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ThinkingPolygons (ThinkingPolygons)
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User Since
Oct 3 2018, 12:30 AM (194 w, 6 d)

Recent Activity

Sat, Jun 11

ThinkingPolygons (ThinkingPolygons) added a comment to T98674: Bevel V2.

+1 for face beveling

Sat, Jun 11, 1:23 AM · Modeling
ThinkingPolygons (ThinkingPolygons) awarded D15159: OBJ: vertex colors support in importer and exporter a Party Time token.
Sat, Jun 11, 1:21 AM · Pipeline, Assets & I/O, Import/Export, BF Blender

May 11 2022

ThinkingPolygons (ThinkingPolygons) added a comment to T97925: Trackpad navigation changed behavior.

@Brecht Van Lommel (brecht) You're a saviour, thanks for the tip on finding the keymap entry. At least not all is lost. 🙂
And yes, it definitely needs an easy way to change those keymap options.

May 11 2022, 10:50 PM · User Interface, BF Blender

May 10 2022

ThinkingPolygons (ThinkingPolygons) added a comment to T97925: Trackpad navigation changed behavior.

@Andrii Symkin (pembem22) Can we have a checkbox in the preferences to swap "hotkeys" between orbit and zoom? When checked, ctrl + two fingers activates the orbit and the regular two fingers activates the zoom. That would solve this regression.


Keep in mind, we are not talking about zooming in a document or something, this is blender. You literally zoom in/out hundred of times in the 3dview/2dviews/nodes etc, and doing that by pinching is really really painful. The old way of zooming was really painless.

May 10 2022, 8:25 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T97925: Trackpad navigation changed behavior.

Wait, what? it's not a bug?
Someone needs to do something. we need an option to zoom like before
Pinch to zoom is a nightmare
Remember that blender is not a mobile app

May 10 2022, 6:51 PM · User Interface, BF Blender

Apr 25 2022

ThinkingPolygons (ThinkingPolygons) added a comment to T97587: Multires sculpting not working.

Hey, this is high priority material folks

Apr 25 2022, 5:27 AM · Sculpt, Paint & Texture, BF Blender

Dec 16 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T93226: Sculpt Roadmap.

Removed the last comment. Please use other channels for user feedback and feature requests: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Dec 16 2021, 6:14 PM · Sculpt, Paint & Texture

Oct 27 2021

ThinkingPolygons (ThinkingPolygons) awarded rBbfec984cf82a: UI: Theme refresh for Blender v3.0 a Dislike token.
Oct 27 2021, 6:47 PM

Sep 28 2021

ThinkingPolygons (ThinkingPolygons) awarded D12667: Keymap: New preference to open folders on single click in file browser a Dislike token.
Sep 28 2021, 11:47 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D12667: Keymap: New preference to open folders on single click in file browser.

please don't
can't it be the default just for right click select users or something?
this goes against all the standards
why blender has to be always the weird software? why?
this is really bad

Sep 28 2021, 11:43 PM · User Interface

Aug 16 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T90714: sculpt mode tools acting very strangely..

That's a poor report imo.
That's why I think that "video only" reports shouldn't be allowed.
The description of the error and the steps to reproduce the error should always, always be written, even if a video is included.

Aug 16 2021, 11:17 PM · BF Blender

Aug 14 2021

ThinkingPolygons (ThinkingPolygons) added a comment to D12155: Curves: Curve Pen.

How is this different than the extrude to cursor tool or the draw curve tool? Perhaps maybe the functionality of these tools should be improved rather than creating a new tool.

Aug 14 2021, 5:55 AM · Restricted Project, Modeling

Jul 20 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T89922: Edit Voxel Size sculpt operator can not be accessed though user interface.

this interactive widget is very similar to those other ones like for example when you press "F" to adjust the brush radius, so it kinda doesn't make sense to have a button or something else in the UI to call it... imho...

Jul 20 2021, 4:37 AM · Sculpt, Paint & Texture, User Interface, BF Blender

Jun 22 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T89328: Unable to swap between main window and new windows.

