- User Since
- Sat, Mar 21, 6:25 AM (1 w, 3 d)
Sat, Mar 21
I was reading this ancient post about FBX import/export in Blender, and it mentions "FBX bones are not aligned along the same axis as Blender bones (former are along -X axis I think, while later are along +Y axis)".
If this was never fixed, it might be what's causing the weirdness displayed in the previous sreenshot
Could you please post both the BLEND and FBX files you are using?