adam earle (adamearle)
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User Since
Oct 14 2013, 12:54 AM (265 w, 2 d)

Recent Activity

Oct 13 2018

adam earle (adamearle) added a comment to T57173: Animated Boolean breaks textures.

Bloody championed it mate
Well-done
Glad we're not crazy
Sorry for being vague I will do my best to level up

Oct 13 2018, 6:42 AM · BF Blender
adam earle (adamearle) added a comment to T57171: Undo causes world lighting with hdri to go black.

hey mate so we integrated noise to generate the appearance of moving clouds with the HDRI world lighting
as were hooking up nodes I and massaging the nodes we undo and the would cause the world to go black.

Oct 13 2018, 2:37 AM · BF Blender
adam earle (adamearle) added a comment to T57173: Animated Boolean breaks textures.

this should be

mapped to the metal pipe and read clearly. the texture should not swim as well

Oct 13 2018, 2:27 AM · BF Blender
adam earle (adamearle) added a comment to T57171: Undo causes world lighting with hdri to go black.

hi adam what you have described is what has happened to me as well have tried to reproduce it but it's kinda random when it happens


Maybe graphics card thing?

Oct 13 2018, 1:54 AM · BF Blender
adam earle (adamearle) added a comment to T57173: Animated Boolean breaks textures.

sorry about not posting the blender files its been some long days on this project

Oct 13 2018, 1:10 AM · BF Blender
adam earle (adamearle) added a comment to T57173: Animated Boolean breaks textures.

To add to this mapped texture, not procedural arent working properly for us we can't help but think something is happening when the textures compile

Oct 13 2018, 1:06 AM · BF Blender

Oct 12 2018

adam earle (adamearle) added a comment to T57173: Animated Boolean breaks textures.

We believe something may have gone wrong with the Principle BSDF

Oct 12 2018, 8:22 AM · BF Blender
adam earle (adamearle) created T57173: Animated Boolean breaks textures.
Oct 12 2018, 7:30 AM · BF Blender
adam earle (adamearle) created T57171: Undo causes world lighting with hdri to go black.
Oct 12 2018, 5:06 AM · BF Blender
adam earle (adamearle) added a comment to T57165: OpenGL View render is not black.

thanks for letting me know about the approximations. I still can't help feel that its kinda important

Oct 12 2018, 2:49 AM · BF Blender
adam earle (adamearle) added a comment to T57164: Duplicate scene.

Good to know

Oct 12 2018, 1:35 AM · BF Blender
adam earle (adamearle) added a comment to T57165: OpenGL View render is not black.

black should be black, shouldn't it?

Oct 12 2018, 1:31 AM · BF Blender
adam earle (adamearle) added a comment to T57166: Film alpha transparent.

If you turn off all the EEVEE viewport settings transparency will work.

Oct 12 2018, 12:18 AM · BF Blender

Oct 11 2018

adam earle (adamearle) added a comment to T57165: OpenGL View render is not black.

oh yeah just not noticed even if you make things sing flat colour white its not white

Oct 11 2018, 11:59 PM · BF Blender
adam earle (adamearle) created T57167: Filmic an shadow catcher dont play well together.
Oct 11 2018, 11:31 PM · BF Blender
adam earle (adamearle) added a comment to T57165: OpenGL View render is not black.

here is some more information{F5030598}

Oct 11 2018, 11:18 PM · BF Blender
adam earle (adamearle) created T57166: Film alpha transparent.
Oct 11 2018, 11:17 PM · BF Blender
adam earle (adamearle) created T57165: OpenGL View render is not black.
Oct 11 2018, 11:03 PM · BF Blender
adam earle (adamearle) created T57164: Duplicate scene.
Oct 11 2018, 10:53 PM · BF Blender

Sep 8 2018

adam earle (adamearle) added a comment to D2106: Cycles: Proof-of-Concept Implementation of Cryptomatte Matte ID pass system.

So I am wondering is there any need for this kinda thang anymore?

Sep 8 2018, 3:09 PM

Sep 28 2017

adam earle (adamearle) created T52934: "GLSL Tools" Addon Bug.
Sep 28 2017, 11:44 AM · Addons

Jul 28 2017

adam earle (adamearle) added a comment to T52158: Rigify.

HI guys

Jul 28 2017, 9:43 AM · Addons

Jul 27 2017

adam earle (adamearle) added a comment to T52158: Rigify.

The only thing that I can think is if the widgets do somehow end stacked up o each other perhaps if their Deltas are applied when an artist needs to get them back to zero they can hit Alt + g Alt +R Alt+S if need be.
In saying that though I have no idea how that will affect the script. I don't see why it wouldn't work it would kinda help the rig be a little bit more donkey proof.

Jul 27 2017, 9:11 PM · Addons
adam earle (adamearle) added a comment to T52158: Rigify.

Hi guys just testing today nightly build

Jul 27 2017, 8:53 PM · Addons
adam earle (adamearle) added a comment to T52158: Rigify.

Hi matey thanks for getting back to me

Jul 27 2017, 8:31 PM · Addons

Jul 23 2017

adam earle (adamearle) added a comment to T52158: Rigify.

Basic armature test.

Jul 23 2017, 1:52 PM · Addons
adam earle (adamearle) added a comment to T52158: Rigify.

System info

Jul 23 2017, 1:50 PM · Addons
adam earle (adamearle) created T52158: Rigify.
Jul 23 2017, 1:45 PM · Addons

Jun 17 2017

adam earle (adamearle) added a comment to T51831: Decalmachine.

Im an idiot. sorry it does work. pay no attention.