But this worked in Blender 2.92

Jun 22 2021, 5:10 AM · BF Blender

Jun 6 2021

ThinkingPolygons (ThinkingPolygons) awarded T82121: Dyntopo Improvements a 100 token.
Jun 6 2021, 5:20 AM · Sculpt, Paint & Texture
ThinkingPolygons (ThinkingPolygons) awarded D6505: UI: Scrollbar Behavior Changes a 100 token.
Jun 6 2021, 5:18 AM · BF Blender (3.2), User Interface
ThinkingPolygons (ThinkingPolygons) awarded T87836: Cycles: GPU Performance a 100 token.
Jun 6 2021, 5:12 AM · Cycles, Render & Cycles
ThinkingPolygons (ThinkingPolygons) awarded D11334: Speedup Multires Sculpt Normal Calc a 100 token.
Jun 6 2021, 5:11 AM · Sculpt, Paint & Texture
ThinkingPolygons (ThinkingPolygons) awarded rBc2fa36999ff2: Edit Mesh: partial updates for normal and face tessellation a 100 token.
Jun 6 2021, 5:11 AM
ThinkingPolygons (ThinkingPolygons) awarded T87835: GPU: Mesh Drawing Performance a 100 token.
Jun 6 2021, 5:10 AM · EEVEE & Viewport, Performance
ThinkingPolygons (ThinkingPolygons) awarded T88021: Edit-Mesh Performance Overview a 100 token.
Jun 6 2021, 5:10 AM · Modeling
ThinkingPolygons (ThinkingPolygons) awarded T88550: Mesh Optimization Project Progress a 100 token.
Jun 6 2021, 5:09 AM · Modeling

Apr 22 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T87668: UI: Set 2 columns for toolbar in Sculpting workspace in the default startup file.

@ThinkingPolygons (ThinkingPolygons), For now, this solves the problem, 2 columns is enough for the most popular screen resolution. This is a simple and quick solution.

Apr 22 2021, 4:12 AM · BF Blender

Apr 21 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T87668: UI: Set 2 columns for toolbar in Sculpting workspace in the default startup file.

2 columns won't solve anything.
Here's what needs to be done: https://devtalk.blender.org/t/the-tools-brush-workflow/9111/17
😉

Apr 21 2021, 4:09 AM · BF Blender

Apr 17 2021

ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

First of all, I want to repeat, that NODES ARE SIMPLER to use!

Apr 17 2021, 3:55 AM · Modifiers, BF Blender

Apr 16 2021

ThinkingPolygons (ThinkingPolygons) awarded D4960: New Voxel Mesher Modifier a Heartbreak token.
Apr 16 2021, 4:28 AM · Modifiers, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

What?
Nodes will never be as easy to use and intuitive like a modifier. Imo, this should be implemented as a modifier first, AND later on as nodes as well.

Apr 16 2021, 4:27 AM · Modifiers, BF Blender

Mar 20 2021

ThinkingPolygons (ThinkingPolygons) added a comment to T86723: Node Editor: Minimap.

This should also be placed in the upper right to be consistent with the 3D Viewport navigation helpers.

Mar 20 2021, 4:26 AM · User Interface, Geometry Nodes

Dec 19 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T83966: Strange result with Line Project brush on sculpt mode.

nothing strange here. this is how this tool works, it moves the points to the line
google "clipping brushes" to know more about this type of tool

Dec 19 2020, 11:12 PM · BF Blender

Oct 23 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T82009: Gizmos disappear while doing a grab operation (in particular viewpoint showing the axis direction) - just when they're needed.

the default behavior is for Blender to hide the visible Gizmos. This is fine

Oct 23 2020, 5:34 PM · BF Blender

Oct 20 2020

ThinkingPolygons (ThinkingPolygons) awarded D7497: WIP: Window Creation Refactor a 100 token.
Oct 20 2020, 7:17 PM · User Interface

Oct 17 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T81799: scultp mode: Box trim brush fails when using difference option.

maybe that's because of the crazy geometry you got there, and the boole operation fails?

Open the provided .blend file,

where is it?

Oct 17 2020, 4:50 PM · Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded D9227: Move selection box with spacebar a Love token.
Oct 17 2020, 5:41 AM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D9227: Move selection box with spacebar.

Added the move function to line gestures too

Now we are talking! Amazing 👌

Oct 17 2020, 5:40 AM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to T63743: Show gizmo while transforming.

@CobraA (CobraA) @Adam Smith (Adam.S) Please don't destroy my hopes guys 😂 my fingers are crossed day and night for this. 🤞
That's the best thing since sliced bread

Oct 17 2020, 5:30 AM · Restricted Project, User Interface

Oct 16 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D9115: Sculpt: Add angle snapping to line gesture tools.

5 it is! 👌

Oct 16 2020, 7:35 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D9227: Move selection box with spacebar.

Does it also work with the line gestures tools like the Line Project tool of sculpt mode? This tool desperately needs this functionality.

