YAFU (YAFU)
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Oct 12 2014, 1:52 PM (140 w, 6 d)

Recent Activity

May 19 2017

YAFU (YAFU) added a comment to T51560: Black pixels (not black boxes) on a denoising render.

Hi.
I can confirm this on Linux too, GTX 960. Hash: a7c4b6f

May 19 2017, 5:16 PM · BF Blender

May 17 2017

YAFU (YAFU) added a comment to D2673: Cycles: Removing "white pixels" from a rendered image.

Hi.
Testing the patch with the scene shared by pafurijaz user here:
https://blenderartists.org/forum/showthread.php?395313-Experimental-2-77-Cycles-Denoising-build&p=3072751&viewfull=1#post3072751


I hope I have applied the patch correctly, otherwise my apologies if it was not so.

May 17 2017, 2:38 PM

May 16 2017

YAFU (YAFU) added a comment to T51502: Cycles denoising: black bars and motion-blur like distortion w/ GPU rendering.

Hi.
Here's what I get in Blender from buildbot ( 8ca9fa5fd36 ) with GPU:

May 16 2017, 5:34 AM · BF Blender, Cycles

Mar 21 2017

YAFU (YAFU) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hi Sergey.
It seems Shadow Catcher is working well in my tests, it seems to react well to the variation of different lights:
Edit: corrected the previous scene (had forgotten to select to repeat with offset in one of the modifiers):

Mar 21 2017, 6:55 PM

Mar 17 2017

YAFU (YAFU) added a comment to T50978: Huge difference in render time between two almost similar frames .

Yes, it is. That's what I mean when I say I've seen this kind of problem before. So let's wait for what cycles developers say about this.

Mar 17 2017, 4:22 PM · BF Blender
YAFU (YAFU) added a comment to T50978: Huge difference in render time between two almost similar frames .

Hi.
Whenever you see this kind of strange problems related to slowness in certain frames or frame intervals, you should see if this is related to Motion Blur enabled.
I have seen other times Motion Blur cause these kind of problems. I do not know if this is due to a bug or just it is one of those known problems that usually have Motion Blur in Blender.

Mar 17 2017, 4:13 PM · BF Blender

Mar 15 2017

YAFU (YAFU) added a comment to T50932: OpenGL depth picking - Bones with constraint need two RMB to be selected.

This is working now.
I think that with 'OpenGL depth picking' it's going to be the first time I'll be able to use Blender with intel on Linux.
Thank you!

Mar 15 2017, 1:30 PM · BF Blender

Mar 12 2017

YAFU (YAFU) edited the description of T50932: OpenGL depth picking - Bones with constraint need two RMB to be selected.
Mar 12 2017, 9:05 PM · BF Blender
YAFU (YAFU) created T50932: OpenGL depth picking - Bones with constraint need two RMB to be selected.
Mar 12 2017, 8:33 PM · BF Blender

Mar 8 2017

YAFU (YAFU) created T50886: Latest Blender from master/buildbot Crash with many of my scenes (Cycles).
Mar 8 2017, 4:50 AM · BF Blender

Mar 6 2017

YAFU (YAFU) added a comment to T50857: Crash rendering image as plane with this particular Tif (Cycles).

Hi.
@Lukas Stockner (lukasstockner97) , This is the story: I was having these crashes when trying to use image as plane with my photos revealed and exported from Darktable (tif format). The crash was always reproducible, I always did the tests without packing the tif in .blend file.
So then I had decided to report the problem, and because the problem does not occur with any tif, I decide to pack the tif into .blend file to include in the report. So before sending the file I do the test again, and, wait a minute!... Is there when I find that packed tif does not produce the crash.
So yes, the problem basically happened with the original file.

