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Tonatiuh de San Julián (Tonatiuh)
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User Since
May 19 2018, 1:32 PM (111 w, 1 d)

Recent Activity

Sun, Jun 28

Tonatiuh de San Julián (Tonatiuh) awarded D7644: Multires: Option to not refit the base mesh when using Apply Base a Love token.
Sun, Jun 28, 3:09 PM · BF Blender (2.90)

Tue, Jun 23

Tonatiuh de San Julián (Tonatiuh) awarded rBf7bbc7cdbb6c: Sculpt Vertex Colors: Initial implementation a Love token.
Tue, Jun 23, 5:12 PM

Apr 12 2020

Tonatiuh de San Julián (Tonatiuh) awarded D7403: Sculpt: Improve Multires Fast Navigate rendering a 100 token.
Apr 12 2020, 12:49 PM

Apr 11 2020

Tonatiuh de San Julián (Tonatiuh) added a comment to T75632: Subsurf modifier and multirres modifier give different results when subdivide.

If you do the apply base thing again and again you get something like this:

Apr 11 2020, 9:03 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T75632: Subsurf modifier and multirres modifier give different results when subdivide.

https://developer.blender.org/T75631 this one maybe related

Apr 11 2020, 8:58 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T75632: Subsurf modifier and multirres modifier give different results when subdivide.

Also I think related to this the aplay base gives strange results:

Apr 11 2020, 8:57 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added projects to T75632: Subsurf modifier and multirres modifier give different results when subdivide: Sculpt, Paint & Texture, Modifiers.
Apr 11 2020, 8:50 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T75632: Subsurf modifier and multirres modifier give different results when subdivide.
Apr 11 2020, 8:48 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Apr 8 2020

Tonatiuh de San Julián (Tonatiuh) awarded D7367: Sculpt: Face Set Edit Operator a Love token.
Apr 8 2020, 11:47 AM · BF Blender (2.83)

Jan 11 2020

Tonatiuh de San Julián (Tonatiuh) awarded T73047: Sculpt Mode Multires Design a 100 token.
Jan 11 2020, 6:08 PM · Sculpt, Paint & Texture

Nov 1 2019

Tonatiuh de San Julián (Tonatiuh) awarded D6165: Sculpt: Clay Strips Roundness property a Love token.
Nov 1 2019, 11:19 PM · BF Blender (2.82)
Tonatiuh de San Julián (Tonatiuh) awarded D6156: Sculpt: Texture mesh filter a Love token.
Nov 1 2019, 11:18 PM · BF Blender (2.82)
Tonatiuh de San Julián (Tonatiuh) awarded D6160: Sculpt: Mask Slice a Love token.
Nov 1 2019, 11:18 PM · BF Blender (2.82)

Oct 24 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to T71078: Problem with sculpting and multiresolution Blender 2.8.

As far as I know this is a feature, you can disable it: fast navigate.
https://docs.blender.org/manual/en/latest/sculpt_paint/sculpting/tool_settings/options.html
If it is the case please close this bug report.

Oct 24 2019, 9:03 PM · BF Blender

Oct 7 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to T70548: Voxel Remesher eventually breaks QuadriFlow usability by creating non-manifolds.

It is really easy to reproduce:

Oct 7 2019, 4:09 PM · Tracker Curfew, Sculpt, Paint & Texture, BF Blender

Sep 29 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to rB56fe8239abea: Fix T70320: View clipping doesn't hide extra wireframe.

Works perfectly! thank you very very much!!

Sep 29 2019, 9:18 PM
Tonatiuh de San Julián (Tonatiuh) awarded rB56fe8239abea: Fix T70320: View clipping doesn't hide extra wireframe a Love token.
Sep 29 2019, 9:14 PM
Tonatiuh de San Julián (Tonatiuh) added a comment to T70318: Optimal display not working in sculpt mode whit the multiresolution modifier..

I understand... thanks :)

Sep 29 2019, 12:00 AM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender

Sep 28 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to T70326: Some bad behaviours with Voxel Remesh.

Also I can see some of the vertex connections that occur inside the mesh in a few of the examples in that image. Look in wireframe view mode.
I report that bug here:
https://developer.blender.org/T70292

Sep 28 2019, 3:29 PM · BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T70326: Some bad behaviours with Voxel Remesh.

This one can be related with:
https://developer.blender.org/T70291
I mark it as open because I can still reproduced it.

