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ThinkingPolygons (ThinkingPolygons)
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User Since
Oct 3 2018, 12:30 AM (91 w, 4 d)

Recent Activity

Tue, Jun 9

ThinkingPolygons (ThinkingPolygons) awarded D7646: Sculpt: Add pinch radial and perpendicular modes to Draw Sharp a Hungry Hippo token.
Tue, Jun 9, 10:09 PM
ThinkingPolygons (ThinkingPolygons) awarded D7059: Sculpt: Initial Topology Distances and Falloff support a Hungry Hippo token.
Tue, Jun 9, 9:59 PM · BF Blender (2.90)
ThinkingPolygons (ThinkingPolygons) awarded D7403: Sculpt: Improve Multires Fast Navigate rendering a Hungry Hippo token.
Tue, Jun 9, 9:57 PM
ThinkingPolygons (ThinkingPolygons) awarded D7616: Sculpt: Global Brush Palette a Hungry Hippo token.
Tue, Jun 9, 9:52 PM

May 29 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T77116: Can't change the color of the text of the Playhead.

And what's with the renaming? It kinda makes no sense now.

May 29 2020, 3:53 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) updated subscribers of T77116: Can't change the color of the text of the Playhead.

This is not a bug

This is a bug, because it worked before, and now it's broken. Even @Pablo Vazquez (pablovazquez) acknowledged that on blender chat.
This bug was introduced during the implementation of the scrubbing area in the animation editors. I commented about it there D4654#110441 but the playhead issue was never fixed.

May 29 2020, 3:50 PM · User Interface, BF Blender

May 28 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6961: Theming shadows of nodes.

@Michael Soluyanov (crantisz) Did you manage to get this thing going?

May 28 2020, 9:28 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to rB122cb1aea823: Object: new add object tool, currently for primitive types.

Another note, there seems to be some icon clipping on the header.

This is an old papercut.

May 28 2020, 4:37 PM

May 27 2020

ThinkingPolygons (ThinkingPolygons) created T77116: Can't change the color of the text of the Playhead.
May 27 2020, 10:24 PM · User Interface, BF Blender

May 25 2020

ThinkingPolygons (ThinkingPolygons) awarded rB219ce574b565: Revert "UI: View3D Cursor Changes" a Dislike token.
May 25 2020, 5:04 PM

May 16 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T76808: Blender Is Lagging.

Lag on big scenes happens sometimes. How many polys/objects your scene have?

May 16 2020, 9:51 PM · BF Blender

May 11 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7616: Sculpt: Global Brush Palette.

We can have this as a separate button

The global brush palette button actually should be in the toolbar.
Along those lines:

https://devtalk.blender.org/t/the-tools-brush-workflow/9111/17?u=thinkingpolygons

May 11 2020, 5:47 PM

Apr 30 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

What about the CSG options?

Apr 30 2020, 8:14 PM · Modifiers, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T76266: Bevel profile disproportional streching.

You might think this is weird, but this is how it works in other 3d apps too.

Apr 30 2020, 4:37 PM · BF Blender

Apr 25 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7410: UI: Show Stats in 3DView.

made brightness difference between the text and the numbers so they're not on the same level.

Apr 25 2020, 11:16 PM · User Interface
ThinkingPolygons (ThinkingPolygons) awarded rB4542b50afcfc: T75631: New multires shrinkage problem a Like token.
Apr 25 2020, 11:13 PM
ThinkingPolygons (ThinkingPolygons) added a comment to rB4542b50afcfc: T75631: New multires shrinkage problem.

Awesome!

Apr 25 2020, 11:13 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D7410: UI: Show Stats in 3DView.

Apr 25 2020, 11:11 PM · User Interface

Apr 23 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75631: New multires shrinkage problem.

It felt forgotten, that's why I asked.
But don't worry, it won't happen again.

Apr 23 2020, 5:35 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T75631: New multires shrinkage problem.

Any news on a fix for this?
I suppose it should be fixed for 2.83?

Apr 23 2020, 3:05 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Apr 19 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

Any news on this?

