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Donovane (Stimes)
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User Since
Apr 3 2021, 12:24 AM (78 w, 2 d)

PHP / WEB DEV
3D VFX
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  • 24 YO
  • FRANCE
  • Lille

Recent Activity

Yesterday

Donovane (Stimes) added a comment to T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).

For some reasons in the shader when you change the shadown mode opaque to none, the light pass throught the mesh but is not colored.... But here we want a shadow and the light pass throught the mesh and colored the mean light when he passe throught the "Mesh" with transmission . when the light are passed throught the mesh the mean light must be colored by the color of the transmission. But here not.

Sun, Oct 2, 9:03 PM · BF Blender
Donovane (Stimes) added a comment to T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).

I'm sorry but isn't logical to reduce the alpha for get the result. the transmission ray have clearly a problem.... by default in real life you can't result the alpha of an object and the light pass in ... You have just get around the problem not fixies. and the light fog are already not colored when he pass in the glass material at the output logically is colored in red.... is like a philter... conclusion this task is definitively not closed and not resolved....

Sun, Oct 2, 5:06 PM · BF Blender
Donovane (Stimes) updated subscribers of T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).
Sun, Oct 2, 5:06 PM · BF Blender
Donovane (Stimes) changed the status of T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee) from Archived to Resolved.

I'm sorry but isn't logical to reduce the alpha for get the result. the transmission ray have clearly a problem.... by default in real life you can't result the alpha of an object and the light pass in ... You have just get around the problem not fixies. and the light fog are already not colored when he pass in the glass material at the output logically is colored in red.... is like a philter... conclusion this task is definitively not closed and not resolved....

Sun, Oct 2, 5:02 PM · BF Blender

Sat, Oct 1

Donovane (Stimes) added a comment to T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).

@Pratik Borhade (PratikPB2123) this the wrong result.

Sat, Oct 1, 9:50 PM · BF Blender

Thu, Sep 29

Donovane (Stimes) added a comment to T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).
  1. i have put a transmission and the light don't pass in the mesh.
  2. the light as not colored when he passed out the mesh.
Thu, Sep 29, 4:02 PM · BF Blender
Donovane (Stimes) renamed T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee) from Light are not colored after passed in a material with transmission in Volume to Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).
Thu, Sep 29, 4:35 AM · BF Blender
Donovane (Stimes) created T101448: Light are not colored after passed in a material with transmission in Volume (cycles/ eevee).
Thu, Sep 29, 4:34 AM · BF Blender

Thu, Sep 22

Donovane (Stimes) added a comment to T101228: Skinwarp Modifier don't project on flatten face..

is the same on "Target Normal Project", the face was not flat on should be planar...

Thu, Sep 22, 11:21 PM · BF Blender

Tue, Sep 20

Donovane (Stimes) updated the task description for T101228: Skinwarp Modifier don't project on flatten face..
Tue, Sep 20, 10:23 PM · BF Blender
Donovane (Stimes) created T101228: Skinwarp Modifier don't project on flatten face..
Tue, Sep 20, 10:21 PM · BF Blender

Aug 30 2022

Donovane (Stimes) added a comment to T81864: Cloth collision system improvements.

Update ?

Aug 30 2022, 5:04 AM · Nodes & Physics

Aug 14 2022

Donovane (Stimes) added a comment to T100395: Unresponsive with Ambient Occlusion node.

Cycles, this node is only avalaible (working) in cycles, and i'am on GPU mode, i don't have any crash logs just the program are stuck on no-responding.

Aug 14 2022, 5:35 PM · BF Blender
Donovane (Stimes) updated the task description for T100395: Unresponsive with Ambient Occlusion node.
Aug 14 2022, 12:56 AM · BF Blender
Donovane (Stimes) created T100395: Unresponsive with Ambient Occlusion node.
Aug 14 2022, 12:55 AM · BF Blender

Aug 10 2022

Donovane (Stimes) added a watcher for BF Blender (3.5): Donovane (Stimes).
Aug 10 2022, 11:03 PM

Jul 2 2022

Donovane (Stimes) added a comment to T74967: Geometry Nodes Design.
Jul 2 2022, 3:46 PM · User Interface, BF Blender
Donovane (Stimes) added a comment to T74967: Geometry Nodes Design.
Jul 2 2022, 3:37 PM · User Interface, BF Blender

Jun 9 2022

Donovane (Stimes) added a watcher for Geometry Nodes: Donovane (Stimes).
Jun 9 2022, 4:54 AM

Jun 4 2022

Donovane (Stimes) closed T98595: Bool modifier Broke (3.1.2) as Archived.

