- User Since
- Apr 18 2019, 12:52 PM (4 w, 4 d)
Sun, Apr 21
Thank you, @Brecht Van Lommel (brecht), commit c8fc23fdbe0 has fixed the reported issues with materials, lookdev, and rendered.
Apr 21 2019
Can confirm this (T63698) and T63760 are related. As promised, I just got done doing a bisect search, and every time that clicking Materials caused a crash, selecting either Rendered or LookDev display modes would also cause a crash. They also both give me the exact same error output from the debug cmd scripts.
I was browsing through and found this thread. I reported the same issue here a couple of days ago. I did not find it initially, but I mentioned it in a comment a little while afterwards.
@Sebastian Parborg (zeddb) I just wanted to let you know I haven't forgotten, but as I do C# programming I don't have the C++ workload downloaded for MSVS 2017, and my connection isn't exactly the fastest. But I will try to get it done over the weekend.
Apr 19 2019
@Sebastian Parborg (zeddb) Oh yeah, pretty sure I watched a video on that. Downloading the libraries now, and I have some stuff I need to do this morning, but I'll give it a shot later today or sometime tomorrow and report back. :)
@Sebastian Parborg (zeddb) Well, I do some programming myself and I found the step-by-step guide on Building Blender on the wiki, fairly confident I can do it. My knowledge on git however is pretty basic, not sure about my ability to do a bisect search.
@Sebastian Parborg (zeddb), yes, I am.
Apr 18 2019
Continued to play it a bit and found that hitting Z and selecting Rendered or LookDev display modes also crashes the program. I replicated this using the same blender_factory_startup.cmd script, and all 3 seem to generate the same output in the blender_debug_output.txt file. I know I had no problems with the Rendered display mode in the previous build mentioned above.