Apr 19 2020, 9:18 PM · Modifiers, BF Blender
ThinkingPolygons (ThinkingPolygons) updated subscribers of T63743: Show gizmo while transforming.

@Hans Goudey (HooglyBoogly) I heard you're now doing UI work, so I hope you can tackle this precious task. I think you got the skills, am I right? hehehe

Apr 19 2020, 9:15 PM · Restricted Project, User Interface

Apr 17 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7462: UI: Fix dragging panels changing region size.

The music destroyed my ears. 🤣
A little warning would be nice. lol

Apr 17 2020, 8:54 PM · User Interface

Apr 15 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75697: Multires modifier produces rounded corners with 'Simple' subdivision mode.

@ThinkingPolygons (ThinkingPolygons) but it's reported to be working fine in 2.82

Apr 15 2020, 4:43 PM · Modeling, Modifiers, BF Blender

Apr 14 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75697: Multires modifier produces rounded corners with 'Simple' subdivision mode.

Yes I can confirm.
It seems like the multires has some shrinkage problems, as seen here too: T75631

Apr 14 2020, 12:19 AM · Modeling, Modifiers, BF Blender

Apr 13 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75631: New multires shrinkage problem.

I can reproduce this as well.
Big issue.

Apr 13 2020, 3:44 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Apr 10 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6156: Sculpt: Texture mesh filter.

This is great.
I hope it can support UVs in the future.

Apr 10 2020, 4:39 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) awarded D7147: Sculpt: New Layer Brush a Like token.
Apr 10 2020, 4:36 PM · BF Blender (2.83)
ThinkingPolygons (ThinkingPolygons) added a comment to T63743: Show gizmo while transforming.

@Julian Eisel (Severin) There's really nothing that can be done for it to work at least in sculpt mode for the time being?
This functionality is really crucial there. 🙁

Apr 10 2020, 4:22 PM · Restricted Project, User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7055: Experimental preference to support holding keys to transform, tap to activate the tool.

I am having high hopes for this.

Apr 10 2020, 4:04 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded D6156: Sculpt: Texture mesh filter a Like token.
Apr 10 2020, 4:01 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) added a comment to D5975: Sculpt Vertex Colors.

Any news on this?

Apr 10 2020, 3:59 PM · BF Blender (2.90)

Apr 6 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7353: Sculpt: Render flat shading as triangles.

Will this be an optional setting? I'm really not a fan of this change to be honest.

Apr 6 2020, 6:08 PM · BF Blender (2.90)

Apr 5 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7271: UI Experiment: Scene Stats.

I think there could be more fine control over stats to display in the preferences, with a simple on/off per 3D viewport in the overlays popover.

Apr 5 2020, 8:11 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7271: UI Experiment: Scene Stats.

This statistics stuff actually deserves it's own popover panel, with individual checkboxes for each stats info. That way we could enable the ones needed at the given moment, instead of just one global checkbox in the Overlays that enables everything. 😉

Apr 5 2020, 7:50 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7267: UI: Remove Version from Footer.

Ah, that's unfortunate. It would be nice if it could follow the standards.
Btw, what happens when the file path is too long, the file name will vanish from view?
Also, will it be hardcoded or we'll be able to choose between displaying the file path/file name only? I can see people refusing to show the title bar on screenshots just because they don't want to reveal their pc's username. LOL

Apr 5 2020, 2:21 AM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7267: UI: Remove Version from Footer.

seems to work okay?

Apr 5 2020, 1:22 AM · User Interface

Apr 2 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7267: UI: Remove Version from Footer.

why is it bad to have it there?

Apr 2 2020, 4:40 PM · User Interface

Mar 23 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75031: Smooth face sets - missing feature .

Feature request, not a bug, right? Then better post there: https://devtalk.blender.org/t/sculpt-mode-feedback/7420

Mar 23 2020, 3:12 PM · BF Blender

Mar 21 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T74692: Sculpt Mode significantly laggy after the addition of Face Sets?.

Mask > Invert Mask causes a similar slowdown in Blender 2.82.

