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YAFU (YAFU)
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User Since
Oct 12 2014, 1:52 PM (299 w, 3 d)

Recent Activity

Yesterday

YAFU (YAFU) awarded D7517: Add rotation value to array modifier a Like token.
Tue, Jul 7, 8:46 PM · Modifiers

Mon, Jul 6

YAFU (YAFU) added a comment to D6554: Cycles: Add support for denoising in the viewport.

I have tried and it works correctly in Viewport and Final render.
Thank you very much Patrick!

Mon, Jul 6, 6:26 PM
YAFU (YAFU) awarded rB1562c9f03153: Fix OptiX viewport denoising not working when rendering scene (without OptiX)… a Like token.
Mon, Jul 6, 5:57 PM

Fri, Jul 3

YAFU (YAFU) added a comment to D6554: Cycles: Add support for denoising in the viewport.

About denoising features that are not supported by Optix render yet, just in case this is trivial to implement for Optix denoiser and it was just an oversight, we have this concern about whether it is possible:
https://devtalk.blender.org/t/optix-denoiser-with-cuda-as-render-engine-why-should-it-support-shader-raytracing/12527

Fri, Jul 3, 8:04 PM

Sun, Jun 28

YAFU (YAFU) added a comment to T78370: OIDN Viewport Denoiser start sample behaviour differs depending on number of viewport samples.

This that I am going to comment has to do more than anything with the title of the entry, for me not to open a new report because the problems may be related. Here I commented something about it:
https://developer.blender.org/rB669befdfbe487f76c65f54e3da0013d140d56893#270857

Sun, Jun 28, 1:31 PM · Render & Cycles, BF Blender

Fri, Jun 26

YAFU (YAFU) added a comment to rB669befdfbe48: Cycles: add Intel OpenImageDenoise support for viewport denoising.

@ronan ducluzeau (zeauro) , Could you test a very high value in Sampling > Viewport, and then Start Sample equal or greater than 20?

Fri, Jun 26, 5:08 AM

Thu, Jun 25

YAFU (YAFU) added a comment to T78233: Animation not rendering.

It may not be very obvious because the Rigid Body simulation cache settings are not found on the Physics Properties tab as the other simulations, but you need to bake the simulation first. For Rigid Body world, cache settings are found on Scene Properties Tab > Rigid Body World > Cache.

Thu, Jun 25, 5:01 AM · BF Blender

Wed, Jun 24

YAFU (YAFU) added a comment to rB669befdfbe48: Cycles: add Intel OpenImageDenoise support for viewport denoising.

Thanks brecht!

Wed, Jun 24, 3:58 PM
YAFU (YAFU) awarded rB669befdfbe48: Cycles: add Intel OpenImageDenoise support for viewport denoising a Like token.
Wed, Jun 24, 3:53 PM

Tue, Jun 23

YAFU (YAFU) added a comment to T78160: New Eevee Motion Blur does not work for Follow Path animation.

Hi, in the same .blend file there is a sphere with cloth simulation and apparently it works. Here with collision and bigger value in Shutter:

Tue, Jun 23, 2:54 PM · BF Blender (2.90), EEVEE & Viewport
YAFU (YAFU) created T78160: New Eevee Motion Blur does not work for Follow Path animation.
Tue, Jun 23, 1:47 PM · BF Blender (2.90), EEVEE & Viewport

Fri, Jun 19

YAFU (YAFU) awarded rBf84414d6e14c: EEEVEE: Object Motion Blur: Initial Implementation a Like token.
Fri, Jun 19, 6:51 PM

Wed, Jun 17

YAFU (YAFU) awarded T55239: Built-In Assets a Love token.
Wed, Jun 17, 1:28 PM · BF Blender, Datablocks and Libraries, User Interface
YAFU (YAFU) awarded T54642: Asset Project: User Interface a Love token.
Wed, Jun 17, 1:28 PM · BF Blender, Datablocks and Libraries, User Interface

Fri, Jun 12

YAFU (YAFU) added a comment to D8005: UI: Rename "Subsurf" to "Subdivision Surface".