Wrong compressenion, viewport need shading.

Jun 4 2022, 6:32 PM · BF Blender
Donovane (Stimes) created T98595: Bool modifier Broke (3.1.2).
Jun 4 2022, 6:28 PM · BF Blender

May 26 2022

Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
May 26 2022, 1:35 AM · EEVEE & Viewport

May 16 2022

Donovane (Stimes) added a comment to T66307: Nodes & Physics Module.
May 16 2022, 5:07 AM · Nodes & Physics, Physics, BF Blender

May 15 2022

Donovane (Stimes) added a comment to T86838: Mesh to Volume Node.
May 15 2022, 7:45 AM · Nodes & Physics, Geometry Nodes
Donovane (Stimes) added a watcher for BF Blender (3.4): Donovane (Stimes).
May 15 2022, 7:28 AM

Apr 27 2022

Donovane (Stimes) added a comment to T97665: Sculpt & Pbvh Drawing Speedup.

1 - Port culling on the GPU using compute and multi indirect drawcalls. Could cull subpixel nodes if they are not visible.

Apr 27 2022, 10:40 PM · Sculpt, Paint & Texture, EEVEE & Viewport

Apr 10 2022

Donovane (Stimes) added a comment to T68981: New curves object type.
Apr 10 2022, 10:59 AM · Nodes & Physics, BF Blender

Apr 8 2022

Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Apr 8 2022, 7:31 PM · EEVEE & Viewport
Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Apr 8 2022, 6:18 PM · EEVEE & Viewport

Mar 10 2022

Donovane (Stimes) added a comment to T96133: MacOS desktop freeze and crash on 3.1 beta up to 3.2.2 when moving mesh in Cycles Rendered view (Cycles CPU mode).

Verified, on mac vers 3.1 and Intel architecture. I can reproduce the same error...

Mar 10 2022, 12:05 AM · Platform: macOS, Cycles, BF Blender

Mar 6 2022

Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Mar 6 2022, 11:13 PM · EEVEE & Viewport
Donovane (Stimes) added a comment to D14126: Image buffer rasterizer using CPP templates..

Here's an example of a highly optimized software rasterizer by Intel:
https://github.com/GameTechDev/OcclusionCulling
https://www.intel.com/content/www/us/en/developer/articles/technical/software-occlusion-culling.html

For the 3D brush texture painting prototype we don't need to do premature optimization, but premature abstraction can also make optimization unnecessarily hard.

Mar 6 2022, 8:07 PM · Sculpt, Paint & Texture, Images & Movies
Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Mar 6 2022, 7:22 PM · EEVEE & Viewport

Feb 25 2022

Donovane (Stimes) awarded T68907: Node based rigging a Like token.
Feb 25 2022, 4:47 PM · Animation & Rigging, BF Blender

Feb 24 2022

Donovane (Stimes) added a watcher for Triaging: Donovane (Stimes).
Feb 24 2022, 10:32 PM

Feb 22 2022

Donovane (Stimes) added a watcher for BF Blender (3.3): Donovane (Stimes).
Feb 22 2022, 2:12 PM

Feb 16 2022

Donovane (Stimes) added a comment to T95821: Bones armature make wrong deformation on topology.

First i try with the classic method and i have these "Pinch", And after i try with the manually assign and he fully work when your assign the weight manually...

Feb 16 2022, 11:16 PM · BF Blender
Donovane (Stimes) added a comment to T95821: Bones armature make wrong deformation on topology.

Yes sorry i don't seen my num lock was activated

Feb 16 2022, 11:04 PM · BF Blender
Donovane (Stimes) added a comment to T95821: Bones armature make wrong deformation on topology.

