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YAFU (YAFU)
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Oct 12 2014, 1:52 PM (249 w, 1 d)

Recent Activity

Today

YAFU (YAFU) updated the task description for T67484: Visibility problems in Edit mode - Solid view.
Tue, Jul 23, 4:10 AM · BF Blender
YAFU (YAFU) created T67484: Visibility problems in Edit mode - Solid view.
Tue, Jul 23, 4:09 AM · BF Blender

Thu, Jul 18

YAFU (YAFU) awarded D5292: Cycles: LookDev Mode a Like token.
Thu, Jul 18, 7:05 PM · Cycles

Wed, Jul 17

YAFU (YAFU) added a comment to T66639: Loop Select not working in latest Linux Versions.

I suppose this can be closed now?

Wed, Jul 17, 2:41 PM · BF Blender

Mon, Jul 15

YAFU (YAFU) added a comment to T66968: Texture paint overlay opacity no longer work.

Switch to look dev mode makes the texture disappear entirely.

You must correctly configure your texture image node in Shader Editor to be able to see the painting in Look Dev or Rendered mode.

Mon, Jul 15, 1:36 PM · Sculpting and Painting, BF Blender

Fri, Jul 12

YAFU (YAFU) added a comment to T66752: Show emitter particles doesn't dissapear when uncheck.

In 2.8 you have two "Show Emitter" options in particles tab. One under Render option and the other in Viewport Display item. For Rendered view in viewport, uncheck "Show Emitter" in Viewport Display.

Fri, Jul 12, 1:14 PM · Physics, Rendering, BF Blender

Wed, Jul 10

YAFU (YAFU) added a comment to T66639: Loop Select not working in latest Linux Versions.

Here's how to do it in Mint, which is not explained in Blender documentation:

Wed, Jul 10, 12:59 PM · BF Blender

Tue, Jul 9

YAFU (YAFU) added a comment to T65854: Viewort rotation lag in edit mode with hi poly meshes.

I can not reproduce on Kubuntu Linux and GTX 960. Blender 2.8
User who reported the problem should mention here the amount of system RAM. In addition he should monitor system RAM when the problem of slowness begins to occur, to see if it is because system is starting to dump the memory in swap.

Tue, Jul 9, 8:50 PM · BF Blender

Wed, Jul 3

YAFU (YAFU) added a comment to T66375: Principled Hair differences with Embree ON.

OK thanks. I did not know, I had tried to find documentation about it before reporting and had not found anything

Wed, Jul 3, 2:57 PM · BF Blender
YAFU (YAFU) created T66375: Principled Hair differences with Embree ON.
Wed, Jul 3, 2:38 PM · BF Blender

Jun 13 2019

YAFU (YAFU) added a comment to T65252: blender 2.8 cntl +z not working.

Hi.
It is not your mistake.

Jun 13 2019, 5:09 PM · BF Blender

Jun 7 2019

YAFU (YAFU) added a comment to T65381: EEVEE/Workbench: Broken hair system during F12-render.

Hi.
Here a user reported a problem that is currently solved in the latest version of master that I have compiled:

Jun 7 2019, 4:25 PM · BF Blender

Jun 5 2019

YAFU (YAFU) awarded T41748: Remove-Doubles (modifier) a Like token.
Jun 5 2019, 12:31 AM · Mesh Modeling, BF Blender

Jun 3 2019

YAFU (YAFU) created T65448: Outliner - Show all inside in disabled collection crash Blender.
Jun 3 2019, 2:08 PM · BF Blender

May 30 2019

YAFU (YAFU) added a comment to T65312: CTRL + Z (Undo) not working in object mode.

You should check if your problem is related to Global Undo setting from the Preferences:
https://developer.blender.org/T63839

May 30 2019, 5:00 PM · BF Blender

May 24 2019

YAFU (YAFU) added a comment to D4939: Viewport: Change default studiolight.

Hello.
I like the two versions for different circumstances. Could Brecht version also be added as an alternative option?

May 24 2019, 7:59 PM

May 22 2019

YAFU (YAFU) added a comment to T64894: Cycles slow CPU render when using CPU + GPU with GCC 8.3 build.

Weird...
I can not reproduce the problem with the .blend file above, it render faster with CPU+GPU in my system.
Tested with more recent Blender 2.8 build by myself and with last from buildbot builds. Kubuntu Linux 18.04. Intel i7-3770 and GTX 960. 430.14 drivers.

