YAFU (YAFU)
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User Since
Oct 12 2014, 1:52 PM (166 w, 17 h)

Recent Activity

Thu, Dec 14

YAFU (YAFU) added a comment to T53452: CPU and GPU produce different results.

Same results now. Thank you Sergey!

Thu, Dec 14, 1:42 AM · Cycles, BF Blender

Sat, Dec 2

YAFU (YAFU) added a comment to T53452: CPU and GPU produce different results.

Thanks for report.
This is the problematic scene that Roken posted in other report:

Sat, Dec 2, 4:09 PM · Cycles, BF Blender

Thu, Nov 23

YAFU (YAFU) added a comment to T53348: Cycles differences between CPU and GPU in this World nodes.

Hi.
I was just trying to get a quick background for the BA weekend challenge. I'm not even sure if those nodes are being used well here, and neither is it common to use it in World nodes. If you ask me, I prefer speed :) . But I have no idea, perhaps the problem that jumped here could affect other cases, and since we have GPU + CPU combined render, differences are more sensitive.
The nodes in Material render similar on GPU and CPU:

Thu, Nov 23, 12:12 PM · Cycles, BF Blender

Sun, Nov 19

YAFU (YAFU) created T53348: Cycles differences between CPU and GPU in this World nodes.
Sun, Nov 19, 2:51 PM · Cycles, BF Blender

Nov 1 2017

YAFU (YAFU) assigned T53228: Blender 2.8 crash when I try to delete this reflection plane to Sergey Sharybin (sergey).
Nov 1 2017, 11:52 PM · BF Blender: 2.8
YAFU (YAFU) created T53228: Blender 2.8 crash when I try to delete this reflection plane.
Nov 1 2017, 11:51 PM · BF Blender: 2.8

Oct 25 2017

YAFU (YAFU) added a comment to T53159: OpenVDB cache doesn't support unicode characters in filename.

I was unable to reproduce the problem with this file:


Open "quick_smoke.blend" file. Press "Bake" button. You save the file again (File > Save). Close Blender. You open the "quick_smoke.blend" file again. Baked simulation will remain there as long as you do not delete the folder named "blendcache_quick_smoke" that had been created on the same path where you saved .blend file.

Oct 25 2017, 6:32 PM · Physics, Platform: Windows, BF Blender

Oct 24 2017

YAFU (YAFU) added a comment to T52313: Worse render result with Russian Roulette Termination.

I think using SSS I am getting different result between 2.79 release and master:
2.79:

Oct 24 2017, 8:48 PM · BF Blender, Cycles
YAFU (YAFU) added a comment to T53146: Memory consumption during rendering is no longer updated.

I can reproduce in Kubuntu 14.04, GTX 960, i7-3770

Oct 24 2017, 5:15 PM · BF Blender

Oct 23 2017

YAFU (YAFU) renamed T53134: Some tiles remain noisy with denoising in CPU+GPU render from master from Some tiles remain noisy in CPU+GPU render from master to Some tiles remain noisy with denoising in CPU+GPU render from master.
Oct 23 2017, 1:41 PM · BF Blender
YAFU (YAFU) created T53134: Some tiles remain noisy with denoising in CPU+GPU render from master.
Oct 23 2017, 1:37 PM · BF Blender

Oct 16 2017

YAFU (YAFU) added a comment to T53080: Blender freezes temporarily when editing material color and/or changing number values in sliders .

Hi.
I think this thread in BA forum is related (just in case developers can find some pattern there):
https://blenderartists.org/forum/showthread.php?438429-2-79-slow-performance-on-Material-drop-down

Oct 16 2017, 4:22 PM · BF Blender

Sep 18 2017

YAFU (YAFU) added a comment to T52572: CUDA Illegal address errors Windows.

Hi.
I have read before that the mere fact of having installed some GPU overclocking application can bring conflicts with Blender, even for CPU render. I say this because I read above about MSI Afterburner. So just in case to do reliable tests, if you have any of them installed (MSI Afterburner, ASUS GPU Tweak, etc.), completely remove the application.

Sep 18 2017, 2:59 PM · Cycles, BF Blender

Sep 11 2017

YAFU (YAFU) added a comment to T52699: Cycles: Denoising generates artifact(s).

