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Yegor (Yegor)
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User Since
May 12 2014, 7:23 PM (321 w, 5 d)

Recent Activity

Sat, Jun 27

Yegor (Yegor) awarded D6304: Shading: Truchet Texture Node a Love token.
Sat, Jun 27, 10:16 AM

Mon, Jun 22

Yegor (Yegor) awarded T68477: Parallax Occlusion Mapping a Love token.
Mon, Jun 22, 2:41 PM · EEVEE & Viewport

Thu, Jun 18

Yegor (Yegor) added a comment to T77754: Crash after any alembic import undo in an empty scene.

Just tested 2.90 from the buildbot and it still crashes on Mint and CenOS

Thu, Jun 18, 5:42 PM · Data, Assets & I/O, BF Blender (2.90), Alembic

Wed, Jun 17

Yegor (Yegor) awarded T61209: Always write unused IDs on save a Love token.
Wed, Jun 17, 3:40 PM · Data, Assets & I/O, User Interface, Datablocks and Libraries, BF Blender

Sat, Jun 13

Yegor (Yegor) awarded T76678: Visual Keymap Editor a Love token.
Sat, Jun 13, 11:11 AM · User Interface, BF Blender

Fri, Jun 12

Yegor (Yegor) added a comment to T77154: Alembic doesn't correctly interpolate between matrices with negative scale..

Houdini doesn't do flipping as well on 24 fps

Fri, Jun 12, 3:59 PM · Import/Export, Alembic, BF Blender
Yegor (Yegor) awarded T73360: Fast highpoly mesh editing a Love token.
Fri, Jun 12, 10:05 AM · Performance, Modeling, BF Blender

Jun 11 2020

Yegor (Yegor) created T77754: Crash after any alembic import undo in an empty scene.
Jun 11 2020, 12:31 PM · Data, Assets & I/O, BF Blender (2.90), Alembic

Jun 10 2020

Paul Kotelevets (1D_Inc) awarded T77255: Full copy of a scene does not duplicate particle settings a Like token.
Jun 10 2020, 7:53 PM · Data, Assets & I/O, BF Blender

Jun 6 2020

Yegor (Yegor) awarded T69391: Scrollbars Design a Love token.
Jun 6 2020, 11:10 PM · Restricted Project, User Interface, BF Blender

Jun 2 2020

Paul Kotelevets (1D_Inc) awarded T77256: Full copy does not preserve collections checkboxes a Love token.
Jun 2 2020, 1:42 PM · User Interface, BF Blender

Jun 1 2020

Yegor (Yegor) created T77256: Full copy does not preserve collections checkboxes.
Jun 1 2020, 6:27 PM · User Interface, BF Blender
Yegor (Yegor) created T77255: Full copy of a scene does not duplicate particle settings.
Jun 1 2020, 6:19 PM · Data, Assets & I/O, BF Blender

May 28 2020

Yegor (Yegor) added a comment to T76081: Inconsistent icon order in Modifier properties for viewport display and render..

Since we must not change icons in the outliner as it's quite logical to have them from left to right (eye -> monitor -> camera) may be we should stick to this concept in the rest of the UI?
I propose to reorder modifiers buttons completely 1 2 3 4 -> 4 3 2 1. That will be On cage -> Edit mode -> Real time -> Render. Then reorder icons in the particles settings back to Real time -> Render. That will be the most consistent and logical. Render is the last operation, so it belongs to the right.

May 28 2020, 10:32 PM · User Interface, BF Blender

May 26 2020

Yegor (Yegor) awarded rB219ce574b565: Revert "UI: View3D Cursor Changes" a Love token.
May 26 2020, 4:17 PM

May 23 2020

Yegor (Yegor) awarded T76992: Regression: Viewport render recalculations when nothing changed in scene. a Like token.
May 23 2020, 5:11 PM · BF Blender
Yegor (Yegor) added a comment to T76992: Regression: Viewport render recalculations when nothing changed in scene..

