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Andreas Terrius (andreasterrius)
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User Since
Nov 21 2019, 6:06 AM (66 w, 4 d)

Recent Activity

Jul 26 2020

Bataev Artem (shader) awarded D8311: Refactor Smart Project UV from Python to C a Dat Boi token.
Jul 26 2020, 3:33 PM

Jul 25 2020

Andreas Terrius (andreasterrius) updated the diff for D8311: Refactor Smart Project UV from Python to C.
  • Conform to code conventions
Jul 25 2020, 12:06 PM
stefano severi (Tetone) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 25 2020, 11:50 AM
Andreas Terrius (andreasterrius) updated the diff for D8311: Refactor Smart Project UV from Python to C.
  • Reverted accidental comment change
Jul 25 2020, 11:02 AM
Andreas Terrius (andreasterrius) updated the diff for D8311: Refactor Smart Project UV from Python to C.
  • Replaced old UV smart project with the C one
  • Removed alloca, and used BM_ELEM_TAG instead
  • Various conformance to code style guidelines
  • Removed unneeded codes related to uv sync
  • Changed RNA_FLOAT for projection_angle to PROP_ANGLE
Jul 25 2020, 10:59 AM

Jul 20 2020

Andreas Terrius (andreasterrius) added a comment to D8311: Refactor Smart Project UV from Python to C.

I think this can be reviewed again now, I've mostly fixed the bugs from the first diff.

Jul 20 2020, 7:01 PM
Andreas Terrius (andreasterrius) updated the summary of D8311: Refactor Smart Project UV from Python to C.
Jul 20 2020, 6:57 PM
Andreas Terrius (andreasterrius) updated the diff for D8311: Refactor Smart Project UV from Python to C.
  • Fix wrongly change default value
Jul 20 2020, 6:46 PM
Andreas Terrius (andreasterrius) updated the diff for D8311: Refactor Smart Project UV from Python to C.
  • Removed debug print, match default parameter to old one
Jul 20 2020, 6:01 PM
Andreas Terrius (andreasterrius) updated the summary of D8311: Refactor Smart Project UV from Python to C.
Jul 20 2020, 5:57 PM
Andreas Terrius (andreasterrius) updated the diff for D8311: Refactor Smart Project UV from Python to C.
  • Fixed wrong area comparison function
Jul 20 2020, 5:50 PM

Jul 19 2020

Ramil Roosileht (Limarest) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 19 2020, 3:26 PM
Nabil Adel (mywa880) awarded D8311: Refactor Smart Project UV from Python to C a Yellow Medal token.
Jul 19 2020, 9:34 AM
Mike (demmordor) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 19 2020, 7:05 AM

Jul 18 2020

Andreas Resch (AndreasResch) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 18 2020, 8:59 AM

Jul 17 2020

Andreas Terrius (andreasterrius) added a comment to D8311: Refactor Smart Project UV from Python to C.

I fixed the pointer comparison but I still see some projection bug when I paid a closer attention to the unwrapped result

Jul 17 2020, 3:22 PM

Jul 16 2020

Daniel Ulrich (dulrich) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 16 2020, 10:55 PM
ogierm (ogierm) awarded D8311: Refactor Smart Project UV from Python to C a Love token.
Jul 16 2020, 4:41 PM
Andreas Terrius (andreasterrius) updated the summary of D8311: Refactor Smart Project UV from Python to C.
Jul 16 2020, 3:30 PM
Andreas Terrius (andreasterrius) updated the summary of D8311: Refactor Smart Project UV from Python to C.
Jul 16 2020, 3:29 PM
Andreas Terrius (andreasterrius) added a comment to T76532: Improve performance of "Smart UV Project".

Here is the diff,
https://developer.blender.org/D8311

Jul 16 2020, 3:27 PM · Restricted Project, Restricted Project, Good First Issue, BF Blender
Andreas Terrius (andreasterrius) requested review of D8311: Refactor Smart Project UV from Python to C.
Jul 16 2020, 3:25 PM

Jul 13 2020

Andreas Terrius (andreasterrius) added a comment to T76532: Improve performance of "Smart UV Project".

I think I managed to port most of the existing python algorithm to C. Just need to find a way to use existing functions to pack the UV islands and try out some edge cases.

Jul 13 2020, 2:56 PM · Restricted Project, Restricted Project, Good First Issue, BF Blender

Jul 7 2020

Andreas Terrius (andreasterrius) added a comment to T76532: Improve performance of "Smart UV Project".

Do we have any example of using 2d dynamic arrays using blender's BLI data structure libraries ?

Jul 7 2020, 1:59 PM · Restricted Project, Restricted Project, Good First Issue, BF Blender

Jul 5 2020

Andreas Terrius (andreasterrius) added a comment to T76532: Improve performance of "Smart UV Project".

I will try doing this as my first issue, seems like a good way to familiarize myself with blender's C codebase. My plan is to port it straight to C and use the appropriate data structure to try and speed the process up.

Jul 5 2020, 3:55 PM · Restricted Project, Restricted Project, Good First Issue, BF Blender

Jul 3 2020

Andreas Terrius (andreasterrius) added a comment to T78409: Rip UV.

Isn't this already doable in Uv Editor with Select -> Select Split (Y) ?

Jul 3 2020, 3:23 PM · Restricted Project, BF Blender

Nov 21 2019

Andreas Terrius (andreasterrius) created T71729: Lack of null record on Properties70 node by FBX Exporter.
Nov 21 2019, 2:45 PM · Add-ons (BF-Blender), Import/Export