Andrew Price (andrewprice)
Blender Guru

Projects

User Details

User Since
Jan 19 2011, 1:47 PM (390 w, 5 d)

Creator of BlenderGuru.com.
Blender user since 2003.

Recent Activity

Jun 21 2017

Andrew Price (andrewprice) added a comment to T51849: Principled Roughness & Clearcoat Gloss are opposites of each other?.

Thanks Brecht!

Jun 21 2017, 5:33 AM · Cycles, User Interface, BF Blender

Jun 20 2017

Andrew Price (andrewprice) created T51849: Principled Roughness & Clearcoat Gloss are opposites of each other?.
Jun 20 2017, 4:20 AM · Cycles, User Interface, BF Blender

Sep 23 2016

Andrew Price (andrewprice) created T49432: Archimesh crashes blender when room height info changed.
Sep 23 2016, 5:13 AM · Addons, BF Blender

May 14 2016

Andrew Price (andrewprice) added a comment to T48117: Flip the Render.

Oh man just saw this! I guess I didn't have email notifications turned on. Sorry for missing all these comments!

May 14 2016, 6:02 AM · User Interface

Apr 12 2016

Andrew Price (andrewprice) added a comment to T48117: Flip the Render.

Thanks Campbell.

Apr 12 2016, 3:44 AM · User Interface
Andrew Price (andrewprice) created T48117: Flip the Render.
Apr 12 2016, 2:42 AM · User Interface

Apr 14 2015

Andrew Price (andrewprice) updated subscribers of T44353: Particle distribution overlaps if number is greater than 256.

Ditto that! Anyone know how complex it would be to fix?

Apr 14 2015, 1:22 AM · BF Blender

Nov 28 2014

Andrew Price (andrewprice) created T42747: "CUDA error" appears only momentarily, then disappears.
Nov 28 2014, 5:29 AM · BF Blender

Jul 12 2014

Andrew Price (andrewprice) added a comment to T41032: Scatter volume causes crash.

Sorry for the lack of information. The build I used was yesterday's hash: 83f5d41, where it was crashing.

Jul 12 2014, 3:53 AM · Cycles, BF Blender

Jul 11 2014

Andrew Price (andrewprice) reopened T41032: Scatter volume causes crash as "Open".
Jul 11 2014, 2:35 PM · Cycles, BF Blender

Apr 23 2014

Andrew Price (andrewprice) reopened T39854: Particle system causes different file sizes based on what was last visible [includes video demo] as "Open".
Apr 23 2014, 6:24 AM · BF Blender

Mar 10 2014

Andrew Price (andrewprice) added a comment to T39063: New nodes aren't applied to the output image until re-rendered.

Just tried that and can confirm it as well (on Windows).

Mar 10 2014, 3:04 AM · Compositing, BF Blender

Mar 9 2014

Andrew Price (andrewprice) reopened T39063: New nodes aren't applied to the output image until re-rendered as "Open".
Mar 9 2014, 4:59 AM · Compositing, BF Blender

Feb 19 2014

Andrew Price (andrewprice) added a comment to T38695: Linking a group fails when you choose Append, but enable Link in the options..

Thanks guys much appreciated :)

Feb 19 2014, 7:23 AM · Import/Export, BF Blender

Feb 18 2014

Andrew Price (andrewprice) added a comment to T38695: Linking a group fails when you choose Append, but enable Link in the options..

That sounds like a good idea. Removing the option would stop the mistake from happening all together.
Cheers!

Feb 18 2014, 9:55 AM · Import/Export, BF Blender
Andrew Price (andrewprice) added a comment to T38695: Linking a group fails when you choose Append, but enable Link in the options..

Ah I see. So could the two options be tethered then to avoid confusion? Like when you click Link, Instance Groups is automatically checked too?
Seems others on twitter have been confused by this too.