And as you can see is like the bone are stuck between 2 edge, and he can't calculate the reste of the value of the mesh for have a correct deformation uniformely.
The weight painting change nothing :/

Feb 16 2022, 10:59 PM · BF Blender
Donovane (Stimes) created T95821: Bones armature make wrong deformation on topology.
Feb 16 2022, 10:53 PM · BF Blender
Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Feb 16 2022, 2:06 PM · EEVEE & Viewport

Feb 8 2022

Donovane (Stimes) changed the status of T95592: OpenGL Invalid Enum from Needs Triage to Confirmed.

Verified, i can reproduce the error.

Feb 8 2022, 12:11 AM · EEVEE & Viewport, BF Blender

Jan 31 2022

Donovane (Stimes) added a comment to rBbd3bd776c893: Geometry Nodes: Scene Time Node.

Hi can we add some options on this nodes, Like customs area for custom duration time and a cyclic animation (Checkbox) ? Please :)

Jan 31 2022, 4:17 AM
Donovane (Stimes) added a comment to D13455: Geometry Nodes: Scene Time Input Node.

Hi can we add some options on this nodes, Like customs area for custom duration time and a cyclic animation (Checkbox) ? Please :)

Jan 31 2022, 4:16 AM · Geometry Nodes

Jan 8 2022

Donovane (Stimes) added a watcher for BF Blender (3.2): Donovane (Stimes).
Jan 8 2022, 2:51 PM
Donovane (Stimes) removed a watcher for BF Blender: Donovane (Stimes).
Jan 8 2022, 2:51 PM

Dec 13 2021

Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Dec 13 2021, 10:03 PM · EEVEE & Viewport

Dec 7 2021

Donovane (Stimes) awarded T72337: Shader Node Additions a Love token.
Dec 7 2021, 9:19 PM · EEVEE & Viewport, Render & Cycles, Cycles

Dec 5 2021

Donovane (Stimes) closed T93640: Blender 3.0 Launch on wrong display as Resolved.

Resolved

Dec 5 2021, 6:38 AM · BF Blender
Donovane (Stimes) changed the status of T93674: Glitched render in Eevee viewport from Needs Information from Developers to Needs Triage.
Dec 5 2021, 12:56 AM · BF Blender
Donovane (Stimes) changed the status of T93674: Glitched render in Eevee viewport from Needs Triage to Needs Information from Developers.
Dec 5 2021, 12:55 AM · BF Blender

Dec 3 2021

Donovane (Stimes) updated the task description for T93590: Missing features (camera culling).
Dec 3 2021, 2:44 AM · BF Blender
Donovane (Stimes) updated the task description for T93590: Missing features (camera culling).
Dec 3 2021, 2:44 AM · BF Blender
Donovane (Stimes) created T93590: Missing features (camera culling).
Dec 3 2021, 2:43 AM · BF Blender
Donovane (Stimes) added a watcher for BF Blender: Donovane (Stimes).
Dec 3 2021, 2:39 AM
Donovane (Stimes) changed the status of T93589: Simple deform modifier not work on plane or other mesh from Confirmed to Needs Triage.
Dec 3 2021, 2:26 AM · BF Blender
Donovane (Stimes) changed the status of T93589: Simple deform modifier not work on plane or other mesh from Needs Triage to Confirmed.
Dec 3 2021, 2:26 AM · BF Blender
Donovane (Stimes) added a comment to T93589: Simple deform modifier not work on plane or other mesh.

Idk for why but finally he works... BUT ONLY WHEN HE HAVE AN OBJECT FOR ORIGIN.... Isn't logical, typically he can take this own origin for bend, and define a custom origin, for that .... But for some reason he doesn't work with THIS origin (Mesh object)... i think is a bug !
finally he works at 50%....

