- User Since
- Dec 5 2018, 9:20 AM (40 w, 6 d)
Mar 13 2019
Mar 12 2019
I edited my post with more detailed information.
Mar 11 2019
Feb 25 2019
Such a mistake. I'm so shamed. Thanks.
Feb 21 2019
The problem still persists, and no it doesn't pop up any errors. I think there is something wrong with the graphics driver and XServer services. Because Icons on the desktop become white as well, and need to be drag released to redraw correctly. I think kde plasma refreshes its XServer connection instantaneously but Blender keeps going with the old connection of before sleep.
Feb 6 2019
Yes. I've just noticed that my explanation lacks enough information. This crash happens arbitrarily and only when you have all the markers(which are created using auto detect command) highlighted(yellow color) and select one of them(white highlight) and then try to remove it. Your Blender session needs to be fresh. Maybe it has something to do with the video so i have posted the video and a .blend file containing the situation before Blender crash on my system(but using this file doesn't cause crash, it only happens in a fresh Blender session and steps need to be taken manually rather than loading a saved file).
Feb 5 2019
Jan 24 2019
Dec 20 2018
Dec 6 2018
Thanks Brecht for your response. But other GPU intensive applications and games behave normally.
After a series of try and error I've found a temporary solution until NVIDIA resolves this bug. If you encounter white shaded view port object after sleep and wake of fedora and you don't want to restart display server: set 3D view to Solid -> quit Blender -> put fedora in sleep -> wake fedora -> open Blender.
PS: If 3D view be on Solid when OS sleep is triggered after waking up there will be no problem.