Joey Ferwerda (TheOnlyJoey)
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User Since
Aug 8 2014, 2:50 PM (175 w, 2 d)

Recent Activity

Nov 2 2017

Joey Ferwerda (TheOnlyJoey) added a comment to D2133: Viewport HMD integration using OpenHMD.

Hey @Joey Ferwerda (TheOnlyJoey), I just dropped a patch for the HMD viewport oversampling / undersampling, buuuut... drumroll (major #fail coming) I accidentally created a completely separate revision for it D:

I thought just mentioning this revision's number (D2133) in the title would automatically link it - but it didn't, so I tried putting D2133 in the body after to no avail lol...

Anywho - it's out there - https://developer.blender.org/D2902

Let me know if you think I need to change anything!

Cheers,
Danrae

Nov 2 2017, 11:09 PM · User Interface

Jun 28 2017

Joey Ferwerda (TheOnlyJoey) added a comment to D2133: Viewport HMD integration using OpenHMD.

Joey,

First, support for the idea. I was looking for this a while back, I just found out this exists. I just bought a couple of junk HMD modelling tools, really pretty awful. Wish I had Blender in my Oculus. Granted, it's still early for a good quality experience, but IMO this sort of functionality is the real utility of HMDs.

Second, I feel your pain, thanks for the work. Unfortunately C isn't one of my strengths. C#, Web here. If I can help anyway, let me know. I see one reviewer is a little harsh in the phrasing. Please don't take it hard, some engineers just lack tact during review; on the bright side his comments look like good effort was expended and good info was collected as a result.

Lastly, I was sadly unable to get the 4-18 11:18 build functioning properly on Windows, NVidia. Here's my experience:

  • I tried starting without changes first. After "Start Session", the HMD window opens fullscreen on my main display, and (non-positional) head tracking is reflected there.
  • When I don the headset, the Oculus application manager starts in the HMD. I figured that can't be good, so I looked around. Hints were hard to find, but eventually dug through the comments here, and so tried stopping the OVR Service and running DirectDisplayConfig. I hear device enable/disable chimes in Windows, but after trying various sequences, wasn't able to get the viewport directly into the HMD, or get the HMD into an "extended" state where I can drag Windows to it.

    I'd love help diagnosing this so I can try it out.
Jun 28 2017, 4:14 PM · User Interface

May 10 2017

Joey Ferwerda (TheOnlyJoey) lowered the priority of T51429: Blender SEGFAULT on Intel HW and DWM. from Confirmed to Incomplete.

Please don't change the status of a task yourself, confirmed status is for when blender developers are able to confirm the task by reproducing, i have not been able to do this yet on my Ubuntu system with Intel gpu.

May 10 2017, 3:15 PM · BF Blender: 2.8, BF Blender

May 8 2017

Joey Ferwerda (TheOnlyJoey) triaged T51264: Game Engine Crash in Blender 2.78c on a Win 10 PC as Incomplete priority.

Can you provide a minimum working blendfile to reproduce this error?
I am not able to reproduce this on my Windows 10 installation with a cube scene.

May 8 2017, 12:44 PM · Game Engine
Joey Ferwerda (TheOnlyJoey) added a comment to T51333: Solution to UI Flicker Bug for Arch-based Linux Distros.

Are you running this in a virtual machine?
What is your GPU and driver?

May 8 2017, 12:33 PM · User Interface
Joey Ferwerda (TheOnlyJoey) assigned T51437: Denoiser produces black pixels to Lukas Stockner (lukasstockner97).

This is a known issue, being worked on at this moment by lukas.

May 8 2017, 12:28 PM · Cycles, BF Blender
Joey Ferwerda (TheOnlyJoey) triaged T51429: Blender SEGFAULT on Intel HW and DWM. as Incomplete priority.

What is the Mesa version and driver you are using, i was not able to reproduce this on my similar Intel GPU on Ubuntu with Mesa 17.