Hi. There is a typo in the entry title,

Fri, Jun 12, 2:14 AM · User Interface, BF Blender (2.90)

Wed, Jun 10

YAFU (YAFU) awarded D7975: Cycles: Improve OptiX viewport denoising performance with CUDA rendering a Like token.
Wed, Jun 10, 5:53 AM

Jun 8 2020

YAFU (YAFU) added a comment to T77593: OptiX viewport denoising does not work when preferences are set to CUDA (works with final render however).

@Tyler (ghfujianbin) , It is slower because with Pixel Size=1 the Viewport it is working at the maximum resolution of your monitor. As I said before, even when you use GPU + CPU, GPU is the only one that works in Viewport. So for now until the Pixel Size and CUDA problem is solved, while you need Viewport denoiser you can choose OptiX from Preferences in System item. Also when you have CUDA selected in System item, OptiX denoiser limitations regarding supported features remain the same, so for all this until the bug is resolved there are no major reasons to just use OptiX in viewport for now (Change to CUDA if for some reason you prefer it for final render)

Jun 8 2020, 3:38 PM · BF Blender
YAFU (YAFU) updated the task description for T75289: Viewport denoising does not work for Pixel Size other than 1x.
Jun 8 2020, 3:22 PM · Render & Cycles, BF Blender
YAFU (YAFU) added a comment to T77593: OptiX viewport denoising does not work when preferences are set to CUDA (works with final render however).

I cannot reproduce the problem here in Linux with .blend file above, GTX 960 (440.82 driver). This works in all cases.

Jun 8 2020, 2:50 PM · BF Blender

Jun 6 2020

YAFU (YAFU) added a comment to T77503: Cycles viewport denoising doesn't work for a pixel size other than one..

This is my report about this:
https://developer.blender.org/T75289

Jun 6 2020, 1:04 PM · BF Blender

Jun 4 2020

YAFU (YAFU) added a comment to T58191: Subdivision Surface modifier performance issues.

I'm not sure if I should open a new report with this .blend file:

Jun 4 2020, 11:25 PM · Modeling, BF Blender, Modifiers
YAFU (YAFU) added a comment to T77369: This Edge Loop cannot be duplicated and moved.

Ok. Thanks.

Jun 4 2020, 2:36 PM · EEVEE & Viewport, Modeling, BF Blender
YAFU (YAFU) created T77369: This Edge Loop cannot be duplicated and moved.
Jun 4 2020, 2:26 PM · EEVEE & Viewport, Modeling, BF Blender

Jun 1 2020

YAFU (YAFU) awarded D7896: New Sky Texture a Like token.
Jun 1 2020, 6:07 PM · Cycles
YAFU (YAFU) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

Yes, you have the latest Studio drivers. Let's just wait until some developer has time to take a look at this problem and decide what is going on here.

Jun 1 2020, 1:31 PM · OpenGL Error, EEVEE & Viewport, BF Blender
YAFU (YAFU) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

@Alaska (Alaska) . You said in another entry that you use POP! _OS 20.04 (Ubuntu 20.04 based distribution).

Jun 1 2020, 1:02 AM · OpenGL Error, EEVEE & Viewport, BF Blender

May 31 2020

YAFU (YAFU) added a comment to T77202: Flicker Volume Artifacts in EEVEE on RTX Cards by increasing samples.

Hi. I don't have the best hardware here for testing. But you may need to use Clamp values (Under Bloom and Volumetrics > Volumetric Lighting). Could you do tests with values = 10 on both and see if the problem is attenuated?

May 31 2020, 6:13 PM · OpenGL Error, EEVEE & Viewport, BF Blender

May 17 2020

YAFU (YAFU) added a comment to T76790: Denoise render stop Os system.
May 17 2020, 3:43 AM · BF Blender

May 11 2020

YAFU (YAFU) added a comment to T76618: Adjust Last Operation panel is grayed out.

Wait. Under the same circumstances with compositor and with "Use nodes" enabled, the problem also occurs in Blender 2.7x, but only in Operator in Tool Shelf panel, not in F6 operator. Open in 2.7x:

May 11 2020, 3:41 AM · Compositing, User Interface, BF Blender
YAFU (YAFU) added a comment to T76618: Adjust Last Operation panel is grayed out.

Oh, it was that. Thank you!
The strangest thing is that this occurs from 2.80 inclusive. I was almost certain that this could be due to a problem with KDE compositor because apparently this had not been reported and I was the only one having the problem in so long.