Mar 21 2020, 4:01 AM · Sculpt, Paint & Texture, BF Blender

Mar 16 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7055: Experimental preference to support holding keys to transform, tap to activate the tool.

If the key was held long enough the tool will stay active after key release.

Mar 16 2020, 7:13 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded rBd89e5fcaef51: UI: Add 7 new community themes a Like token.
Mar 16 2020, 4:44 PM
ThinkingPolygons (ThinkingPolygons) added a comment to T74761: Sculpt Box Hide not updating in realtime + crash.

I can confirm that.

Mar 16 2020, 4:20 PM · Sculpt, Paint & Texture, BF Blender

Mar 13 2020

ThinkingPolygons (ThinkingPolygons) awarded rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base a Mountain of Wealth token.
Mar 13 2020, 7:00 PM
ThinkingPolygons (ThinkingPolygons) added a comment to rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base.

You deserve a medal for that 🥇

Mar 13 2020, 7:00 PM
ThinkingPolygons (ThinkingPolygons) added a comment to T74692: Sculpt Mode significantly laggy after the addition of Face Sets?.

I can confirm that too. Massive slowdown in sculpt mode with high poly meshes. 🙁

Mar 13 2020, 2:36 PM · Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T74704: Smoke not Working.

this?
https://devtalk.blender.org/t/quick-effect-smoke-not-showing-up/12123

Mar 13 2020, 12:24 AM · BF Blender

Mar 11 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6883: VSE: changes to the strips drawing.

Please compare the selection of handles in this patch with the Edit mode in the 3D View when selecting a vertex, where there are no action zone markings, no hover mouse cursor highlights, no mouse cursor snapping or changes in mouse cursor look to help users guess where to click:

Mar 11 2020, 12:02 AM · BF Blender, User Interface, Video Sequencer

Mar 8 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt.

@Rodger Davis (RodDavis) Like I said, you don't get it.
This feature here is totally unrelated to the other brushes/shift key or the asset manager. Please read the description carefully, to fully understand what this feature really is. This is ancient functionality on keymaps of other softwares.

Mar 8 2020, 3:05 AM · Sculpt, Paint & Texture

Mar 7 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T74533: Crash when entering sculpt mode.

Yes, it does crash

Mar 7 2020, 8:26 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt.

I like the way it's going.

Mar 7 2020, 6:32 PM · Sculpt, Paint & Texture

Mar 6 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6961: Theming shadows of nodes.

Yeah, opacity seems to be enough for this.
I don't recall blender having a way to change the shadow colors. There is a patch tho D754 that would add the ability to control the shadow colors, but it never happened. So I don't think shadow colors should be a requirement here.

Mar 6 2020, 12:20 AM · User Interface

Mar 5 2020

ThinkingPolygons (ThinkingPolygons) awarded D6070: Sculpt Face Sets a Like token.
Mar 5 2020, 9:07 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) added a comment to D6070: Sculpt Face Sets.

So this minor hotkey issue is the thing preventing this from being committed? 👀

Mar 5 2020, 8:44 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) added a comment to D6961: Theming shadows of nodes.

what's the hold up? 🤔

Mar 5 2020, 3:52 PM · User Interface

Mar 4 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D5655: Support for custom interface icons.

Pity. Mostly I just wanted to customize the icons of the tabs in properties editor.

Mar 4 2020, 10:59 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

Update of diff for recent 2.83 master, no functional changes.
@Brecht Van Lommel (brecht) I would like a review for this to be included in 2.83

Mar 4 2020, 7:50 PM · Modifiers, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D4569: Vertex Group Support For Triangulate Modifier.

What are the specific use cases for this change?

I would think that in most cases this could just be done manually in edit mode.

Mar 4 2020, 5:26 PM · Modifiers

Mar 1 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6975: Allow multiayer matcaps to override cavity shading..

That's interesting.
Maybe you should add Jeroen Bakker (jbakker) as a reviewer, since he was the one who implemented that multi-layer matcap system D5335 ? 🤔

Mar 1 2020, 3:28 AM · EEVEE & Viewport

Feb 29 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T74315: Sculpt Cloth breaks Orbit Around Selection when cloth moves away from cursor.

