Page MenuHome

Alex (Sen)
User

Projects

User does not belong to any projects.

User Details

User Since
Sep 27 2015, 9:44 PM (204 w, 23 m)

Recent Activity

Thu, Aug 8

Alex (Sen) added a comment to T45493: Bone Heat weighting: failed.

You can also consider acquire this plug-in and use atop of blender automatic weight painting:

Thu, Aug 8, 4:23 PM · BF Blender

May 31 2019

Alex (Sen) added a comment to T62282: Multires: normals not updating when using smooth shading.

YESS!! YESS!!, it works!!

May 31 2019, 10:34 PM · Sculpting and Painting, BF Blender

May 29 2019

Alex (Sen) added a comment to T62282: Multires: normals not updating when using smooth shading.

Yay!! :D

May 29 2019, 4:17 PM · Sculpting and Painting, BF Blender

May 23 2019

Alex (Sen) added a comment to T62282: Multires: normals not updating when using smooth shading.

I just realized that I reported something very similar here: T64586
Although, it happens independent from the overlays to me.

May 23 2019, 4:22 AM · Sculpting and Painting, BF Blender
Alex (Sen) added a comment to T64778: Display bug in Sculpt Mode w/ Multires.

I also reported this here: T64586

May 23 2019, 4:06 AM · BF Blender

May 14 2019

Alex (Sen) added projects to T64586: Multires sculpting not visible when object is smooth shaded: Modifiers, BF Blender: 2.8, Mesh Modeling.
May 14 2019, 9:11 AM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender
Alex (Sen) created T64586: Multires sculpting not visible when object is smooth shaded.
May 14 2019, 9:07 AM · Mesh Modeling, BF Blender: 2.8, Modifiers, BF Blender

Sep 28 2015

Alex (Sen) added a comment to T45493: Bone Heat weighting: failed.

As I wrote at the other report, that got merged to this one now:
Auto weights was a guaranteed process with 2.70 for humanoid characters, but it doesn't work at all since 2.75. And that is only with specifically Rigify generated rigs.
Most Rigify Video Tutorials including payed once are even mostly based on that process to distribute weights.

Sep 28 2015, 2:36 PM · BF Blender
Alex (Sen) added a comment to T46296: Rigify: Bone Heat Weighting: failed to find solution for one or more bones.

Actually, with 2.70 it is a guaranteed process. Since 2.75 it doesn't work at all. And that is only with a Rigify generated rig.
Most Rigify Video Tutorials including payed once are even based on that process.

Sep 28 2015, 12:16 PM · BF Blender

Sep 27 2015

Alex (Sen) created T46296: Rigify: Bone Heat Weighting: failed to find solution for one or more bones.
Sep 27 2015, 10:18 PM · BF Blender