May 11 2020, 2:40 AM · Compositing, User Interface, BF Blender

May 10 2020

YAFU (YAFU) added a comment to T75289: Viewport denoising does not work for Pixel Size other than 1x.

Change Pixel Size from Automatic to 2x for example.

May 10 2020, 7:24 PM · Render & Cycles, BF Blender
YAFU (YAFU) added a comment to T75289: Viewport denoising does not work for Pixel Size other than 1x.

@Ankit (ankitm) . Hi.
Brecht suggested that it could be a bug. From the link above:
https://devtalk.blender.org/t/blender-2-8-cycles-optix-on-non-rtx-card/11224/14

May 10 2020, 7:14 PM · Render & Cycles, BF Blender
YAFU (YAFU) updated the task description for T76618: Adjust Last Operation panel is grayed out.
May 10 2020, 4:58 PM · Compositing, User Interface, BF Blender
YAFU (YAFU) updated the task description for T76618: Adjust Last Operation panel is grayed out.
May 10 2020, 4:57 PM · Compositing, User Interface, BF Blender
YAFU (YAFU) created T76618: Adjust Last Operation panel is grayed out.
May 10 2020, 4:54 PM · Compositing, User Interface, BF Blender

May 3 2020

YAFU (YAFU) awarded D7606: [WIP] Sculpt: Convert to Multires a Like token.
May 3 2020, 2:33 AM

Apr 1 2020

YAFU (YAFU) created T75289: Viewport denoising does not work for Pixel Size other than 1x.
Apr 1 2020, 8:07 PM · Render & Cycles, BF Blender

Feb 25 2020

YAFU (YAFU) added a comment to T74186: Proposal for fast high poly mesh editing.

I'm afraid that the main bottleneck in edit mode is CPU related and not related to the GPU or viewport features. In my tests select the worst quality in viewport and a very small size of viewport/blender window does not make changes in fps while you move vertices in dense mesh.
Edit:
I mean, I'm not sure that what you ( Paul Kotelevets ) proposes changes the situation much.

Feb 25 2020, 2:19 AM · Modeling
YAFU (YAFU) awarded T74186: Proposal for fast high poly mesh editing a Like token.
Feb 25 2020, 1:34 AM · Modeling

Feb 12 2020

YAFU (YAFU) added a comment to T73752: OpenSubdiv on the CPU is multiple times slower in 2.8x compared to 2.7x.

Hi
Probably this Brecht answer is related:

Feb 12 2020, 12:48 PM · BF Blender

Feb 6 2020

YAFU (YAFU) awarded D6331: EEVEE: Render Passes a Like token.
Feb 6 2020, 4:57 PM · EEVEE & Viewport, BF Blender (2.83)
YAFU (YAFU) awarded D6554: Cycles: Add support for denoising in the viewport a Like token.
Feb 6 2020, 4:56 PM

Dec 15 2019

YAFU (YAFU) awarded rB3437c9c3bf3d: Cycles: perform clamping per light contribution instead of whole path a Like token.
Dec 15 2019, 1:40 AM

Dec 13 2019

YAFU (YAFU) awarded T72007: Design: EEVEE Compositing a Like token.
Dec 13 2019, 12:40 PM · EEVEE & Viewport, BF Blender (2.83), Rendering, Compositing

Nov 27 2019

YAFU (YAFU) awarded D4971: added emission strength to the principled BSDF node. a Like token.
Nov 27 2019, 4:42 PM · Nodes, Rendering, Cycles, Eevee
YAFU (YAFU) awarded rBf6cefbef22c8: Fix T30941: Add cloth air pressure simulation a Like token.
Nov 27 2019, 4:41 PM

Nov 25 2019

YAFU (YAFU) added a comment to T71892: Is Grease Pencil "Wave" effect screen space/camera dependent?.

Ok, thank you, Antonio.
Would it be possible/useful to implement some "Overscan" option for effects similar to "Film" > "Overscan" Eevee option?

Nov 25 2019, 4:20 PM · BF Blender
YAFU (YAFU) renamed T71892: Is Grease Pencil "Wave" effect screen space/camera dependent? from Is Grease Pencil "Wave" effect, screen space/camera dependent? to Is Grease Pencil "Wave" effect screen space/camera dependent?.
Nov 25 2019, 4:00 PM · BF Blender
YAFU (YAFU) created T71892: Is Grease Pencil "Wave" effect screen space/camera dependent?.
Nov 25 2019, 3:57 PM · BF Blender
YAFU (YAFU) added a comment to T71866: Blender 2.81 Sculpting on ubuntu 18.04 fills memory gradually .

