- User Since
- Feb 17 2010, 6:35 PM (541 w, 2 d)
Wed, Jun 24
Tue, Jun 23
May 18 2020
Apr 3 2020
It might be relate to the minimum width specified for this UI element, popover seems to follow the same logic for UI button that menu does (it has the same "limitation").
Apr 2 2020
Mar 5 2020
I am trying to get a list of all visible objects and their instances.
Mar 3 2020
I would argue that hidden objects should not be present in depsgraph.object_instances.
Mar 2 2020
Sorry I must have confused something while testing the issue, Collection Disable in Viewport option is in fact hides objects from depsgraph. The issue is only with Hide in Viewport option.
I edited task description to reflect this.
But then why individually hidden objects are missing from depsgraph? Shouldn't there be a universally expected behaviour?
Feb 3 2020
Yes I can confirm the issue does not occur on new builds as well as in 2.81a, so it seems it has been fixed some time ago.
Jan 29 2020
...code is already doing, which is merging meshes. I was assuming that this was done for a reason.
Jan 28 2020
The issue is still appears in 5df494d75c9a
...compute its centre of mass (CoM). You could then compute the convex hull and try different faces of that hull as "bottom" to find the lowest CoM.
Jan 27 2020
You mean that "logic and maths" are not able to distinguish a pyramid from a cube? That doesn't sound like you trust math much.
Jan 24 2020
This feature is also violating "What You See Is What You Get" principle that all modern DCC strive for. Violating this could lead to users getting unpredictable results which could be costly in case of 3D printing.
I do not know if it's up to me to decide, so here are my thoughts.
Jan 10 2020
Blender has this tool for a long time now, Mesh > Clean Up > Delete Loose.
The reasoning was that not only Make Manifold handles this, but also that it is a duplicate of already existing functionality.
Dec 11 2019
Dec 10 2019
Is there a reason for Diagonal direction besides compatibility with old files?
Dec 7 2019
Dec 4 2019
Nov 28 2019
Nov 24 2019
You can convert to duplifaces, use plane with array and curve modifiers for an instancer object.
Dupliframes were removed in 2.80, sadly there is no easy way to convert old files automatically, it has to be done manually by a user.
Nov 23 2019
Oct 31 2019
Hi Steven, Blender 2.80 does not have VRML exporter.
This option may be restored if VRML exporter will be added back to Blender, but until then there is no point to have a broken option.
Oct 17 2019
3D-Print add-on got replacement functionality using node_shader_utils. So there is not a single place in Blender (including add-ons) where this function is used.
Since I do not have commit rights to Blender repository, could someone please do the honors?
Oct 16 2019
Oct 15 2019
Closed by rBAf93992f6efe6
Fix error trying to export objects without data.
Oct 14 2019
Remove poll method, no need for active object check.
This commit rB454c1a5de4cf adds two new object properties: Fix Poles and Preserve Volume, which are enabled by default for the new objects, but remain disabled for default cube and quad sphere objects in General and Sculpting templates.
Oct 13 2019
Oct 11 2019
Oct 9 2019
Oct 8 2019
Oct 7 2019
Closed by commit rBA6192317056ee
Sep 26 2019
Fix Poles and Preserve Volume properties are disabled on the default Cube, but enabled on new objects.
Sep 25 2019
@Dalai Felinto (dfelinto) @Julian Eisel (Severin) @William Reynish (billreynish) Hi, I hope you won't mind me resurrecting this diff?
This time changes are less "radical" than before, the only thing that changes is the UI panel title that will be in-sync with tab name and operators names that can only be seen in search menu. The rest of the UI will not be affected.
- Update to the current codebase.
- Use name 3D-Print
Sep 24 2019
Sep 22 2019
Sep 20 2019
Sep 18 2019
Sep 17 2019
Sep 7 2019
Sep 6 2019
Aug 30 2019
Aug 21 2019
Jul 22 2019
I'll fix it.
Jul 3 2019
The issue is no longer appearing, probably fixed by rB57c26453f8aa