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Aakash (ak_dev)
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User Since
Dec 17 2016, 11:35 AM (103 w, 6 d)

Recent Activity

Jan 15 2018

Aakash (ak_dev) added a comment to T53778: Shading bug; normal map with generated texture coordinates.

Thanks for offering help, but Blender Internal is planned to be removed in Blender 2.80 so there is not much point in working on this.

What is most likely happening is that it is always generating the tangents from the UV map. If that is good behavior or not is debatable, it's pretty standard behavior in multiple renderers though. Since changing this would break backwards compatibility which we don't do in bugfix releases, it's not so useful to work on this.

Jan 15 2018, 6:45 AM · Rendering, BF Blender
Aakash (ak_dev) added a comment to T53756: Support canceling color-ramp editing with the Escape key.

Looks like you have solved it, time to learn from your code :D

I suggest you to generate the Doxygen documentation, most of the code isn't documented but it's a great tool to see what structure is being used and all..

Jan 15 2018, 6:43 AM · Quick Hacks

Jan 14 2018

Aakash (ak_dev) added a comment to T53778: Shading bug; normal map with generated texture coordinates.

If I have understood right, the "Generated" UV co-ordinates is not generating the right UV map. I think it inverts the map.
And for some reason, adding a UV map makes it use the right one (even though unwrapping should not affect it, since the "Generated" option is selected).
Can any one confirm this?
I would like to work on this bug, as my first commit to blender. Some pointers on how to proceed would be great :)

Jan 14 2018, 3:39 PM · Rendering, BF Blender
Aakash (ak_dev) added a comment to T53756: Support canceling color-ramp editing with the Escape key.

Looks like you have solved it, time to learn from your code :D

Jan 14 2018, 3:04 PM · Quick Hacks

Jan 11 2018

Aakash (ak_dev) added a comment to T53756: Support canceling color-ramp editing with the Escape key.

Hi, I too am looking in to getting my first commit to blender.
I hope it's not a problem if I too try the task along with @Kevin Masson (oktomus) .

Jan 11 2018, 7:38 PM · Quick Hacks

Jan 9 2018

Aakash (ak_dev) added a comment to T52798: Import-Export: STL Format.

Hi, is this task resolved?
I tried to reproduce what you mentioned, but it seems to be working fine. Maybe I understood your problem wrong?

Jan 9 2018, 7:52 AM · Import/Export, Addons

Jan 10 2017

Aakash (ak_dev) added a comment to T50336: The 'X' buttons on text fields.

@Thomas Beck (plasmasolutions) sure. Will look around the wiki and also ask on the IRC channel. Thanks for the reply though

Jan 10 2017, 6:59 PM · User Interface, BF Blender

Jan 2 2017

Aakash (ak_dev) added a watcher for Quick Hacks: Aakash (ak_dev).
Jan 2 2017, 8:05 PM

Dec 29 2016

Aakash (ak_dev) added a comment to T50336: The 'X' buttons on text fields.

Hello, I am just getting started out in blender dev. I think this task would be a great starting point. Can anyone give a general idea as to how I should go about editing the code? Thank you all :)

Dec 29 2016, 6:07 AM · User Interface, BF Blender
Aakash (ak_dev) added a watcher for User Interface: Aakash (ak_dev).
Dec 29 2016, 6:01 AM