Mar 6 2017, 12:50 PM · BF Blender

Mar 5 2017

YAFU (YAFU) created T50857: Crash rendering image as plane with this particular Tif (Cycles).
Mar 5 2017, 1:35 PM · BF Blender

Dec 4 2016

YAFU (YAFU) created T50183: This smoke duplicated domain makes Blender crash.
Dec 4 2016, 10:41 PM · BF Blender

Oct 20 2016

YAFU (YAFU) added a comment to T49797: Cycles Motion Blur + python bpy.context leads to error and VRAM overload.

Thanks Lucas for the clear report and thank Sergey for the fix.
This problem had given me more of a headache with some addons, and some people out there having this problem but without them knowing exactly why.
Thanks!

Oct 20 2016, 2:33 PM · Python, BF Blender

Oct 10 2016

YAFU (YAFU) added a comment to T49616: Blender chrashes after Cuda 8.0 update.

Not directly related to the problem you mention, but at least you can use GPU compute until you can solve the problem. If you are using nvidia drivers installed from repos, I recently read that in Linux Mint you still need to install 'nvidia-modprobe' package. You look for that package, install it and reboot the system. Remember that you also must have installed 'libcuda1' related package. And of course you should use official Blender downloaded from official Blender 3D website which include precompiled CUDA kernels (tar.bz2 file for Linux). Extract to a folder and run there 'blender' file.
You can search about 'nvidia-modprobe' and Blender in Google, there is much written.

Oct 10 2016, 8:39 PM · BF Blender

Sep 28 2016

YAFU (YAFU) added a comment to T49351: Carver MT.

So who should open the new report about bmesh boolean modifier?. I really do not know how to open this report and what information provide there.

Sep 28 2016, 4:29 AM · Addons, BF Blender

Sep 22 2016

YAFU (YAFU) added a comment to T49429: Using render border with real-time viewport Blender Internal rendering and DrawPixels Images Draw Method results in the wrong area being rendered.

I can reproduce the problem if 'File > User Preferences > System > Images Draw Method > DrawPixels' is selected, in Blender 2.77a ( abf6f08 ) and blender from buildbot 2.78 ( 21e9db9 ).
Kubuntu Linux 14.04 64 bits, GTX 960 (370.28)

Sep 22 2016, 8:57 PM · BF Blender

Sep 21 2016

YAFU (YAFU) added a comment to T49351: Carver MT.

Hi meta-androcto.
It makes no sense to me that Carver (almost a CAD tool) can not be used in Orthographic view. By the way, Pixivore examples are working on Ortho view:
http://blenderlounge.fr/forum/viewtopic.php?f=26&t=1534&sid=964c7a89ea3e072ea1f501fd0d2d2006

Sep 21 2016, 11:55 PM · Addons, BF Blender
YAFU (YAFU) added a comment to T49351: Carver MT.

Hi. I think I can reproduce this:

Sep 21 2016, 2:47 PM · Addons, BF Blender

Sep 15 2016

YAFU (YAFU) edited the description of T49364: Microdisplacement: Checker Texture differences from camera view (not in geometry).
Sep 15 2016, 6:54 PM · Cycles, BF Blender
YAFU (YAFU) created T49364: Microdisplacement: Checker Texture differences from camera view (not in geometry).
Sep 15 2016, 6:53 PM · Cycles, BF Blender

Sep 11 2016

YAFU (YAFU) edited the description of T49324: Displacement > True crash blender in this file.
Sep 11 2016, 5:00 PM · Cycles, BF Blender
YAFU (YAFU) created T49324: Displacement > True crash blender in this file.
Sep 11 2016, 4:56 PM · Cycles, BF Blender

Aug 25 2016

YAFU (YAFU) added a comment to T49113: Blender crashes hard with new nvidia drivers.

Thanks for reporting to nvidia and for update here what nvidia says.

Aug 25 2016, 8:36 PM · BF Blender

Aug 23 2016

YAFU (YAFU) created T49148: Blender Crash With B select on Skeleton Sketching.
Aug 23 2016, 1:35 PM · BF Blender

Aug 19 2016

YAFU (YAFU) added a comment to T49113: Blender crashes hard with new nvidia drivers.