Oct 16 2020, 5:48 AM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D9232: Add more columns to toolbar.

I'd really like to see a horizontal version of this.

Oct 16 2020, 5:45 AM · Sculpt, Paint & Texture, User Interface

Oct 15 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D9115: Sculpt: Add angle snapping to line gesture tools.

Don't think we should add an option for this, I don't think we have a similar one and we can just have good defaults.

Why not? I mean, among the most used 3d apps, blender is the only one that don't expose that setting, why is that? This is a crucial setting of any type of transform tools. Blender really needs it.
Maybe not now, but you guys really should consider adding it soon.

Oct 15 2020, 10:54 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D9115: Sculpt: Add angle snapping to line gesture tools.

Holding shift should limit the rotation to 5 degree difference

This is how this patch is working right now?

Oct 15 2020, 7:28 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D7055: Experimental preference to support holding keys to transform, tap to activate the tool.

Somebody tell me this is still alive. ✌

Oct 15 2020, 1:32 AM · User Interface, BF Blender

Oct 5 2020

ThinkingPolygons (ThinkingPolygons) awarded D9115: Sculpt: Add angle snapping to line gesture tools a Love token.
Oct 5 2020, 9:19 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D9115: Sculpt: Add angle snapping to line gesture tools.

it snaps the angle of the line to 45 degree increments, which
is defined in code. This should be easy to expose in the UI in the future
if we need to

Yes please. Or at least make it 5 degree by default in sculpt mode. 45 is not very pratical.

Oct 5 2020, 9:18 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D6961: Theming shadows of nodes.

Tbh, opacity is more than enough.
Not sure what people want, really. 😒

Oct 5 2020, 5:43 PM · User Interface

Sep 29 2020

ThinkingPolygons (ThinkingPolygons) awarded T80392: Sculpt Mode Transform Tool improvements a Like token.
Sep 29 2020, 6:04 AM · Sculpt, Paint & Texture
ThinkingPolygons (ThinkingPolygons) awarded D9021: Sculpt: Line Project Gesture tool a Like token.
Sep 29 2020, 6:02 AM
ThinkingPolygons (ThinkingPolygons) awarded D8983: [WIP] Sculpt: stroke performance prototype a Like token.
Sep 29 2020, 6:01 AM
ThinkingPolygons (ThinkingPolygons) awarded rBS6fe609d4c3d0: Sequencer: Implement zoom-to-fit view mode a Like token.
Sep 29 2020, 5:58 AM

Jul 31 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T63743: Show gizmo while transforming.

Papercut?
This issue really looks a lot more serious than that.

Jul 31 2020, 12:31 AM · Restricted Project, User Interface

Jun 9 2020

ThinkingPolygons (ThinkingPolygons) awarded D7646: [WIP] Sculpt: Add pinch radial and perpendicular modes to Draw Sharp a Hungry Hippo token.
Jun 9 2020, 10:09 PM
ThinkingPolygons (ThinkingPolygons) awarded D7059: Sculpt: Initial Topology Distances and Falloff support a Hungry Hippo token.
Jun 9 2020, 9:59 PM · BF Blender
ThinkingPolygons (ThinkingPolygons) awarded D7403: Sculpt: Improve Multires Fast Navigate rendering a Hungry Hippo token.
Jun 9 2020, 9:57 PM
ThinkingPolygons (ThinkingPolygons) awarded D7616: Sculpt: Global Brush Palette a Hungry Hippo token.
Jun 9 2020, 9:52 PM

May 29 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T77116: Can't change the color of the text of the Playhead.

And what's with the renaming? It kinda makes no sense now.

May 29 2020, 3:53 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) updated subscribers of T77116: Can't change the color of the text of the Playhead.

This is not a bug

This is a bug, because it worked before, and now it's broken. Even @Pablo Vazquez (pablovazquez) acknowledged that on blender chat.
This bug was introduced during the implementation of the scrubbing area in the animation editors. I commented about it there D4654#110441 but the playhead issue was never fixed.

May 29 2020, 3:50 PM · User Interface, BF Blender

May 28 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6961: Theming shadows of nodes.

@Michael Soluyanov (crantisz) Did you manage to get this thing going?

May 28 2020, 9:28 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to rB122cb1aea823: Object: new add object tool, currently for primitive types.

Another note, there seems to be some icon clipping on the header.

This is an old papercut.

