- User Since
- May 6 2018, 1:39 PM (124 w, 2 h)
Thu, Sep 17
also I checked the file you sent and it looks like this
Wed, Sep 16
apparently the z angle limit doesn't work either since you can see them turning freely way more than 30 degrees (since my angle limit was -15 to 15)
Hello again. I recreated a similar setup in a new clean file.
- now the file is clean and has only 1 rigid body world. I did nothing in it besides adding a few boxes and empties between them.
- they are not intersecting at the start anymore
Fri, Sep 4
Oh sorry I forgot that
There you go
Sat, Aug 29
how do I tip a couple bucks for this
Sat, Aug 22
the only thing I want is to have shoulder joint, so that it can move around but can't twist... or be able to twist with a certain threshold
how do I revive this report
Ok so I didn't have this problem in the simpler setup I described above, but when I added a more complex setup the twitching returned
Aug 21 2020
Ok it works in latest development build blender-2.90.0-05e1ccf10836-windows64! I'm sorry for being lazy to check it at first.