I can confirm this. Kubuntu 16.04 - GTX 960 - nvidia 370.23 (beta driver acording nvidia home site). Blender from buildbot: d41dfe3

Aug 19 2016, 8:45 PM · BF Blender

Aug 18 2016

YAFU (YAFU) added a comment to D1788: Cycles: Experiment with shadow catcher.

Thank you sergey.
This new patch seems to be working much better. I've tried it with my file with different sizes and strength in lamps and shadows match pretty well in the plane with shadow catcher and in the plane without shadow catcher.
I have also tried the file 'shadow_catcher_submit_01.blend' by hype, and the blue emmiter ring no longer have much influence on the total shading, which is good. In this scene I just noticed that there are some reflections in the plane with Displace Modifier under the hard black shadow, and I'm not sure about whether this should be so. Select the Sun lamp, set Size=0, and you start to move the Strength smoothly from 0 to 10 while you see the shadow changes in rendered view preview. It looks a little weird for me, but maybe that's as it should be.

Aug 18 2016, 10:54 PM
YAFU (YAFU) added a comment to D1788: Cycles: Experiment with shadow catcher.

Hi.
I recently discovered this about the Shadow Catcher and I'm not good at compositing, then sorry if my .blend file have errors.
My concern is whether the intensity of the shadows obtained on the plane with shadow catcher should be similar to that obtained on a plane with difuse material and without shadow catcher. Here in this scene render shadow catcher when you just open and render image. If you enable the first render layer and disables the other three, you get the scene with shadow over the plane without shadow catcher (I guess):

Aug 18 2016, 1:12 AM

Aug 5 2016

YAFU (YAFU) added a comment to T49018: Weird artifacts with Grease Pencil V2.

Yes, but if this was a particular problem with the graphics tablet like this I had, then the problem should be present in texture paint, curve draw and GP (exactly like the problem I had). Sorry if I intruded on the report, I just requetsed the test to discard that this could be a general problem with the graphics tablet in Blender or system, because I had seen those similar artifacts that I had that time.

Aug 5 2016, 7:47 PM · Restricted Project, BF Blender
YAFU (YAFU) added a comment to T49018: Weird artifacts with Grease Pencil V2.

To see if it is a problem with the graphics tablet on your OS. Could you try if you have the same kind of problems in .blend files I had shared here?
https://developer.blender.org/T48204

Aug 5 2016, 7:09 PM · Restricted Project, BF Blender

Jul 28 2016

YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Working well now.
Thanks.

Jul 28 2016, 4:57 PM · Cycles, BF Blender: Regressions, BF Blender

Jul 26 2016

YAFU (YAFU) added a comment to T48736: Artifacts and slowness using MultiScatter GGX in this scene and Linux.

Hi Lukas.
I have compiled from master and I have not been able to reproduce the problem anymore, it is working very well.
Thank you!

Jul 26 2016, 1:24 AM · BF Blender

Jul 20 2016

YAFU (YAFU) added a comment to T48897: Flatten sculpt brush not flatten in the first stroke.

Ok, I see. Thank you.

Jul 20 2016, 8:09 PM · BF Blender
YAFU (YAFU) added a comment to T48897: Flatten sculpt brush not flatten in the first stroke.

Hello.
I really do not know much about sculpt in Blender, so I really do not know exactly how it should be the behavior of the brush. So I have some questions.
I have compiled Blender from master (690063e) and when open the test file I noticed that "Accumulate" option is enabled by default now. If I disable "Accumulate" before beginning to sculpt, then the behavior is the same as mentioned earlier in this report, making that kind of bump in the first stroke. So this should be that way when "Accumulate" is disabled?

Jul 20 2016, 1:49 PM · BF Blender

Jul 19 2016

YAFU (YAFU) created T48897: Flatten sculpt brush not flatten in the first stroke.
Jul 19 2016, 8:41 PM · BF Blender

Jul 15 2016

YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Hello Bastien!