Can confirm. 2.83 latest is also affected

May 23 2020, 5:09 PM · BF Blender

May 6 2020

Yegor (Yegor) added a comment to D6848: Cycles: move sss and diffuse transmission into diffuse pass.

Summoning @Brecht Van Lommel (brecht)

May 6 2020, 1:11 PM

May 2 2020

Yegor (Yegor) awarded D7270: Add Line material node a Love token.
May 2 2020, 10:40 PM
Yegor (Yegor) added a comment to T74895: Diffuse color pass doesn't output correctly after changing the SSS intensity on the principled shader..

Unfortunately it's not resolved in 2.83 as sss pass has been completely removed and merged to the diffuse. Well, no pass no problem, but the issue is very critical as I described here D6848.
By the way, if take a principled shader without sss and mix it with a separate sss shader, then passes are correct and diffuse has the information. But it's only true for 2.82.

May 2 2020, 9:01 PM · BF Blender
Yegor (Yegor) added a comment to D6848: Cycles: move sss and diffuse transmission into diffuse pass.

This is clearly a not very good decision regarding compositing. We cannot drive translucence and sss separately anymore.
The picture is from 2.82.
Is there a better solution for the eevee passes consistency? Because this one kills compositing quite much.
To make it clear, sss pass lets you increase or decrease sss factor on compositing, as well as the color of sss. Compositing is not about simplification. It's about giving all the possible information to a compositing artist. What we need is not reducing the number of passes, but in contrary add more as much as possible.

May 2 2020, 8:12 PM

Apr 25 2020

Yegor (Yegor) awarded T68981: New hair object type a Love token.
Apr 25 2020, 12:41 PM · Physics, BF Blender

Apr 12 2020

stefano severi (Tetone) awarded T75610: Outliner select hierarchy parent and children drag'n'drop into another collection works incorrectly a Yellow Medal token.
Apr 12 2020, 8:28 PM · User Interface, BF Blender

Apr 11 2020

Yegor (Yegor) awarded D7372: Sculpt: Multires Unsubdivide a Love token.
Apr 11 2020, 9:14 PM
kaiwas (kaiwas) awarded T75610: Outliner select hierarchy parent and children drag'n'drop into another collection works incorrectly a Yellow Medal token.
Apr 11 2020, 2:34 PM · User Interface, BF Blender
Paul Kotelevets (1D_Inc) awarded T75610: Outliner select hierarchy parent and children drag'n'drop into another collection works incorrectly a Yellow Medal token.
Apr 11 2020, 1:42 PM · User Interface, BF Blender
Yegor (Yegor) created T75610: Outliner select hierarchy parent and children drag'n'drop into another collection works incorrectly.
Apr 11 2020, 11:45 AM · User Interface, BF Blender

Mar 27 2020

Yegor (Yegor) added a comment to T72390: Improve UDIM functionality.

By the way, UDIMs are not autodetected if using ctrl+shift+t for simultaneous shader channels population with image nodes. But may be it's up to the node wrangler addon functionality.

Mar 27 2020, 11:55 AM · Sculpt, Paint & Texture, BF Blender

Mar 25 2020

Yegor (Yegor) awarded T72093: UI glitch in Dropdown Menu : long list of EnumProperty Items is partially hidden a Love token.
Mar 25 2020, 11:13 PM · User Interface, BF Blender

Mar 17 2020

Yegor (Yegor) awarded T72390: Improve UDIM functionality a Love token.
Mar 17 2020, 2:08 PM · Sculpt, Paint & Texture, BF Blender
Yegor (Yegor) awarded D3203: Baking system overhaul: Move baking settings from render settings into BakePasses a Love token.
Mar 17 2020, 2:02 PM · Render & Cycles

Mar 11 2020

Yegor (Yegor) added a comment to T74296: View layer copy consumes a lot of RAM.

Hey! Great that you've fixed memory releasing, but the "bug" was about memory consumption on layer creation (copy). Which, I assume, should be just a number of flags, not a huge data copy.