Dec 3 2021, 2:26 AM · BF Blender
Donovane (Stimes) updated the task description for T93589: Simple deform modifier not work on plane or other mesh.
Dec 3 2021, 1:59 AM · BF Blender
Donovane (Stimes) updated the task description for T93589: Simple deform modifier not work on plane or other mesh.
Dec 3 2021, 1:57 AM · BF Blender
Donovane (Stimes) created T93589: Simple deform modifier not work on plane or other mesh.
Dec 3 2021, 1:54 AM · BF Blender

Dec 2 2021

Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Dec 2 2021, 2:44 PM · EEVEE & Viewport

Dec 1 2021

Donovane (Stimes) added a watcher for BF Blender (4.0): Donovane (Stimes).
Dec 1 2021, 6:31 PM

Nov 30 2021

Pratik Borhade (PratikPB2123) awarded T93434: Sculpt mode remesh broke shading a Like token.
Nov 30 2021, 8:13 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) added a comment to T93434: Sculpt mode remesh broke shading.

shading was broken only on the sculpt mode tab ! Not on the Layout tab

Hi @Donovane (Stimes) , I can reproduce now. Thanks for clarifying.

I think I have seen similar report before but couldn't find at the moment. Confirming.

Nov 30 2021, 8:12 PM · Sculpt, Paint & Texture, BF Blender

Nov 29 2021

Donovane (Stimes) added a comment to T93434: Sculpt mode remesh broke shading.

@Pratik Borhade (PratikPB2123)
ANy update ?

Nov 29 2021, 10:11 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) updated subscribers of T93434: Sculpt mode remesh broke shading.
Nov 29 2021, 10:10 PM · Sculpt, Paint & Texture, BF Blender

Nov 27 2021

Donovane (Stimes) awarded T93434: Sculpt mode remesh broke shading a Love token.
Nov 27 2021, 10:30 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) added a comment to T93434: Sculpt mode remesh broke shading.

Video report is most simply for understand, but the bug come when your use a plane first :

Nov 27 2021, 10:21 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) added a comment to T93434: Sculpt mode remesh broke shading.
Nov 27 2021, 10:17 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) added a comment to T93434: Sculpt mode remesh broke shading.

I just want to say the shading was broken only on the sculpt mode tab ! Not on the Layout tab ! Remind you this !

Nov 27 2021, 9:56 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) added a comment to T93434: Sculpt mode remesh broke shading.

My drivers is the latest version i have no update i'm use the studio driver also i have tried with game ready driver i have the same result shading broken.
Studio driver: 427.47 NVIDIA

Nov 27 2021, 9:43 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) added a watcher for Moderators: Donovane (Stimes).
Nov 27 2021, 6:40 PM
Donovane (Stimes) updated the task description for T93434: Sculpt mode remesh broke shading.
Nov 27 2021, 6:38 PM · Sculpt, Paint & Texture, BF Blender
Donovane (Stimes) created T93434: Sculpt mode remesh broke shading.
Nov 27 2021, 6:17 PM · Sculpt, Paint & Texture, BF Blender

Nov 26 2021

Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Nov 26 2021, 4:25 AM · EEVEE & Viewport
Donovane (Stimes) added a comment to T93220: EEVEE rewrite.
Nov 26 2021, 4:22 AM · EEVEE & Viewport

Nov 22 2021

Donovane (Stimes) added a watcher for EEVEE & Viewport: Donovane (Stimes).
Nov 22 2021, 3:49 AM
Donovane (Stimes) awarded T93220: EEVEE rewrite a Love token.
Nov 22 2021, 3:35 AM · EEVEE & Viewport

Nov 10 2021

Donovane (Stimes) added a comment to T68990: Vulkan support.

I don't understand why you continue use some features of OpenGL, Vulkan can't only run all with this own libraries like OpenGL/SL ??

Nov 10 2021, 9:58 PM · EEVEE & Viewport, BF Blender

Nov 9 2021

Donovane (Stimes) added a comment to T68990: Vulkan support.

Any news about this, he should be release for 3.1 ?? or later ?

Nov 9 2021, 10:52 PM · EEVEE & Viewport, BF Blender

Oct 26 2021

Donovane (Stimes) added a comment to T68474: Clustered Light Culing.

@Clément Foucault (fclem) Oh okay my bad ^^' But at least you know that camera culling doesn't work x')

Oct 26 2021, 9:10 PM · EEVEE & Viewport
Donovane (Stimes) added a comment to T68474: Clustered Light Culing.