May 8 2017, 12:22 PM · BF Blender: 2.8, BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T51430: FBX export error .

It is hard to triage or reproduce this error without a minimum test file that this happens with.
Please submit a file that reproduces this error.

May 8 2017, 12:20 PM · Import/Export, Addons
Joey Ferwerda (TheOnlyJoey) added a comment to T51436: Rendering and animation trying different formats .

.dvd is not a valid extension for MPEG and AVI Raw as far as i know.
when rendering in Avi, try the .avi extension.

May 8 2017, 12:18 PM · BF Blender

May 6 2017

Joey Ferwerda (TheOnlyJoey) closed T51424: This file crashes every blender exporter to 3ds Why? as Invalid.

Please provide a full bug report based on the template provided when creating, just a vague title is not enough.
We need all information asked (Operating System, GPU, RAM, Blender Version, Description of the error and Exact steps to reproduce the error including blendfile or asset).

May 6 2017, 4:48 PM · BF Blender

Apr 18 2017

Joey Ferwerda (TheOnlyJoey) committed rBbc6f68944885: Moved opening and closing the HMD drivers to the HMD window creation to solve… (authored by Joey Ferwerda (TheOnlyJoey)).
Moved opening and closing the HMD drivers to the HMD window creation to solve…
Apr 18 2017, 12:52 PM
Joey Ferwerda (TheOnlyJoey) committed rB6814b392eb8e: Implemented new Vive distortion coefficient values based on approximated… (authored by Joey Ferwerda (TheOnlyJoey)).
Implemented new Vive distortion coefficient values based on approximated…
Apr 18 2017, 12:18 PM

Apr 13 2017

Joey Ferwerda (TheOnlyJoey) updated the diff for D2133: Viewport HMD integration using OpenHMD.
  • Use projection matrix from OpenHMD even if "Rotation from HMD" is disabled
  • OpenHMD update, disables OVRService upon starting the device, only when run with administrator.
  • Fixes Oculus CV1 Lens Correction
  • msvc fix in packet.c in PSVR driver
  • Merge branch 'master' into HMD_viewport
  • Fix HMD panel not visible after recent changes in master
  • Disable zooming/pannig of HMD view while in camera perspective
  • Updated Vive lens correction values, is a decent approximation, needs extra sample points when looking down
  • Numeral small fixes from upstream 0.3rc
  • Fixes for Windows compile, fixes crashes when trying to open locked devices
  • Merge branch 'master' into HMD_viewport
  • Fix for building without HMD
  • Use max_ff
  • Correct last commit, also quiet warnings
  • use 'use_' as an RNA prefix
  • Sync with master and minor formatting
  • Remove ifdef check for file versioning
  • Clear hmd window when no loaded
  • Merge branch 'master' into HMD_viewport
  • Cleanup: tabs
  • Special Blender-managed cursor drawing for HMD view
  • Add WM level utility check for active HMD view
  • Make interactions in HMD view work nicely
  • Fix Multi-view drawing interfering with HMD view drawing
  • Remove unnecessary check
  • Cleanup: Naming, use util function
  • Fix HMD view drawing black if device is set to 'None'
  • Fix crash when closing HMD window during running session
  • Re calibrated the vertical position for the Vive lens distortion shader
  • Fix projection matrices not taking focal length of HMD into account
  • Fix lens separation applied wrongly onto projection matrix
  • Force using HMD parameters instead of camera ones in camera perspective
  • Fix manipulator interaction not using correct projection matrix
Apr 13 2017, 11:50 AM · User Interface

Apr 12 2017

Joey Ferwerda (TheOnlyJoey) committed rBa21130f737b6: Re calibrated the vertical position for the Vive lens distortion shader (authored by Joey Ferwerda (TheOnlyJoey)).
Re calibrated the vertical position for the Vive lens distortion shader
Apr 12 2017, 6:18 PM