May 22 2019, 12:00 AM · Cycles, BF Blender

May 17 2019

YAFU (YAFU) awarded rB3022dd2b27fd: Images: changes to avoid losing new images that have not been saved a Like token.
May 17 2019, 8:55 PM
YAFU (YAFU) awarded rB2a31e0c812c7: Images: make it harder to accidentally undo image texture painting changes a Like token.
May 17 2019, 6:56 PM
YAFU (YAFU) awarded rB5ce3f69da438: UI: File Close Dialog a Like token.
May 17 2019, 6:55 PM
YAFU (YAFU) awarded rB52669dda8049: Eevee: Remove the Volumetric Render checkbox a Like token.
May 17 2019, 1:59 PM
YAFU (YAFU) awarded rBb526221315e5: Eevee: Remove the Subsurface Render checkbox a Like token.
May 17 2019, 1:59 PM

May 16 2019

YAFU (YAFU) awarded D4874: Cycles/EEVEE: Unify Film Transparency a Like token.
May 16 2019, 5:42 PM

May 14 2019

YAFU (YAFU) added a comment to T61578: Outliner Visibility Update.

Hello.
About the check boxes for collections, I think the idea of this has been that it works like the arrange in boxes for view layers that we have in 2.79 at bottom. What I do not understand is why when you disable a collection the content disappears from outliner. I imagine that for better organization you will always want to see the content of the collections even though it is disabled. I’m not sure if grayed out the content can be confused with disabling viewport view, but perhaps there should be another way to indicate that it is disabled but without the elements disappear from outliner (strikethrough text, color change, a mark, etc). Or perhaps none of the buttons on the right should grayed out the collection/content, and reserve grayed out text only for disabled/unchecked collections and its content.

May 14 2019, 2:53 PM · User Interface, BF Blender

May 11 2019

YAFU (YAFU) added a comment to rB688e3fed4c25: Preferences: write preferences on exit.

How urgent is this feature?. Perhaps this could be better thought with more time, and if necessary opening a thread in devtalk forum for exchange of ideas.

May 11 2019, 10:41 PM

May 10 2019

YAFU (YAFU) added a comment to D4840: Remove Duplicate Blender Logo on Windows.

I personally have no problem with those duplicated icons in KDE. On the contrary, the repeated "close" cross icon in Blender and KDE title bar on the right is more inconvenient to me when cross icon is not dimmed/attenuated in blender.

May 10 2019, 8:07 PM · User Interface

May 8 2019

YAFU (YAFU) added a comment to T64315: Rename Grease Pencil.

In my case I know what "Grease Pencil" is. Regarding what Antonio said in the first message, he apparently received complaints about what the word "grease" could mean. I may have misunderstood him.

May 8 2019, 9:26 PM · Grease Pencil, BF Blender
YAFU (YAFU) added a comment to T64315: Rename Grease Pencil.

The change of name does not seem relevant to me.
"Grease" word alone could mean one thing, but "Grease Pencil" is another. I suppose that in English there are many other cases where words can mean a thing individually, but combined something else.
You see in YouTube videos a lot of users coming to Blender thanks to the new Grease Pencil in 2.8, and they apparently have no problem with the name. They were testing Grease Pencil from very early stages of 2.8 and they did not even worry about unfinished GUI while they could enjoy Grease Pencil.

May 8 2019, 6:15 PM · Grease Pencil, BF Blender

May 3 2019

YAFU (YAFU) added a comment to T64081: Eevee glitching [Linux, Radeon GPU].

Just an user here, I'm not developer. But curious.

May 3 2019, 12:56 PM · BF Blender

May 2 2019

YAFU (YAFU) added a comment to D4784: Add -> Create.

Hmm, this must be another industry standard thing I can guess.

May 2 2019, 9:58 PM

Apr 30 2019

YAFU (YAFU) added a comment to T64018: Ctrl + Z does not work under some specific conditions.

Hi. You see if your problem is related to this:

Apr 30 2019, 3:01 PM · BF Blender

Apr 29 2019

YAFU (YAFU) added a comment to T63925: Blender 2.79 vs 2.8 - Viewport orbiting speed is heavily impacted.

