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Adam Friesen (ace_dragon)
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User Since
May 18 2013, 6:41 PM (304 w, 6 d)

Recent Activity

Yesterday

Adam Friesen (ace_dragon) added a comment to D4530: Join Triangles Modifier.

If this is used in animations the tri to quad conversion will 'pop' on deformation.

Can you point to where this was requested? Were example use cases given?

Thu, Mar 21, 8:35 PM · Modifiers

Mon, Mar 4

Adam Friesen (ace_dragon) added a comment to D3594: New sculpting brush cursor.

If Pablo made the promise to fix any issues his sculpting patches bring up (as opposed to leaving it to the core team), then I don't see why it shouldn't be committed, especially as there's nothing in dev. discussion mentioning a feature freeze.

Mon, Mar 4, 10:50 PM · Sculpting and Painting
Adam Friesen (ace_dragon) awarded D3594: New sculpting brush cursor a Love token.
Mon, Mar 4, 10:46 PM · Sculpting and Painting

Feb 12 2019

Adam Friesen (ace_dragon) added a comment to D4304: Compositor: Added denoising node.

In defense of the built-in Cycles denoiser, one needs to take into account the fact that it produces markedly better results on a noticeably noisy image when Branched Path Tracing is used instead of normal Path Tracing (especially in areas like highlights and reflections). There have also been improvements in recent 2.8 builds as indicated by the pass data.

Feb 12 2019, 1:29 AM · Compositing

Feb 7 2019

Adam Friesen (ace_dragon) updated the task description for T61290: Poor denoising results with volumes and branched path tracing (with multiple volume samples and bounces)..
Feb 7 2019, 6:25 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T61290: Poor denoising results with volumes and branched path tracing (with multiple volume samples and bounces)..
Feb 7 2019, 6:14 PM · Cycles, BF Blender

Feb 3 2019

Adam Friesen (ace_dragon) added a comment to T60232: Blender crashes while rendering on Ryzen CPU.

Just to chime in. I have a Ryzen 2700X CPU and I have no crashing issues with Cycles on any scene.

Feb 3 2019, 9:03 PM · Cycles, BF Blender

Jan 25 2019

Adam Friesen (ace_dragon) awarded D3889: Cycles: Implement animation denoising support a Love token.
Jan 25 2019, 4:19 PM

Jan 12 2019

Adam Friesen (ace_dragon) awarded D4189: TopologyRake for dyntopo. a Love token.
Jan 12 2019, 8:40 PM · Sculpting and Painting, BF Blender: 2.8

Dec 15 2018

Adam Friesen (ace_dragon) updated the task description for T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:30 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) updated the task description for T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:29 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) updated the task description for T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:25 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) renamed T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed. from Multires; Objects altered by sculpts will see slow corruption of tangents when 'subdivide' and 'apply base' is pressed. to Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:13 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) updated the task description for T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:12 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) updated the task description for T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:12 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) updated the task description for T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:11 AM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) created T59401: Multires; Objects altered by sculpts will see slow corruption of tangents whenever the 'subdivide' and 'apply base' buttons are pressed..
Dec 15 2018, 5:10 AM · Sculpting and Painting, BF Blender

Nov 27 2018

Adam Friesen (ace_dragon) added a project to T58075: Crash on switching to vertex paint mode after going to the modeling workspace: BF Blender: 2.8.
Nov 27 2018, 3:34 AM · BF Blender: 2.8, BF Blender
Adam Friesen (ace_dragon) updated the task description for T58075: Crash on switching to vertex paint mode after going to the modeling workspace.
Nov 27 2018, 3:34 AM · BF Blender: 2.8, BF Blender
Adam Friesen (ace_dragon) created T58075: Crash on switching to vertex paint mode after going to the modeling workspace.
Nov 27 2018, 3:33 AM · BF Blender: 2.8, BF Blender

Nov 26 2018

Adam Friesen (ace_dragon) awarded D3900: Cycles: Add option to add an additional lobe to the GGX closure to correct for missing energy a Love token.
Nov 26 2018, 2:15 AM

Nov 24 2018

Adam Friesen (ace_dragon) awarded D3973: Local View a Love token.
Nov 24 2018, 6:09 PM

Sep 2 2018

Adam Friesen (ace_dragon) updated the task description for T56655: Various scenes crash on F12 rendering in newer builds of master..
Sep 2 2018, 1:53 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) added a project to T56655: Various scenes crash on F12 rendering in newer builds of master.: Cycles.
Sep 2 2018, 1:46 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T56655: Various scenes crash on F12 rendering in newer builds of master..
Sep 2 2018, 1:46 AM · Cycles, BF Blender

May 20 2018

Adam Friesen (ace_dragon) added a comment to T55129: Crash on exporting collada .dae after windows 10 update?.