Can't reproduce.

Feb 29 2020, 3:16 PM · BF Blender (2.83), Sculpt, Paint & Texture

Feb 28 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6961: Theming shadows of nodes.

Yes, this is good. 👍

Feb 28 2020, 2:46 PM · User Interface

Feb 27 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D5975: Sculpt Vertex Colors.

Is this planned for 2.83, now that missed it's original target?

Feb 27 2020, 7:14 PM · BF Blender (2.90)

Feb 26 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6941: File Browser: Add Ctrl+F shortcut to activate filter textbox.

Nice.
And while you're at it, maybe in the future you could make a patch that implements Ctrl+L to activate the file path textbox as well?
This is pretty standard on pretty much anything, file browsers/web browsers etc. And requested very often too: https://blender.community/c/rightclickselect/Dqfbbc/

Feb 26 2020, 9:48 PM

Feb 25 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6934: UI: Allow to draw uiItemL in white (as selected).

@Debuk (Debuk) That would be nice. Thank you.

Feb 25 2020, 10:30 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D6934: UI: Allow to draw uiItemL in white (as selected).

Why not test the patch and find out for yourself?

Feb 25 2020, 10:11 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D6934: UI: Allow to draw uiItemL in white (as selected).

This is overkill IMHO.
Will this white color be themeable?
What if my dialog box is light/white, the text will be unreadable?

Feb 25 2020, 9:28 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D6916: UI: Node space grid theming.

Does this affect the movie clip editor? I guess nah, but the graph/dopesheet view there has a very strong hardcoded grid that could benefit from something like this. 🤔

Feb 25 2020, 3:55 PM · User Interface, Nodes
ThinkingPolygons (ThinkingPolygons) added a comment to D6070: Sculpt Face Sets.

Are you guys sure face masks is a good name? That's confusing imo, since regular masks already exists.
I'd go with "face sets" or something along those lines. They are polygon groups after all.

Feb 25 2020, 12:28 AM · BF Blender (2.82)

Feb 24 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T74157: Use menus for operator search & various improvements.

Searching all operators is very important for the obvious reasons, so make sure this option will still be there somehow.

Feb 24 2020, 2:12 PM · BF Blender (2.90), User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D5406: Zoom to Mouse Option for 2D Editors (Separated from 3D View).

So what's the state of this patch?

Feb 24 2020, 6:36 AM · User Interface

Feb 14 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T73788: Zooming in the shader editor is 3 times slower than zooming out.

T73575

Feb 14 2020, 3:29 AM · BF Blender

Feb 13 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T73784: Python console: incorrect cursor position with wrapped lines.

And keeps increasing on each new line. 3, 6, 9, 12....

Feb 13 2020, 9:42 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D6830: Sculpt: Default brush presets and reset all operator.

global brush palette (similar to 2.79)

Feb 13 2020, 2:49 PM · BF Blender (2.83)

Feb 10 2020

ThinkingPolygons (ThinkingPolygons) created T73706: Crash with dyntopo and multires.
Feb 10 2020, 4:54 AM · Sculpt, Paint & Texture, BF Blender

Feb 9 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T73684: "3D Viewport Axis" disappears when an action is performed .

@Felix (BlenderSpot) that's the same issue. once done, that will solve both things

Feb 9 2020, 12:08 AM · BF Blender

Feb 6 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D5882: UI: Changes to graph editor channels drawing.

It's in master already? I can't see it.

Feb 6 2020, 7:03 PM · BF Blender, User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to T73645: Mask Slice And Fill Holes fills all holes on non manifold meshes in sculpt mode.

It's working as it should.
After the mask slice, your mesh will have two holes, which then are closed by the fill holes operation.

Feb 6 2020, 6:59 PM · BF Blender

Feb 1 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6715: Sculpt: Cloth brush.

Crash when you use the stroke method anchored.

Feb 1 2020, 7:23 PM · BF Blender (2.83)
ThinkingPolygons (ThinkingPolygons) updated subscribers of D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt.

