Page MenuHome

Rainer Trummer (aliasguru)
User

Projects

User does not belong to any projects.

User Details

User Since
Jul 30 2013, 12:03 PM (320 w, 1 d)

Recent Activity

Mon, Sep 16

Rainer Trummer (aliasguru) awarded D5348: The ability to change the opacity of the wirefrane of the Uv editor a Orange Medal token.
Mon, Sep 16, 8:16 PM · BF Blender (2.81), User Interface

Fri, Aug 30

Rainer Trummer (aliasguru) awarded T68998: Virtual Reality (XR/VR/AR/MR) a Love token.
Fri, Aug 30, 9:58 AM · GPU / Viewport, BF Blender

Tue, Aug 20

Rainer Trummer (aliasguru) awarded T67509: Quadriflow remeshing a Love token.
Tue, Aug 20, 8:39 PM · Modeling
Rainer Trummer (aliasguru) awarded T67997: Retopology in Blender a Love token.
Tue, Aug 20, 8:38 PM · Sculpt, Paint, Texture, User Interface, BF Blender

Aug 14 2019

Rainer Trummer (aliasguru) awarded T53500: Static Override (parent task) a Yellow Medal token.
Aug 14 2019, 5:45 PM · Datablocks and Libraries

Aug 8 2019

Rainer Trummer (aliasguru) added a comment to T53790: Design Doc: Sample based compositor.

@Ivo van der Lans (Ivo) please note this proposal is about the compositor, not cycles.

Aug 8 2019, 6:17 AM · Compositing, BF Blender

Jul 23 2019

Rainer Trummer (aliasguru) added a comment to T60766: Modal keymap customization from an addon is not restored properly.

Is this something that's on the ToDo list for 2.81 already? Or is there a workaround for it? Not being able to have modifier keys for custom tools limits the use quite a bit.

Jul 23 2019, 5:15 PM · BF Blender

Jul 15 2019

Rainer Trummer (aliasguru) added a comment to D5232: Add option to write Nuke-compatible metadata.

updated revision to replace any non-alpha-numeric input

Jul 15 2019, 11:41 AM
Rainer Trummer (aliasguru) added a comment to D5232: Add option to write Nuke-compatible metadata.

@Bintang Senja Pratama (bintang) The updated plugin half-fixes the problem. However, a more complete fix could be done by updating the plugin following the suggestion here. Currently the metadata matching will still fail, because a View Layer name like "View Layer" (which is the default) will turn into "View_Layer" in Nuke. The plugin at the moment does not compensate that. However, bottom line is, there is no real need to change Blender itself for this, so the revision here can be closed / abandoned. I will update it once today just to provide the exact same fix as I suggested for the plugin, just for completeness sake.

Jul 15 2019, 11:34 AM

Jul 11 2019

Rainer Trummer (aliasguru) added a comment to D5232: Add option to write Nuke-compatible metadata.

What I was thinking of in devtalk was configuration to change not just the metadata, but also the names of the layers themselves.
Otherwise it's writing out EXR files that have inconsistent names for layers and their metadata, which is basically writing an invalid file to compensate for an issue in Nuke or the Cryptomatte plugin.
So I'd really prefer to avoid doing that if possible.

Jul 11 2019, 7:03 PM
Rainer Trummer (aliasguru) updated the summary of D5232: Add option to write Nuke-compatible metadata.
Jul 11 2019, 5:31 PM
Rainer Trummer (aliasguru) created D5232: Add option to write Nuke-compatible metadata.
Jul 11 2019, 5:21 PM

Jul 1 2019

Rainer Trummer (aliasguru) added a comment to T65589: Datablocks can't be duplicated everywhere, because trick with fake user no longer works.

I'm also not a huge fan of hiding the existance of fake users in the UI. While I understand that it confuses new people (trying to avoid the term "new users" here for clarity's sake), it also "forces" them to learn about how Blender handles data in general, and what the concept of user counting is. A fake user IS a second user of a datablock, as long as there is something else referencing the datablock. Not showing that will all the more confuse all the other people who have learned about the user count system.