I can reproduce the problem here on Kubuntu 18.04, It is laggy and choppy in 2.8.
i7-3770. GTX 960

Apr 29 2019, 2:00 PM · BF Blender
YAFU (YAFU) awarded T63962: Font Selector - dynamic Font management inside viewport and sequencer a Love token.
Apr 29 2019, 1:21 PM · Addons

Apr 25 2019

YAFU (YAFU) added a comment to T63839: weird side-effects of ctrl-z.

can't seem to replicate in today's version or after turning on "global undo" either, sorry to bother you

Apr 25 2019, 7:23 PM · BF Blender
YAFU (YAFU) added a comment to T63839: weird side-effects of ctrl-z.

Hi. Do you still have the problem loading Factory Settings?
Open Blender 2.8. In "File" Menu, load Factory Settings and accept. Do the test now to see if the problem persists.
Close Blender.

Apr 25 2019, 6:42 PM · BF Blender

Apr 23 2019

YAFU (YAFU) added a comment to T63819: Overlay: DynamicPaint overlay.

Hi. I have no opinion about whether this is better as a new overlay option or from existing Vertex color option. What I am not sure about is how it would be better for the user, where it allows him to easily realize what he must do to be able to see Dynamic Paint result in solid mode. You remember that in 2.79 this works immediately by default without user intervention, even without having added a Vertex Color layer in the Object Data tab.
Edit:
Is this about workbench Dynamic Paint visualization, right? If it is not, sorry for the misinterpretation and you can delete this comment.

Apr 23 2019, 3:04 PM · BF Blender, Code Quest
YAFU (YAFU) awarded T63819: Overlay: DynamicPaint overlay a Like token.
Apr 23 2019, 2:49 PM · BF Blender, Code Quest

Apr 19 2019

YAFU (YAFU) added a comment to rB9573bf432c4b: UI: move top-bar into the spaces header.

@Gavin Scott (Zoot)
You can still configure old Top Bar behavior by placing a 3D Viewport Editor up there:


Anyway I'm not sure how heavy it can be to have an extra 3D Viewport Editor there, so just in case in that editor I have disabled overlays and visibility.
On the other hand I had proposed to create a new type of Editor that only contains Tool Settings header, so that the user can place it where he/she wants to occupy horizontally the length of the screen, without having to use 3D Viewport Editor as I have done in that .blend file.
The more customization possibilities the user has, the better.

Apr 19 2019, 6:20 PM
YAFU (YAFU) added a comment to D4680: Move topbar to 3D viewport editor.

@ronan ducluzeau (zeauro) wrote:

It looks like we can only hide Tool Settings or the whole header.

Apr 19 2019, 3:56 PM

Apr 16 2019

YAFU (YAFU) awarded D4694: Workbench: Support Active Vertex Color a Like token.
Apr 16 2019, 7:58 PM · BF Blender

Apr 15 2019

YAFU (YAFU) awarded D4686: Adaptive Sampling for Cycles. a Like token.
Apr 15 2019, 2:47 PM
YAFU (YAFU) renamed T63618: New Material Preview is computing Refraction/SSS when disabled in material(Eevee) from New Material Preview is computing Refraction/SSS when disabled in material to New Material Preview is computing Refraction/SSS when disabled in material(Eevee).
Apr 15 2019, 6:29 AM · BF Blender
YAFU (YAFU) created T63618: New Material Preview is computing Refraction/SSS when disabled in material(Eevee).
Apr 15 2019, 6:29 AM · BF Blender

Apr 14 2019

YAFU (YAFU) awarded D4680: Move topbar to 3D viewport editor a Like token.
Apr 14 2019, 8:15 PM
YAFU (YAFU) added a comment to T63586: Vertex paint color picker not acaccurate.

I have understood that pipette/color picker always takes color from screen, instead of the real color. In my opinion, this by default should take samples of the real color as it does by default "S" key in Texture Paint mode (option Sample Merged disabled).

Apr 14 2019, 1:54 PM · BF Blender

Apr 10 2019

YAFU (YAFU) added a comment to T63344: Breaked topology in Sculpting new project .

I'm not a developer here.

Apr 10 2019, 4:08 PM · BF Blender

Apr 9 2019

YAFU (YAFU) added a comment to T62548: Reflection cubemap doesn't bake from objects, displayed as box..

