- User Since
- Nov 9 2017, 8:20 AM (53 w, 20 h)
Wed, Nov 14
Sorry, my fault.
Wed, Oct 31
OK. Thank you. I've posted it here because there was a discussion in blender stack exchange where someone explained it as a solution to avoid addig frame numbers automatically.
Sep 24 2018
Sep 13 2018
OK... now I understand my problem.
I am always using Cycles nodes for all my material settings. To be honest I've never used the Blender Renderer in the history...
So I've checked the values for my material by switching to Blender Render... and voila! There are the settings set.
I've narrowed the diffuse color problem. When exporting the diffuse color from Blender the following happen and is definitely a bug.
Jul 17 2018
Problem still existing in v 2.79.
Jul 9 2018
OK. But the issue is known already since four years. I hope my thread help to fix that or change it for the upcoming releases.
Softimage XSI supported seperating all channels of bitmaps already 10 years ago.
Jun 28 2018
I switched to TIF file format to continue my work. TIFs color channels can be read by single.
I hope this is the right place to post my problem. If not please open a new task.
Jun 21 2018
Jan 17 2018
Hi Brecht. Thank you for your answer.
I haven't seen your post before I posted here.
Thank you for your answer.
Dec 30 2017
Dec 29 2017
Dec 28 2017
Dec 27 2017
This is really interesting. Thank you Steffen.
@mathieu menuet (bliblubli) : Tested a render with todays version blender-2.79.0-git.c66983c-windows64. I hope it is one the compiled with vc13.
Dec 24 2017
Dec 22 2017
Dec 21 2017
Dec 20 2017
No. Unfortunately an error after 8 Minutes at 1400 samples in "blender-2.79-b0d61ea-win64-vc14":