You got a message to update Flash, are you sure you didn't download a virus or malware instead (there's been plenty of cases where the update prompt is bogus and not from Adobe)?

May 20 2018, 12:09 AM · Collada

May 8 2018

Adam Friesen (ace_dragon) updated the task description for T54996: The bridge tool fails in a situation with multiple rows of faces facing each other.
May 8 2018, 2:52 AM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) updated the task description for T54996: The bridge tool fails in a situation with multiple rows of faces facing each other.
May 8 2018, 2:51 AM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) updated the task description for T54996: The bridge tool fails in a situation with multiple rows of faces facing each other.
May 8 2018, 2:45 AM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) created T54996: The bridge tool fails in a situation with multiple rows of faces facing each other.
May 8 2018, 2:45 AM · Mesh Modeling, BF Blender

Nov 2 2017

Adam Friesen (ace_dragon) created T53237: Mouse-based bevel adjustment breaks when operator is applied > 1 times. Bevel width sticks on the maximum value.
Nov 2 2017, 7:26 PM · Mesh Modeling, BF Blender

Oct 19 2017

Adam Friesen (ace_dragon) created T53109: Denoising passes; Variance pass output broken in recent builds.
Oct 19 2017, 11:43 PM · Cycles, BF Blender

Sep 30 2017

Adam Friesen (ace_dragon) added a comment to T52951: Absolute grid snapping: Half unit offset issue with edges, if their total length in units is an odd number.

That does work, but I don't see a reason why the absolute snapping must be turned off for moving to absolute positions.

Sep 30 2017, 3:48 AM · Mesh Modeling, BF Blender

Sep 29 2017

Adam Friesen (ace_dragon) created T52951: Absolute grid snapping: Half unit offset issue with edges, if their total length in units is an odd number.
Sep 29 2017, 7:12 PM · Mesh Modeling, BF Blender

Aug 9 2017

Adam Friesen (ace_dragon) updated the task description for T52322: Major regression in denoising quality in new builds.
Aug 9 2017, 9:42 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T52322: Major regression in denoising quality in new builds.
Aug 9 2017, 7:33 PM · Cycles, BF Blender

Jun 10 2017

Adam Friesen (ace_dragon) added a comment to T51767: Cycles denoising; Firefly/Highlight processing leads to pixels with negative values, values of -1.#INDO.

Okay, there definitely is a major regression in overall quality due to one or both of these commits
https://lists.blender.org/pipermail/bf-blender-cvs/2017-June/097346.html
https://lists.blender.org/pipermail/bf-blender-cvs/2017-June/097384.html

Jun 10 2017, 11:36 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) renamed T51767: Cycles denoising; Firefly/Highlight processing leads to pixels with negative values, values of -1.#INDO from Cycles denoising; Firefly processing leads to pixels with negative values, values of -1.#INDO to Cycles denoising; Firefly/Highlight processing leads to pixels with negative values, values of -1.#INDO.
Jun 10 2017, 5:36 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T51767: Cycles denoising; Firefly/Highlight processing leads to pixels with negative values, values of -1.#INDO.
Jun 10 2017, 5:20 AM · Cycles, BF Blender

May 22 2017

Adam Friesen (ace_dragon) added a comment to T51583: Denoising produces a lot of artifacts when a low neighbor weighting value is used.

To give a good reason why this issue should be fixed (as opposed to just telling people not to lower the weight value below 0.5), take a look at the following image.

May 22 2017, 3:49 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T51583: Denoising produces a lot of artifacts when a low neighbor weighting value is used.
May 22 2017, 1:56 AM · Cycles, BF Blender

May 11 2017

Adam Friesen (ace_dragon) added a comment to T51416: Blender Crashes while moving Sliders.

I will add to this, the fact that Blender can crash while preview rendering on any rapid change in any value (it doesn't matter if it's on the color ramp node or not).