@Campbell Barton (campbellbarton) Any chance to have the mask brush included on that list? 🙏

Feb 1 2020, 3:49 PM · Sculpt, Paint & Texture

Jan 29 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@Oskar (Oskar) @Peeter Maimik (z01ks) @CobraA (CobraA) @Paul Kotelevets (1D_Inc)
Guys look, this is a tool setting and needs to be implemented like -> this
Nothing more, nothing less. No need for endless debate. It's that simple.

Jan 29 2020, 5:01 PM · Modeling, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D5882: UI: Changes to graph editor channels drawing.

@William Reynish (billreynish) No news on this?

Jan 29 2020, 2:35 PM · BF Blender, User Interface

Jan 28 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T63991: Outliner/Properties syncing.

Yo, is it dead? This is a must have. 🙁

Jan 28 2020, 10:21 PM · BF Blender, User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to T73457: Mouse cursor doesnt change while in edit mode.

This is not a bug, it's a change, and a good one. rB4aa703aa1430bc53f19e2cc7182e70db1a916f13

Jan 28 2020, 5:01 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) added a comment to D5655: Support for custom interface icons.

When will this happen?

Jan 28 2020, 3:28 PM · User Interface

Jan 26 2020

ThinkingPolygons (ThinkingPolygons) awarded T73415: Alert Dialog Icons a Like token.
Jan 26 2020, 10:27 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded rB4aa703aa1430: UI: View3D Cursor Changes a Love token.
Jan 26 2020, 10:26 PM

Jan 25 2020

ThinkingPolygons (ThinkingPolygons) awarded D6670: UI: Makes the Preferences window wider a Like token.
Jan 25 2020, 11:25 PM · User Interface
ThinkingPolygons (ThinkingPolygons) awarded T73317: Multires a Y So Serious token.
Jan 25 2020, 6:09 PM · Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded T73359: Blender editing performance with many datablocks a Like token.
Jan 25 2020, 6:05 PM · Performance, Data, Assets & I/O, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded T73360: Fast highpoly mesh editing a Like token.
Jan 25 2020, 6:04 PM · Performance, Modeling, BF Blender

Jan 22 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6437: Rename 'View Frame' -> 'Go to Playhead'.

Actullay these all seems wrong, it should be "Frame Playhead" or in Blender case Cursor, "Frame All" & Frame Selected" not View or Go To,

Jan 22 2020, 10:07 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D6437: Rename 'View Frame' -> 'Go to Playhead'.

"Go To Current Frame" would be my choice. ✌

Jan 22 2020, 9:32 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D6485: UI: View3D Cursor Changes.

Jan 22 2020, 8:54 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to T72786: Sculpt Mode RMB menu appears at shifted hotspot under pointer.

Yo @Demeter Dzadik (Mets) will you still look into this issue? 👍

Jan 22 2020, 7:17 PM · BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D6485: UI: View3D Cursor Changes.

Yo Harley boss, any ETA on this? Or it's already in master? 🤔

Jan 22 2020, 7:13 PM · User Interface

Jan 20 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt.

This should not be a keymap option

Of course it should. Many dcc apps have this function built in automatically in the keymap.

Jan 20 2020, 7:33 PM · Sculpt, Paint & Texture

Jan 12 2020

ThinkingPolygons (ThinkingPolygons) awarded T73047: Sculpt Mode Multires Design a Party Time token.
Jan 12 2020, 4:29 AM · Sculpt, Paint & Texture
ThinkingPolygons (ThinkingPolygons) added a comment to T73047: Sculpt Mode Multires Design.

Replace Multires modifier with a simple implementation based on the SculptGL code (something we know it works) and start again from there. ✔️

Jan 12 2020, 4:28 AM · Sculpt, Paint & Texture
ThinkingPolygons (ThinkingPolygons) awarded D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt a Love token.
Jan 12 2020, 12:16 AM · Sculpt, Paint & Texture

Jan 9 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T72786: Sculpt Mode RMB menu appears at shifted hotspot under pointer.

not a bug

Jan 9 2020, 8:26 PM · BF Blender