Jul 15 2016, 6:16 PM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) added a comment to T48859: From Buildbot: impossible to modify values in an appended maerial.

Sorry for the typo in the title, maerial=material
The user can not edit the title, right?

Jul 15 2016, 3:57 AM · BF Blender
YAFU (YAFU) created T48859: From Buildbot: impossible to modify values in an appended maerial.
Jul 15 2016, 3:54 AM · BF Blender

Jul 5 2016

YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Perhaps I have not been clear here. Apparently you refer to World (HDRi environment texture) strength. You do not touch that value in the scene, you leave that value to 1. With "strength=0" I am referring to the lamp selected by default when you open the scene. You just open the scene and render in Belnder from master (Do not forget to load the HDRi). Did you not get a resulting image like the first image I've shared?. I think it should look like the second image I obtained in Blender 2.77a.
I know, there is no logical reason to put there a lamp with strenght=0. But anyway I do not see any reason to get a resulting image like the obtained from master (first image).
EDIT:
Regarding whether this occurs in CPU/GPU, master/buildbot:

Jul 5 2016, 6:02 PM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Hi.
On my machine the render looks good with 2.77a (abf6f08):

Jul 5 2016, 1:19 PM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) added a comment to T48790: Wrong render with HDRi when there Sun lamp with strength=0.

Sorry, this happens with any type of lamp with strength=0

Jul 5 2016, 5:34 AM · Cycles, BF Blender: Regressions, BF Blender
YAFU (YAFU) created T48790: Wrong render with HDRi when there Sun lamp with strength=0.
Jul 5 2016, 5:22 AM · Cycles, BF Blender: Regressions, BF Blender

Jun 26 2016

YAFU (YAFU) created T48736: Artifacts and slowness using MultiScatter GGX in this scene and Linux.
Jun 26 2016, 3:39 AM · BF Blender

Jun 19 2016

YAFU (YAFU) created T48684: Circular/radial bands in this hair scene (most noticeable in CPU).
Jun 19 2016, 9:05 PM · Cycles, BF Blender

Jun 16 2016

YAFU (YAFU) updated subscribers of D2056: Allow CUDA GPU rendering to use host memory.

Stefan Werner, Do you have in your OS the virtual memory located on a 7200 rpm disk?
Sorry if I misunderstood, but your system freeze reminds me of those I have in Linux when the system begins to fill the Swap intensively on a slow disk (as one of 7200rpm). That always happens in Linux when intensively fills the swap, swap management is not good on Linux (you look in google how a lot of people try to avoid using the swap by configuring swappiness).
What I mean is that if the freeze on your OS was due to the intensive use of the swap, then maybe in a system with more RAM the problem does not occur.

Jun 16 2016, 2:36 PM · Cycles

Jun 15 2016

YAFU (YAFU) added a comment to T48651: Allow CUDA GPU rendering to use host memory.

With Cosmos Laundromat default scene (for CPU benchmark) I still have CUDA out of memory error. I guess I need more than 16 GB of RAM for patch works in this scene?

Jun 15 2016, 12:28 AM · Cycles

Jun 14 2016

YAFU (YAFU) added a comment to T48651: Allow CUDA GPU rendering to use host memory.

My test in case it result useful. I'm not sure if I understand if this applies to Maxwell cards too for example.. Anyway here my test:

Jun 14 2016, 4:12 PM · Cycles

Jun 9 2016

YAFU (YAFU) added a comment to T48627: No funciona el Render y no hay acceso a System en User Preferences.

Manuel: Utiliza el traductor de google tanto para escribir en inglés como para entender lo que aquí los desarrolladores te dicen.

Jun 9 2016, 6:41 PM · Platform: Windows, BF Blender

Jun 8 2016

YAFU (YAFU) created T48614: Blender from buildbot crash when Separate selection in this particular scene.
Jun 8 2016, 4:11 PM · BF Blender

Jun 6 2016

YAFU (YAFU) added a comment to T48571: Cycles/GPU - A lot of fireflies is this scene (mostly from Buildbot) .