Hi.
Maybe new Russian Roulette method helped here?
Just to mention just in case. If you increase Lamp size (1 for example), some weird things still happen in this scene using resent blender from buildbot:

Sep 11 2017, 1:56 PM · Cycles, BF Blender

Sep 10 2017

YAFU (YAFU) added a comment to T48684: Circular/radial bands in this hair scene (most noticeable in CPU).

Regarding the comment above, I'm not sure how this could be OS dependent. But I can still reproduce the problem in Linux, blender from buildbot 11a9434c2de

Sep 10 2017, 2:44 PM · Cycles, BF Blender

Sep 1 2017

YAFU (YAFU) added a comment to T52615: Glass BSDF has colored reflection, what is wrong..

Hi.
Here the explanation by Pascal about this in Principled shader:
https://blenderartists.org/forum/showthread.php?403342-Cycles-Disney-Brdf&p=3103607&viewfull=1#post3103607

Sep 1 2017, 3:12 PM · Cycles, BF Blender

Aug 26 2017

YAFU (YAFU) added a comment to T52553: EEVEE: Render sizes over 1920x1080 with ambient occlusion crashes blender.

Hi.
I agree with 'bigbad' about "They are for testers and user feedback" part in that message can be confusing, and users could spend time making reports that will then be closed. Maybe delete that part of the message, and even better than that expressly clarify that Blender 2.8 is not yet in a stage in which user reports are accepted.

Aug 26 2017, 1:45 PM · BF Blender: 2.8

Aug 17 2017

YAFU (YAFU) added a comment to T52395: Render time more than doubled on Mac since last release.

And I can't be sure if I used the other benchmark file earlier. It actually seems that this could be the case.

Aug 17 2017, 4:41 PM · BF Blender
YAFU (YAFU) added a comment to T52395: Render time more than doubled on Mac since last release.

Hi.
For "bmw27_cpu.blend" scene downloaded from blender.org (not the BMW27.blend scene belonging to Blenderartists forum), the time you get 2 m 32 s looks to me very little time for an 8-threads i7 CPU. 5 m 51 s looks to me more feasible. What is the exact model of the CPU? Did you compare side by side the resulting images to see if they look the same?

Aug 17 2017, 2:25 PM · BF Blender

Jul 21 2017

YAFU (YAFU) added a comment to T50193: Cycles renders volumetrics very differently on CPU vs. GPU.

Yes, that nodes setup from the link makes a lot more sense. I just thought that to do something like that could be as easy as mixing two Emission Nodes connected to Volume, and controlling the weight with Layer Weight. I am very bad with nodes, my mistake.

Jul 21 2017, 8:04 PM · BF Blender, Cycles
YAFU (YAFU) added a comment to T50193: Cycles renders volumetrics very differently on CPU vs. GPU.

Ok, sorry, Perhaps obvious to experienced people, but Layer Weight Node documentation did not clarify anything about not usefull for Volume. Now I have just found the right way to do what I intended to do in cycles:
https://blender.stackexchange.com/questions/23054/volume-emitter-that-is-more-intense-towards-the-outside-of-the-object

Jul 21 2017, 7:43 PM · BF Blender, Cycles
YAFU (YAFU) added a comment to T50193: Cycles renders volumetrics very differently on CPU vs. GPU.

Here I mention some other examples where I encounter problems with volumetrics. I am not good with nodes, so I apologize if this is due to my mistakes with configuration.
In the following example there are differences between GPU and CPU render:

Jul 21 2017, 4:23 PM · BF Blender, Cycles

Jul 10 2017

YAFU (YAFU) created T52013: Differences between CPU and GPU with this Volumetric World Texture.
Jul 10 2017, 2:33 PM · BF Blender

Jul 9 2017

YAFU (YAFU) added a comment to T52001: Artifacts with Principled BSDF in Material view - master.

Thanks for the fix.

Jul 9 2017, 10:21 PM · BF Blender
YAFU (YAFU) added a comment to T51992: Eevee has fresnel falloff that desaturates metallic material at grazing angle.