Mar 11 2020, 2:34 PM · Dependency Graph, BF Blender

Mar 6 2020

Yegor (Yegor) added a comment to T74462: Objects type visibility option hides light from the viewport and the lighting from it.

those buttons have the same functionality as the hide buttons in the outliner.

This is what they do, yes [on a type basis]

If this would be done, it should be part of the Overlays (not Visibility) [in a way it is possible unchecking Extras in the overlays -- but with limited control over type, true...]

Agree though this is not a bug.

Mar 6 2020, 2:39 PM · BF Blender
Yegor (Yegor) added a comment to T74462: Objects type visibility option hides light from the viewport and the lighting from it.

The expected behavior is that you hide types of objects from the opengl viewport only, but you still see them in render view mode. There's nothing complicated here isn't it?
At least all the other GCC work that way. Another way those buttons have the same functionality as the hide buttons in the outliner.

Mar 6 2020, 2:10 PM · BF Blender

Mar 5 2020

Yegor (Yegor) added a comment to T74463: Can't drag'n'drop from the file browser window in video editing workspace if right click is set.

Oh, that was my thing. I must drag by icons of the files, not by names. That confused me. Can be closed I think. Thanks!

Mar 5 2020, 4:30 PM · BF Blender
Paul Kotelevets (1D_Inc) awarded T74457: Mantaflow foam particles as objects break motion blur a Like token.
Mar 5 2020, 1:59 PM · Nodes & Physics, BF Blender
Yegor (Yegor) created T74463: Can't drag'n'drop from the file browser window in video editing workspace if right click is set.
Mar 5 2020, 12:43 PM · BF Blender
Yegor (Yegor) created T74462: Objects type visibility option hides light from the viewport and the lighting from it.
Mar 5 2020, 12:32 PM · BF Blender
Yegor (Yegor) updated the task description for T74457: Mantaflow foam particles as objects break motion blur.
Mar 5 2020, 9:40 AM · Nodes & Physics, BF Blender
Yegor (Yegor) created T74457: Mantaflow foam particles as objects break motion blur.
Mar 5 2020, 9:19 AM · Nodes & Physics, BF Blender

Mar 4 2020

Yegor (Yegor) awarded T73317: Multires a Love token.
Mar 4 2020, 2:06 PM · Sculpt, Paint & Texture, BF Blender
Yegor (Yegor) awarded T60695: Optimized per-datablock global undo a Love token.
Mar 4 2020, 2:05 PM · BF Blender, Data, Assets & I/O, Performance, Datablocks and Libraries

Mar 3 2020

Yegor (Yegor) awarded T73363: Alembic / USD a Love token.
Mar 3 2020, 10:22 PM · Alembic, Data, Assets & I/O, BF Blender

Feb 28 2020

Yegor (Yegor) updated the task description for T74296: View layer copy consumes a lot of RAM.
Feb 28 2020, 4:06 PM · Dependency Graph, BF Blender
Yegor (Yegor) created T74296: View layer copy consumes a lot of RAM.
Feb 28 2020, 4:04 PM · Dependency Graph, BF Blender

Feb 13 2020

Yegor (Yegor) awarded T69058: Alembic integration improvements a Love token.
Feb 13 2020, 2:48 PM · Alembic, BF Blender
Yegor (Yegor) added a comment to T69058: Alembic integration improvements.
Feb 13 2020, 2:48 PM · Alembic, BF Blender
Yegor (Yegor) added a watcher for Alembic: Yegor (Yegor).
Feb 13 2020, 2:41 PM

Feb 4 2020

Yegor (Yegor) awarded D6742: Fix wrong default value for Lacunarity in Musgrave texture a Love token.
Feb 4 2020, 1:12 PM

Feb 2 2020

Yegor (Yegor) awarded D6715: Sculpt: Cloth brush a Love token.
Feb 2 2020, 3:04 PM · BF Blender (2.83)

Jan 20 2020

Yegor (Yegor) awarded T53901: Cycles adaptive subdivision tasks a Love token.
Jan 20 2020, 10:29 AM · Render & Cycles, Cycles

Jan 18 2020

Yegor (Yegor) awarded D6554: Cycles: Add support for denoising in the viewport a Love token.
Jan 18 2020, 4:03 PM

Jan 17 2020

Yegor (Yegor) added a comment to T73047: Sculpt Mode Multires Design.