May 11 2017, 1:44 AM · BF Blender

Apr 3 2017

Adam Friesen (ace_dragon) renamed T51115: Bump node is broken when the displacement socket is used (F12 rendering only, rendered view is fine) from Bump node is broken when rendertime displacement is used (F12 rendering only, rendered view is fine) to Bump node is broken when the displacement socket is used (F12 rendering only, rendered view is fine).
Apr 3 2017, 2:44 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) renamed T51115: Bump node is broken when the displacement socket is used (F12 rendering only, rendered view is fine) from Bump node is broken for microdisplacement meshes (F12 rendering only, rendered view is fine) to Bump node is broken when rendertime displacement is used (F12 rendering only, rendered view is fine).
Apr 3 2017, 2:38 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) added a project to T51115: Bump node is broken when the displacement socket is used (F12 rendering only, rendered view is fine): Cycles.
Apr 3 2017, 2:18 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T51115: Bump node is broken when the displacement socket is used (F12 rendering only, rendered view is fine).
Apr 3 2017, 2:17 AM · Cycles, BF Blender

Jan 24 2017

Adam Friesen (ace_dragon) added a comment to T50517: rendering expecting time is negative.

The time remaining feature now is also always broken when progressive refine is turned on.

Jan 24 2017, 7:24 PM · BF Blender

Sep 26 2016

Adam Friesen (ace_dragon) awarded D2230: Cycles: Add smoothing option to the Brick Texture a Like token.
Sep 26 2016, 10:35 PM

Sep 6 2016

Adam Friesen (ace_dragon) added a comment to T49244: Adaptive subdivision with external displacement map fail.

Mai mentioned that she fixed a crash related to use of image textures today.

Sep 6 2016, 6:21 AM · Cycles, BF Blender

Sep 4 2016

Adam Friesen (ace_dragon) added a comment to T49252: Microdisplacement; Very recent builds crash when image textures are used (when the mode is set to 'true').

The file crashes Blender every time on my system when I do that (using the build from the buildbot).

Sep 4 2016, 9:47 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) added a project to T49252: Microdisplacement; Very recent builds crash when image textures are used (when the mode is set to 'true'): Cycles.
Sep 4 2016, 6:40 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T49252: Microdisplacement; Very recent builds crash when image textures are used (when the mode is set to 'true').
Sep 4 2016, 6:40 PM · Cycles, BF Blender

Aug 8 2016

Adam Friesen (ace_dragon) created T49051: Exp. Microdisplacement; trying to use adaptive dicing on a torus crashes Blender when starting a render.
Aug 8 2016, 11:18 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) added a comment to T49049: Microdisplacement; stitching between two faces of different material indices does not exist (when dicing is used).

The expected result would be something like this

Aug 8 2016, 10:56 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) added a project to T49048: Microdisplacement; adaptive dicing introduces interpolation errors in the rendered view: Cycles.
Aug 8 2016, 8:58 PM · Cycles
Adam Friesen (ace_dragon) renamed T49049: Microdisplacement; stitching between two faces of different material indices does not exist (when dicing is used) from Ex. Microdisplacement; stitching between two faces of different material indices does not exist (when dicing is used) to Exp. Microdisplacement; stitching between two faces of different material indices does not exist (when dicing is used).
Aug 8 2016, 8:58 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T49049: Microdisplacement; stitching between two faces of different material indices does not exist (when dicing is used).
Aug 8 2016, 8:57 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T49048: Microdisplacement; adaptive dicing introduces interpolation errors in the rendered view.
Aug 8 2016, 8:51 PM · Cycles

Jun 16 2016

Adam Friesen (ace_dragon) added a comment to D2002: Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs.

Brecht, just wanting to ask.

Jun 16 2016, 8:58 PM

Jun 13 2016

Adam Friesen (ace_dragon) created T48648: Very recent buildbot build quits on various scenes when Cycles render starts.
Jun 13 2016, 7:28 PM · Cycles, BF Blender

Jun 4 2016

Adam Friesen (ace_dragon) added a comment to T48587: Color Mix "Add" mode is broken in Cycles.

In addition, from my own tests, the add mode for Color Mix seems to be broken only for the case when it gets fed a value of 1 (other values like 0.9 seem to work as intended).