Hi.
Here I modified the file a bit and packed a free HDRi to make sure we are all comparing the same scene:

Jul 9 2017, 3:18 AM · BF Blender: 2.8

Jul 8 2017

YAFU (YAFU) updated the task description for T52001: Artifacts with Principled BSDF in Material view - master.
Jul 8 2017, 9:57 PM · BF Blender
YAFU (YAFU) created T52001: Artifacts with Principled BSDF in Material view - master.
Jul 8 2017, 9:56 PM · BF Blender

Jul 7 2017

YAFU (YAFU) added a comment to T51992: Eevee has fresnel falloff that desaturates metallic material at grazing angle.

Hi.
Some tests. The effect is also visible with pure metalic Principled BSDF connected to eevee material output. Glossy BSDF connected to eevee material output looks very similar to Cycles (Glossy and Principled on Cycles).

Jul 7 2017, 11:07 PM · BF Blender: 2.8

May 19 2017

YAFU (YAFU) added a comment to T51560: Black pixels (not black boxes) on a denoising render.

Hi.
I can confirm this on Linux too, GTX 960. Hash: a7c4b6f

May 19 2017, 5:16 PM · BF Blender

May 17 2017

YAFU (YAFU) added a comment to D2673: Cycles: Removing "white pixels" from a rendered image.

Hi.
Testing the patch with the scene shared by pafurijaz user here:
https://blenderartists.org/forum/showthread.php?395313-Experimental-2-77-Cycles-Denoising-build&p=3072751&viewfull=1#post3072751


I hope I have applied the patch correctly, otherwise my apologies if it was not so.

May 17 2017, 2:38 PM

May 16 2017

YAFU (YAFU) added a comment to T51502: Cycles denoising: black bars and motion-blur like distortion w/ GPU rendering.

Hi.
Here's what I get in Blender from buildbot ( 8ca9fa5fd36 ) with GPU:

May 16 2017, 5:34 AM · BF Blender, Cycles

Mar 21 2017

YAFU (YAFU) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hi Sergey.
It seems Shadow Catcher is working well in my tests, it seems to react well to the variation of different lights:
Edit: corrected the previous scene (had forgotten to select to repeat with offset in one of the modifiers):

Mar 21 2017, 6:55 PM

Mar 17 2017

YAFU (YAFU) added a comment to T50978: Huge difference in render time between two almost similar frames .

Yes, it is. That's what I mean when I say I've seen this kind of problem before. So let's wait for what cycles developers say about this.

Mar 17 2017, 4:22 PM · BF Blender
YAFU (YAFU) added a comment to T50978: Huge difference in render time between two almost similar frames .

Hi.
Whenever you see this kind of strange problems related to slowness in certain frames or frame intervals, you should see if this is related to Motion Blur enabled.
I have seen other times Motion Blur cause these kind of problems. I do not know if this is due to a bug or just it is one of those known problems that usually have Motion Blur in Blender.

Mar 17 2017, 4:13 PM · BF Blender

Mar 15 2017

YAFU (YAFU) added a comment to T50932: OpenGL depth picking - Bones with constraint need two RMB to be selected.

This is working now.
I think that with 'OpenGL depth picking' it's going to be the first time I'll be able to use Blender with intel on Linux.
Thank you!

Mar 15 2017, 1:30 PM · BF Blender

Mar 12 2017

YAFU (YAFU) updated the task description for T50932: OpenGL depth picking - Bones with constraint need two RMB to be selected.
Mar 12 2017, 9:05 PM · BF Blender
YAFU (YAFU) created T50932: OpenGL depth picking - Bones with constraint need two RMB to be selected.
Mar 12 2017, 8:33 PM · BF Blender

Mar 8 2017

YAFU (YAFU) created T50886: Latest Blender from master/buildbot Crash with many of my scenes (Cycles).
Mar 8 2017, 4:50 AM · BF Blender

Mar 6 2017

YAFU (YAFU) added a comment to T50857: Crash rendering image as plane with this particular Tif (Cycles).

Hi.
@Lukas Stockner (lukasstockner97) , This is the story: I was having these crashes when trying to use image as plane with my photos revealed and exported from Darktable (tif format). The crash was always reproducible, I always did the tests without packing the tif in .blend file.
So then I had decided to report the problem, and because the problem does not occur with any tif, I decide to pack the tif into .blend file to include in the report. So before sending the file I do the test again, and, wait a minute!... Is there when I find that packed tif does not produce the crash.
So yes, the problem basically happened with the original file.

