Bart Heijltjes (WispBart)
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User Since
Nov 11 2014, 10:28 AM (188 w, 6 d)

Recent Activity

Thu, Jun 14

Bart Heijltjes (WispBart) added a comment to T55470: Normal Edit modifier incorrectly causes faces to become 'back faces'.

Thanks for the fix!

Thu, Jun 14, 5:24 PM · BF Blender

Wed, Jun 13

Bart Heijltjes (WispBart) created T55470: Normal Edit modifier incorrectly causes faces to become 'back faces'.
Wed, Jun 13, 3:37 PM · BF Blender

Feb 12 2016

Bart Heijltjes (WispBart) added a comment to T47325: FBX7.4 exported armatures don't work in Unity when 'Selected Objects' is selected.

Thanks Michael, that did the trick!

Feb 12 2016, 10:45 AM · Addons

Feb 8 2016

Bart Heijltjes (WispBart) added a comment to T47325: FBX7.4 exported armatures don't work in Unity when 'Selected Objects' is selected.

I've opened a corresponding ticket on the Unity side of things: https://fogbugz.unity3d.com/default.asp?768902_fnfs75mcke916mqr

Feb 8 2016, 10:52 PM · Addons

Feb 4 2016

Bart Heijltjes (WispBart) created T47325: FBX7.4 exported armatures don't work in Unity when 'Selected Objects' is selected.
Feb 4 2016, 5:19 PM · Addons

Mar 20 2015

Bart Heijltjes (WispBart) added a comment to T43965: Characters exported with FBX 7.4 exporter have rotation in their rig..

I already said we're sticking with 6.1

Mar 20 2015, 3:25 PM · Addons

Mar 11 2015

Bart Heijltjes (WispBart) created T43965: Characters exported with FBX 7.4 exporter have rotation in their rig..
Mar 11 2015, 6:50 PM · Addons

Feb 17 2015

Bart Heijltjes (WispBart) created T43707: FBX 7.4 Binary Exporter replaces all meshes with the same name when working with linked libraries..
Feb 17 2015, 11:10 AM · Import/Export, Addons

Nov 13 2014

Bart Heijltjes (WispBart) created T42588: Blender's code for finding files gets confused with files that are higher up in the file hierachy than itself; especially when collaborating.
Nov 13 2014, 2:48 PM · Platform: Windows, BF Blender