Thank you. Now there is no fireflies and CPU and GPU render result match.

Jun 6 2016, 9:00 PM · BF Blender

Jun 3 2016

YAFU (YAFU) updated subscribers of T47195: Cloth penetration when the size of the faces in the cloth and collision object are different.

David Jeske (jeske). You configure on Cloth, Quality > Steps at least a value of 10.

Jun 3 2016, 4:51 AM · Physics, BF Blender

Jun 2 2016

YAFU (YAFU) created T48571: Cycles/GPU - A lot of fireflies is this scene (mostly from Buildbot) .
Jun 2 2016, 2:30 PM · BF Blender

May 30 2016

YAFU (YAFU) created T48550: Imperfections when Bake displacement map to plane if camera is not in front.
May 30 2016, 8:48 PM · BF Blender

May 22 2016

YAFU (YAFU) created T48497: Dynamic Paint Crash/hang in old scene with latest buildbot (6115267).
May 22 2016, 6:04 PM · BF Blender

May 19 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Compiled from Master, it is working well now!

May 19 2016, 9:35 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hi.
I opened a report bugs.freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95459

May 19 2016, 3:03 PM · Platform: Linux, BF Blender

May 11 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hello.
I have contacted Nikolai Kondrashov, DIGImend founder and main developer. I shared with him the next file showing Evtest, Xinput and Blender output while drawing on Blender:

May 11 2016, 1:10 AM · Platform: Linux, BF Blender

May 7 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

That's right, I have not noticed weird behavior in other programs on Linux when pressure sensitivity is enabled. Also, texture paint and curve draw are working really well on Windows 7 with the same hardware. So I discard hardware problems.
I'll see if I can report somewhere issues related to the driver on Linux.
Thank you.

May 7 2016, 7:09 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

You let me know if I followed well the steps:

May 7 2016, 5:03 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Yes, I can compile from master. But give me some instructions or text to read if I have to enable any debug option because I have not much idea about that.

May 7 2016, 3:32 PM · Platform: Linux, BF Blender
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Thank you Bastien. But unfortunately I do not notice any change in the behavior of my tablet with this build when pressure sensitivity is enabled. I still have the same problem.

May 7 2016, 3:09 PM · Platform: Linux, BF Blender

May 4 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Thanks Bestien. I know it is difficult for developers if they do not have one of these graphics tablets.

May 4 2016, 12:14 AM · Platform: Linux, BF Blender

May 1 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hi. No, I do not notice changes in curve draw or texture paint. This is still broken. Compiled from master (hash: b1f6cd5)
By the way, I've contacted by mail to a person who has a similar tablet:
https://github.com/wavewave/hoodle/issues/40

May 1 2016, 12:48 AM · Platform: Linux, BF Blender

Apr 29 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hello. The previous evtest was obtained by drawing the curve "on the air" over the desktop. Just in case, this evtest was obtained by drawing the curve in Blender:

Apr 29 2016, 2:50 PM · Platform: Linux, BF Blender

Apr 27 2016

YAFU (YAFU) added a comment to T48278: Motion blur increases memory usage per frame when rendering animation.

Ok, I'm a little confused. Apparently the addons also have to do with the problem. Currently responsible in my setup is "Natronizer" addon. But I could assure you that I have had this problem before and before having "Natronizer" addon installed.
Here I share my simplified configuration folder for you to test 2.77 if you can reproduce the problem. Rename your configuration folder 2.77, and extract and copy 2.77 folder there I'm sharing:

Apr 27 2016, 1:23 AM · Rendering, Cycles, BF Blender

Apr 26 2016

YAFU (YAFU) updated subscribers of T48278: Motion blur increases memory usage per frame when rendering animation.

This happens to me from time to time (Linux 64 bits), and has also happened to me with vector blur. In my case, I think the problem is related to when I save a new startup file (Ctrl+U) with Cycles as render engine by default. When this problem occurs again, I must delete " startup.blend" and "userpref.blend" from my user configuration. I must delete the two files, because if I remove only one, the problem still occurs.