Mar 6 2017, 12:50 PM · BF Blender

Mar 5 2017

YAFU (YAFU) created T50857: Crash rendering image as plane with this particular Tif (Cycles).
Mar 5 2017, 1:35 PM · BF Blender

Dec 4 2016

YAFU (YAFU) created T50183: This smoke duplicated domain makes Blender crash.
Dec 4 2016, 10:41 PM · BF Blender

Oct 20 2016

YAFU (YAFU) added a comment to T49797: Cycles Motion Blur + python bpy.context leads to error and VRAM overload.

Thanks Lucas for the clear report and thank Sergey for the fix.
This problem had given me more of a headache with some addons, and some people out there having this problem but without them knowing exactly why.
Thanks!

Oct 20 2016, 2:33 PM · Python, BF Blender

Oct 10 2016

YAFU (YAFU) added a comment to T49616: Blender chrashes after Cuda 8.0 update.

Not directly related to the problem you mention, but at least you can use GPU compute until you can solve the problem. If you are using nvidia drivers installed from repos, I recently read that in Linux Mint you still need to install 'nvidia-modprobe' package. You look for that package, install it and reboot the system. Remember that you also must have installed 'libcuda1' related package. And of course you should use official Blender downloaded from official Blender 3D website which include precompiled CUDA kernels (tar.bz2 file for Linux). Extract to a folder and run there 'blender' file.
You can search about 'nvidia-modprobe' and Blender in Google, there is much written.

Oct 10 2016, 8:39 PM · BF Blender

Sep 28 2016

YAFU (YAFU) added a comment to T49351: Carver MT.

So who should open the new report about bmesh boolean modifier?. I really do not know how to open this report and what information provide there.

Sep 28 2016, 4:29 AM · Addons, BF Blender

Sep 22 2016

YAFU (YAFU) added a comment to T49429: Using render border with real-time viewport Blender Internal rendering and DrawPixels Images Draw Method results in the wrong area being rendered.

I can reproduce the problem if 'File > User Preferences > System > Images Draw Method > DrawPixels' is selected, in Blender 2.77a ( abf6f08 ) and blender from buildbot 2.78 ( 21e9db9 ).
Kubuntu Linux 14.04 64 bits, GTX 960 (370.28)

Sep 22 2016, 8:57 PM · BF Blender

Sep 21 2016

YAFU (YAFU) added a comment to T49351: Carver MT.

Hi meta-androcto.
It makes no sense to me that Carver (almost a CAD tool) can not be used in Orthographic view. By the way, Pixivore examples are working on Ortho view:
http://blenderlounge.fr/forum/viewtopic.php?f=26&t=1534&sid=964c7a89ea3e072ea1f501fd0d2d2006

Sep 21 2016, 11:55 PM · Addons, BF Blender
YAFU (YAFU) added a comment to T49351: Carver MT.

Hi. I think I can reproduce this:

Sep 21 2016, 2:47 PM · Addons, BF Blender

Sep 15 2016

YAFU (YAFU) updated the task description for T49364: Microdisplacement: Checker Texture differences from camera view (not in geometry).
Sep 15 2016, 6:54 PM · Cycles, BF Blender
YAFU (YAFU) created T49364: Microdisplacement: Checker Texture differences from camera view (not in geometry).
Sep 15 2016, 6:53 PM · Cycles, BF Blender

Sep 11 2016

YAFU (YAFU) updated the task description for T49324: Displacement > True crash blender in this file.
Sep 11 2016, 5:00 PM · Cycles, BF Blender
YAFU (YAFU) created T49324: Displacement > True crash blender in this file.
Sep 11 2016, 4:56 PM · Cycles, BF Blender

Aug 25 2016

YAFU (YAFU) added a comment to T49113: Blender crashes hard with new nvidia drivers.

Thanks for reporting to nvidia and for update here what nvidia says.

Aug 25 2016, 8:36 PM · BF Blender

Aug 23 2016

YAFU (YAFU) created T49148: Blender Crash With B select on Skeleton Sketching.
Aug 23 2016, 1:35 PM · BF Blender

Aug 19 2016

YAFU (YAFU) added a comment to T49113: Blender crashes hard with new nvidia drivers.