Sep 28 2019, 3:25 PM · BF Blender
Tonatiuh de San Julián (Tonatiuh) added a project to T70318: Optimal display not working in sculpt mode whit the multiresolution modifier.: GPU / Viewport.
Sep 28 2019, 12:12 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a project to T70320: Cliping the view with Alt B don't hide the wireframe: GPU / Viewport.
Sep 28 2019, 12:06 PM · EEVEE & Viewport, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T70320: Cliping the view with Alt B don't hide the wireframe.
Sep 28 2019, 12:05 PM · EEVEE & Viewport, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a project to T70318: Optimal display not working in sculpt mode whit the multiresolution modifier.: Sculpt, Paint & Texture.
Sep 28 2019, 11:13 AM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T70318: Optimal display not working in sculpt mode whit the multiresolution modifier..
Sep 28 2019, 11:13 AM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) changed the status of T70291: Sculpt remesh inverts normal when fix poles is activated. from Resolved to Unknown Status.
Sep 28 2019, 9:49 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T70291: Sculpt remesh inverts normal when fix poles is activated..

I can still reproduce the bug. The fix didn't work for me:

Sep 28 2019, 9:48 AM · Sculpt, Paint & Texture, BF Blender

Sep 27 2019

Tonatiuh de San Julián (Tonatiuh) awarded D5918: Voxel remesh: Enable adaptivity a Love token.
Sep 27 2019, 4:53 PM
Tonatiuh de San Julián (Tonatiuh) added a project to T70299: Sculpt: Grab brush not working as expected when Ctrl is press.: Sculpt, Paint & Texture.
Sep 27 2019, 4:22 PM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T70299: Sculpt: Grab brush not working as expected when Ctrl is press..
Sep 27 2019, 4:22 PM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) updated the task description for T70292: Sculpt remesh connects vertex that are fare away on the mesh.
Sep 27 2019, 10:59 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

The mesh problem is fix, but the visual distortion is still present, Not a big problem though.

Sep 27 2019, 10:53 AM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) added a comment to D5895: Fix T66312: Undo don't restor proper geometry in sculpt mode.

This fixes the topology but not the visual preview of the undo:

Sep 27 2019, 10:43 AM
Tonatiuh de San Julián (Tonatiuh) added a project to T70292: Sculpt remesh connects vertex that are fare away on the mesh: Sculpt, Paint & Texture.
Sep 27 2019, 10:31 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T70292: Sculpt remesh connects vertex that are fare away on the mesh.
Sep 27 2019, 10:31 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a project to T70291: Sculpt remesh inverts normal when fix poles is activated.: Sculpt, Paint & Texture.
Sep 27 2019, 10:06 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T70291: Sculpt remesh inverts normal when fix poles is activated..
Sep 27 2019, 10:06 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) awarded rB7c544626b713: Sculpt: UI fixes and improvements a Orange Medal token.
Sep 27 2019, 9:26 AM
Tonatiuh de San Julián (Tonatiuh) awarded rB454c1a5de4cf: Voxel Remesh: Fix poles and preserve volume a Love token.
Sep 27 2019, 9:25 AM
Tonatiuh de San Julián (Tonatiuh) awarded rBe5c9bf3aa28a: Quadriflow: Symmetry support a Love token.
Sep 27 2019, 9:24 AM

Sep 25 2019

Tonatiuh de San Julián (Tonatiuh) awarded D5889: Sculpt: Sculpt cursor UX improvements a Love token.
Sep 25 2019, 11:47 AM

Aug 26 2019

B (bnzs) awarded T66312: Undo don't restor proper geometry in sculpt mode a Love token.
Aug 26 2019, 9:11 PM · BF Blender (2.81), Sculpt, Paint & Texture

Aug 6 2019

Tonatiuh de San Julián (Tonatiuh) awarded rBde28610dfa28: Mask expand: symmetry support a Love token.
Aug 6 2019, 10:03 PM
Tonatiuh de San Julián (Tonatiuh) awarded rBf7979585e209: Sculpt edit mask pie menu a Love token.
Aug 6 2019, 10:33 AM

Aug 2 2019

Tonatiuh de San Julián (Tonatiuh) added a watcher for Sculpt, Paint & Texture: Tonatiuh de San Julián (Tonatiuh).
Aug 2 2019, 12:27 PM
Tonatiuh de San Julián (Tonatiuh) awarded T67997: Retopology in Blender a Love token.
Aug 2 2019, 12:23 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T67997: Retopology in Blender.