Hello.
I suppose many of the reports that have been linked to this other report, have been fixed with this commit:
https://developer.blender.org/D4643

Apr 9 2019, 7:55 PM · BF Blender

Apr 2 2019

YAFU (YAFU) added a comment to T63215: Canceling extrude doesn't undo the extrude, only the distance moved..

Yes, it's how it behaves in 2.79 and it's how personally I like it to work. But in 2.79, the visual feedback so that the user can realize that there are zero area faces was through face dots, which are disabled by default for 2.8.

Apr 2 2019, 2:02 PM · BF Blender
YAFU (YAFU) added a comment to T63213: Face dots visibility problem.

Apparently this is also related to the thickness. Scale in Z here the selection:

Apr 2 2019, 1:29 PM · BF Blender
YAFU (YAFU) added a comment to T63213: Face dots visibility problem.

Hi.
To me something wrong is happening with center (face dots) in Ortho view, faces are transparent to the dots.
Even recently I thought that face dots had returned to give some kind of visual feedback, for example for zero area face, as in 2.79. But apparently it's just about this problem in Ortho view.

Apr 2 2019, 1:02 PM · BF Blender

Apr 1 2019

YAFU (YAFU) added a comment to T62600: Dynamic Paint .

From your file manager, you enter "/home/YOUR_USERNAME/.config/blender" folder (~/.config/blender). You rename there "2.80" folder, for example to "2.80-original". You try again downloading last linux build from:
https://builder.blender.org/download/

Apr 1 2019, 3:02 PM · BF Blender

Mar 29 2019

YAFU (YAFU) awarded D4304: Compositor: Added denoising node a Like token.
Mar 29 2019, 2:53 AM · Compositing

Mar 23 2019

YAFU (YAFU) awarded D4580: New option to reduce the Eevee/LookDev viewport resolution a Like token.
Mar 23 2019, 1:45 AM

Mar 22 2019

YAFU (YAFU) created T62863: 2.8 - Dynamic Paint and Rigid body does not work.
Mar 22 2019, 9:49 PM · BF Blender
YAFU (YAFU) added a comment to T62744: dynamic paint is not working.

Do you know if Dynamic Paint should work with Rigid Body in 2.8 (LookDev or Rendered)? I'm not sure if I'm doing something wrong in 2.8 or it's not yet implemented. Here the file for 2.79:

Mar 22 2019, 9:06 PM · BF Blender
YAFU (YAFU) added a comment to T54807: Blender performance under Linux is flakey ( on my system? ).

James.
Here are the instructions to build Blender:

Mar 22 2019, 12:45 PM · BF Blender

Mar 21 2019

YAFU (YAFU) added a comment to T62824: Blender se cierra en cycles render.

Please, write in English. You do not need good English, you can use an online translator.
When you make a report of this type, the developers request that you share a .blend file in which you can reproduce the problem. You can drag the file from your Windows file browser to the field where you write the messages here.
Please, share the exact version of Blender in which you have problems (it appears above in the splash screen), or you can share a screenshot in any case.

Mar 21 2019, 10:09 PM · BF Blender
YAFU (YAFU) added a comment to T54807: Blender performance under Linux is flakey ( on my system? ).

LazyDodo, Hi.
I am building by myself in Linux and I do not notice difference between my builds, my builds with DWITH_MEM_JEMALLOC set to Off, or buildbot builds. The performance is still worse in Linux, for example with the file that I have shared here:
https://developer.blender.org/T62718#645732

Mar 21 2019, 9:44 PM · BF Blender
YAFU (YAFU) added a comment to T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..

I just installed Windows 7 to do the test. With today's 2.8 buildbot builds, Linux an Windows. Using this file:


There is a clear difference in favor of Windows. You open the file and without zooming, you try to make a continuous stroke with Grab brush. In Windows there are a few jumps in the movement, but in Linux directly hangs for a few seconds without showing changes.
Has any developer been able to confirm this problem? Is there any open report about it? The previous report whose link I have shared above seems to have turned into an AMD CPU problem, but I have an intel i7-3770.
By the way, disabling dyntopo, the difference in performance is also in favor of Windows 7.

Mar 21 2019, 5:37 PM · BF Blender
YAFU (YAFU) added a comment to T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..

I really have no idea about how Dyntopo works and I do not know why Dyntopo is much slower compared to Dyntopo disabled in this case. I have found this answer and I am not sure if that could be the explanation:
https://blenderartists.org/t/sculpting-low-performance-but-low-cpu-usage/611229/2

Mar 21 2019, 1:53 AM · BF Blender

Mar 20 2019

YAFU (YAFU) added a comment to T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..

