- User Since
- Aug 29 2017, 3:40 PM (98 w, 1 d)
Sep 15 2017
I tried to get to the bottom of this since it seemed very strange that this issue suddenly vanished.
Now, since I use this PC mainly for gaming I have routinely overclocked my GPU as far as I could. I have of course tested the stability of this in games so my setup should be stable at all times. When I made the tests earlier this day I hadn't noticed that msi Afterburner had reset my overclocking settings.
Testing out further I found that only the core clock offset seemed to cause this issue, when I raised only the memory clock it rendered just fine.
So there, that's propably where the problem comes from.
I did all my testing with the .blend file from the previous post (denoiser disabled).
Sorry, my bad. I tested out the denoiser and forgot to turn it off for the error log. The error was 100% reproducable both with denoiser on and off but I tested again today and I couldn't reproduce it a single time. I made no updates to my Windows version, drivers or Blender version so I don't really understand why this is gone. I attached the .blend file anyway.
Sep 13 2017
Okay, so I waited for the release to test this again.
It's still there. I'll try to find all the points:
Blender version 2.79 (I don't know if there's more to it, it's the full release from today).
Windows 10 Version 1607 (Build 14393.1715)
Nvidia GeForce GTX 1060 6GB (Asus ROG STRIX-GTX1060-O6G-GAMING to be precise) with driver version 385.41
GPU drivers are the official ones. They're up-to date, OS as well.
Starting in factory settings (well, plus activating CUDA in user preferences) still brings about this error.
Attached is the error log from the console (I only included the stuff that said "error").