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Manuel (af_manuel)
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User Since
Feb 26 2020, 11:34 AM (127 w, 5 d)

Recent Activity

Feb 7 2022

Manuel (af_manuel) created T95589: Blender locks into Pose Mode if rig-object or the rig's collection is hidden.
Feb 7 2022, 8:27 PM · User Interface, BF Blender

Sep 21 2021

Nicolas Lelong (rotoglup) awarded T90053: Cycles rendering world origin extremely slow when using hair particle system with density maps (no, really!) a The World Burns token.
Sep 21 2021, 1:34 PM · Nodes & Physics, Render & Cycles, BF Blender

Jul 22 2021

Manuel (af_manuel) updated the task description for T90053: Cycles rendering world origin extremely slow when using hair particle system with density maps (no, really!).
Jul 22 2021, 8:54 PM · Nodes & Physics, Render & Cycles, BF Blender
Manuel (af_manuel) created T90053: Cycles rendering world origin extremely slow when using hair particle system with density maps (no, really!).
Jul 22 2021, 8:48 PM · Nodes & Physics, Render & Cycles, BF Blender

May 12 2021

Manuel (af_manuel) added a comment to T88208: Multi-User Action keeps moving object after deleting all keyframes until reloading file.

An action data block with zero keyframes still changes the scene. After deleting all keys from a multi user action, the non-selected users will still move, even though when you select them you can see that their actions are entirely empty.
Reloading the file makes this behavior stop. Follow the steps written in the description and you should see.
Thank you :)

May 12 2021, 12:22 PM · Animation & Rigging, BF Blender
Manuel (af_manuel) renamed T88208: Multi-User Action keeps moving object after deleting all keyframes until reloading file from Deleting keys from action with several users doesn't update correctly to Multi-User Action keeps moving object after deleting all keyframes until reloading file.
May 12 2021, 10:00 AM · Animation & Rigging, BF Blender

May 11 2021

Manuel (af_manuel) created T88208: Multi-User Action keeps moving object after deleting all keyframes until reloading file.
May 11 2021, 9:27 PM · Animation & Rigging, BF Blender