Apr 26 2016, 11:57 PM · Rendering, Cycles, BF Blender

Apr 21 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

This is what I get from "evtest" drawing a curved line along the verticlal:

Apr 21 2016, 10:08 PM · Platform: Linux, BF Blender

Apr 20 2016

YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Hello, here the test with pinta on Linux and Windows:

Apr 20 2016, 4:31 PM · Platform: Linux, BF Blender
YAFU (YAFU) created T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.
Apr 20 2016, 6:21 AM · Platform: Linux, BF Blender

Apr 6 2016

YAFU (YAFU) added a comment to T48062: Slow GPU render.

Kubuntu Linux 14.04 64 bits, GTX 960 4GB, i7 3770

Apr 6 2016, 2:47 AM · BF Blender, Cycles

Mar 10 2016

YAFU (YAFU) created T47749: Blender crash when Subdivide in this scene.
Mar 10 2016, 6:21 PM · Mesh Modeling, BF Blender

Feb 16 2016

YAFU (YAFU) created T47447: Segmentation Fault with Smoke on GPU in this scene.
Feb 16 2016, 11:09 PM · BF Blender

Sep 28 2015

YAFU (YAFU) added a comment to T46269: Blender crash and closes when play animation in this scene.

Hi.
I'll try to do a quick summary to not be confusing.
The behavior regarding whether Blender is installed from repositories or official Blender, is the same.
The scene "crash" in all Blender 2.7x (tested on 2.70, 2.72, 2.73, 2.75, 2.76 RC2, git master).
The scene works well in Blender 2.68 or 2.69.
Executing Blender 2.7x from terminal with "-t 1", the scene does not crash, play animation in viewport works well!

Sep 28 2015, 6:24 PM · BF Blender
YAFU (YAFU) added a comment to T46269: Blender crash and closes when play animation in this scene.

I can not compile in Kubuntu 14.04. In 15.04 I had to disable compositor otherwise I get errors. Here is the log after crash:

Sep 28 2015, 4:59 AM · BF Blender

Sep 27 2015

YAFU (YAFU) added a comment to T46269: Blender crash and closes when play animation in this scene.

Very nice that cmake-gui! Thanks. Anyway I'm getting errors when trying to compile. I will continue investigating.

Sep 27 2015, 10:03 PM · BF Blender
YAFU (YAFU) added a comment to T46269: Blender crash and closes when play animation in this scene.

Ok, my knowledge about compiling blender are minimal. I just follow this guide:
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Linux/Ubuntu/CMake
and I compile using pre-defined build target "make". I have no idea about cmake and flags. The truth, I understand very little about what explains the link you gave me. If you can give me some easy instruction about how to compile with this thing enabled (just for a simple user of Blender) I would be grateful. Perhaps modifying something in CMakeLists.txt file?
Anyway, I will continue researching about this and see if I can do it.

Sep 27 2015, 5:57 PM · BF Blender
YAFU (YAFU) added a comment to T46269: Blender crash and closes when play animation in this scene.

This is weird. On my machine this is an "always crash", "always reproducible."
Tested in two different 64-bit Kubuntu installations. For now I was using official Blender tar.bz2 (2.73a and 2.76 RC2). But I just compile/build from master, and the crash also occurs.
You analyzing these crash logs before I posted, you could give me some clue about what may be going wrong in my machine?

Sep 27 2015, 5:02 PM · BF Blender
YAFU (YAFU) added a comment to T46269: Blender crash and closes when play animation in this scene.

Here attached scene (zip). I hope I'm not breaking the license:

Sep 27 2015, 3:33 PM · BF Blender

Sep 25 2015

YAFU (YAFU) created T46269: Blender crash and closes when play animation in this scene.
Sep 25 2015, 9:04 PM · BF Blender

Sep 12 2015

YAFU (YAFU) added a comment to T45717: Only "None" OpenSubDiv option in preferences to choose from.