Feb 18 2014, 7:15 AM · Import/Export, BF Blender
Andrew Price (andrewprice) reopened T38695: Linking a group fails when you choose Append, but enable Link in the options. as "Open".
Feb 18 2014, 6:00 AM · Import/Export, BF Blender

Feb 13 2014

Andrew Price (andrewprice) added a comment to T38178: Modifiers UI.

@Warren Bahler (russcript)
Actually that may be an argument against using that symbol, since they perform completely different functions and would therefore confuse users.

Feb 13 2014, 3:23 AM · User Interface, BF Blender

Feb 11 2014

Andrew Price (andrewprice) added a comment to T38560: Add visual hint for Multi-Number Button Dragging.

Wow that's an awesome addition. Thanks @Campbell Barton (campbellbarton) :)

Feb 11 2014, 1:44 AM · User Interface, BF Blender

Feb 10 2014

Andrew Price (andrewprice) updated subscribers of T38178: Modifiers UI.

Love the idea @William Reynish (billrey) :) I totally agree that the current controls add clutter and disorientate the user when reordered.

Feb 10 2014, 7:31 AM · User Interface, BF Blender
Andrew Price (andrewprice) updated subscribers of T38384: Layer Manager.

I like the simplicity of @Warren Bahler (russcript)'s design. It's very easy to understand what it is, and how to use it.

Feb 10 2014, 6:43 AM · BF Blender: 2.8, User Interface
Andrew Price (andrewprice) updated subscribers of T38560: Add visual hint for Multi-Number Button Dragging.

Can you give an example of where this is used?
Sorry, I'm just trying to think of where vertical value dragging works but I can't think of any :/

Feb 10 2014, 6:27 AM · User Interface, BF Blender
Andrew Price (andrewprice) added a comment to T37419: Update Default Theme Colors for 3D View and Wireframes.

@Andy Davies (metalliandy) The problem isn't selected meshes, it's the unselected ones. Black wireframes against a dark grey background presents readability issues. It causes you to squint or select everything in order to see all the meshes properly.

Feb 10 2014, 4:38 AM · User Interface, BF Blender

Jan 29 2014

Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

I also vote turning Double-sided off, by default.

Jan 29 2014, 6:29 AM · User Interface, BF Blender

Jan 17 2014

Andrew Price (andrewprice) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

I'd have to agree with @DataDay (DataDay) in response to the mockup Ton posted. The circles leave no clues for what's inside and it's very inconsistent with the rest of the interface. Unless we're doing a complete UI redesign where we incorporate these swipe/circles then I think it's going to cause more an even steeper learning curve and more guessing by the user.

Jan 17 2014, 3:58 AM · User Interface

Jan 2 2014

Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

@Mikhail Rachinskiy (alm)
Wow seriously? That's a really big deal. Had no idea that double-sided normals would affect FPS.

Jan 2 2014, 1:34 AM · User Interface, BF Blender

Dec 29 2013

Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

@NG (NGMAT)
The human eye typically sees 40-60 degrees (central angle of view). Source.
By default Blender's camera sees at almost 50 degrees (35mm) so it's actually pretty spot on as it is.

Dec 29 2013, 4:23 AM · User Interface, BF Blender

Dec 17 2013

Andrew Price (andrewprice) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

@Brecht Van Lommel (brecht) @William Reynish (billrey) @Campbell Barton (campbellbarton)
Sorry my mistake, I didn't realize you were talking about a right-click menu. I thought the idea was just for right-click = pin, making it one of those mysterious hidden easter eggs.

Dec 17 2013, 2:13 AM · User Interface

Dec 16 2013

Andrew Price (andrewprice) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

We definitely need an icon. If we hide it behind yet another shortcut, it'll become another feature that users discover 4 years later by accidentally hitting the wrong key.
It needs a clearly visible button or icon.

Dec 16 2013, 7:35 AM · User Interface

Dec 13 2013

Andrew Price (andrewprice) added a comment to T37475: Blender Default Settings: Rendering.

Sorry @Brecht Van Lommel (brecht) I couldn't resist.