Jul 1 2019, 9:36 AM · Motion Tracking, BF Blender
Rainer Trummer (aliasguru) awarded T61327: Per-Viewport Collection Visibility a Love token.
Jul 1 2019, 9:18 AM · BF Blender (2.81)
Rainer Trummer (aliasguru) assigned T66290: User Count / Depsgraph update issues when creating Render Layer nodes in the Compositor to Bastien Montagne (mont29).
Jul 1 2019, 9:16 AM · BF Blender
Rainer Trummer (aliasguru) created T66290: User Count / Depsgraph update issues when creating Render Layer nodes in the Compositor.
Jul 1 2019, 9:15 AM · BF Blender

May 7 2019

Rainer Trummer (aliasguru) created D4816: Replace Zebra Reflection Check with more production suitable ones.
May 7 2019, 9:27 AM

May 6 2019

Rainer Trummer (aliasguru) assigned T64192: Crash on opening a file with a View Layer active which is not the first in the scene enumeration to Sergey Sharybin (sergey).
May 6 2019, 9:58 AM · BF Blender
Rainer Trummer (aliasguru) updated the task description for T64192: Crash on opening a file with a View Layer active which is not the first in the scene enumeration.
May 6 2019, 9:57 AM · BF Blender
Rainer Trummer (aliasguru) updated the task description for T64192: Crash on opening a file with a View Layer active which is not the first in the scene enumeration.
May 6 2019, 9:23 AM · BF Blender
Rainer Trummer (aliasguru) created T64192: Crash on opening a file with a View Layer active which is not the first in the scene enumeration.
May 6 2019, 9:11 AM · BF Blender

Apr 30 2019

Rainer Trummer (aliasguru) added a comment to T58187: object visibility controlled by driver bug.

I guess this is related to T62094 as well, since driver/keying would follow similar workflow.
There is a workaround for this: Add Driver to "Properties > Object > Viewport Display > Display as" and set the values 0 and 5.
(0=Invisible, 1=Bounds, 2=Wire, 3=Solid, 4=???, 5=Textured)
Here is an example:


I don't know if it is intended but it works.
Cheers.

Apr 30 2019, 12:48 PM · BF Blender

Apr 29 2019

Rainer Trummer (aliasguru) awarded T63994: Node Editor: Move All Selected Nodes when dragging a Like token.
Apr 29 2019, 9:25 PM · BF Blender, User Interface

Apr 26 2019

Rainer Trummer (aliasguru) added a comment to T60766: Modal keymap customization from an addon is not restored properly.

The same issue happens when you define a complete new tool with a shortcut using bl_keymap. On first Add-on activation, the shortcut works. On restarting Blender, it is non-functional. But if you reload all scripts while Blender is still running, the shortcut works again. I have used this class from the Templates to verify this behavior:

Apr 26 2019, 10:37 AM · BF Blender
Rainer Trummer (aliasguru) awarded T60766: Modal keymap customization from an addon is not restored properly a Like token.
Apr 26 2019, 10:28 AM · BF Blender

Apr 18 2019

Rainer Trummer (aliasguru) awarded T57936: Performance regressions a Love token.
Apr 18 2019, 12:29 PM · Performance, BF Blender

Mar 30 2019

Rainer Trummer (aliasguru) added a comment to D4304: Compositor: Added denoising node.

I can't get this branch to compile properly. At the end of compilation, I get the following errors (there are more, but these are the first):

Mar 30 2019, 4:31 PM · BF Blender (2.81), Compositing

Mar 28 2019

Rainer Trummer (aliasguru) added a comment to D4021: Setting for the polybuild tool to automatically create quads .

Just tried this patch, this is a REALLY handy addition. In 99% of the cases I want to draw quads anyways.

Mar 28 2019, 1:28 PM

Mar 25 2019

Rainer Trummer (aliasguru) created T62929: Linked To Scene Object cannot be made single user.
Mar 25 2019, 5:10 PM · BF Blender
Rainer Trummer (aliasguru) created D4584: Fix edit linked library failing to register after recent change to register requirements.
Mar 25 2019, 9:28 AM
Rainer Trummer (aliasguru) awarded D4021: Setting for the polybuild tool to automatically create quads a Love token.
Mar 25 2019, 6:50 AM

Mar 22 2019

Rainer Trummer (aliasguru) abandoned D4578: fix Collada build error.

already fixed properly by Brecht

Mar 22 2019, 9:05 PM · Collada
Rainer Trummer (aliasguru) created D4578: fix Collada build error.
Mar 22 2019, 8:34 PM · Collada

Mar 21 2019

Rainer Trummer (aliasguru) added a comment to T62810: Workbench Anti-Aliasing behavior inverted.