Please give information about the driver you use. For example you share here the result of each of the following lines from the terminal:

Nov 25 2019, 2:27 AM · Sculpt, Paint & Texture, BF Blender

Nov 24 2019

YAFU (YAFU) awarded D6289: Cycles: Scale denoising albedo contribution of Principled BSDFs according to average fresnel a Like token.
Nov 24 2019, 1:50 PM

Nov 11 2019

YAFU (YAFU) added a comment to T71481: Blender eevee causing my pc to restart.

Here is the user's .blend file:
https://blenderartists.org/t/why-blender-causing-my-pc-to-restart/1190036/61

Nov 11 2019, 12:08 AM · BF Blender

Oct 6 2019

YAFU (YAFU) added a comment to T70463: Very Slow Workbench/Eevee Performance.

Ok, thanks for the explanation Brecht.

Oct 6 2019, 11:45 PM · EEVEE & Viewport, BF Blender (2.81)
YAFU (YAFU) added a comment to T70463: Very Slow Workbench/Eevee Performance.

With Sync to VBlank off in nvidia settings and fps-performance.blend scene (but custom frame rate=1000) I get:

Oct 6 2019, 10:21 PM · EEVEE & Viewport, BF Blender (2.81)
YAFU (YAFU) added a comment to T70463: Very Slow Workbench/Eevee Performance.

@Sergey Sharybin (sergey) wrote:

SYNC_TO_VBLANK =0`

Oct 6 2019, 10:04 PM · EEVEE & Viewport, BF Blender (2.81)

Oct 4 2019

YAFU (YAFU) added a comment to T69288: Release confirms setting affects the node editors.

@Philipp Oeser (lichtwerk) , I see, right. Now this is working as in 2.79.
Thanks.

Oct 4 2019, 9:08 PM · User Interface, BF Blender
YAFU (YAFU) added a comment to T69288: Release confirms setting affects the node editors.

Thank you very much for considering that this was an unwanted behavior! I thought we would have to live with this. Thank you.

Oct 4 2019, 3:06 PM · User Interface, BF Blender

Sep 27 2019

YAFU (YAFU) awarded D5893: UI: Remember file browser display options in preferences a Like token.
Sep 27 2019, 7:56 PM

Sep 23 2019

YAFU (YAFU) added a comment to T69619: Eevee/master: Like fresnel artifacts in this MB-LAB character.

This has been fixed by recent commit:
https://developer.blender.org/rB3a1b0c0f3035afcfb5f082bb43b27296cc94dafe

Sep 23 2019, 11:48 AM · BF Blender

Sep 22 2019

YAFU (YAFU) awarded rB41853a566e98: UI: Add missing toolbar icons for Sculpt Mode a Like token.
Sep 22 2019, 3:47 PM

Sep 16 2019

YAFU (YAFU) awarded D5799: Add support for Zstd compression for .blend files a Like token.
Sep 16 2019, 10:32 PM

Sep 15 2019

YAFU (YAFU) awarded D5336: Destructive Extrude Operator a Like token.
Sep 15 2019, 11:53 PM · Modeling
YAFU (YAFU) added a comment to D5336: Destructive Extrude Operator.

CandleComet, thanks for your work!

Sep 15 2019, 7:04 PM · Modeling

Sep 14 2019

YAFU (YAFU) added a comment to D5659: Eevee: Shadow map refactor.

Just in case you are not aware. Jagged edges depends on Shadows settings > Cube Size (Cascade Size for Sun lamp). With Soft Shadows enabled, Edge Smoothness depends on lamp size/radius (or Angle for Sun lamp).
It is true that in some cases many render samples are necessary to obtain better soft shadows, which can significantly increase render times. I wonder if it could be implemented some way to configure high samples only for shadow system independently without affecting the rest.

Sep 14 2019, 8:27 PM

Sep 13 2019

YAFU (YAFU) awarded rB57e55906f04a: Add QuadriFlow remesher a Like token.
Sep 13 2019, 10:59 AM

Sep 11 2019

YAFU (YAFU) added a comment to T69745: Environment Importance Sampling gives too much noise.

