User Details
- User Since
- Jan 27 2021, 2:20 PM (80 w, 6 d)
Apr 15 2021
Apr 8 2021
Apr 6 2021
Apr 4 2021
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Apr 2 2021
Mar 30 2021
Mar 28 2021
Yes its gone something changed.
Mar 27 2021
Mar 26 2021
Mar 21 2021
And personaly i think the "Execute Time only" is the best
love the style upgrade. Would love to see this.
Mar 19 2021
Mar 15 2021
oh sorry i forgot it
Mar 14 2021
So im not a developer but i think of my use of the dof that the dof has steps. So i think that has to be a feature to interpolate the steps ore blend the steps into each other. Am i right?
this is normal. that are the different distances from the camera.
in the old system it was the same
Mar 13 2021
Mar 11 2021
I have reported the same:
https://developer.blender.org/T86487
Mar 9 2021
Mar 8 2021
Would absolutely love to see this
Mar 5 2021
Mar 4 2021
Mar 3 2021
Feb 24 2021
So is this kind of the same distribution as in the old Particle System?
Feb 23 2021
I have seen this sometimes too on my projekts. its kind of random when it behaves like this
Feb 22 2021
Ok thanks for your explanation. So it is never going to happen that you rotate in Geo-Nodes properly because it effects the objekt data. OK thats good to know. Thank you
Feb 21 2021
Oh sorry but how can i rotate the object then in Geo-Nodes
Feb 20 2021
I agree. Sometimes i have the same problem. But forever reason not every time i grab a Node
Feb 19 2021
Feb 18 2021
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Feb 15 2021
Feb 14 2021
Feb 13 2021
Feb 12 2021
Feb 11 2021
Feb 9 2021
Is it somehow possible to use this design before it is implemented in blender?
I think this looks sooooo goood. Would be a dream to see this implemented
Thanks @Fabian Schempp (fabian_schempp)
Feb 8 2021
Feb 7 2021
@Pablo Vazquez (pablovazquez) i love your Node Design sooo much i would die to see this in Blender
@Aaron Carlisle (Blendify) i agree with that
Feb 6 2021
Feb 5 2021
maybe a "clean all" button come in handy