Eevee LookDev and Wireframe mode are NOT affected by this, this is Workbench only.

Mar 21 2019, 10:45 AM · BF Blender
Rainer Trummer (aliasguru) created T62810: Workbench Anti-Aliasing behavior inverted.
Mar 21 2019, 10:44 AM · BF Blender

Mar 20 2019

Rainer Trummer (aliasguru) awarded T60695: Optimized per-datablock global undo a Like token.
Mar 20 2019, 4:46 PM · Datablocks and Libraries

Mar 19 2019

Rainer Trummer (aliasguru) added a comment to T62736: Inconsistent behavior of bpy.utils.user_resource( ) function.

@Campbell Barton (campbellbarton) bpy.utils.user_resource(resource_type, path="", create=False) is indeed useful. The bug report however tackles a case which is buried within the AddPresetBase class. There, bpy.utils.user_resource(resource_type, path="somesubpath", create=**True**) is called. The subpath IS then created as it should be, but not within the path coming from get_path_environment. The location it ends up in is unexpected and undesired from a user's side.

Mar 19 2019, 1:58 PM · BF Blender
Rainer Trummer (aliasguru) updated the task description for T62736: Inconsistent behavior of bpy.utils.user_resource( ) function.
Mar 19 2019, 10:10 AM · BF Blender
Rainer Trummer (aliasguru) added a comment to T62736: Inconsistent behavior of bpy.utils.user_resource( ) function.

The thing came up while following a given answer on StackExchange https://blender.stackexchange.com/questions/134613/can-python-operator-presets-be-shared-between-operators/134620?noredirect=1#comment231376_134620

Mar 19 2019, 9:11 AM · BF Blender
Rainer Trummer (aliasguru) created T62736: Inconsistent behavior of bpy.utils.user_resource( ) function.
Mar 19 2019, 9:05 AM · BF Blender

Mar 15 2019

Rainer Trummer (aliasguru) added a comment to T62608: Most edit mode tools do not work.

Poly Build Tool also does nothing when you try to use it

Mar 15 2019, 3:50 PM · BF Blender
Rainer Trummer (aliasguru) added a comment to T62608: Most edit mode tools do not work.

Transform Tool is also affected, but it is less visible. If you set Drag Action to None it still transforms on drag.

Mar 15 2019, 3:50 PM · BF Blender

Feb 22 2019

Rainer Trummer (aliasguru) assigned T61855: Loading times of files that link in external data has become inacceptable to Campbell Barton (campbellbarton).
Feb 22 2019, 4:40 PM · BF Blender
Rainer Trummer (aliasguru) created T61855: Loading times of files that link in external data has become inacceptable.
Feb 22 2019, 4:39 PM · BF Blender

Feb 13 2019

Rainer Trummer (aliasguru) added a comment to T61499: Missing Camera settings in props except Depth of Field.

Seems to be fine, all properties are back.

Feb 13 2019, 10:34 AM · BF Blender
Rainer Trummer (aliasguru) added a comment to T61499: Missing Camera settings in props except Depth of Field.

@Philipp Oeser (lichtwerk) For the sake of avoiding historical confusion, swapping 'BLENDER_RENDER' with 'CYCLES' would make a lot of sense. At the moment it's a bit like 'Yeah I know, last year Blender Render was meant to be Blender Internal, but now it's Cycles'. Conversations like this can get a bit rough :) Anyways, not related to this. Thanks for the patch, will test it now.

Feb 13 2019, 10:28 AM · BF Blender
Rainer Trummer (aliasguru) added a comment to T61499: Missing Camera settings in props except Depth of Field.

What makes it a bit confusing is that panels which serve a similar purpose (and almost look the same in the UI) are spread across different files. Check for example the camera aperture one. The cycles UI for this is in the file ui.py:

Feb 13 2019, 10:07 AM · BF Blender
Rainer Trummer (aliasguru) added a comment to T61499: Missing Camera settings in props except Depth of Field.
Feb 13 2019, 9:59 AM · BF Blender
Rainer Trummer (aliasguru) added a comment to T61499: Missing Camera settings in props except Depth of Field.