A comment perhaps related to this.

Sep 11 2019, 3:16 PM · Render & Cycles, Cycles, BF Blender

Sep 7 2019

YAFU (YAFU) created T69619: Eevee/master: Like fresnel artifacts in this MB-LAB character.
Sep 7 2019, 5:12 PM · BF Blender

Sep 6 2019

YAFU (YAFU) added a comment to T69585: Master/Eevee: This materials looks dark and depends on normal direction.

I have no idea, the problem occurred having or not having AO enabled in Render Tab. Anyway I have built again and the problem seems solved now.
Thanks

Sep 6 2019, 9:07 PM · BF Blender
YAFU (YAFU) created T69585: Master/Eevee: This materials looks dark and depends on normal direction.
Sep 6 2019, 2:50 PM · BF Blender

Sep 1 2019

YAFU (YAFU) awarded T67793: Submit array tools a Like token.
Sep 1 2019, 2:16 PM · Tracker Curfew, Add-ons (Community)

Aug 31 2019

YAFU (YAFU) awarded rBe0c792135adf: Sculpt: New brush cursor, active vertex and normal radius a Like token.
Aug 31 2019, 4:26 AM
YAFU (YAFU) awarded T68919: Scrambling distance a Like token.
Aug 31 2019, 4:25 AM · Render & Cycles, BF Blender (2.90), Cycles
YAFU (YAFU) awarded D5634: Sculpt: Regularized Kelvinlets brushes a Like token.
Aug 31 2019, 4:25 AM

Aug 29 2019

YAFU (YAFU) added a comment to T69288: Release confirms setting affects the node editors.

Just to clarify that "Release Confirms" unchecked box behavior has no effect on node editors in 2.79, and I think that developers intentionally chose to do so because it is annoying most of the time (or at least not as useful as in 3D View editor ). While it is acceptable for some users to consider this behavior useful in node editor, I think that it should then be an option in which the user can choose the behavior in node editor (please)

Aug 29 2019, 2:16 PM · User Interface, BF Blender
YAFU (YAFU) added a comment to T69288: Release confirms setting affects the node editors.

While this feature is very useful in 3d view, it's annoying in the node editors. Leads to too many clicks.
I consider it a mistake.

Aug 29 2019, 1:28 PM · User Interface, BF Blender

Aug 26 2019

YAFU (YAFU) added a comment to T69172: texture opacity slider in texture paint mode not working.

Hi
It is intentional change and it has been renamed to Stencil Opacity in master/buildbot/2.81

Aug 26 2019, 3:02 PM · User Interface, BF Blender

Aug 21 2019

YAFU (YAFU) added a comment to T69015: New Denoising feature in compositor is killing details.

Please read starting from here:
https://blenderartists.org/t/intel-open-image-denoise-released-for-2-81/1144893/115

Aug 21 2019, 11:40 PM · Nodes, Compositing, BF Blender
YAFU (YAFU) created T69006: OIDN: RAM increases proportionally with each Denoise node used.
Aug 21 2019, 7:21 PM · Nodes, Compositing, BF Blender

Aug 20 2019

YAFU (YAFU) awarded T68920: Reduce shadow terminator artifacts a Like token.
Aug 20 2019, 9:36 PM · Render & Cycles, Cycles, BF Blender
YAFU (YAFU) awarded T68922: Displacement baking with Cycles a Like token.
Aug 20 2019, 9:35 PM · Render & Cycles, Cycles, BF Blender

Aug 12 2019

YAFU (YAFU) added a comment to D4304: Compositor: Added denoising node.

Hi.
Will the compilation and installation of OIDN dependencies through install_deps.sh be automated?

Aug 12 2019, 6:36 PM · BF Blender (2.81), Compositing

Aug 10 2019

YAFU (YAFU) added a comment to T67257: undo performance very slow.