I can confirm this. Kubuntu 16.04 - GTX 960 - nvidia 370.23 (beta driver acording nvidia home site). Blender from buildbot: d41dfe3

Aug 19 2016, 8:45 PM · BF Blender

Aug 18 2016

YAFU (YAFU) added a comment to D1788: Cycles: Experiment with shadow catcher.

Thank you sergey.
This new patch seems to be working much better. I've tried it with my file with different sizes and strength in lamps and shadows match pretty well in the plane with shadow catcher and in the plane without shadow catcher.
I have also tried the file 'shadow_catcher_submit_01.blend' by hype, and the blue emmiter ring no longer have much influence on the total shading, which is good. In this scene I just noticed that there are some reflections in the plane with Displace Modifier under the hard black shadow, and I'm not sure about whether this should be so. Select the Sun lamp, set Size=0, and you start to move the Strength smoothly from 0 to 10 while you see the shadow changes in rendered view preview. It looks a little weird for me, but maybe that's as it should be.

Aug 18 2016, 10:54 PM
YAFU (YAFU) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hi.
I recently discovered this about the Shadow Catcher and I'm not good at compositing, then sorry if my .blend file have errors.
My concern is whether the intensity of the shadows obtained on the plane with shadow catcher should be similar to that obtained on a plane with difuse material and without shadow catcher. Here in this scene render shadow catcher when you just open and render image. If you enable the first render layer and disables the other three, you get the scene with shadow over the plane without shadow catcher (I guess):

Aug 18 2016, 1:12 AM

Aug 5 2016

YAFU (YAFU) added a comment to T49018: Weird artifacts with Grease Pencil V2.

Yes, but if this was a particular problem with the graphics tablet like this I had, then the problem should be present in texture paint, curve draw and GP (exactly like the problem I had). Sorry if I intruded on the report, I just requetsed the test to discard that this could be a general problem with the graphics tablet in Blender or system, because I had seen those similar artifacts that I had that time.

Aug 5 2016, 7:47 PM · Restricted Project, BF Blender
YAFU (YAFU) added a comment to T49018: Weird artifacts with Grease Pencil V2.

To see if it is a problem with the graphics tablet on your OS. Could you try if you have the same kind of problems in .blend files I had shared here?
https://developer.blender.org/T48204

Aug 5 2016, 7:09 PM · Restricted Project, BF Blender

Jul 28 2016

YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Working well now.
Thanks.

Jul 28 2016, 4:57 PM · Cycles, BF Blender: Regressions, BF Blender

Jul 26 2016

YAFU (YAFU) added a comment to T48736: Artifacts and slowness using MultiScatter GGX in this scene and Linux.

Hi Lukas.
I have compiled from master and I have not been able to reproduce the problem anymore, it is working very well.
Thank you!

Jul 26 2016, 1:24 AM · BF Blender

Jul 20 2016

YAFU (YAFU) added a comment to T48897: Flatten sculpt brush not flatten in the first stroke.

Ok, I see. Thank you.

Jul 20 2016, 8:09 PM · BF Blender
YAFU (YAFU) added a comment to T48897: Flatten sculpt brush not flatten in the first stroke.

Hello.
I really do not know much about sculpt in Blender, so I really do not know exactly how it should be the behavior of the brush. So I have some questions.
I have compiled Blender from master (690063e) and when open the test file I noticed that "Accumulate" option is enabled by default now. If I disable "Accumulate" before beginning to sculpt, then the behavior is the same as mentioned earlier in this report, making that kind of bump in the first stroke. So this should be that way when "Accumulate" is disabled?

Jul 20 2016, 1:49 PM · BF Blender

Jul 19 2016

YAFU (YAFU) created T48897: Flatten sculpt brush not flatten in the first stroke.
Jul 19 2016, 8:41 PM · BF Blender

Jul 15 2016

YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Hello Bastien!

Jul 15 2016, 6:16 PM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) added a comment to T48859: From Buildbot: impossible to modify values in an appended maerial.

Sorry for the typo in the title, maerial=material
The user can not edit the title, right?