Seems like 'CYCLES' is missing in the COMPAT_ENGINES set in a few UI tabs like for instance the lens panel:

Feb 13 2019, 9:17 AM · BF Blender

Jan 24 2019

Rainer Trummer (aliasguru) added a comment to T59016: OCIO environment variable not working on Linux.

@Brecht Van Lommel (brecht) Jesus, that was indeed the issue. My own builds fail to detect OCIO, while the official ones work just fine. Must have messed that up a while ago. Thanks for investigating!

Jan 24 2019, 8:31 PM · BF Blender

Jan 23 2019

Rainer Trummer (aliasguru) added a comment to T59016: OCIO environment variable not working on Linux.

Output of 2.79b:

Jan 23 2019, 8:10 PM · BF Blender
Rainer Trummer (aliasguru) added a comment to T59016: OCIO environment variable not working on Linux.

Yes, for me the problem still persists. Same if I use the provided syntax above: OCIO=/CustomSoftware/OCIO/filmic-blender/config.ocio ./blender throws the same error for me:

Jan 23 2019, 8:05 PM · BF Blender

Jan 18 2019

Rainer Trummer (aliasguru) added a comment to T57485: Cryptomatte Pass rendering crashes Blender if 'Accurate Mode' is unchecked and 'Material' pass is selected.

I've got the feeling that commit 5e121c8eab23d3d42745277f9c92617cb0aeb066 by Stefan Werner has resolved this issue. So far I had no more crashes.

Jan 18 2019, 4:42 PM · BF Blender

Jan 11 2019

Rainer Trummer (aliasguru) added a comment to T41748: Remove-Doubles (modifier).

Also from our side at the studio a very much longed for modifier! Are there plans to go ahead with this proposal?

Jan 11 2019, 8:57 PM · Modeling, BF Blender
Rainer Trummer (aliasguru) awarded T41748: Remove-Doubles (modifier) a Love token.
Jan 11 2019, 8:56 PM · Modeling, BF Blender

Jan 5 2019

Rainer Trummer (aliasguru) added a comment to T60208: UV IMAGE EDITOR: Popup information fails to show.

Seems like the mouse buttons are swapped - the information banner appears when holding down RMB in Blender 2.8. In the keymap, the image.sample operator is indeed assigned to the right mouse button now. I couldn't find any documentation regarding this change in https://developer.blender.org/T55194 though, maybe that was unintended?

Jan 5 2019, 7:55 PM · BF Blender

Dec 17 2018

Rainer Trummer (aliasguru) added a comment to T58692: Splash Screen does not update after clicking 'Next' on Windows 10.

Hm, just tested again under Linux, now I have the same issue there too. Maybe I misremembered.

Dec 17 2018, 8:05 PM · BF Blender
Rainer Trummer (aliasguru) closed T59116: Opening the attatched .blend file crashes recent builds of Blender 2.79 and 2.80 on Windows as Resolved.

removing said nodes via a script and re-saving the file has solved the problem. We were not able to re-create the issue, I do remember however that we worked with a patched version of Blender before that IES Shader node was merged to master. Too isolated to follow up on the issue, so closing this. Thanks!

Dec 17 2018, 8:01 PM · BF Blender

Dec 14 2018

Rainer Trummer (aliasguru) added a comment to D4070: Upgrade object_edit_linked to blender2.8.

@Jacques Lucke (JacquesLucke) Yes, I ran a few tests with production files we have here in the studio. I can't claim I have done every thinkable test though, just the common operations (Edit Linked, Go back, use_autosave, use_instance)

Dec 14 2018, 11:35 AM
Rainer Trummer (aliasguru) added a comment to D4070: Upgrade object_edit_linked to blender2.8.

A thing that might be worth aligning on is if in the target file the collection or object should be selected at all. I'm raising this because the target could open in Modelling Workspace, and then it automatically switches to Edit Mode. This might be a Performance issue on large scenes.

