

Ok, thanks.

Apr 2 2019, 11:58 AM · BF Blender
Andrew Charlton (Scaredyfish) added a comment to T63200: UV seams visible with displacement texture.

That was obviously just an example. Filling the entire texture with white is not a practical solution. The white sections are entirely within the UV bounds. If the texture paint bleeding is too low to prevent such artifacting, isn’t that at the very least a texture paint bug?

Apr 2 2019, 11:43 AM · BF Blender

Apr 1 2019

Andrew Charlton (Scaredyfish) created T63200: UV seams visible with displacement texture.
Apr 1 2019, 11:18 PM · BF Blender

Mar 23 2019

Andrew Charlton (Scaredyfish) planned changes to D4511: Add cursor rotation to 3D cursor snapping.

Good point @Benjamin Sauder (kioku) , I will update this patch to make the feature either optional, or a separate operator.

Mar 23 2019, 6:22 AM · BF Blender

Mar 14 2019

Andrew Charlton (Scaredyfish) updated the diff for D4511: Add cursor rotation to 3D cursor snapping.

Now uses existing transform orientation function.

Mar 14 2019, 4:20 AM · BF Blender
Andrew Charlton (Scaredyfish) created D4511: Add cursor rotation to 3D cursor snapping.
Mar 14 2019, 1:28 AM · BF Blender

Mar 13 2019

Andrew Charlton (Scaredyfish) awarded D4507: Pre-fill bug-reports. a Burninate token.
Mar 13 2019, 2:39 AM
Andrew Charlton (Scaredyfish) created T62520: Texture paint undo sometimes changes texture slot.
Mar 13 2019, 1:50 AM · Sculpt, Paint & Texture, BF Blender

Feb 28 2019

Andrew Charlton (Scaredyfish) awarded rB918941483f7e: Cleanup: Main struct member names a Love token.
Feb 28 2019, 11:18 PM

Feb 26 2019

Andrew Charlton (Scaredyfish) added a comment to T61904: Edit mesh for shape key ,change tool option menu values cause crash .

I can reproduce this in most recent build. Removing config makes no difference.

Feb 26 2019, 11:59 PM · BF Blender

Jan 30 2019

Andrew Charlton (Scaredyfish) added a comment to T60660: TEXTURE PAINT tab BUG- Undo a simple PAINT operation using CTRL-Z and it removes entire TEXTURE IMAGE-Workarounds and Thorough Steps to Repeatability BELOW..

I can confirm this issue is still present in current build a1ae04d15a9f

Jan 30 2019, 10:51 PM · BF Blender

Jan 26 2019

Andrew Charlton (Scaredyfish) awarded T60660: TEXTURE PAINT tab BUG- Undo a simple PAINT operation using CTRL-Z and it removes entire TEXTURE IMAGE-Workarounds and Thorough Steps to Repeatability BELOW. a Cup of Joe token.
Jan 26 2019, 4:01 AM · BF Blender

Jan 23 2019

Andrew Charlton (Scaredyfish) awarded T58727: Mask Tool has no working visualization a Cup of Joe token.
Jan 23 2019, 7:48 AM · BF Blender

Dec 4 2018

Andrew Charlton (Scaredyfish) awarded D4029: Implement a Track Surface constraint a Love token.
Dec 4 2018, 8:12 PM · Animation & Rigging

Dec 3 2018

Andrew Charlton (Scaredyfish) created T58572: Restrict Viewport Render keyframes from 2.79b do not correctly import into 2.8.
Dec 3 2018, 2:05 AM · Animation & Rigging, BF Blender

Nov 14 2018

Andrew Charlton (Scaredyfish) awarded T57829: Grease Pencil: Optimize Drawing Engine a Love token.
Nov 14 2018, 9:39 PM · Grease Pencil, BF Blender: 2.8
Andrew Charlton (Scaredyfish) awarded D3934: VSE cache with frame prefetching (WIP) a Love token.
Nov 14 2018, 4:48 AM · Video Sequencer

Nov 8 2018

Andrew Charlton (Scaredyfish) added a comment to T57683: New Material Preview.

These look great! Would it be worth making those scenes or objects available in the 'Add' menu of the 3D view, so you could easily get a large version for developing materials.

Nov 8 2018, 12:33 AM · BF Blender
Andrew Charlton (Scaredyfish) awarded T57683: New Material Preview a Love token.
Nov 8 2018, 12:24 AM · BF Blender

Nov 6 2018

Andrew Charlton (Scaredyfish) awarded rBf600b4bc6766: Shrinkwrap: new mode that projects along the target normal. a Love token.
Nov 6 2018, 8:22 PM

Oct 31 2018

Andrew Charlton (Scaredyfish) added a comment to T57197: Improvements to Python script autoexecution.