Hello.
It is not yet clear to me if the performance problem with Dyntopo happens mainly in Linux or in all operating systems.
https://developer.blender.org/T54807

Mar 20 2019, 8:06 PM · BF Blender

Mar 19 2019

YAFU (YAFU) added a comment to T62744: dynamic paint is not working.

Just in case Matthew is referring to visualize paint result in viewport (solid/workbench), I understand that it has not yet been implemented:

Mar 19 2019, 9:20 PM · BF Blender

Mar 18 2019

YAFU (YAFU) added a comment to T62722: 2.8 - Subdivision Surf Modifier poor performance in this mesh.

Thanks for pointing to those similar reports.
I clarify that I do not intend to subsurf to give good results in this mesh, but I think Blender should not hang in that way (at least it does not in 2.79)

Mar 18 2019, 10:22 PM · BF Blender
YAFU (YAFU) updated the task description for T62722: 2.8 - Subdivision Surf Modifier poor performance in this mesh.
Mar 18 2019, 8:47 PM · BF Blender
YAFU (YAFU) updated the task description for T62722: 2.8 - Subdivision Surf Modifier poor performance in this mesh.
Mar 18 2019, 8:46 PM · BF Blender
YAFU (YAFU) created T62722: 2.8 - Subdivision Surf Modifier poor performance in this mesh.
Mar 18 2019, 8:45 PM · BF Blender

Mar 6 2019

YAFU (YAFU) created T62289: Missing Data-Block node crashes Blender 2.8.
Mar 6 2019, 11:38 PM · BF Blender

Feb 25 2019

YAFU (YAFU) awarded D4404: Properties Header Titles a Like token.
Feb 25 2019, 2:18 AM · User Interface, BF Blender: 2.8, BF Blender

Dec 18 2018

YAFU (YAFU) added a comment to T58410: Shading Artifacts | Edge Crease + Subsurf + Smooth Shading.

Hi. I did not know there was a report about this when I reported mine. Maybe it's related/duplicated:

Dec 18 2018, 11:23 AM · BF Blender

Dec 9 2018

YAFU (YAFU) added a comment to T55386: 2.8 UI Tools: Top Bar, Tool Properties & Toolbar Update.

Is there an optional way for "Active Tool & Workspace Settings" tab to display all the Brushes in the different modes that Brushes are used?

Dec 9 2018, 3:23 PM · Code Quest

Dec 8 2018

YAFU (YAFU) updated the task description for T58994: Subdivision Surface modifier generates artifacts with Mean Crease=1.
Dec 8 2018, 3:20 AM · BF Blender
YAFU (YAFU) created T58994: Subdivision Surface modifier generates artifacts with Mean Crease=1.
Dec 8 2018, 2:52 AM · BF Blender

Dec 6 2018

YAFU (YAFU) added a comment to T58760: Lost textures after closing file and reopening, and can't texture paint anymore.

Yes, I know that pink color is the normal behavior when a texture is missing. But in this case texture is packed in .blend file. It's a refresh/viewport update problem when open de file. You only need to modify something in Material so that it correctly appears in viewport.
Edit:
Hmm, he's using Material slot. I'm not sure now, as I remember blender 2.79 in these cases open the file with the material Color, not pink.
Edit 2:
Here a simple file with packed texture:


It still opens pink by default and you have to make some change in material that viewport updates when opening file. I can be wrong, Texture Paint in Blender always confuses me a lot

Dec 6 2018, 3:20 PM · BF Blender
YAFU (YAFU) added a comment to T58760: Lost textures after closing file and reopening, and can't texture paint anymore.

Apparently yes, I mentioned the link of that report in message above.
The first problem is related to that report, user did not save images. It is not a bug, it is a design problem. The second problem is user problem (brush strength=0).
But I am surprised that no one here mentions the problem that when you open the .blend file, the texture is not refreshed correctly in viewport (it looks pink) until you make some change in material (Nodes or from Properties editor). Maybe a Linux problem only?

Dec 6 2018, 1:45 PM · BF Blender
YAFU (YAFU) added a comment to T58760: Lost textures after closing file and reopening, and can't texture paint anymore.

I'm new to blender.