May 28 2020, 4:37 PM

May 27 2020

ThinkingPolygons (ThinkingPolygons) created T77116: Can't change the color of the text of the Playhead.
May 27 2020, 10:24 PM · User Interface, BF Blender

May 25 2020

ThinkingPolygons (ThinkingPolygons) awarded rB219ce574b565: Revert "UI: View3D Cursor Changes" a Dislike token.
May 25 2020, 5:04 PM

May 16 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T76808: Blender Is Lagging.

Lag on big scenes happens sometimes. How many polys/objects your scene have?

May 16 2020, 9:51 PM · BF Blender

May 11 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7616: Sculpt: Global Brush Palette.

We can have this as a separate button

The global brush palette button actually should be in the toolbar.
Along those lines:

https://devtalk.blender.org/t/the-tools-brush-workflow/9111/17?u=thinkingpolygons

May 11 2020, 5:47 PM

Apr 30 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

What about the CSG options?

Apr 30 2020, 8:14 PM · Modifiers, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T76266: Bevel profile disproportional streching.

You might think this is weird, but this is how it works in other 3d apps too.

Apr 30 2020, 4:37 PM · BF Blender

Apr 25 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7410: UI: Show Stats in 3DView.

made brightness difference between the text and the numbers so they're not on the same level.

Apr 25 2020, 11:16 PM · User Interface
ThinkingPolygons (ThinkingPolygons) awarded rB4542b50afcfc: T75631: New multires shrinkage problem a Like token.
Apr 25 2020, 11:13 PM
ThinkingPolygons (ThinkingPolygons) added a comment to rB4542b50afcfc: T75631: New multires shrinkage problem.

Awesome!

Apr 25 2020, 11:13 PM
ThinkingPolygons (ThinkingPolygons) added a comment to D7410: UI: Show Stats in 3DView.

Apr 25 2020, 11:11 PM · User Interface

Apr 23 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75631: New multires shrinkage problem.

It felt forgotten, that's why I asked.
But don't worry, it won't happen again.

Apr 23 2020, 5:35 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T75631: New multires shrinkage problem.

Any news on a fix for this?
I suppose it should be fixed for 2.83?

Apr 23 2020, 3:05 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Apr 19 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D4960: New Voxel Mesher Modifier.

Any news on this?

Apr 19 2020, 9:18 PM · Modifiers, BF Blender
ThinkingPolygons (ThinkingPolygons) updated subscribers of T63743: Show gizmo while transforming.

@Hans Goudey (HooglyBoogly) I heard you're now doing UI work, so I hope you can tackle this precious task. I think you got the skills, am I right? hehehe

Apr 19 2020, 9:15 PM · Restricted Project, User Interface

Apr 17 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7462: UI: Fix dragging panels changing region size.

The music destroyed my ears. 🤣
A little warning would be nice. lol

Apr 17 2020, 8:54 PM · User Interface

Apr 15 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75697: Multires modifier produces rounded corners with 'Simple' subdivision mode.

@ThinkingPolygons (ThinkingPolygons) but it's reported to be working fine in 2.82

Apr 15 2020, 4:43 PM · Modeling, Modifiers, BF Blender

Apr 14 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75697: Multires modifier produces rounded corners with 'Simple' subdivision mode.

Yes I can confirm.
It seems like the multires has some shrinkage problems, as seen here too: T75631

Apr 14 2020, 12:19 AM · Modeling, Modifiers, BF Blender

Apr 13 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75631: New multires shrinkage problem.

I can reproduce this as well.
Big issue.

Apr 13 2020, 3:44 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Apr 10 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6156: Sculpt: Texture mesh filter.

This is great.
I hope it can support UVs in the future.

Apr 10 2020, 4:39 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) awarded D7147: Sculpt: New Layer Brush a Like token.
Apr 10 2020, 4:36 PM · BF Blender (2.83)
ThinkingPolygons (ThinkingPolygons) added a comment to T63743: Show gizmo while transforming.

@Julian Eisel (Severin) There's really nothing that can be done for it to work at least in sculpt mode for the time being?
This functionality is really crucial there. 🙁

Apr 10 2020, 4:22 PM · Restricted Project, User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7055: Experimental preference to support holding keys to transform, tap to activate the tool.

I am having high hopes for this.

Apr 10 2020, 4:04 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded D6156: Sculpt: Texture mesh filter a Like token.
Apr 10 2020, 4:01 PM · BF Blender (2.82)
ThinkingPolygons (ThinkingPolygons) added a comment to D5975: Sculpt Vertex Colors.

Any news on this?