Did not know that!

Oct 31 2018, 11:06 PM · BF Blender: 2.8
Andrew Charlton (Scaredyfish) added a comment to T57197: Improvements to Python script autoexecution.

In addition to this, some other software has the concept of trusted locations - if I open a file saved in my own trusted folder, it would auto-run scripts without prompting, otherwise it would prompt.

Oct 31 2018, 10:55 PM · BF Blender: 2.8
Andrew Charlton (Scaredyfish) awarded T57197: Improvements to Python script autoexecution a Love token.
Oct 31 2018, 10:52 PM · BF Blender: 2.8

Oct 10 2018

Andrew Charlton (Scaredyfish) created T57130: Crash when running 'set active object as camera' on an empty.
Oct 10 2018, 2:55 AM · BF Blender: 2.8

Sep 4 2018

Andrew Charlton (Scaredyfish) awarded T56648: Blender 2.8: Naming Conventions a Love token.
Sep 4 2018, 9:51 PM · User Interface, BF Blender: 2.8

Sep 3 2018

Andrew Charlton (Scaredyfish) added a comment to T56648: Blender 2.8: Naming Conventions.

I would argue in favour of keeping Grab. I think the mnemonic benefit of using names that match the keyboard shortcuts tends to outweigh the nonstandard usage. Notice how the sidebar tends to get called the N panel, after its shortcut, although since it never had an N-based name, in this case changing the name makes no difference.

Sep 3 2018, 2:20 AM · User Interface, BF Blender: 2.8

Aug 27 2018

Andrew Charlton (Scaredyfish) awarded T56571: Tools: Per-tool Todo List a Love token.
Aug 27 2018, 10:19 PM · BF Blender: 2.8, User Interface, Code Quest

Aug 22 2018

Andrew Charlton (Scaredyfish) added a comment to T56475: Proposal: Workspaces & Modes.

Perhaps there could be something like a workspace startup script/splash screen that runs the first time a workspace is accessed or under specified conditions, and gives you the option to add the relevant object types?

Aug 22 2018, 7:07 AM · User Interface, BF Blender: 2.8

Aug 14 2018

Andrew Charlton (Scaredyfish) awarded D3594: New sculpting brush cursor a Party Time token.
Aug 14 2018, 10:25 PM · Sculpt, Paint & Texture
Andrew Charlton (Scaredyfish) added a comment to T56367: Crash when changing Normal Strength in Bevel Modifier.

Sorry, this is a duplicate of https://developer.blender.org/T56287

Aug 14 2018, 5:57 AM · BF Blender
Andrew Charlton (Scaredyfish) created T56367: Crash when changing Normal Strength in Bevel Modifier.
Aug 14 2018, 5:50 AM · BF Blender

Aug 9 2018

Andrew Charlton (Scaredyfish) awarded D3538: Cycles: Added Cryptomatte passes. a 100 token.
Aug 9 2018, 7:02 AM · Cycles

Aug 6 2018

Andrew Charlton (Scaredyfish) added a comment to T55666: Minimal Keymap Proposal.

Currently Tab toggles edit mode, but I think it ought to toggle Object mode. I feel like you want to switch from Sculpt/Pose/Paint modes to Object mode more often than edit mode.

Aug 6 2018, 12:12 AM · User Interface, BF Blender: 2.8, Code Quest

Jul 23 2018

Andrew Charlton (Scaredyfish) awarded T51366: Empty image improvements to replace background a Love token.
Jul 23 2018, 12:30 AM · EEVEE & Viewport, Code Quest, BF Blender: 2.8

May 28 2018

Andrew Charlton (Scaredyfish) awarded D1473: Navigation Widget for node graphs. a Love token.
May 28 2018, 12:04 AM

May 13 2018

Andrew Charlton (Scaredyfish) awarded T55039: 2.8 UI Tools: Tool Tweaking UI a Love token.
May 13 2018, 7:24 AM · Code Quest
Andrew Charlton (Scaredyfish) awarded T55038: Consolidate tool-related settings in top bar a Love token.
May 13 2018, 7:23 AM · Code Quest

May 6 2018

Andrew Charlton (Scaredyfish) awarded T54951: Properties Editor Design a Love token.
May 6 2018, 11:28 PM · BF Blender: 2.8, User Interface, Code Quest
Andrew Charlton (Scaredyfish) added a comment to T54950: 3D Cursor Design.

What would be nice is a mode where the 3D cursor only appears when needed, i.e. when your pivot point is set to 3D cursor, or you are running an operator that uses the 3D cursor.

May 6 2018, 10:50 PM · User Interface, BF Blender: 2.8, Code Quest