Just in case it is useful for someone, I have isolated this couple of objects from .blend file above, and saved from 2.79 to compare:

Aug 10 2019, 5:36 AM · BF Blender

Aug 9 2019

YAFU (YAFU) awarded T68476: High Quality Bump a Like token.
Aug 9 2019, 5:31 PM · EEVEE & Viewport
YAFU (YAFU) awarded T68471: Shadow System Refactor a Love token.
Aug 9 2019, 4:54 PM · EEVEE & Viewport, BF Blender (2.81)
YAFU (YAFU) awarded T68472: Light Nodetree support a Love token.
Aug 9 2019, 4:53 PM · EEVEE & Viewport

Aug 7 2019

YAFU (YAFU) added a comment to T68312: LookDev & Eevee Preview.

To not complicate matters further, my proposal is to leave things as they are, and add a tiny sphere icon/option for "Fast Preview/Material view" in the row of current 4 icon spheres in Viewport Shading icon row (Wireframe/Solid/Material View/Look Dev/Rendered). So Look Dev will always respect render engine by default, and new option "Material View" will always use Eevee by default. Remaining the main options that the user wants a single click away.

Aug 7 2019, 2:03 PM · User Interface, BF Blender
YAFU (YAFU) added a comment to D5429: Limit grab brush updates per second.

The latest version of the patch is almost solving the problem related to Grab brush that I showed in my previous message!
My question is whether this really solves that bug for Linux if this could be implemented for other brushes, or this helps in performance for Grab brush but the problem about Windows being faster than Linux still persists.

Aug 7 2019, 2:48 AM

Aug 6 2019

YAFU (YAFU) added a comment to D5429: Limit grab brush updates per second.

Thanks!
I have compiled and tested on Linux.

Aug 6 2019, 11:07 PM
YAFU (YAFU) awarded D5399: Cycles: Add bump-map shadow terminator softening term a Like token.
Aug 6 2019, 1:12 PM
YAFU (YAFU) awarded D5421: Implement a UV select overlap operator a Like token.
Aug 6 2019, 12:28 AM

Aug 4 2019

YAFU (YAFU) added a comment to T68237: Cycles. "/" button of the numeric keypad do not hide objects from view..

So, "/" object isolation is not working as expected in Cycles rendered view. This works in 2.79 rendered view.
If I remember correctly, Dalai Felinto worked on "/" feature for 2.8.

Aug 4 2019, 9:46 PM · BF Blender
YAFU (YAFU) added a comment to T68235: Evee sucks, Cycles works..

Hi
Here is Eevee manual:
https://docs.blender.org/manual/en/dev/render/eevee/index.html

Aug 4 2019, 9:02 PM · BF Blender

Aug 2 2019

YAFU (YAFU) added a comment to T67997: Retopology in Blender.

Is the recommendation to not to publish screenshots/videos of other softwares in design tasks to avoid legal problems still valid?

Aug 2 2019, 11:44 AM · Modeling, Sculpt, Paint & Texture, User Interface, BF Blender

Jul 31 2019

YAFU (YAFU) added a comment to D5241: Use Scene Render Engine for Look Dev.

LookDev mode also works as fast Material/textures preview, as Material view mode in 2.79. You can see materials with textures, it's fast, without noise. Eevee was thought from the beginning as a quick/fast preview mode for Cycles. So I think devs are doing well, faster and cleaner mode should be by default (Eevee), and if the user needs LookDev for Cycles, simply enable Use Scene Render Engine.

Jul 31 2019, 1:58 PM
YAFU (YAFU) awarded D3445: Eevee: Implement support for IES light textures a Like token.
Jul 31 2019, 1:29 PM

Jul 30 2019

YAFU (YAFU) added a comment to T67909: Eevee won't render.

That's right, it seems excessive RAM usage due to what Evan has mentioned above.

Jul 30 2019, 3:46 AM · BF Blender

Jul 29 2019

YAFU (YAFU) added a comment to T67766: Dynamic Paint not working .

still can't find a way of seeing the Vertex Weight painting in the viewport

Jul 29 2019, 2:47 PM · BF Blender

Jul 27 2019

YAFU (YAFU) added a comment to T67766: Dynamic Paint not working .

Tested and everyone is working correctly here.

Jul 27 2019, 1:43 AM · BF Blender

Jul 26 2019

YAFU (YAFU) awarded T67518: New sculpting tools a Like token.
Jul 26 2019, 10:37 PM · Sculpt, Paint & Texture
YAFU (YAFU) awarded T67744: Boolean Redesign a Like token.
Jul 26 2019, 5:56 PM · Modeling, BF Blender