Dec 6 2018, 3:23 AM · BF Blender

Dec 5 2018

YAFU (YAFU) added a comment to T58763: "Sample colour" picks incorrect colour if Mirror modifier exists on mesh.

For developers: after reloading packed Untitled.png image from Image Texture node for it to be shown in 3D View, you take several color samples with "S" key in different parts from the front. You will notice that sometimes the color sampled is the front color (blue) and sometimes the one from the back (red)

Dec 5 2018, 4:44 AM · BF Blender
YAFU (YAFU) added a comment to T58760: Lost textures after closing file and reopening, and can't texture paint anymore.

While developers discover why images are not loaded again when opening .blend file to be shown in 3D View editor, if you want to continue working on your project you from Shader Editor you reload the image in Image Texture node from left dropdown menu, or make some modification in Material tab.
Also note that in the .blend file you have Strength=0 for the brush.

Dec 5 2018, 4:23 AM · BF Blender

Dec 3 2018

YAFU (YAFU) added a comment to T58633: Combing hair makes hair go inside model.

This is enabled by default here, you try with a new scene. You must have disabled it accidentally or while you were experimenting.

Dec 3 2018, 11:08 PM · Physics, BF Blender: 2.8
YAFU (YAFU) added a comment to T58633: Combing hair makes hair go inside model.

As I mentioned, Top Bar while you are in Particle Edit mode. Also in the first tab of Properties Editor.

Dec 3 2018, 10:50 PM · Physics, BF Blender: 2.8
YAFU (YAFU) added a comment to T58634: Particle Edit mode does not preserve hair length.

It is a Children settings thing. You can see Children while Particle Edit. In Particle Edit mode look for the option in first tab of Properties Editor.

Dec 3 2018, 9:38 PM · Physics, BF Blender: 2.8
YAFU (YAFU) added a comment to T58633: Combing hair makes hair go inside model.

You have Deflect Emitter disabled in that file. Enable it and configure Distance.

Dec 3 2018, 9:36 PM · Physics, BF Blender: 2.8
YAFU (YAFU) added a comment to T58633: Combing hair makes hair go inside model.

I can not find the .blend file that you say you have shared.

Dec 3 2018, 9:09 PM · Physics, BF Blender: 2.8
YAFU (YAFU) added a comment to D4024: GP: Draw Mode: Add Arc Primitive.

Daniel. Great! Good to know. Thank you.

Dec 3 2018, 6:18 PM
YAFU (YAFU) added a comment to D4024: GP: Draw Mode: Add Arc Primitive.

Charlie Jolly. Oh, I can see. Sorry for the misunderstanding and thanks to all of you.

Dec 3 2018, 5:44 PM
YAFU (YAFU) added a comment to D4024: GP: Draw Mode: Add Arc Primitive.

I am testing the patch and it looks very good. Thank you.
I do not know if you know MyPaint and Lines and Curves tool (or continuous lines and curves tool). I am missing here the possibility of changing the position and curvature of the curve, as Shift key works in MyPaint. I'm not sure if I can put the link here, but MyPaint wiki explains it well. Perhaps those modifications are planned to do it in Edit or Sculpt mode with GP, and not while curve is drawn? It would be nice to be able to modify these things of the curve while you draw in Draw mode, but anyway it looks good as it is now.

Dec 3 2018, 4:45 PM

Dec 1 2018

YAFU (YAFU) added a comment to T54943: Blender 2.8 Defaults.

Is there a technical reason about why "Compress" option is not enabled by default when you save a .blend file? Slow hardware maybe? I do not think people can use very slow computers with Blender 2.8 anyway.
The option seems to greatly reduce the size even for eevee scenes with baked indirect lighting.

Dec 1 2018, 2:20 AM · BF Blender: 2.8, User Interface

Nov 5 2018

YAFU (YAFU) added a comment to T55162: Blender 2.8 Blender Keymap changes.

Ctrl is not really Subtract in sculpt mode. Ctrl does the opposite of the selected brush mode you have. If you are in brush Subtract mode, then Ctrl add.
What I think (not sure) we are missing is the possibility of assigning a shortcut to an Add/Subtract toggler to change the mode without having to permanently keep pressing a key, and probably if it were possible I would assign Alt to that toggler (or Alt+something).