@mankysee (mankysee) I'd avoid ptxes by any means. Long story short, any scenario that I've experienced throughout my career with ptxes was a huge pain.

Jan 17 2020, 9:03 AM · Sculpt, Paint & Texture

Jan 15 2020

Yegor (Yegor) awarded T73047: Sculpt Mode Multires Design a Love token.
Jan 15 2020, 3:59 PM · Sculpt, Paint & Texture

Jan 13 2020

Yegor (Yegor) added a comment to T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

Oh, you are correct! It's visualy consistent, but screwed up in curves! That must be my fault and the way i'd recorded it. Thank you, we can go on. The motion blur is correct.

Jan 13 2020, 3:10 PM · Tracker Curfew, Cycles, BF Blender
Yegor (Yegor) added a comment to T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

Hm, the bug is still there in my scene.
Here it is to try. Just render the video.

Jan 13 2020, 1:08 PM · Tracker Curfew, Cycles, BF Blender

Jan 12 2020

Yegor (Yegor) added a comment to T69760: Undo/Adjust Last Operation: vertex and weightpaint operators undo more then they should (change back any setting changed prior to execution).

Can somebody with this problem try loading factory settings and see if that helps?

Jan 12 2020, 1:27 PM · Sculpt, Paint & Texture, User Interface, BF Blender

Jan 8 2020

Yegor (Yegor) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Jan 8 2020, 1:01 AM · Physics

Dec 18 2019

Yegor (Yegor) added a comment to T69812: Sub-collections on/off state not remembered if parent collection is switched off and then on.

@Jacques Lucke (JacquesLucke) Please reopen the task. You closed it because of T70164, but that one is claimed as incorrect (which is arguable) and closed. But this task is 100% correct and needs a lot of attention, as the current behavior will break your complex scene to the ground.

Dec 18 2019, 1:22 PM · BF Blender

Dec 13 2019

Yegor (Yegor) awarded D6410: Shader: Hexagon Texture Node a Love token.
Dec 13 2019, 10:48 PM

Dec 10 2019

Yegor (Yegor) added a comment to T72308: Dicing scale doesn't work.

Oh damn, you're right. I fooled myself. So the only thing left is the hidden render subdiv. If it's by design then we can call it a day.

Dec 10 2019, 2:59 PM · BF Blender
Yegor (Yegor) added a comment to T72308: Dicing scale doesn't work.

Oh, thanks to you I found that adaptive is not working at all. I've unchecked adaptive, set to 0, checked back and got jagged mesh on render, but now it's clear that changing dicing scale whether it's 1 or 64 does absolutely nothing. It stays jagged no matter what I set. Try it!

Dec 10 2019, 12:07 PM · BF Blender

Dec 9 2019

Paul Kotelevets (1D_Inc) awarded T72308: Dicing scale doesn't work a Like token.
Dec 9 2019, 11:23 PM · BF Blender
Yegor (Yegor) updated the task description for T72308: Dicing scale doesn't work.
Dec 9 2019, 6:00 PM · BF Blender
Viktor Mukayev (vitos1k) awarded T72308: Dicing scale doesn't work a Like token.
Dec 9 2019, 5:59 PM · BF Blender
Yegor (Yegor) created T72308: Dicing scale doesn't work.
Dec 9 2019, 5:51 PM · BF Blender

Nov 28 2019

Yegor (Yegor) awarded T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches a Burninate token.
Nov 28 2019, 9:45 PM · Tracker Curfew, Cycles, BF Blender

Nov 25 2019

Yegor (Yegor) added a comment to T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

I've found that this bug appears even if an object is still and only camera moves. Still present in 2.81 release. Found that on a production sequence render. This is unfortunate.