Jun 17 2017, 1:06 PM · Addons
adam earle (adamearle) created T51831: Decalmachine.
Jun 17 2017, 12:41 PM · Addons

Sep 28 2016

adam earle (adamearle) created T49474: Spline IK doesn't update.
Sep 28 2016, 9:18 AM · Animation, BF Blender

Sep 15 2015

adam earle (adamearle) added a comment to T46107: Camera parented to amarature.

Thank you and honestly it really did seem like a bug to me

Sep 15 2015, 4:49 AM · BF Blender

Sep 14 2015

adam earle (adamearle) added a comment to T46107: Camera parented to amarature.

It's a bug

Sep 14 2015, 3:08 PM · BF Blender
adam earle (adamearle) added a comment to T46107: Camera parented to amarature.

Please let me know if its bug or just the way that i am working - because after a whole day of this i feel freakn crazy.

Sep 14 2015, 2:21 PM · BF Blender
adam earle (adamearle) created T46107: Camera parented to amarature.
Sep 14 2015, 2:13 PM · BF Blender

Sep 8 2015

adam earle (adamearle) added a comment to T46048: Cutom Properties.

Hi campbell sorry I think their has been a miss understanding

Sep 8 2015, 6:57 PM · BF Blender
adam earle (adamearle) created T46048: Cutom Properties.
Sep 8 2015, 4:22 PM · BF Blender

Sep 1 2015

adam earle (adamearle) added a comment to T45974: Bones snapping to verts.

ok here it is

Sep 1 2015, 3:33 PM · BF Blender
adam earle (adamearle) added a comment to T45974: Bones snapping to verts.

Sorry dude its still uploading let me try again after i send you this one

Sep 1 2015, 2:09 PM · BF Blender
adam earle (adamearle) added a comment to T45974: Bones snapping to verts.

Hey mate sorry about that
I hate it when people think i am a mind reader

Sep 1 2015, 2:08 PM · BF Blender
adam earle (adamearle) added a comment to T45974: Bones snapping to verts.

The blender file that the problem is happening with

Sep 1 2015, 11:17 AM · BF Blender
adam earle (adamearle) added a comment to T45974: Bones snapping to verts.

Attached you will find the blend file

Sep 1 2015, 9:31 AM · BF Blender
adam earle (adamearle) added a comment to T45974: Bones snapping to verts.

Progressively as I rig and add constraint and bones and remove them I find the

Sep 1 2015, 7:11 AM · BF Blender
adam earle (adamearle) created T45974: Bones snapping to verts.
Sep 1 2015, 7:03 AM · BF Blender

Apr 1 2015

adam earle (adamearle) added a comment to T44214: Blender v2.74 missing menue.

Ok. I kinda get what your saying. Thank you I will put it down to bad design or underdeveloped.

Apr 1 2015, 10:08 AM · BF Blender
adam earle (adamearle) added a comment to T44214: Blender v2.74 missing menue.

If think about the human interaction behind this then wouldn't this be clearly incorrect?

Apr 1 2015, 9:51 AM · BF Blender
adam earle (adamearle) created T44214: Blender v2.74 missing menue.
Apr 1 2015, 4:51 AM · BF Blender

Mar 30 2015

adam earle (adamearle) added a comment to T44164: Properties window.

Mar 30 2015, 11:03 AM · BF Blender

Mar 28 2015

adam earle (adamearle) created T44164: Properties window.
Mar 28 2015, 11:43 AM · BF Blender

Mar 27 2015

adam earle (adamearle) added a comment to T44153: Lassoo.

I had a eeling that was the case i just though i would raise the flag on it anyways.

Mar 27 2015, 11:13 AM · BF Blender
adam earle (adamearle) created T44153: Lassoo.
Mar 27 2015, 11:05 AM · BF Blender

Sep 29 2014

adam earle (adamearle) added a comment to T42001: view port .

ok i added the dll it works
But certianlly feels more slugish though
I just did another test with the with out the dll and everything seem to be running ok

Sep 29 2014, 10:58 AM · BF Blender
adam earle (adamearle) added a comment to T42002: Grease pencil doesn't render out.

Thanks for the heads up

Sep 29 2014, 10:37 AM · BF Blender
adam earle (adamearle) added a comment to T42001: view port .

2.71 doesn't do this though i just check it the build for 2.72 that does it

Sep 29 2014, 10:23 AM · BF Blender
adam earle (adamearle) added a comment to T42001: view port .

oops
Geforce GTS 250
I know its old

Sep 29 2014, 10:21 AM · BF Blender
adam earle (adamearle) created T42002: Grease pencil doesn't render out.
Sep 29 2014, 7:54 AM · BF Blender
adam earle (adamearle) created T42001: view port .
Sep 29 2014, 7:49 AM · BF Blender

Apr 14 2014

adam earle (adamearle) reopened T39715: Paint Texture Paint Layer Manager as "Open".
Apr 14 2014, 7:17 AM · Addons

Mar 4 2014

adam earle (adamearle) reopened T38938: Grease pencil tail as "Open".
Mar 4 2014, 3:55 AM · BF Blender

Jan 8 2014

adam earle (adamearle) added a comment to T38124: Grease Pencil Line thickness.

I'm happy to do any testing for you if you need

Jan 8 2014, 6:50 PM · Addons
adam earle (adamearle) reopened T38124: Grease Pencil Line thickness as "Open".
Jan 8 2014, 1:26 PM · Addons

Nov 22 2013

adam earle (adamearle) reopened T37584: help balloons as "Open".
Nov 22 2013, 7:23 PM · BF Blender