- User Since
- Jan 28 2019, 3:06 AM (24 w, 2 d)
Jan 31 2019
Thanks a lot for the info, now i understand :)
I've enabled "--debug" argument as asked, however surprise surprise ... Blender never crashed. I could finish a video i was working on, not one single problem.
I'm attaching the output here anyway, in case it helps somehow.
Since the crash seems to be memory related and i see the first line in debug output is "Switching to fully guarded memory allocator.", i'm guessing there's something about that that makes it not crash anymore while debugging.