@Clément Foucault (fclem) I have build the EEVEE-REWRITE BRANCH, also i have tested the Simplify > Culling > Cam and Distance Cull, both doesn't work.
idk if the work is finish or just stated, but you can view my review here : https://developer.blender.org/T92482

Oct 26 2021, 1:03 AM · EEVEE & Viewport

Oct 25 2021

Donovane (Stimes) added a comment to T92482: EEVEE-REWRITE culling doesn't work.

No problem i'm just report it :)

Oct 25 2021, 10:48 PM · Core, User Interface, Render & Cycles, EEVEE & Viewport, BF Blender
Donovane (Stimes) added projects to T92482: EEVEE-REWRITE culling doesn't work: EEVEE & Viewport, Render & Cycles, User Interface, Core.
Oct 25 2021, 9:59 PM · Core, User Interface, Render & Cycles, EEVEE & Viewport, BF Blender
Donovane (Stimes) added a comment to T92482: EEVEE-REWRITE culling doesn't work.

You can download the EEVEE-REWRITE COMPILED BY ME HERE : https://drive.google.com/file/d/1qAfkNiHXWMj9rgpllFuRvCJdVJdKOKpW/view?usp=sharing

Oct 25 2021, 9:58 PM · Core, User Interface, Render & Cycles, EEVEE & Viewport, BF Blender
Donovane (Stimes) created T92482: EEVEE-REWRITE culling doesn't work.
Oct 25 2021, 9:49 PM · Core, User Interface, Render & Cycles, EEVEE & Viewport, BF Blender

Oct 17 2021

Donovane (Stimes) added a comment to T92212: Cycles Metal device.

Before Update to vulkan first.... :) ( iknow the task is in progress : https://developer.blender.org/T68990)

Oct 17 2021, 4:34 PM · Cycles, Render & Cycles

Oct 16 2021

Donovane (Stimes) added a comment to T68474: Clustered Light Culing.

I went for 2.5D light culling. It is already inside eevee-rewrite.

Ok nice 😊

Oct 16 2021, 10:03 AM · EEVEE & Viewport

Oct 15 2021

Donovane (Stimes) awarded T68474: Clustered Light Culing a Love token.
Oct 15 2021, 10:52 PM · EEVEE & Viewport
Donovane (Stimes) added a comment to T68474: Clustered Light Culing.

Any update for this task ?

Oct 15 2021, 10:52 PM · EEVEE & Viewport

Oct 14 2021

Donovane (Stimes) added a watcher for BF Blender (3.0): Donovane (Stimes).
Oct 14 2021, 12:38 PM
Donovane (Stimes) added a watcher for BF Blender (3.1): Donovane (Stimes).
Oct 14 2021, 12:36 PM

Oct 12 2021

Donovane (Stimes) added a comment to T92158: Crashing on CyclesX Tile Rendering with AS.
Oct 12 2021, 9:14 PM · Render & Cycles, BF Blender
Donovane (Stimes) added a comment to T92158: Crashing on CyclesX Tile Rendering with AS.

When you serch you find it this param :

Oct 12 2021, 9:12 PM · Render & Cycles, BF Blender
Donovane (Stimes) added a comment to T92158: Crashing on CyclesX Tile Rendering with AS.

Change your tile Size, and he don't crash again swith it to 64 or 128

Oct 12 2021, 7:24 PM · Render & Cycles, BF Blender
Donovane (Stimes) awarded rB89af2b0485fc: EEVE: Lights: Implement simple culling scheme. a Love token.
Oct 12 2021, 3:13 PM
Donovane (Stimes) awarded rB5697f96608ce: EEVEE: Light: 2.5D Culling: Initial implementation a Love token.
Oct 12 2021, 3:04 PM

Oct 11 2021

Donovane (Stimes) awarded T89525: Migrate OpenGL Shaders to Vulkan. a Love token.
Oct 11 2021, 9:29 PM · EEVEE & Viewport, BF Blender
Donovane (Stimes) awarded T89553: GPU: Push Constants a Love token.
Oct 11 2021, 9:29 PM · EEVEE & Viewport, BF Blender