Jul 15 2016, 3:57 AM · BF Blender
YAFU (YAFU) created T48859: From Buildbot: impossible to modify values in an appended maerial.
Jul 15 2016, 3:54 AM · BF Blender

Jul 5 2016

YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Perhaps I have not been clear here. Apparently you refer to World (HDRi environment texture) strength. You do not touch that value in the scene, you leave that value to 1. With "strength=0" I am referring to the lamp selected by default when you open the scene. You just open the scene and render in Belnder from master (Do not forget to load the HDRi). Did you not get a resulting image like the first image I've shared?. I think it should look like the second image I obtained in Blender 2.77a.
I know, there is no logical reason to put there a lamp with strenght=0. But anyway I do not see any reason to get a resulting image like the obtained from master (first image).
EDIT:
Regarding whether this occurs in CPU/GPU, master/buildbot:

Jul 5 2016, 6:02 PM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Hi.
On my machine the render looks good with 2.77a (abf6f08):

Jul 5 2016, 1:19 PM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Sorry, this happens with any type of lamp with strength=0

Jul 5 2016, 5:34 AM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) created T48790: Wrong render with HDRi when there Sun lamp with strength=0.
Jul 5 2016, 5:22 AM · Cycles, BF Blender: Regressions, BF Blender

Jun 26 2016

YAFU (YAFU) created T48736: Artifacts and slowness using MultiScatter GGX in this scene and Linux.
Jun 26 2016, 3:39 AM · BF Blender

Jun 19 2016

YAFU (YAFU) created T48684: Circular/radial bands in this hair scene (most noticeable in CPU).
Jun 19 2016, 9:05 PM · Cycles, BF Blender

Jun 16 2016

YAFU (YAFU) updated subscribers of D2056: Allow CUDA GPU rendering to use host memory.

Stefan Werner, Do you have in your OS the virtual memory located on a 7200 rpm disk?
Sorry if I misunderstood, but your system freeze reminds me of those I have in Linux when the system begins to fill the Swap intensively on a slow disk (as one of 7200rpm). That always happens in Linux when intensively fills the swap, swap management is not good on Linux (you look in google how a lot of people try to avoid using the swap by configuring swappiness).
What I mean is that if the freeze on your OS was due to the intensive use of the swap, then maybe in a system with more RAM the problem does not occur.

Jun 16 2016, 2:36 PM · Cycles

Jun 15 2016

YAFU (YAFU) added a comment to T48651: Allow CUDA GPU rendering to use host memory.

With Cosmos Laundromat default scene (for CPU benchmark) I still have CUDA out of memory error. I guess I need more than 16 GB of RAM for patch works in this scene?

Jun 15 2016, 12:28 AM · Cycles

Jun 14 2016

YAFU (YAFU) added a comment to T48651: Allow CUDA GPU rendering to use host memory.

My test in case it result useful. I'm not sure if I understand if this applies to Maxwell cards too for example.. Anyway here my test:

Jun 14 2016, 4:12 PM · Cycles

Jun 9 2016

YAFU (YAFU) added a comment to T48627: No funciona el Render y no hay acceso a System en User Preferences.

Manuel: Utiliza el traductor de google tanto para escribir en inglés como para entender lo que aquí los desarrolladores te dicen.

Jun 9 2016, 6:41 PM · Platform: Windows, BF Blender

Jun 8 2016

YAFU (YAFU) created T48614: Blender from buildbot crash when Separate selection in this particular scene.
Jun 8 2016, 4:11 PM · BF Blender

Jun 6 2016

YAFU (YAFU) added a comment to T48571: Cycles/GPU - A lot of fireflies is this scene (mostly from Buildbot) .

Thank you. Now there is no fireflies and CPU and GPU render result match.

Jun 6 2016, 9:00 PM · BF Blender

Jun 3 2016

YAFU (YAFU) updated subscribers of T47195: Cloth penetration when the size of the faces in the cloth and collision object are different.

David Jeske (jeske). You configure on Cloth, Quality > Steps at least a value of 10.

Jun 3 2016, 4:51 AM · Physics, BF Blender

Jun 2 2016

YAFU (YAFU) created T48571: Cycles/GPU - A lot of fireflies is this scene (mostly from Buildbot) .
Jun 2 2016, 2:30 PM · BF Blender

May 30 2016

YAFU (YAFU) created T48550: Imperfections when Bake displacement map to plane if camera is not in front.
May 30 2016, 8:48 PM · BF Blender

May 22 2016

YAFU (YAFU) created T48497: Dynamic Paint Crash/hang in old scene with latest buildbot (6115267).
May 22 2016, 6:04 PM · BF Blender

May 19 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Compiled from Master, it is working well now!