Apr 1 2017

Joey Ferwerda (TheOnlyJoey) committed rB7e4a96f0ab2e: Fixes for Windows compile, fixes crashes when trying to open locked devices (authored by Joey Ferwerda (TheOnlyJoey)).
Fixes for Windows compile, fixes crashes when trying to open locked devices
Apr 1 2017, 1:04 PM

Mar 31 2017

Joey Ferwerda (TheOnlyJoey) committed rB06e9f3304cec: Numeral small fixes from upstream 0.3rc (authored by Joey Ferwerda (TheOnlyJoey)).
Numeral small fixes from upstream 0.3rc
Mar 31 2017, 5:29 PM
Joey Ferwerda (TheOnlyJoey) committed rB9d1b98d383f5: Updated Vive lens correction values, is a decent approximation, needs extra… (authored by Joey Ferwerda (TheOnlyJoey)).
Updated Vive lens correction values, is a decent approximation, needs extra…
Mar 31 2017, 5:29 PM

Mar 26 2017

Joey Ferwerda (TheOnlyJoey) added a comment to D2133: Viewport HMD integration using OpenHMD.

First of all i want to mention that all LazyDodo's testing is done on the Oculus CV1 on Windows, one of the 6 current devices supported by the OpenHMD version in Blender, and the most problematic case over all.

  1. The custom hidbranch had bad sloppy bugs, causing my cv1 not to be detected at all, wasted most of friday evening on this.

I found this odd, after your feedback i fixed the issue and it is working out of the box right now, i know the code is not perfect, but it is functional and hopefully a temporary fix.

Mar 26 2017, 5:26 AM · User Interface

Mar 24 2017

Joey Ferwerda (TheOnlyJoey) committed rB4deff6951db3: msvc fix in packet.c in PSVR driver (authored by Joey Ferwerda (TheOnlyJoey)).
msvc fix in packet.c in PSVR driver
Mar 24 2017, 11:25 PM
Joey Ferwerda (TheOnlyJoey) added a comment to D2133: Viewport HMD integration using OpenHMD.

In short: If we want a multi-platform HMD support in Blender that's all we can get for now. For Linux users that's a big step forward, for Windows users not so much. (Not sure how HMD support in OSX is doing in general.)

I do recognize this is a leap forward for some platforms, and I'm not flat out rejecting the differential, I'm just saying we shouldn't ship oculus support on windows (and should really investigate the vive status) because support on this platform does not reach the quality bar. If if works properly on other platforms, there's no reason to hold those back.

Regarding the projection issue you mentioned... it's of course hard to tell, but I'd guess this happened while in camera view? The projection matrix is still wrong in that case, one of the 4 things to fix before pushing. If this happens outside of camera view and if you don't get this in other apps, it's a bug that needs to be addressed.

I just dragged in a monkey, and clicked start hmd session. if that's not the right way, some other tweaks to the ui might be needed to prevent users from doing the same?

Mar 24 2017, 6:02 AM · User Interface
Joey Ferwerda (TheOnlyJoey) committed rB43a1310508bb: Fixes Oculus CV1 Lens Correction (authored by Joey Ferwerda (TheOnlyJoey)).
Fixes Oculus CV1 Lens Correction
Mar 24 2017, 5:57 AM
Joey Ferwerda (TheOnlyJoey) committed rB634067f44221: OpenHMD update, disables OVRService upon starting the device, only when run… (authored by Joey Ferwerda (TheOnlyJoey)).
OpenHMD update, disables OVRService upon starting the device, only when run…
Mar 24 2017, 2:08 AM

Mar 11 2017

Joey Ferwerda (TheOnlyJoey) closed T50916: Help with view as Invalid.

Please fill in a bug report using the provided form. This means Operating System, Tested blender version, pc specifications, a blend file to reproduce the issue and a good reproduction case.
Thanks,

Mar 11 2017, 2:50 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50918: no aparece nada al renderizar as Invalid.