Hello Sergey.
Here it is:
http://www.pasteall.org/61121

Sep 12 2015, 7:49 PM · Modifiers, BF Blender
YAFU (YAFU) added a comment to T45717: Only "None" OpenSubDiv option in preferences to choose from.

@Martijn Berger (juicyfruit) wrote:
Using mesa 10.6 is not expected to work. Mesa 11.x git might work. (based on -> http://mesamatrix.net/ it should work)

Sep 12 2015, 5:28 PM · Modifiers, BF Blender

Aug 12 2015

YAFU (YAFU) added a comment to T44157: Cloth simulation compatibility is broken in 2.74.

Ok, thanks Martin.

Aug 12 2015, 5:17 AM · Physics, BF Blender
YAFU (YAFU) added a comment to T44157: Cloth simulation compatibility is broken in 2.74.

@Martin Norris (MartinNorris). Yes, I see a similar result. But it's hard to know if anything changes a lot with that "flag3.blend" file.
Here I have done some testing with the other file involving collision, comparing 2.73a, 2.75.4 and patched 2.75.4. Here videos and files:
https://www.dropbox.com/s/6cjm0g603l6r6qp/Blender%20Cloth%20Test.zip?dl=0

Aug 12 2015, 12:51 AM · Physics, BF Blender

Aug 11 2015

YAFU (YAFU) added a comment to T44157: Cloth simulation compatibility is broken in 2.74.

@Martin Norris (MartinNorris), I'm sorry for not having explained well.
In that thread I mentioned two problems, one referred to the fps speed (flag3.blend shared file in post #1), There is already a report:
https://developer.blender.org/T44031

Aug 11 2015, 10:19 PM · Physics, BF Blender
YAFU (YAFU) added a comment to T44157: Cloth simulation compatibility is broken in 2.74.

Hello MartinNorris.
I tried the patch and it seems the simulation with the "LetherCloth.blend" file from this report is quite similar between 2.73a and patched 2.75.4 from master.
But with the "flag3_collision.blend" file from the following thread (post #3):
http://www.blenderartists.org/forum/showthread.php?365655-Slow-Cloth-Simulation-in-2-74

Aug 11 2015, 9:06 PM · Physics, BF Blender

Aug 3 2015

YAFU (YAFU) created T45663: [B. Internal] UV mapping render result in radial circles (with this file).
Aug 3 2015, 5:25 PM · BF Blender: Regressions, BF Blender

Jul 25 2015

YAFU (YAFU) created T45563: Blender Internal from master crash with seg fault when render this file.
Jul 25 2015, 11:51 PM · BF Blender

Jul 18 2015

YAFU (YAFU) added a comment to T43310: GPU memory explode since version 2.73.

Hello.
I use Linux 64 bits. Blender 2.75a. GTX 960 4GB
When BMW27.blend scene opened in Blender, nvidia-setings report vRAM=551MB usage. When start rendering Blender shows Mem/Peack=139.68M, but nvidia-settings shows 1369MB. From what I've read above from "Sergey": (those things are not directly under our control and totally depends on driver/cuda toolkit used to compile kernel/etc)

Jul 18 2015, 2:58 AM · OpenGL / Gfx, BF Blender

Mar 20 2015

YAFU (YAFU) updated subscribers of T43911: Cloth Physics Bending.

Hello.
I'm noticing this problem in 2.74, View posts #3 and #11 in the next thread:

Mar 20 2015, 1:26 PM · BF Blender

Mar 6 2015

YAFU (YAFU) added a comment to T43907: Unable to copy/paste nodes between instances.

Ok, I understand.
Just clarify that I was not looking for technical support in this report. I understand this is not for that. Best explained in the above thread.
Regards.

Mar 6 2015, 4:56 PM · BF Blender
YAFU (YAFU) created T43907: Unable to copy/paste nodes between instances.
Mar 6 2015, 2:05 PM · BF Blender