I think we need the edit mode to work perfectly for retopo as it is, with a few improvements, and a new mode for all the semi-automatic tools.
I don't see the fit for semi-automatic tools in edit mode, you need better snaping, a relax brush, a move brush, and few other, F2 give us a lot of usefulness.
But semi-automatic tools are a must, you can make a lot in really little time, and you can always go to edit mode to tweak some small imperfection.
If we have a new mode for retoplogy there is room to think new functionalities, and new retopo ideas that probably will never fit in edit mode.
And if we have a tab for retopology the edit mode in that tab can be already setup for retopology, so if you change mode in that tab from retopo mode to edit mode, you will have perfect setup for fixing small things, or if you want do all your retopo in edit mode.

Aug 2 2019, 12:16 PM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender

Jul 31 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

Any progress in this bug?

Jul 31 2019, 2:35 AM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) added a comment to T67934: Subdivision modifier and multirres modifier broke for weight paint, vertex paint and sculpt.

Only sculpt in multirres modifier is working

Jul 31 2019, 2:05 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T67934: Subdivision modifier and multirres modifier broke for weight paint, vertex paint and sculpt.

Well I found more problems:
With the subdivisions modifier:

1 You can not do Vertex weigh paint properly
2 You can not do vertex paint properly
3 You can not sculpt properly

With the multirresolution modifier:

1 you can not do vertex weigh paint properly
2 you can not do vertex paint properly
3 you can sculpt without any problem
Jul 31 2019, 2:01 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T67934: Subdivision modifier and multirres modifier broke for weight paint, vertex paint and sculpt.

It is also present with the multirres modifier :(

Jul 31 2019, 1:47 AM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T67934: Subdivision modifier and multirres modifier broke for weight paint, vertex paint and sculpt.

I can confirm this bug in 2.80 official release in Ubuntu 18.04 in the official snap made by the blender foundation, when there is present a subdiv modifier there is no way to paint it with precision, or sometimes even paint, see this video:

Jul 31 2019, 1:43 AM · Sculpt, Paint & Texture, BF Blender

Jul 26 2019

Tonatiuh de San Julián (Tonatiuh) awarded T67518: New sculpting tools a Love token.
Jul 26 2019, 9:16 PM · Sculpt, Paint & Texture

Jul 8 2019

Tonatiuh de San Julián (Tonatiuh) awarded rB8a7c2c4192af: Fix T66351 Wireframe display in sculpt-mode broke when hiding parts a Love token.
Jul 8 2019, 7:55 PM

Jul 3 2019

Tonatiuh de San Julián (Tonatiuh) awarded rB0997eff30c45: Sculpt vertex colors: add color blend modes to the paint brush a The World Burns token.
Jul 3 2019, 12:43 AM

Jul 2 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to T66351: Wireframe display in sculpt-mode broke when hide a part of the mesh.

When shade smooth is activated, there is no problem, so it only occurred to me in shade flat.

Jul 2 2019, 9:57 PM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a project to T66351: Wireframe display in sculpt-mode broke when hide a part of the mesh: Sculpt, Paint & Texture.
Jul 2 2019, 9:42 PM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T66351: Wireframe display in sculpt-mode broke when hide a part of the mesh.
Jul 2 2019, 9:32 PM · Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a project to T66349: Face orientation losses blue color when sculpting: Sculpt, Paint & Texture.
Jul 2 2019, 9:05 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) updated the task description for T66349: Face orientation losses blue color when sculpting.
Jul 2 2019, 9:04 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T66349: Face orientation losses blue color when sculpting.
Jul 2 2019, 9:04 PM · EEVEE & Viewport, Sculpt, Paint & Texture, BF Blender
Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

Also something strage happen when you sculpt with the overlay face orientation enable:

Jul 2 2019, 8:36 PM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

In eevee is even worst :(

Jul 2 2019, 8:30 PM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

it is a geometry problem. Here you can see the wireframe.

Jul 2 2019, 8:21 PM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

I just download the last one.

Jul 2 2019, 6:18 PM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) added a comment to T66312: Undo don't restor proper geometry in sculpt mode.

No, that is all it is needed, But I think you need to drag the bloob, maybe?