You are not providing enough information, also please repost this question using the form provided by the bug report (operating system, specs, blender version, screenshots etc) in English.

Mar 11 2017, 2:48 PM · BF Blender

Mar 6 2017

Joey Ferwerda (TheOnlyJoey) closed T50852: AMD GPU "OpenCL error (-4) CL_MEM_OBJECT_ALLOCATION_FAILURE" as Archived.

Closing for being duplicate of T50773

Mar 6 2017, 6:05 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50776: Blender keeps crashing every time clicking on the User preference->System or switch to cycle rendering as Invalid.

Due to inactivity for over a week closing because of bug tracker policy

Mar 6 2017, 6:01 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50779: Cycles Bake Doesnt Work with OpenCL in GPU, Just black output window as Archived.

Due to inactivity for over a week closing because of bug tracker policy

Mar 6 2017, 6:00 PM · Cycles, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50783: 2.78 producing spikes on mesh while using solidify modifier as Invalid.

Due to inactivity for over a week closing because of bug tracker policy

Mar 6 2017, 5:59 PM · Modifiers, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50804: Loud Sound While Running Blender. as Invalid.

Due to inactivity for over a week closing because of bug tracker policy

Mar 6 2017, 5:59 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50848: Scaling area lamps in the viewport is a problem. as Archived.

This is not really a bug, more of a design suggestion.
As this is on right click select, it will get looked at and discussed by the developers.

Mar 6 2017, 5:43 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50854: Blender game engine as Invalid.

This is not a bug report, and we do not take suggestions on the Bug Tracker.
If you are interested in the game engine, please check the UPBGE project.

Mar 6 2017, 5:11 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T50868: Upgrade from 2.78a to 2.78c, Now have cycles issues..

So, HD 4000 is not supported and never has been as of now.
Intel's OpenCL implementation is not at a level where it can be used for GPU rendering, so if it did turn up it was a bug since it should not.

Mar 6 2017, 5:09 PM · Cycles, BF Blender
Joey Ferwerda (TheOnlyJoey) triaged T50870: 2.78a/2.78c problem with multiple xscreens (cursor capture broken while navigating in blender) as Confirmed priority.

Can confirm, this is a quite specific issue though, windowing is a bit complex so i don't know if this will be a trivial fix.

Mar 6 2017, 5:05 PM · Platform: Linux, BF Blender
Joey Ferwerda (TheOnlyJoey) committed rBbed9bf1907a1: Bunch of small HMD fixes, removed old now unused preferences (authored by Joey Ferwerda (TheOnlyJoey)).
Bunch of small HMD fixes, removed old now unused preferences
Mar 6 2017, 2:18 AM
Joey Ferwerda (TheOnlyJoey) committed rBa5d19a22b7d8: Fixes for HMD support windows build (thanks LazyDodo) (authored by Joey Ferwerda (TheOnlyJoey)).
Fixes for HMD support windows build (thanks LazyDodo)
Mar 6 2017, 1:34 AM
Joey Ferwerda (TheOnlyJoey) committed rB1d1ba540bba1: New OpenHMD 0.3rc version with PSVR, Oculus CV1 and better Vive tracking… (authored by Joey Ferwerda (TheOnlyJoey)).
New OpenHMD 0.3rc version with PSVR, Oculus CV1 and better Vive tracking…
Mar 6 2017, 1:23 AM

Mar 5 2017

Joey Ferwerda (TheOnlyJoey) committed rB284c7f72a176: Fix Vive compile option (authored by Joey Ferwerda (TheOnlyJoey)).
Fix Vive compile option
Mar 5 2017, 12:54 AM

Feb 23 2017

Joey Ferwerda (TheOnlyJoey) committed rB3e486c19ffff: Merge branch 'HMD_viewport' of git.blender.org:blender into HMD_viewport (authored by Joey Ferwerda (TheOnlyJoey)).
Merge branch 'HMD_viewport' of git.blender.org:blender into HMD_viewport
Feb 23 2017, 8:06 PM
Joey Ferwerda (TheOnlyJoey) committed rB22570c0ab4e8: - Updated OpenHMD with fixes from their master (commit 2379647) (authored by Joey Ferwerda (TheOnlyJoey)).
- Updated OpenHMD with fixes from their master (commit 2379647)
Feb 23 2017, 8:06 PM

Feb 22 2017

Joey Ferwerda (TheOnlyJoey) closed T50633: Keyboard & Mouse stop working correctly on Ubuntu 16.04 as Invalid.

