- User Since
- Feb 21 2014, 11:05 AM (191 w, 1 d)
Sep 13 2017
I've tested it in the final 2.79 release and the issue is still there. bl_app_templates_system in the system path is not recognized.
Aug 21 2017
Still not working in RC2.
Aug 18 2017
Aug 14 2017
Feb 23 2017
Oh sorry for the bad report!
And thank you for the answer :)
Feb 22 2017
Jan 15 2017
Nov 2 2016
Sep 16 2016
Sep 8 2016
Ok, thanks. Good to know it's not a bug.
Unfortunately for our studio, we're using GP color layer only as an annotation tool in the VSE and we don't want to add complexity with color palette. If this is like that, we'll deal with it anyway! ;)
Jun 10 2016
Thank you so much! It's a lot more usable now and I already use it! :)
Jun 8 2016
Mar 15 2016
Yes this is with the default startup.blend.
Nov 21 2015
Sorry to have considered this as a bug.
Mar 31 2015
Mar 26 2015
Yes, it works with the last build.
Mar 19 2015
I've just tested the same file on another computer which is on Windows 7 and it doesn't crash.
Mar 14 2015
Feb 28 2015
Feb 15 2015
Yes it's working now fine with SDL 2.0 installed.
I will try to reproduce the issue I had on Windows and report it.
Feb 13 2015
Actually, it doesn't work that well in Windows either : if I have only one Blender open, the joystick is not recognized. If I launch a second Blender application, the Joystick is recognized the first time I run the BGE, but if I run it a second time, or more, it is not recognized anymore.
Nov 23 2014
Sep 1 2014
Ok, I can explain more with an example file but I don't know how to modify my post or delete it to create a new one.
Aug 2 2014
Indeed, the problem is probably because of the drivers that has maybe changed on Ubuntu 14.04. I've tested back the 2.69 version of Blender on my updated Linux OS and this difference between Windows and Linux is also there. I hadn't this difference before on Ubuntu 12.04.
Jul 27 2014
Jun 5 2014
I have the same issue on Win7 64 with Blender 2.7. I cannot access to the network path (\\network\path\) unless it is mapped as a drive.