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Zachary Litvinenko (ZackMercury)
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User Since
May 6 2018, 1:39 PM (168 w, 6 d)

Recent Activity

Dec 22 2020

Zachary Litvinenko (ZackMercury) awarded T68873: Highpoly mesh sculpting performance a Love token.
Dec 22 2020, 2:09 PM · Performance, Sculpt, Paint & Texture

Dec 17 2020

Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

Updated my driver to the latest version
version: '4.5.13596 Core Profile Context 20.Q4 27.20.11027.5002'
The issue is still there.

Dec 17 2020, 11:35 PM · EEVEE & Viewport, BF Blender

Dec 9 2020

Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

And even right now, when I click on Update Driver, windows is telling me I'm using the latest driver (even though I'm not).

Dec 9 2020, 2:34 PM · EEVEE & Viewport, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

I'm using the 2019 driver, it's the one windows automatically installed for me after OS installation. I disabled Windows automatic updates right after installing it.


Here's my version in the Blender's system-info.txt:
version: '4.5.13559 Core Profile Context 26.20.12028.2'

Dec 9 2020, 2:32 PM · EEVEE & Viewport, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

I understand your point, but if this worked in 2.90, could we just find what from the changes triggers it and undo?
For me, I rely on transparent meshes quite a lot and this bug is crucial as well as some of the sculpt mode updates that we got in the new version which keeps me using it.
Even if it is a bug from AMD, how soon those lazy bastards are going to fix it? I can't wait that long.

Dec 9 2020, 11:37 AM · EEVEE & Viewport, BF Blender

Dec 8 2020

Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

Also, what the hell are we waiting for, what is this "needs triage"?

Dec 8 2020, 4:06 PM · EEVEE & Viewport, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

Excuse me, how come it is possible that the issue "in the driver" is only present in the latest release and only in Blender?

Dec 8 2020, 4:04 PM · EEVEE & Viewport, BF Blender

Nov 26 2020

Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

@Stas (girafic) please, make sure to follow the exact instructions I left before commenting.

Nov 26 2020, 9:01 PM · EEVEE & Viewport, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.

Nov 26 2020, 12:58 PM · EEVEE & Viewport, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T83022: Transparency in Solid View Causes Glitch Artifacts.


I have no clue what you're talking about, I haven't updated my driver since I installed the OS which was half a year ago.
The issue is occuring only since 2.91.0 and in experimental builds. When I use older builds it works fine.

Nov 26 2020, 12:53 PM · EEVEE & Viewport, BF Blender

Nov 25 2020

Zachary Litvinenko (ZackMercury) created T83022: Transparency in Solid View Causes Glitch Artifacts.
Nov 25 2020, 9:57 PM · EEVEE & Viewport, BF Blender

Oct 28 2020

Zachary Litvinenko (ZackMercury) awarded D8983: [WIP] Sculpt: stroke performance prototype a Love token.
Oct 28 2020, 9:43 PM
Zachary Litvinenko (ZackMercury) awarded T81180: Sculpt Mode Performance a Love token.
Oct 28 2020, 9:38 PM · Sculpt, Paint & Texture

Sep 17 2020

Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

also I checked the file you sent and it looks like this

Sep 17 2020, 9:34 AM · Animation & Rigging, Physics, BF Blender

Sep 16 2020

Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

apparently the z angle limit doesn't work either since you can see them turning freely way more than 30 degrees (since my angle limit was -15 to 15)

Sep 16 2020, 5:41 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

Hello again. I recreated a similar setup in a new clean file.

  1. now the file is clean and has only 1 rigid body world. I did nothing in it besides adding a few boxes and empties between them.
  2. they are not intersecting at the start anymore


Sep 16 2020, 5:27 PM · Animation & Rigging, Physics, BF Blender

Sep 4 2020

Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

Oh sorry I forgot that
There you go

Sep 4 2020, 8:40 AM · Animation & Rigging, Physics, BF Blender

Aug 29 2020

Zachary Litvinenko (ZackMercury) added a comment to D5919: Overlay: Retopology.

how do I tip a couple bucks for this

Aug 29 2020, 1:14 PM · BF Blender (2.83), GPU / Viewport

Aug 22 2020

Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

the only thing I want is to have shoulder joint, so that it can move around but can't twist... or be able to twist with a certain threshold

Aug 22 2020, 4:38 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

how do I revive this report

Aug 22 2020, 4:36 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) changed the status of T79954: Generic Rigid Body Constraint Bug from Archived to Resolved.

Aug 22 2020, 4:35 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) changed the status of T79954: Generic Rigid Body Constraint Bug from Resolved to Archived.

Ok so I didn't have this problem in the simpler setup I described above, but when I added a more complex setup the twitching returned

Aug 22 2020, 4:34 PM · Animation & Rigging, Physics, BF Blender

Aug 21 2020

Zachary Litvinenko (ZackMercury) closed T79954: Generic Rigid Body Constraint Bug as Resolved.
Aug 21 2020, 10:41 AM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) added a comment to T79954: Generic Rigid Body Constraint Bug.

Ok it works in latest development build blender-2.90.0-05e1ccf10836-windows64! I'm sorry for being lazy to check it at first.

Aug 21 2020, 10:40 AM · Animation & Rigging, Physics, BF Blender

Aug 20 2020

Zachary Litvinenko (ZackMercury) updated the task description for T79954: Generic Rigid Body Constraint Bug.
Aug 20 2020, 4:14 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) added projects to T79954: Generic Rigid Body Constraint Bug: Physics, Animation & Rigging.
Aug 20 2020, 3:11 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) updated the task description for T79954: Generic Rigid Body Constraint Bug.
Aug 20 2020, 3:10 PM · Animation & Rigging, Physics, BF Blender
Zachary Litvinenko (ZackMercury) created T79954: Generic Rigid Body Constraint Bug.
Aug 20 2020, 3:08 PM · Animation & Rigging, Physics, BF Blender

Apr 20 2020

Zachary Litvinenko (ZackMercury) awarded T68477: Parallax Occlusion Mapping a Love token.
Apr 20 2020, 5:06 PM · EEVEE & Viewport

Mar 13 2020

Zachary Litvinenko (ZackMercury) awarded D5919: Overlay: Retopology a Love token.
Mar 13 2020, 10:18 AM · BF Blender (2.83), GPU / Viewport

Dec 5 2018

Zachary Litvinenko (ZackMercury) created T58813: Texture Coordinate node.
Dec 5 2018, 7:43 PM