This is not something we can fix, I have tried reproducing this on a Laptop with 16.04 (Both with Unity and GNOME 3) and can not reproduce this.
I would suspect this being either a hardware specific bug or a issue with external bindings through a third party application.

Feb 22 2017, 4:49 PM · User Interface, BF Blender
Joey Ferwerda (TheOnlyJoey) edited projects for T50652: Changing DPI makes the top scene information panel less readable as text gets shortened., added: User Interface; removed BF Blender.
Feb 22 2017, 4:41 PM · BF Blender, User Interface
Joey Ferwerda (TheOnlyJoey) closed T45905: Lock To Cursor in 2.75 uncomfortable working as Invalid.
Feb 22 2017, 4:31 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) removed a project from T50688: exporting instance groups to alembic results in empties with no geometry: BF Blender.
Feb 22 2017, 4:30 PM · Alembic, BF Blender, Import/Export
Joey Ferwerda (TheOnlyJoey) added a comment to T50748: Render Time incorrect when refreshing rendered preview in GPU mode.

Can confirm, tested on 278b, seems to be a regression.
Can you test this on latest buildbot version please?

Feb 22 2017, 4:23 PM · Cycles, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50739: No Tablet Pressure (Genius) on Opensuse & Fedora as Invalid.

Thanks for the report, though if this is working on some Distro's and Operating Systems and not on others, this could be a missing or different driver or application and is not a bug or regression within Blender.

Feb 22 2017, 4:23 PM · Sculpting and Painting, BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T50755: Blender shuts down in Texture Paint Mode.

You are reporting this with version 2.77a which is not our latest release, please re-test with Blender 2.78b and see if this is reproducible.

Feb 22 2017, 4:11 PM · Sculpting and Painting, BF Blender

Feb 21 2017

Joey Ferwerda (TheOnlyJoey) added a comment to T50734: Blender crash without error message.

No problem.

Feb 21 2017, 4:16 PM · BF Blender

Feb 20 2017

Joey Ferwerda (TheOnlyJoey) triaged T50734: Blender crash without error message as Incomplete priority.

Looking at the description its a simple out of ram issue.
Some things can get quite out of hand when it comes to ram use.

Feb 20 2017, 9:40 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50715: Artifacts in hair-particle-system as Resolved.

Ok closing then.

Feb 20 2017, 2:32 PM · BF Blender

Feb 19 2017

Joey Ferwerda (TheOnlyJoey) added a comment to T50715: Artifacts in hair-particle-system.

Has this functionality worked for you in the past on older versions of Blender?
If so, which versions?

Feb 19 2017, 5:13 PM · BF Blender

Feb 10 2017

Joey Ferwerda (TheOnlyJoey) committed rBef017ec9d032: Added support for correct Oculus DK1 and DK2 shaders with additional Generic… (authored by Joey Ferwerda (TheOnlyJoey)).
Added support for correct Oculus DK1 and DK2 shaders with additional Generic…
Feb 10 2017, 10:13 PM
Joey Ferwerda (TheOnlyJoey) closed T50646: OSX 10.11.6 and GTX980ti doesn't want to render anything. as Archived.

Jups closing for being duplicate of T50638

Feb 10 2017, 8:05 PM · Cycles
Joey Ferwerda (TheOnlyJoey) closed T50512: Linked Backround scene with animation not updating with new depsgraph as Resolved.