Nov 5 2018, 3:38 AM · Code Quest

Nov 4 2018

YAFU (YAFU) awarded D3891: UI: Draw curve map with solid color a Love token.
Nov 4 2018, 12:20 PM

Nov 3 2018

YAFU (YAFU) added a comment to D3891: UI: Draw curve map with solid color.

OK, I see. Thank you.

Nov 3 2018, 7:14 PM
YAFU (YAFU) added a comment to D3891: UI: Draw curve map with solid color.

Hi.
Some opensource Photo RAW editor uses a soft light gray line in the outline of the curve, it draws Grid in dark gray. As here in Blender the grid is light gray, maybe a curve outline in some dark color helps better visualization?

Nov 3 2018, 6:55 PM
YAFU (YAFU) added a comment to rBe9a60ce19920: Workbench: Add Curvature overlay for better visibility of surface detail for e..

Erick, Apparently the change was reverted in experimental-build and it is no longer there. You apply the last patch from D3617 on 2b62531 Base.

Nov 3 2018, 12:17 PM

Nov 1 2018

YAFU (YAFU) added a comment to T57548: No se ven los iconos de blender.

This is surely a problem related to drivers. You update your graphics drivers to the latest version. Then you try configuring your drivers in this way:

Nov 1 2018, 8:51 PM · BF Blender

Oct 31 2018

YAFU (YAFU) added a comment to T55162: Blender 2.8 Blender Keymap changes.

@carlos (c17vfx) wrote:

it always happens that the selected object is hooked to the cursor
for "left click" key map

Oct 31 2018, 3:59 PM · Code Quest
YAFU (YAFU) added a comment to T55162: Blender 2.8 Blender Keymap changes.

We not only have infinite possibilities of collections, but also sub collections. In my opinion, the best way to manage them quickly is with a hotkey + numpad. It would also be ideal if developers could achieve a method to visualize better position number of collections in the outliner stack.
https://devtalk.blender.org/t/blender-2-8-user-interface-design/505/594

Oct 31 2018, 12:10 AM · Code Quest

Oct 29 2018

YAFU (YAFU) awarded rBd69fe6325dbe: Eevee: Fix clearcoat materials not recieving AO a Love token.
Oct 29 2018, 11:36 PM

Oct 23 2018

YAFU (YAFU) created T57360: 2.8 - Crash when Play Animation in this scene.
Oct 23 2018, 4:12 PM · BF Blender: 2.8

Oct 10 2018

YAFU (YAFU) added a comment to T54943: Blender 2.8 Defaults.

If you are referring to Grab and not to Move, there is a MMB and Shift-MMB shortcut for constraint/lock to axes and plane after you start grabbing. If you "enable" Release Confirms (I think that is what you are really proposing) it becomes very difficult to use that feature with mouse, and almost impossible with usual mapping in graphics tablets.

Oct 10 2018, 1:39 AM · BF Blender: 2.8, User Interface

Oct 9 2018

YAFU (YAFU) added a comment to T56702: Blender 2.8: Left Click Select.

I see, William. I hope that devs can make LMB work well without major problems.

Oct 9 2018, 5:22 PM · User Interface, BF Blender: 2.8
YAFU (YAFU) added a comment to T56702: Blender 2.8: Left Click Select.

The only 3D software I know and use is Blender 3D. I really do not have problems with RMB to select. But I really wish that LMB is established by default only to stop listening to complaints and whining about it, and that finally Blender development will focus once and for all on features and performance that is what really matters and what attracts new users.
I have seen many new users enthusiastically testing Blender 2.8 for first time because of Eevee and Grease Pencil, even with Blender still having an unfinished UI at all. Features and performance is what really attracts users.

Oct 9 2018, 4:44 PM · User Interface, BF Blender: 2.8

Sep 25 2018

YAFU (YAFU) added a comment to T56649: Proposal: Blender 2.8: Wireframe, Select Through & X-Ray.

William, It's just what I show in the Blender Artists forum video, about how Wireframe 2.79 behaves in Object and Edit mode. Anyway now I think I remember that you said in another entry that we could configure Presets of different combinations of Overlays and Shading. So I guess we could configure a simple shortcut to, for example, Wireframe + X-Ray at the same time in a single custom preset to quick access. So the point that I was trying to point out here, would have solved with those custom presets, and I have nothing to complain about what I had pointed out before here.
So, thanks.

Sep 25 2018, 5:05 PM · User Interface, BF Blender: 2.8