Jun 4 2016, 7:28 PM · Cycles, BF Blender

May 19 2016

Adam Friesen (ace_dragon) renamed T48472: Cycles Spatial Splits BHV fails to complete build in scenes containing lots of hair along with SSS materials from Cycles Spatial Splits BHV build fails to complete build in scenes containing lots of hair along with SSS materials to Cycles Spatial Splits BHV fails to complete build in scenes containing lots of hair along with SSS materials.
May 19 2016, 11:36 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) updated the task description for T48472: Cycles Spatial Splits BHV fails to complete build in scenes containing lots of hair along with SSS materials.
May 19 2016, 11:36 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T48472: Cycles Spatial Splits BHV fails to complete build in scenes containing lots of hair along with SSS materials.
May 19 2016, 11:35 PM · Cycles, BF Blender

May 16 2016

Adam Friesen (ace_dragon) created T48454: The display percentage parameter (for particles) breaks after a render is done if said particles have children.
May 16 2016, 10:28 PM · BF Blender

May 15 2016

Adam Friesen (ace_dragon) added a comment to T48432: Blender locks up almost instantly when starting to sculpt on a multires object..

As an example. I have found that if you would open the .blend file again and set it to up to have parameters and a view equal to this...

May 15 2016, 8:31 PM · Sculpting and Painting, BF Blender
Adam Friesen (ace_dragon) added a comment to T48432: Blender locks up almost instantly when starting to sculpt on a multires object..

Just to place here...

May 15 2016, 8:05 PM · Sculpting and Painting, BF Blender

May 14 2016

Adam Friesen (ace_dragon) created T48432: Blender locks up almost instantly when starting to sculpt on a multires object..
May 14 2016, 8:10 PM · Sculpting and Painting, BF Blender

May 6 2016

Adam Friesen (ace_dragon) updated the task description for T48362: Spin Tool: broken behavior in recent builds, cannot make a proper spin extrusion when the Z-axis is involved.
May 6 2016, 10:22 PM · Mesh Modeling
Adam Friesen (ace_dragon) created T48362: Spin Tool: broken behavior in recent builds, cannot make a proper spin extrusion when the Z-axis is involved.
May 6 2016, 10:20 PM · Mesh Modeling

Mar 30 2016

Adam Friesen (ace_dragon) created T47998: Decimate Modifier; Bad geometry when following subsurf with planar decimation on a mesh with holes.
Mar 30 2016, 4:46 AM · Modifiers, BF Blender

Mar 29 2016

Adam Friesen (ace_dragon) added a project to T47984: Bridge Tool (official), lofting across more than 3 segments + use of multiple cuts = crash: Mesh Modeling.
Mar 29 2016, 3:12 AM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) updated the task description for T47984: Bridge Tool (official), lofting across more than 3 segments + use of multiple cuts = crash.
Mar 29 2016, 3:12 AM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) created T47984: Bridge Tool (official), lofting across more than 3 segments + use of multiple cuts = crash.
Mar 29 2016, 3:11 AM · Mesh Modeling, BF Blender

Mar 25 2016

Adam Friesen (ace_dragon) updated the task description for T47935: Hair particles; The display percentage parameter breaks after a render is done.
Mar 25 2016, 6:55 PM · BF Blender
Adam Friesen (ace_dragon) updated the task description for T47935: Hair particles; The display percentage parameter breaks after a render is done.
Mar 25 2016, 6:53 PM · BF Blender
Adam Friesen (ace_dragon) updated the task description for T47935: Hair particles; The display percentage parameter breaks after a render is done.
Mar 25 2016, 6:53 PM · BF Blender
Adam Friesen (ace_dragon) created T47935: Hair particles; The display percentage parameter breaks after a render is done.
Mar 25 2016, 6:52 PM · BF Blender

Feb 19 2016

Adam Friesen (ace_dragon) created T47494: Multires; Bad interpolation when subdividing/dissolving edges in a sculpted mesh.
Feb 19 2016, 7:29 PM · Mesh Modeling, Sculpting and Painting, BF Blender

Feb 13 2016

Adam Friesen (ace_dragon) added a comment to D1787: Collada Exporter from godot (review).

Hi, mind if I offer a little feedback, because I too have used Juan's addon to an extent to export meshes to Godot.

Feb 13 2016, 6:00 PM · Collada

Feb 8 2016

Adam Friesen (ace_dragon) added a comment to T47366: New Curve interpolation in Color Management works as the old method unless it gets reset..

That's because the points on each end of a new curve are now of the vector type by default (as opposed to the auto type they were before).

Feb 8 2016, 11:33 PM · BF Blender

Feb 7 2016

Adam Friesen (ace_dragon) added a comment to T47356: Possible errors introduced in the new SSS implementation (in the days after it was committed).