Jul 2 2019, 3:45 PM · BF Blender (2.81), Sculpt, Paint & Texture

Jul 1 2019

Tonatiuh de San Julián (Tonatiuh) added a project to T66312: Undo don't restor proper geometry in sculpt mode: Sculpt, Paint & Texture.
Jul 1 2019, 8:56 PM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) updated the task description for T66312: Undo don't restor proper geometry in sculpt mode.
Jul 1 2019, 8:52 PM · BF Blender (2.81), Sculpt, Paint & Texture
Tonatiuh de San Julián (Tonatiuh) created T66312: Undo don't restor proper geometry in sculpt mode.
Jul 1 2019, 8:48 PM · BF Blender (2.81), Sculpt, Paint & Texture

Jun 30 2019

Tonatiuh de San Julián (Tonatiuh) awarded rB81e9011f5770: Fix color fill mask intensity a Love token.
Jun 30 2019, 2:35 AM

Jun 20 2019

Tonatiuh de San Julián (Tonatiuh) added a comment to T37997: Multires spikes.

We are at the gates of 2.80... so sad that this is not fix yet... I hope to be able to use multirres in the near future for sculpting, not just for copy details...

Jun 20 2019, 11:22 AM · BF Blender

Jun 17 2019

Tonatiuh de San Julián (Tonatiuh) awarded rB184b8d2bb3c4: Add front faces only option to the mask lasso tool a Love token.
Jun 17 2019, 12:19 PM
Tonatiuh de San Julián (Tonatiuh) awarded rB5b19ecdc6bfe: Add remesh panel to the topbar a Love token.
Jun 17 2019, 12:19 PM

Jun 11 2019

Tonatiuh de San Julián (Tonatiuh) awarded rBd9fd3be084fa: Pose tool: Mask expand operator a Love token.
Jun 11 2019, 10:32 PM

May 19 2019

Tonatiuh de San Julián (Tonatiuh) awarded rB08c0e2a35d01: Sculpt mode transform tool: Initial implementation a Love token.
May 19 2019, 6:27 PM

May 17 2019

Tonatiuh de San Julián (Tonatiuh) awarded rBc8ce96b1a279: Mesh Filter: Multithreaded initialization and masked node filtering a Love token.
May 17 2019, 10:47 AM

Apr 12 2019

Tonatiuh de San Julián (Tonatiuh) awarded rB73da0bdf64ca: Voxel remesher: Reproject mask option a Love token.
Apr 12 2019, 6:34 PM
Tonatiuh de San Julián (Tonatiuh) awarded rB4cd1941bb7dc: Mesh Filter tool: Initial implementation a Love token.
Apr 12 2019, 6:33 PM

Aug 31 2018

Tonatiuh de San Julián (Tonatiuh) added a comment to T56618: Crash when presing two times the ' key in a spanish keyboard.

It is fix for me in blender-2.80-7f36fb458cb-linux-glibc224-x86_64
Thanks Brecht!

Aug 31 2018, 11:58 PM · BF Blender: 2.8, BF Blender

Aug 30 2018

Tonatiuh de San Julián (Tonatiuh) added a comment to T56618: Crash when presing two times the ' key in a spanish keyboard.

A friend of mine tested this with a Spanish keyboard but in XFCE desktop and blender did not crash, so maybe it is related to GNOME?
When I said that I change the keyboard to English I meant the layout or the distribution, (mapping?) but not actually the real keyboard, it is a Laptop.

Aug 30 2018, 4:05 PM · BF Blender: 2.8, BF Blender
Tonatiuh de San Julián (Tonatiuh) created T56618: Crash when presing two times the ' key in a spanish keyboard.
Aug 30 2018, 3:34 PM · BF Blender: 2.8, BF Blender

Jun 16 2018

Tonatiuh de San Julián (Tonatiuh) added a comment to T54710: Overlay visualisations .

I use mask in sculpt mode a lot, also I disabled all overlays, but mask is an active tool that can't be used with all the overlays disable. I think that is bad designer. There are more examples on this. Overlays that are fundamental to active tools must be active every time you use that tool. Maybe this tools can overide the overlay state.

Jun 16 2018, 11:42 AM · Code Quest

May 19 2018

Tonatiuh de San Julián (Tonatiuh) added a comment to T55036: Tool System Todo.

Hello, maybe we can use the 3D cursor in sculpt mode, for example to control the center of the rotate brush, I think it can be pretty usefully. Also the pinch and magnify brush can use that feature.

May 19 2018, 1:51 PM · Code Quest