Nov 25 2019, 7:37 PM · Tracker Curfew, Cycles, BF Blender

Nov 21 2019

Yegor (Yegor) awarded D6287: USD: Introducing USD support a Love token.
Nov 21 2019, 11:58 PM · Data, Assets & I/O, BF Blender (2.82)

Oct 31 2019

Yegor (Yegor) awarded T71246: Mesh normals handling in Alembic a Love token.
Oct 31 2019, 10:11 PM · Alembic, BF Blender

Oct 10 2019

Yegor (Yegor) added a comment to T58473: Multires: changes not smoothly propagated from low to high, for example with apply base.

Ok, I can see the statement, but not the answer why it's a bad design (except that it's automatic in ZBrush).

Oct 10 2019, 3:12 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio
Yegor (Yegor) added a comment to T58473: Multires: changes not smoothly propagated from low to high, for example with apply base.

I agree, that the base mesh should stay intact, at least as an option. I don't see why non-automatic way can interfere with a serious sculpt work.
All we need is stable and correct work of the multires modifier.

Oct 10 2019, 3:01 PM · Sculpt, Paint & Texture, BF Blender (2.83), Blender Studio

Oct 7 2019

Yegor (Yegor) added a comment to T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

Pablo suggested poking. So i'm poking :) Increasing motion blur steps doesn't help.

Oct 7 2019, 6:39 PM · Tracker Curfew, Cycles, BF Blender

Oct 6 2019

Yegor (Yegor) added a comment to T70581: Ctrl+Shift+Click on a node does't work if the node is already selected (Link Viewer, Node Wrangler).

Yes, found that too. It doesn't cycle through the outputs because ctrl_shift_click doesn't work on selected node at all. If you take an unconnected node, select it and ctrl_shift_click it - nothing happens.

Oct 6 2019, 1:29 PM · User Interface, BF Blender, Add-ons (Community)

Oct 4 2019

Yegor (Yegor) updated the task description for T70530: Prerender phase memory consumption twice as big compared to 2.79 with subdiv modifier.
Oct 4 2019, 5:04 PM · BF Blender
Yegor (Yegor) updated the task description for T70530: Prerender phase memory consumption twice as big compared to 2.79 with subdiv modifier.
Oct 4 2019, 5:03 PM · BF Blender
Yegor (Yegor) created T70530: Prerender phase memory consumption twice as big compared to 2.79 with subdiv modifier.
Oct 4 2019, 4:47 PM · BF Blender

Sep 25 2019

Yegor (Yegor) added a comment to T69591: Smooth modifier brakes the mesh when factor and repeat parameters exceed some values.

Ok, fair enough

Sep 25 2019, 8:59 PM · BF Blender

Sep 18 2019

Yegor (Yegor) added a comment to T69901: Hit undo and it crashes. May be related to an empty as image..

Yes, the nowadays latest build is rock solid, couldn't crash it. But the latest on the moment of posting was crashing as hell.
I suppose it fixed itself yay! This is how it works, right? :)
Thank you for your time.

Sep 18 2019, 1:23 PM · BF Blender

Sep 15 2019

Yegor (Yegor) updated the task description for T69901: Hit undo and it crashes. May be related to an empty as image..
Sep 15 2019, 1:08 PM · BF Blender
Yegor (Yegor) created T69901: Hit undo and it crashes. May be related to an empty as image..
Sep 15 2019, 1:00 PM · BF Blender

Sep 11 2019

Yegor (Yegor) created T69760: Undo/Adjust Last Operation: vertex and weightpaint operators undo more then they should (change back any setting changed prior to execution).
Sep 11 2019, 6:36 PM · Sculpt, Paint & Texture, User Interface, BF Blender

Sep 10 2019

Yegor (Yegor) created T69714: Outliner: Delete or X key don't work on objects.
Sep 10 2019, 2:01 PM · BF Blender

Sep 6 2019

Yegor (Yegor) created T69591: Smooth modifier brakes the mesh when factor and repeat parameters exceed some values.
Sep 6 2019, 5:46 PM · BF Blender

Sep 5 2019

Yegor (Yegor) created T69562: Manipulating saturation of colors via HSV or RGB curves shifts HUE.
Sep 5 2019, 10:41 PM · BF Blender
Yegor (Yegor) added a comment to T69549: Eyedropper is not colormanaged hence gives incorrect result and useless.