Dec 14 2018, 10:17 AM
Rainer Trummer (aliasguru) added a comment to D4070: Upgrade object_edit_linked to blender2.8.

added a few comments

Dec 14 2018, 9:59 AM
Rainer Trummer (aliasguru) updated the diff for D4070: Upgrade object_edit_linked to blender2.8.

Updated the diff to meet requirements by Jacques Lucke, thanks for the feedback!

Dec 14 2018, 9:52 AM

Dec 13 2018

Rainer Trummer (aliasguru) added reviewers for D4070: Upgrade object_edit_linked to blender2.8: Brecht Van Lommel (brecht), Jacques Lucke (JacquesLucke).
Dec 13 2018, 5:44 PM

Dec 12 2018

Rainer Trummer (aliasguru) created D4070: Upgrade object_edit_linked to blender2.8.
Dec 12 2018, 2:40 PM

Dec 10 2018

Rainer Trummer (aliasguru) added a comment to T59116: Opening the attatched .blend file crashes recent builds of Blender 2.79 and 2.80 on Windows.

@Bastien Montagne (mont29) Thanks for looking into this, if it is a mistake on our side the bug report can be closed. I'll pass on the information to the team and ask them how they got into this corner. Maybe they can isolate the node tree in question. We do mix Blender versions sometimes, so it could have happened that the texture was created in a later 2.79 build, and then the file was modified further in 2.79a or b.

Dec 10 2018, 5:55 PM · BF Blender
Rainer Trummer (aliasguru) created T59116: Opening the attatched .blend file crashes recent builds of Blender 2.79 and 2.80 on Windows.
Dec 10 2018, 11:47 AM · BF Blender

Dec 8 2018

Rainer Trummer (aliasguru) created T59016: OCIO environment variable not working on Linux.
Dec 8 2018, 1:14 PM · BF Blender

Dec 6 2018

Rainer Trummer (aliasguru) added a comment to T58816: Color management Display Device other than sRGB segfaults Blender.

also fixed on Windows, thanks!

Dec 6 2018, 2:02 PM · BF Blender: 2.8
Rainer Trummer (aliasguru) added a comment to T58816: Color management Display Device other than sRGB segfaults Blender.

Same thing here on Windows. This started yesterday at some point, another compiled version with hash 245065460f3 works just fine. If the user has set that color space in his startup file (like I did), Blender never starts and throws the 'Cannot find Colorspace' Error on startup.

Dec 6 2018, 9:40 AM · BF Blender: 2.8

Dec 4 2018

Rainer Trummer (aliasguru) created T58693: Templates are not recognized on Windows if the User Preferences and Scripts are set to a Network Drive location via environment variables.
Dec 4 2018, 10:25 AM · BF Blender
Rainer Trummer (aliasguru) created T58692: Splash Screen does not update after clicking 'Next' on Windows 10.
Dec 4 2018, 10:24 AM · BF Blender

Nov 28 2018

Rainer Trummer (aliasguru) awarded rBedbf15d3c044: Defaults: left click select is now the default. a Love token.
Nov 28 2018, 1:16 PM

Nov 8 2018

Rainer Trummer (aliasguru) added a comment to T57649: View Transform and Look settings are ignored in LookDev mode.

@Philipp Oeser (lichtwerk) Maybe a misunderstanding, it *technically* works, but it's not very convenient from a user perspective, that's what I'm trying to say. So no bug to report there.

Nov 8 2018, 11:26 AM · BF Blender
Rainer Trummer (aliasguru) added a comment to T57649: View Transform and Look settings are ignored in LookDev mode.

@Brecht Van Lommel (brecht) I see. Well, if the exposure story is seen as an issue, I guess we can live with having exposure and gamma settings ignored. I don't want to complicate things too much, I'm just sharing my thoughts from a user/studio perspective. View Transform and Look however are a must-have, but this I gather was agreed already. If exposure and gamma are ignored, there will be a need to deal with this in the UI. Having the parameters there doing nothing will confuse the hell out of people.

Nov 8 2018, 9:01 AM · BF Blender
Rainer Trummer (aliasguru) awarded T57683: New Material Preview a Love token.
Nov 8 2018, 8:46 AM · BF Blender

Nov 7 2018

Rainer Trummer (aliasguru) added a comment to T57649: View Transform and Look settings are ignored in LookDev mode.