I think all current patches in master are staged for 2.79.
2.78b had a very specific set of fixes that were allowed for a 'b' release. I would suggest using a buildbot version at the moment or be patient for 2.79 which is due in a couple of months.

Feb 10 2017, 7:50 PM · BF Blender, Dependency Graph
Joey Ferwerda (TheOnlyJoey) closed T50647: Keystrokes and Mouse Wheel - wrong Focus with multible Windows as Invalid.

This is not a bug and expected behavior.
Blender only receives events for active windows, and windows only get activated when clicked on.
On Linux there are ways to make windows active on hover, but on Windows i don't know if this functionality exists.

Feb 10 2017, 7:42 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50623: Blender doesn't quit after python script/render in background mode (stuck trying to close OpenAL device) as Archived.

Cool will archive the report then, thanks for the report!

Feb 10 2017, 6:06 PM · Audio, BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T50630: fluid cache folder bug (cyrillic in path).

I get that, but even when using a 'regular latin' path you can not render with your blend file example, the blend file does not render at all (missing camera,light etc) so please update your blend file to a render-able result and i will test your case.

Feb 10 2017, 6:04 PM · Platform: Windows, Physics, BF Blender
Joey Ferwerda (TheOnlyJoey) committed rB3318e7bd13c2: Fixed small oops with copy paste (authored by Joey Ferwerda (TheOnlyJoey)).
Fixed small oops with copy paste
Feb 10 2017, 5:59 PM
Joey Ferwerda (TheOnlyJoey) added inline comments to rB0bbbeead7d6c: Fixed HMD branch for current master.
Feb 10 2017, 5:27 PM
Joey Ferwerda (TheOnlyJoey) committed rB68f931fd905e: Merge branch 'master' of git.blender.org:blender into HMD_viewport (authored by Joey Ferwerda (TheOnlyJoey)).
Merge branch 'master' of git.blender.org:blender into HMD_viewport
Feb 10 2017, 5:20 PM
Joey Ferwerda (TheOnlyJoey) committed rB0bbbeead7d6c: Fixed HMD branch for current master (authored by Joey Ferwerda (TheOnlyJoey)).
Fixed HMD branch for current master
Feb 10 2017, 5:20 PM
Joey Ferwerda (TheOnlyJoey) edited projects for T50646: OSX 10.11.6 and GTX980ti doesn't want to render anything., added: Cycles; removed BF Blender.
Feb 10 2017, 5:14 PM · Cycles

Feb 9 2017

Joey Ferwerda (TheOnlyJoey) assigned T50634: Hair Primitive as Triangles + Hair shader with a texture = crash to Sergey Sharybin (sergey).

Can confirm, tested on Ubuntu 16.10 rendering on CPU.

Feb 9 2017, 8:05 PM · Cycles, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50637: Cloth Stiffness setting as Invalid.

So Cloth is actually undergoing a complete redesign by the amazing @Luca Rood (LucaRood) for 2.8.
The boundaries in the settings are mostly to prevent things going horribly wrong.
As this is not a bug, closing the topic. If Luca wants to add anything, please do!

Feb 9 2017, 7:59 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) raised the priority of T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size from Incomplete to Needs Triage.
Feb 9 2017, 7:34 PM · BF Blender, Masking, Rendering, Compositing
Joey Ferwerda (TheOnlyJoey) added a comment to T43180: Values in depth channel saved incorrectly on .blend file re-open.

Is this still a issue?
I have tried checking the values of the rendered png's and they seem to be identical throughout renders.

Feb 9 2017, 5:43 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T41483: If user first and last name are missing, force creation.

I think this had a total overhaul, but since it is infra, still a thing? @Francesco Siddi (fsiddi)

Feb 9 2017, 5:32 PM · Infrastructure: Blender Conference
Joey Ferwerda (TheOnlyJoey) closed T41398: conference info panel on small resolution as Resolved.