May 19 2016, 9:35 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hi.
I opened a report bugs.freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95459

May 19 2016, 3:03 PM · Platform: Linux, BF Blender

May 11 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hello.
I have contacted Nikolai Kondrashov, DIGImend founder and main developer. I shared with him the next file showing Evtest, Xinput and Blender output while drawing on Blender:

May 11 2016, 1:10 AM · Platform: Linux, BF Blender

May 7 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

That's right, I have not noticed weird behavior in other programs on Linux when pressure sensitivity is enabled. Also, texture paint and curve draw are working really well on Windows 7 with the same hardware. So I discard hardware problems.
I'll see if I can report somewhere issues related to the driver on Linux.
Thank you.

May 7 2016, 7:09 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

You let me know if I followed well the steps:

May 7 2016, 5:03 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Yes, I can compile from master. But give me some instructions or text to read if I have to enable any debug option because I have not much idea about that.

May 7 2016, 3:32 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Thank you Bastien. But unfortunately I do not notice any change in the behavior of my tablet with this build when pressure sensitivity is enabled. I still have the same problem.

May 7 2016, 3:09 PM · Platform: Linux, BF Blender

May 4 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Thanks Bestien. I know it is difficult for developers if they do not have one of these graphics tablets.

May 4 2016, 12:14 AM · Platform: Linux, BF Blender

May 1 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hi. No, I do not notice changes in curve draw or texture paint. This is still broken. Compiled from master (hash: b1f6cd5)
By the way, I've contacted by mail to a person who has a similar tablet:
https://github.com/wavewave/hoodle/issues/40

May 1 2016, 12:48 AM · Platform: Linux, BF Blender

Apr 29 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hello. The previous evtest was obtained by drawing the curve "on the air" over the desktop. Just in case, this evtest was obtained by drawing the curve in Blender:

Apr 29 2016, 2:50 PM · Platform: Linux, BF Blender

Apr 27 2016

YAFU (YAFU) added a comment to T48278: Motion blur increases memory usage per frame when rendering animation.

Ok, I'm a little confused. Apparently the addons also have to do with the problem. Currently responsible in my setup is "Natronizer" addon. But I could assure you that I have had this problem before and before having "Natronizer" addon installed.
Here I share my simplified configuration folder for you to test 2.77 if you can reproduce the problem. Rename your configuration folder 2.77, and extract and copy 2.77 folder there I'm sharing:

Apr 27 2016, 1:23 AM · Rendering, Cycles, BF Blender

Apr 26 2016

YAFU (YAFU) updated subscribers of T48278: Motion blur increases memory usage per frame when rendering animation.

This happens to me from time to time (Linux 64 bits), and has also happened to me with vector blur. In my case, I think the problem is related to when I save a new startup file (Ctrl+U) with Cycles as render engine by default. When this problem occurs again, I must delete " startup.blend" and "userpref.blend" from my user configuration. I must delete the two files, because if I remove only one, the problem still occurs.

Apr 26 2016, 11:57 PM · Rendering, Cycles, BF Blender

Apr 21 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

This is what I get from "evtest" drawing a curved line along the verticlal:

Apr 21 2016, 10:08 PM · Platform: Linux, BF Blender

Apr 20 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hello, here the test with pinta on Linux and Windows:

Apr 20 2016, 4:31 PM · Platform: Linux, BF Blender
YAFU (YAFU) created T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.
Apr 20 2016, 6:21 AM · Platform: Linux, BF Blender

Apr 6 2016

YAFU (YAFU) added a comment to T48062: Slow GPU render.

Kubuntu Linux 14.04 64 bits, GTX 960 4GB, i7 3770

Apr 6 2016, 2:47 AM · BF Blender, Cycles

Mar 10 2016

YAFU (YAFU) created T47749: Blender crash when Subdivide in this scene.
Mar 10 2016, 6:21 PM · Mesh Modeling, BF Blender

Feb 16 2016

YAFU (YAFU) created T47447: Segmentation Fault with Smoke on GPU in this scene.
Feb 16 2016, 11:09 PM · BF Blender