@Brecht Van Lommel (brecht) Thanks for your feedback, it's really cool that parts of CM are re-introduced back to LookDev mode. I do understand that the topic is complex, as the Blender Devs are putting a lot of effort into making Blender more accessible and easy to use. As far as I gather the discussion, this is the main reason for the change, so people would find a consistent experience. However, I find it counter-intuitive for LookDev mode.

Nov 7 2018, 3:00 PM · BF Blender

Nov 6 2018

Rainer Trummer (aliasguru) added a comment to T57649: View Transform and Look settings are ignored in LookDev mode.

@Philipp Oeser (lichtwerk) Well, when scene lights are enabled from the Shading Popover, Color Management is fully applied to the viewport in LookDev mode. Thanks for pointing this out. The problem is, in my scene I have a lot of area lights illuminating an interior like LED strips. The viewport becomes unusably slow if they are enabled, so that's not really a route for me to take. I fail to understand the benefit of not applying the selected View Transform if scene lights are turned off. Especially because there is zero indication in the UI that the transform is overridden, and neither is indicated by what it is being overridden. Maybe the decision was clever and I just don't see the reason yet, that's why I'm asking the question.

Nov 6 2018, 5:24 PM · BF Blender
Wo!262 (wo262) awarded T57649: View Transform and Look settings are ignored in LookDev mode a Love token.
Nov 6 2018, 2:27 PM · BF Blender
Wo!262 (wo262) awarded T57649: View Transform and Look settings are ignored in LookDev mode a Love token.
Nov 6 2018, 2:27 PM · BF Blender
Rainer Trummer (aliasguru) updated the task description for T57649: View Transform and Look settings are ignored in LookDev mode.
Nov 6 2018, 1:48 PM · BF Blender
Rainer Trummer (aliasguru) created T57649: View Transform and Look settings are ignored in LookDev mode.
Nov 6 2018, 11:55 AM · BF Blender

Oct 29 2018

Rainer Trummer (aliasguru) updated the task description for T57485: Cryptomatte Pass rendering crashes Blender if 'Accurate Mode' is unchecked and 'Material' pass is selected.
Oct 29 2018, 10:30 AM · BF Blender
Rainer Trummer (aliasguru) updated the task description for T57485: Cryptomatte Pass rendering crashes Blender if 'Accurate Mode' is unchecked and 'Material' pass is selected.
Oct 29 2018, 10:29 AM · BF Blender
Rainer Trummer (aliasguru) created T57485: Cryptomatte Pass rendering crashes Blender if 'Accurate Mode' is unchecked and 'Material' pass is selected.
Oct 29 2018, 10:24 AM · BF Blender

Sep 25 2018

Rainer Trummer (aliasguru) added a comment to rBb8c9df6f2158: Compositor: Added Weighted Standard Curve evaluation.

I agee with Troy here in terms of having unclear creative hacks around will make it more difficult to develop the compositor further towards a tool that can handle arbitrary color spaces of input and output elements, which is essential for (not only but in particular VFX) compositing.
I might open an off-topic can of worms here, so I apologize in advance, but the reason for us at Kiska to *not* use Blenders compositor at all for final comps is the fact that there are no View Transform or Look nodes available. Having them in a scene based dropdown list (currently the Scene tab of the Properties Editor) is a very inflexible choice. It effectively means that Blender Devs were forced to evaluate both the View Transform and the Look at the end of the compositing chain at all times (what else shall they do?). This leads to users not being able to use a single node *after* those transforms have happened. But the image data, when comping .EXRs or RenderLayers, or any other scene referred input, is - surprise - scene referred. Using nodes that contain display referred math unfortunately produces mathematical gibberish, unless the users craft their renderings to anyways always fit inbetween a 0 - 1 value range. Which they did before Filmic emerged, and thank god those times are over.
So the wish from our side is that there are nodes implemented to the compositor that allow to correctly deal with color spaces and their conversions. We are willing to accept a certain performace drop if that is necessary to get it done. I'd really see that as a priority over other surely creative but playful features.
Same wish goes for any code in Cycles or Eevee that assumes sRGB illuminants, but this is really off-topic here.