That comment just made me too happy :)

Dec 13 2013, 5:40 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37784: Cycles Hair rendering forces one type of 'Shape' for entire scene.

Ah okay. Didn't realize.

Dec 13 2013, 4:33 AM · BF Blender

Dec 12 2013

Andrew Price (andrewprice) reopened T37784: Cycles Hair rendering forces one type of 'Shape' for entire scene as "Open".
Dec 12 2013, 8:58 AM · BF Blender

Dec 10 2013

Andrew Price (andrewprice) added a comment to T37475: Blender Default Settings: Rendering.

@Thomas Dinges (dingto) Really? But how is that possible if it renders as one big tile?

Dec 10 2013, 11:12 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37475: Blender Default Settings: Rendering.

I really think that setting the default to 1280x720 would be a mistake. It's stepping backwards while the world steps forward towards 4K.

Dec 10 2013, 10:33 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37601: Implement Vertical Tabs for Toolbars and other regions.

I'm sure it's been mentioned before, but what about icons instead of vertical wording? Seems it would be the ideal solution, no?

Dec 10 2013, 1:46 AM · User Interface

Nov 27 2013

Andrew Price (andrewprice) added a comment to T37638: Improving how the Bezier Curve works.

Completely agree. It's something I've wanted for a while too. Would add a huge increase in speed.

Nov 27 2013, 7:48 AM · User Interface
Andrew Price (andrewprice) added a comment to T37544: Strand Particles behave strangely with Subsurf.

Ohhh I hadn't thought of that. Well done on finding it.

Nov 27 2013, 4:08 AM · BF Blender

Nov 25 2013

Andrew Price (andrewprice) added a comment to T37419: Update Default Theme Colors for 3D View and Wireframes.

@WK Bong (lightbwk) Can you show a screenshot of just the 3d viewport? Right now it's blocked by the user prefs. Also from a presentation point of view, you may want to hide distracting elements like normals and toolbars and try showing a standard view so we can make a better judgement of it.

Nov 25 2013, 3:03 AM · User Interface, BF Blender

Nov 24 2013

Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

Fair point. I thought it was primarily enabled for developers.

Nov 24 2013, 1:49 PM · User Interface, BF Blender
Andrew Price (andrewprice) updated subscribers of T37478: Improve Tooltips to provide more information.

The mockup by @Paweł Łyczkowski (plyczkowski) is the best I've seen so far.

Nov 24 2013, 1:44 PM · User Interface, BF Blender
Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

I'm a bit disheartened to hear that you both see this as a trivial matter. Python Tooltip defaults are a very important issue as they are seen by everyone. I know you didn't intend to brush me off, but it does feel like it.

Nov 24 2013, 7:07 AM · User Interface, BF Blender

Nov 23 2013

Andrew Price (andrewprice) added a comment to T37418: Reorganize 3D View Toolbar.

@Jonathan Williamson (carter2422) Looks great! Curious though if changing the tabs could change the objects state?
For example, hitting the Sculpting tab could automatically take you into Sculpt mode?

Nov 23 2013, 11:46 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

@Jonathan Williamson (carter2422)
I understand that technical artists like yourself use python tooltips, but I think that's very much the exception. The number of users that dabble in Python is probably very low. 16% according to the survey.

Nov 23 2013, 11:41 AM · User Interface, BF Blender

Nov 22 2013

Andrew Price (andrewprice) added a comment to T37418: Reorganize 3D View Toolbar.

@Zsolt Stefan (zsoltst) The problem with popups is that one the mouse moves away, the popup disappears. Blender 2.49 functioned this way, and it was changed because it was unfriendly. Also, many addons have lots of settings, so a popup would block your scene. Plus, it prevents you from being able to move around your model as you change the settings.

Nov 22 2013, 9:49 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37418: Reorganize 3D View Toolbar.

@Jonathan Williamson (carter2422) On the topic of addons, I actually don't think they should be anywhere near the toolbar at all. I honestly think it's one of those things that we've gotten used to over the years, but if you really think about it, it doesn't make a whole lot of sense that they're lumped together.