Closing since website overhaul has deprecated this task

Feb 9 2017, 5:29 PM · Infrastructure: Blender Conference
Joey Ferwerda (TheOnlyJoey) closed T40465: Sculpting multi-res has artifacts: grabbing between different levels as Resolved.

I think this TODO has been finished or removed, will report resolved, please re-open if this still occurs.

Feb 9 2017, 5:05 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) raised the priority of T50541: UV Image Paint Bugs: Smear Tool Black Alpha and Radius Global Hotkey Broken from Incomplete to Needs Triage.
Feb 9 2017, 4:33 PM · Sculpting and Painting, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50499: Object mapped normal maps are influenced by UVs. as Invalid.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:32 PM · Cycles, Nodes, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50370: Problems (yet again) with Linked Objects that have Alembic Cache applied as Archived.

No reaction from the original commenter on last reaction for a while, archiving.

Feb 9 2017, 4:30 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50343: Meta Families as Archived.

Report has not been reacted on for quite a while, closing due to bug tracker policy.

Feb 9 2017, 4:28 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50297: start_frame no count if scenes > 10 as Invalid.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:27 PM · BF Blender, Video Sequencer
Joey Ferwerda (TheOnlyJoey) closed T50294: Minimize Streatch doesn't work when scale of the uv is -1. as Invalid.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:26 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size as Invalid.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:26 PM · BF Blender, Masking, Rendering, Compositing
Joey Ferwerda (TheOnlyJoey) closed T49999: Edge select 64 bit linux using the Maya input as Archived.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:24 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T49206: 2.77, 2.77a and test build of 2.78 won't install on OSX 10.7.5 Lion as Invalid.

Report has not been reacted on for 7 days, closing due to bug tracker policy.

Feb 9 2017, 4:23 PM · Platform: Mac OS X, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T46994: Reproducible crash, apparently with carve. as Invalid.

Report has not been reacted on for a long time, closing due to bug tracker policy.

Feb 9 2017, 4:23 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) triaged T50614: Curve doesn't restore initial form after deleting all its shapekeys as Incomplete priority.

I tried this on Blender 2.78a and current buildbot but can not reproduce this case.
Removing the Shapekey resets the curve for me as well.

Feb 9 2017, 4:18 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T50616: Blender / Cycles / Material list Crash - When dealing with image sequences longer than 63 images long on Windows.

These things are difficult to test without a test scene.
Can you reproduce the case on a simpler scene?

Feb 9 2017, 4:11 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) triaged T50620: 3ds import - rotated elements as Confirmed priority.

Can confirm, used 2 different applications which can open 3ds and Blender seems to struggle with this particular asset.

Feb 9 2017, 4:07 PM · Import/Export, Addons
Joey Ferwerda (TheOnlyJoey) added a comment to T50630: fluid cache folder bug (cyrillic in path).

I can test this for you but your test blend file seems not to work at all.
Can you retry setting up the case with a render-able result and re-upload the blendfile?

Feb 9 2017, 3:52 PM · Platform: Windows, Physics, BF Blender
Joey Ferwerda (TheOnlyJoey) assigned T50632: Add-on Archimesh Broke in Recent Built (2.78.4, 2017-02-06) to Antonio Vazquez (antoniov).
Feb 9 2017, 3:42 PM · Addons

Feb 8 2017

Joey Ferwerda (TheOnlyJoey) added a comment to D2504: Make the "Proxy/Timecode" checkbox on individual VSE video strips have an effect on whether the proxy is used or not..

Tested. seems to work for me.
Anyone else wants to pitch in?

Feb 8 2017, 7:39 PM · Video Sequencer
Joey Ferwerda (TheOnlyJoey) closed T50623: Blender doesn't quit after python script/render in background mode (stuck trying to close OpenAL device) as Resolved.

No problem, can happen.
Will close.

Feb 8 2017, 6:11 PM · Audio, BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50556: View rotation blocked after "Undo history" pops up as Archived.