Oh, you are right! That was my mistake. Close that.

Sep 5 2019, 9:56 PM · BF Blender
Yegor (Yegor) created T69549: Eyedropper is not colormanaged hence gives incorrect result and useless.
Sep 5 2019, 5:52 PM · BF Blender

Sep 4 2019

Yegor (Yegor) added a comment to T66529: [Cycles] Motion Blur of fast rotating objects "randomly" glitches.

I can confirm, And while it's not that noticeable on a plain spinning object, it's very bad on an animation like this:

Sep 4 2019, 2:21 PM · Tracker Curfew, Cycles, BF Blender
Yegor (Yegor) created T69488: Hair particles: hair particle rekey disolves the hair, then crashes Blender.
Sep 4 2019, 1:57 PM · Nodes & Physics, BF Blender
Yegor (Yegor) created T69487: Hair particles: cannot delete hair particles in particle edit mode until you comb it.
Sep 4 2019, 1:33 PM · Nodes & Physics, BF Blender

Sep 3 2019

Yegor (Yegor) updated the task description for T69452: Hair particles: 'Use modifier Stack' option removes all hair if particles have been added or removed in particle editmode.
Sep 3 2019, 6:56 PM · Nodes & Physics, BF Blender
Yegor (Yegor) created T69452: Hair particles: 'Use modifier Stack' option removes all hair if particles have been added or removed in particle editmode.
Sep 3 2019, 6:51 PM · Nodes & Physics, BF Blender

Sep 1 2019

Yegor (Yegor) added a comment to T49431: Missing smooth (face-varying) UV subdivision..

I've tried it in 2.81 and seems like this bug is gone. Is it?

Sep 1 2019, 11:39 PM · Render & Cycles, BF Blender, Cycles

Aug 29 2019

Yegor (Yegor) added a comment to T69288: Release confirms setting affects the node editors.

I just tried Release Confirms OFF and it feels completely wrong :) even in node editors. Some tools might have a checkbox for 3D views and 2D views but it could get confusing to differentiate users desired behaviour in graph editors vs node editors vs text editors (what about orthographic views?)

I'd vote for leaving it on by default personally.

Aug 29 2019, 2:45 PM · User Interface, BF Blender
Yegor (Yegor) added a comment to T69288: Release confirms setting affects the node editors.

Yes, i meant the unchecked box behavior.

Aug 29 2019, 1:30 PM · User Interface, BF Blender
Yegor (Yegor) created T69288: Release confirms setting affects the node editors.
Aug 29 2019, 1:10 PM · User Interface, BF Blender

Aug 19 2019

Yegor (Yegor) added a comment to T56497: (Dyntopo) Snake hook sculpt brush slips off and affects the part of the mesh behind.

Is this the issue with the Snake Hook slipping instead of holding onto the mesh?

B 2.79 - Snake hook works as expected.

B 2.8 Release - Snake Hook slips and doesn't hold on anymore.

blender-2.81.0-git.10001d909905-windows64 - Snake Hook still has the issue

Aug 19 2019, 12:47 PM · Sculpt, Paint & Texture, BF Blender

Aug 18 2019

Yegor (Yegor) added a comment to T68469: Mean crease interaction is very slow with subdiv modifier.

By the way, not only that. A couple of subdivisions can lag a lot while mesh editing. 2.79 doesn;t suffer from that. A lot of people complain about subdiv performance on editing.
Don't know if it's related, but seems so.

Aug 18 2019, 11:30 PM · BF Blender

Aug 14 2019

Yegor (Yegor) created T68664: Object disappeares with the mask modifier if there is no vertex group on the mesh.
Aug 14 2019, 11:35 PM · BF Blender
Yegor (Yegor) created T68639: Modifier stack skin->subdiv->cloth corrupts the output mesh on simulation.
Aug 14 2019, 12:18 PM · Physics, Modifiers, BF Blender