Nov 22 2013, 5:32 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37419: Update Default Theme Colors for 3D View and Wireframes.

@paul szajner (szap) You make a good point, but that'd be for another topic. This topic relates strictly to the colors of the 3D view and Wireframes.

Nov 22 2013, 2:50 AM · User Interface, BF Blender
Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

@Brecht Van Lommel (brecht) Okay thanks for the link. Wasn't aware it had been mentioned before. I'll have a think about the best way to implement it.

Nov 22 2013, 2:33 AM · User Interface, BF Blender

Nov 21 2013

Andrew Price (andrewprice) updated subscribers of T37418: Reorganize 3D View Toolbar.

Is there a need for text in the toolbar at all?

Nov 21 2013, 4:59 PM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37544: Strand Particles behave strangely with Subsurf.

Ah I see. Thought it was a bit weird.

Nov 21 2013, 4:23 PM · BF Blender
Andrew Price (andrewprice) added a comment to T37518: Blender Default Settings: Preferences.

Well this topic has been a great learning experience for me. Never even knew Cursor Depth or Region Overlap existed. And wow are they handy :) The Rotate around selection is too, but users will need a big heads up if it's made default (like most of these changes probably).

Nov 21 2013, 4:20 PM · User Interface, BF Blender
Andrew Price (andrewprice) closed T37544: Strand Particles behave strangely with Subsurf as Resolved.
Nov 21 2013, 4:18 AM · BF Blender
Andrew Price (andrewprice) added a comment to T37544: Strand Particles behave strangely with Subsurf.

Oh the Use Modifier Stack! I didn't even know that existed, but it fixed it.!

Nov 21 2013, 4:16 AM · BF Blender

Nov 20 2013

Andrew Price (andrewprice) renamed T37544: Strand Particles behave strangely with Subsurf from Strand Particles disperse with Subsurf to Strand Particles behave strangely with Subsurf.
Nov 20 2013, 5:56 AM · BF Blender
Andrew Price (andrewprice) reopened T37544: Strand Particles behave strangely with Subsurf as "Open".
Nov 20 2013, 3:44 AM · BF Blender

Nov 19 2013

Andrew Price (andrewprice) added a comment to T37475: Blender Default Settings: Rendering.

@Jean-Michel Leclercq (pcservice) I'd have to disagree with templates. Asking users at the start what they may want later is an inconvenient way of working, since I rarely know the complexity of what I'm making until I'm halfway through it.

Nov 19 2013, 11:06 AM · BF Blender, User Interface
Andrew Price (andrewprice) added a comment to T37474: Blender Default Settings: Cycles.

On the note of bounces, a minor UI glitch that has annoyed me for a while:
Can the Diffuse, Glossy and Transmission be greyed out if the "total maximum" is lower than their values? It seems it would help users understand it's functionality better.

Nov 19 2013, 11:01 AM · Cycles, User Interface
Andrew Price (andrewprice) added a comment to T37475: Blender Default Settings: Rendering.

Good discussion :)

Nov 19 2013, 10:51 AM · BF Blender, User Interface

Nov 15 2013

Andrew Price (andrewprice) updated subscribers of T37433: Blender Default Settings.

Not sure if I'm allowed to comment here... am I?

Nov 15 2013, 3:02 AM · User Interface, BF Blender
Andrew Price (andrewprice) added a comment to T37419: Update Default Theme Colors for 3D View and Wireframes.

Sorry, wasn't trying to derail it. I just thought that since this relates to the color of one mode, we may want to consider the other color decisions that may lay ahead of us.

Nov 15 2013, 2:54 AM · User Interface, BF Blender

Nov 14 2013

Andrew Price (andrewprice) added a comment to T37419: Update Default Theme Colors for 3D View and Wireframes.

Ooo I love this topic! It's something I've been waiting to discuss.

Nov 14 2013, 6:00 AM · User Interface, BF Blender