This is probably a issue with a old driver, and is not something we can solve.
I would recommend updating your MESA and try again.
Blender 2.8 will also remove compatibility for 2.1 devices, so i would suggest updating to a more recent device in general.

Feb 8 2017, 4:17 PM · User Interface, BF Blender
Joey Ferwerda (TheOnlyJoey) triaged T50611: Blender just closes when trying an animation tutorial as Incomplete priority.
Feb 8 2017, 4:10 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) added a comment to T50611: Blender just closes when trying an animation tutorial.

Also please attach the Blend file so we can reproduce the case.

Feb 8 2017, 4:10 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) triaged T50618: "Proxy/Timecode" check box on individual VSE video strips is ignored, and proxy is always used if present as Confirmed priority.

"Fix incoming." Are you patching this yourself?
Can confirm in any case!

Feb 8 2017, 3:42 PM · BF Blender, Video Sequencer
Joey Ferwerda (TheOnlyJoey) triaged T50619: Crash when moving camera as Incomplete priority.

Thanks for the report.

Feb 8 2017, 3:34 PM · BF Blender
Joey Ferwerda (TheOnlyJoey) closed T50621: Auto Tile Size errors in Blender 2.78b as Resolved.

This is resolved in the current buildbot version, closing report.

Feb 8 2017, 3:31 PM · Addons

Feb 3 2017

Joey Ferwerda (TheOnlyJoey) added a comment to T50584: Tiles Animation not working proper.

Thanks for the report.

Feb 3 2017, 12:00 PM · Game Engine, Game Rendering
Joey Ferwerda (TheOnlyJoey) closed T50582: No pressure sensitivity on Samsung tablet while using Blender as Resolved.

Thanks for the report, this is something we can not handle ourselves though.

Feb 3 2017, 11:55 AM · BF Blender

Feb 2 2017

Joey Ferwerda (TheOnlyJoey) closed T50449: Blender 2.78 incorrectly imports FBX from 3dsmax 2012, especially if significant hierarchy present as Archived.

Allright closing.

Feb 2 2017, 6:26 PM · Import/Export, Addons
Joey Ferwerda (TheOnlyJoey) added a comment to T50212: When updating render percentage, viewer nodes aren't updating correctly for mask size.

Thanks for the report, please provide a blend file for testing.

Feb 2 2017, 5:31 PM · BF Blender, Masking, Rendering, Compositing
Joey Ferwerda (TheOnlyJoey) closed T50424: OBJs exported with Blender are rotated incorrectly in other apps as Archived.

This report has passed the limit of inactivity, will be closed as archived.

Feb 2 2017, 5:30 PM · Import/Export, Addons
Joey Ferwerda (TheOnlyJoey) added a comment to T50217: Collada animation import ignores animation on non-matrix transforms for nodes with type="JOINT".

@Gaia Clary (gaiaclary) Any chance to look into this? Task has been open for a month now.

Feb 2 2017, 5:29 PM · Collada
Joey Ferwerda (TheOnlyJoey) triaged T50437: export paper model polygons with holes... bug? as Confirmed priority.

Can confirm report, waiting for @Adam Dominec (emu) as maintainer to respond.

Feb 2 2017, 5:24 PM · Addons
Joey Ferwerda (TheOnlyJoey) closed T50130: BGE logic: Debug mode for Python module controllers forbids script renaming as Archived.

As this is not a regression, this is not priority to fix at the moment.
For BGE fixes i would recommend submitting to UPBGE https://github.com/UPBGE/blender.
Archiving.

Feb 2 2017, 5:21 PM · Game Engine, Game Logic
Joey Ferwerda (TheOnlyJoey) closed T50510: povray addon issue while loading an heightfield as Resolved.

Has been fixed as part of r6f40579d5bd2 please try with latest buildbot.
Closing.

Feb 2 2017, 5:18 PM · Addons