- User Since
- Feb 21 2019, 6:49 PM (83 w, 14 h)
Jun 10 2020
Feb 17 2020
@Richard Antalik (ISS) Tested with 2.83 Alpha .
Able to reproduce the issue.
For safety i also tried entering pose mode and applying pose to rest.
Same result as previously.
Aug 6 2019
See attached a testcase for 2.8
Mar 9 2019
It may be difficult to see in blender on its own but this is a significant issue as you can not trust blenders export.
This means that the model is deformed in unity, unreal etc when it has been exported from blender (and only from blender).