Apr 10 2020, 3:59 PM · BF Blender (2.90)

Apr 6 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7353: Sculpt: Render flat shading as triangles.

Will this be an optional setting? I'm really not a fan of this change to be honest.

Apr 6 2020, 6:08 PM · BF Blender

Apr 5 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7271: UI Experiment: Scene Stats.

I think there could be more fine control over stats to display in the preferences, with a simple on/off per 3D viewport in the overlays popover.

Apr 5 2020, 8:11 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7271: UI Experiment: Scene Stats.

This statistics stuff actually deserves it's own popover panel, with individual checkboxes for each stats info. That way we could enable the ones needed at the given moment, instead of just one global checkbox in the Overlays that enables everything. 😉

Apr 5 2020, 7:50 PM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7267: UI: Remove Version from Footer.

Ah, that's unfortunate. It would be nice if it could follow the standards.
Btw, what happens when the file path is too long, the file name will vanish from view?
Also, will it be hardcoded or we'll be able to choose between displaying the file path/file name only? I can see people refusing to show the title bar on screenshots just because they don't want to reveal their pc's username. LOL

Apr 5 2020, 2:21 AM · User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to D7267: UI: Remove Version from Footer.

seems to work okay?

Apr 5 2020, 1:22 AM · User Interface

Apr 2 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7267: UI: Remove Version from Footer.

why is it bad to have it there?

Apr 2 2020, 4:40 PM · User Interface

Mar 23 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T75031: Smooth face sets - missing feature .

Feature request, not a bug, right? Then better post there: https://devtalk.blender.org/t/sculpt-mode-feedback/7420

Mar 23 2020, 3:12 PM · BF Blender

Mar 21 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T74692: Sculpt Mode significantly laggy after the addition of Face Sets?.

Mask > Invert Mask causes a similar slowdown in Blender 2.82.

Mar 21 2020, 4:01 AM · Sculpt, Paint & Texture, BF Blender

Mar 16 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D7055: Experimental preference to support holding keys to transform, tap to activate the tool.

If the key was held long enough the tool will stay active after key release.

Mar 16 2020, 7:13 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) awarded rBd89e5fcaef51: UI: Add 7 new community themes a Like token.
Mar 16 2020, 4:44 PM
ThinkingPolygons (ThinkingPolygons) added a comment to T74761: Sculpt Box Hide not updating in realtime + crash.

I can confirm that.

Mar 16 2020, 4:20 PM · Sculpt, Paint & Texture, BF Blender

Mar 13 2020

ThinkingPolygons (ThinkingPolygons) awarded rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base a Mountain of Wealth token.
Mar 13 2020, 7:00 PM
ThinkingPolygons (ThinkingPolygons) added a comment to rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base.

You deserve a medal for that 🥇

Mar 13 2020, 7:00 PM
ThinkingPolygons (ThinkingPolygons) added a comment to T74692: Sculpt Mode significantly laggy after the addition of Face Sets?.

I can confirm that too. Massive slowdown in sculpt mode with high poly meshes. 🙁

Mar 13 2020, 2:36 PM · Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T74704: Smoke not Working.

this?
https://devtalk.blender.org/t/quick-effect-smoke-not-showing-up/12123

Mar 13 2020, 12:24 AM · BF Blender

Mar 11 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6883: VSE: changes to the strips drawing.

Please compare the selection of handles in this patch with the Edit mode in the 3D View when selecting a vertex, where there are no action zone markings, no hover mouse cursor highlights, no mouse cursor snapping or changes in mouse cursor look to help users guess where to click:

Mar 11 2020, 12:02 AM · BF Blender, User Interface, Video Sequencer

Mar 8 2020

ThinkingPolygons (ThinkingPolygons) added a comment to D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt.

@Rodger Davis (RodDavis) Like I said, you don't get it.
This feature here is totally unrelated to the other brushes/shift key or the asset manager. Please read the description carefully, to fully understand what this feature really is. This is ancient functionality on keymaps of other softwares.

Mar 8 2020, 3:05 AM · Sculpt, Paint & Texture

Mar 7 2020

ThinkingPolygons (ThinkingPolygons) added a comment to T74533: Crash when entering sculpt mode.

Yes, it does crash

Mar 7 2020, 8:26 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to D6515: Sculpt: Expand 'Stroke Mode' enum to support quick switch to brushes and mask brush tool for keymaps on Sculpt.

I like the way it's going.

Mar 7 2020, 6:32 PM · Sculpt, Paint & Texture