Sep 25 2018, 8:20 PM

Sep 20 2018

Rainer Trummer (aliasguru) awarded D3608: Cycles: Expose noisy image pass by default when rendering with denoiser a Yellow Medal token.
Sep 20 2018, 8:48 PM

Sep 6 2018

Rainer Trummer (aliasguru) awarded T56702: Blender 2.8: Left Click Select a Love token.
Sep 6 2018, 8:56 PM · User Interface, BF Blender: 2.8

Aug 10 2018

Rainer Trummer (aliasguru) added a comment to T56296: Unable to install crowdrender add on V.0.1.5.

The first one to check with when external Add-ons don‘t work is the manufacturer. Did you get in touch with the CrowdRender team already?

Aug 10 2018, 6:56 PM · Add-ons

Aug 6 2018

Rainer Trummer (aliasguru) added a comment to T56220: Adding Grease Pencil Monkey Object crashes Blender if Link Material is set to Object in User Preferences.

@Antonio Vazquez (antoniov) Just seen from a user perspective, maybe it‘s not even needed to have the option Link To Object available for Grease Pencil objects. It makes a lot of sense for mesh objects, as it allows instances to receive different materials, but for Grease Pencil strokes this might be overkill. What do you think? Should Grease Pencil simply ignore that setting in the User Preferences?

Aug 6 2018, 7:28 PM · Grease Pencil, BF Blender: 2.8

Aug 3 2018

Rainer Trummer (aliasguru) updated the task description for T56220: Adding Grease Pencil Monkey Object crashes Blender if Link Material is set to Object in User Preferences.
Aug 3 2018, 10:45 AM · Grease Pencil, BF Blender: 2.8
Rainer Trummer (aliasguru) created T56220: Adding Grease Pencil Monkey Object crashes Blender if Link Material is set to Object in User Preferences.
Aug 3 2018, 10:44 AM · Grease Pencil, BF Blender: 2.8

Jul 20 2018

Rainer Trummer (aliasguru) awarded D3538: Cycles: Added Cryptomatte passes. a Love token.
Jul 20 2018, 6:43 PM · Cycles

Jun 28 2018

Rainer Trummer (aliasguru) added a comment to T42750: Keymap entries not overridden correctly..

Is there any way to remove / deactivate a default keymap item via Python? I've asked this question in two places, once here https://blender.stackexchange.com/questions/110742/how-can-i-modify-the-default-blender-keymap-within-my-add-on-module-registration and once here: https://devtalk.blender.org/t/how-to-modify-the-default-keymap-at-add-on-registration-time/983

Jun 28 2018, 2:21 PM · User Interface, BF Blender

Jun 15 2018

Rainer Trummer (aliasguru) awarded rB3ee606621cf5: Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assuming… a Yellow Medal token.
Jun 15 2018, 6:56 AM

Jun 11 2018

Rainer Trummer (aliasguru) added a comment to T55431: Lazy connect not working in Node Wrangler.

side note: same behavior in current 2.8 builds

Jun 11 2018, 7:14 AM · Add-ons

May 13 2018

Rainer Trummer (aliasguru) added a reviewer for D3301: Multi Object Editing: MESH_OT_select_face_by_sides: Campbell Barton (campbellbarton).
May 13 2018, 12:03 PM · Code Quest

May 11 2018

Rainer Trummer (aliasguru) retitled D3301: Multi Object Editing: MESH_OT_select_face_by_sides from Make Select Faces By Sides compatible with Multi Object Editing to Multi Object Editing: MESH_OT_select_face_by_sides.
May 11 2018, 9:14 PM · Code Quest
Rainer Trummer (aliasguru) added a reviewer for D3301: Multi Object Editing: MESH_OT_select_face_by_sides: Dalai Felinto (dfelinto).
May 11 2018, 8:11 PM · Code Quest
Rainer Trummer (aliasguru) updated the diff for D3301: Multi Object Editing: MESH_OT_select_face_by_sides.

moved RNA functions outside of loop, please check

May 11 2018, 9:34 AM · Code Quest

May 9 2018

Rainer Trummer (aliasguru) added a comment to D3301: Multi Object Editing: MESH_OT_select_face_by_sides.

Part of this Task T54643

May 9 2018, 4:35 PM · Code Quest