- User Since
- Mar 27 2017, 7:05 PM (129 w, 3 d)
Mar 27 2017
I was asked to post my results on using this branch.
I have been doing occasional testing for about a half year now, initially with my Oculus DK2 and since the last version with my Vive.
On Linux everything works how i would expect it, the only thing which is a little confusing is that there is no virtual mouse representation yet in the VR window.
Normally this is done by creating a virtual mouse pointer in each half and have them track with half of the horizontal resolution when the hardware mouse is present in the window.