Here's a better illustration of the terminator error (with a lot more samples together with a curve adjustment to show it is not a product of undersampling)

Feb 7 2016, 9:35 PM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T47356: Possible errors introduced in the new SSS implementation (in the days after it was committed).
Feb 7 2016, 9:27 PM · Cycles, BF Blender

Dec 15 2015

Adam Friesen (ace_dragon) added a comment to T46968: Bmesh Editmode Booleanss; Missing faces when subtracting many islands from a cube.

It looks like this is no longer the case in builds done a few days later at hash 1fbd742

Dec 15 2015, 6:45 PM · Mesh Modeling, BF Blender

Dec 14 2015

Adam Friesen (ace_dragon) created T46968: Bmesh Editmode Booleanss; Missing faces when subtracting many islands from a cube.
Dec 14 2015, 4:17 AM · Mesh Modeling, BF Blender

Dec 1 2015

Adam Friesen (ace_dragon) updated the task description for T46902: BGE:: Motion Actuator:: The code for Force apparently overwritten with code for LinV.
Dec 1 2015, 1:04 AM · Game Physics, Game Engine
Adam Friesen (ace_dragon) updated the task description for T46902: BGE:: Motion Actuator:: The code for Force apparently overwritten with code for LinV.
Dec 1 2015, 1:03 AM · Game Physics, Game Engine
Adam Friesen (ace_dragon) created T46902: BGE:: Motion Actuator:: The code for Force apparently overwritten with code for LinV.
Dec 1 2015, 1:03 AM · Game Physics, Game Engine

Nov 19 2015

Adam Friesen (ace_dragon) renamed T46818: Cycles crashes when glossy, glass, and refraction shaders are used from All .blend files saved in builds more than a few days old crash when Cycles is activated. to Cycles crashes when glossy, glass, and refraction shaders are used.
Nov 19 2015, 6:38 AM · Cycles, BF Blender
Adam Friesen (ace_dragon) created T46818: Cycles crashes when glossy, glass, and refraction shaders are used.
Nov 19 2015, 6:25 AM · Cycles, BF Blender

Nov 17 2015

Adam Friesen (ace_dragon) added a comment to T46784: The connect tool creates a crooked path between vertices on certain meshes.

Here's an example file of where the connect tool still gives a crooked result (just use the connect tool on the selected vertices).

Nov 17 2015, 4:03 AM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) added a comment to T46784: The connect tool creates a crooked path between vertices on certain meshes.

Sorry, it's still bugged when the line cuts across angles and the results are now worse.

Nov 17 2015, 2:45 AM · Mesh Modeling, BF Blender

Nov 16 2015

Adam Friesen (ace_dragon) renamed T46787: The subdivision of two edges at once creates an invalid face in certain situations from The subdivision of two edges at once creates zero-area faces in certain situations to The subdivision of two edges at once creates an invalid face in certain situations.
Nov 16 2015, 10:42 PM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) added a project to T46787: The subdivision of two edges at once creates an invalid face in certain situations: Mesh Modeling.
Nov 16 2015, 10:41 PM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) created T46787: The subdivision of two edges at once creates an invalid face in certain situations.
Nov 16 2015, 10:40 PM · Mesh Modeling, BF Blender
Adam Friesen (ace_dragon) created T46784: The connect tool creates a crooked path between vertices on certain meshes.
Nov 16 2015, 12:01 AM · Mesh Modeling, BF Blender

Nov 15 2015

Adam Friesen (ace_dragon) added a comment to T46782: Updating Shaders very slow with complex nodegraph. .

Usually, the shader compilation time jumps like that when Cycles maxes out the SVM stack space made available for it.

Nov 15 2015, 11:22 PM · BF Blender

Oct 30 2015

Adam Friesen (ace_dragon) created T46648: "Recalculate Normals" operator (on creating outside normals) non-functional on certain geometric volumes..
Oct 30 2015, 9:30 PM · BF Blender
Adam Friesen (ace_dragon) created T46647: Extrude Individual Faces + tweak in Last Operator panel = Crash.
Oct 30 2015, 9:21 PM · Mesh Modeling, BF Blender

Oct 10 2015

Adam Friesen (ace_dragon) created T46443: Glass/Refraction BSDF sampling broken in most recent Cycles builds.
Oct 10 2015, 8:42 PM · Cycles, BF Blender