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Andrey (andruxa696)
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User Since
Jul 4 2018, 9:31 PM (207 w, 5 d)

Recent Activity

Tue, Jun 14

Andrey (andruxa696) awarded T98674: Bevel V2 a Love token.
Tue, Jun 14, 10:10 AM · Modeling

May 17 2022

Andrey (andruxa696) awarded T98182: Roll stroke for tiling strokes in sculpt and texturing modes a Love token.
May 17 2022, 10:09 AM · Sculpt, Paint & Texture

Feb 8 2022

Andrey (andruxa696) awarded T95584: Retopology Mode in Blender a Love token.
Feb 8 2022, 9:59 AM · EEVEE & Viewport, Modeling, Python API, BF Blender

Feb 1 2022

Andrey (andruxa696) awarded D9978: UV Stack Sorting a Love token.
Feb 1 2022, 10:36 AM · Modeling

Jan 10 2022

Andrey (andruxa696) awarded T94644: GPU subdivision improvements a Love token.
Jan 10 2022, 3:48 PM · Modeling, EEVEE & Viewport

Nov 20 2021

Andrey (andruxa696) awarded T93226: Sculpt Roadmap a Love token.
Nov 20 2021, 12:12 AM · Sculpt, Paint & Texture

Nov 14 2021

Andrey (andruxa696) awarded T85840: Cycles: transparent object has black line where it intersect with other objects a Burninate token.
Nov 14 2021, 11:59 PM · Render & Cycles, BF Blender

Nov 2 2021

Andrey (andruxa696) awarded T80805: Sculpting using EEVEE a Love token.
Nov 2 2021, 8:45 AM · Sculpt, Paint & Texture

Oct 15 2021

Andrey (andruxa696) awarded D12587: Move Sculpt Colors From Experimental a Love token.
Oct 15 2021, 1:40 PM · Sculpt, Paint & Texture

Oct 11 2021

Andrey (andruxa696) awarded D10436: Fix T85650: Userpref to disable Fresnel Effect for Wireframes. a Love token.
Oct 11 2021, 3:53 PM · EEVEE & Viewport
Andrey (andruxa696) awarded rBee7deb09cf32: EEVEE: Subsurface Scattering: New implementation a Love token.
Oct 11 2021, 3:51 PM

Aug 27 2021

Andrey (andruxa696) awarded T87456: PBVH_BMESH Notes a Love token.
Aug 27 2021, 2:59 PM · Sculpt, Paint & Texture

Jun 25 2021

Andrey (andruxa696) awarded T89181: Use BMesh as default mesh representation for PBVH a Love token.
Jun 25 2021, 12:35 AM · Sculpt, Paint & Texture

Jun 8 2021

Andrey (andruxa696) awarded rBef5a362a5b24: Improve multires performance. a Love token.
Jun 8 2021, 9:18 AM

May 28 2021

Andrey (andruxa696) awarded D11334: Speedup Multires Sculpt Normal Calc a Love token.
May 28 2021, 12:11 AM · Sculpt, Paint & Texture
Andrey (andruxa696) awarded T88586: PBVH Draw Refactor a Love token.
May 28 2021, 12:03 AM · Sculpt, Paint & Texture

May 15 2021

Andrey (andruxa696) awarded D11250: 3D View: UV Checker Pattern Overlay a Love token.
May 15 2021, 1:12 PM

Apr 2 2021

Andrey (andruxa696) awarded D10737: Add Segments Option to Simple Solidify a Love token.
Apr 2 2021, 9:18 AM · Modifiers

Mar 28 2021

Andrey (andruxa696) awarded T86098: Use proximity for edit mesh mirror and mirror selection operator a Love token.
Mar 28 2021, 11:58 PM · Modeling, BF Blender

Feb 14 2021

Andrey (andruxa696) awarded D9932: Cycles: Implement Dwivedi guiding for path-traced subsurface scattering a Love token.
Feb 14 2021, 11:42 PM

Feb 4 2021

Andrey (andruxa696) awarded T73360: Fast highpoly mesh editing a Heartbreak token.
Feb 4 2021, 11:49 PM · Performance, Modeling, BF Blender

Jan 29 2021

Andrey (andruxa696) awarded D10187: Subdivision Modifier: link levels option and changed defaults to 1 a Like token.
Jan 29 2021, 12:34 AM · User Interface

Jan 19 2021

Andrey (andruxa696) awarded T84864: Multires design validation a Like token.
Jan 19 2021, 4:33 PM · Sculpt, Paint & Texture

Dec 9 2020

Andrey (andruxa696) awarded D9792: [WIP] Eevee: Parallax Occlusion Mapping from Displacement Output a Love token.
Dec 9 2020, 11:01 AM · EEVEE & Viewport

Nov 28 2020

Andrey (andruxa696) awarded D9659: Sculpt: Multires Displacement Smear a Love token.
Nov 28 2020, 11:46 AM

Nov 24 2020

Andrey (andruxa696) awarded rB82cc21d5e4b6: Fix T77261: Multires creates spikes when subdividing ngons a Love token.
Nov 24 2020, 4:50 PM

Nov 16 2020

Andrey (andruxa696) awarded D9540: Sculpt: Option to transform only the sculpt pivot a Love token.
Nov 16 2020, 9:44 AM · Sculpt, Paint & Texture

Nov 15 2020

Andrey (andruxa696) awarded D9571: [WIP] Sculpt: Plane Trim Brush a Love token.
Nov 15 2020, 10:00 AM

Nov 10 2020

Andrey (andruxa696) awarded D9522: Sculpt: Add UVs to PBVH_FACES rendering a Love token.
Nov 10 2020, 4:01 PM · Sculpt, Paint & Texture

Nov 9 2020

Andrey (andruxa696) awarded T81989: Speedup request for switching to objects with multires in sculptmode a Love token.
Nov 9 2020, 3:35 PM · Sculpt, Paint & Texture
Andrey (andruxa696) awarded T78393: UV editor and 3d viewport selection sync per default a Love token.
Nov 9 2020, 3:35 PM · BF Blender, Restricted Project

Oct 27 2020

Andrey (andruxa696) awarded T82121: Dyntopo Improvements a Love token.
Oct 27 2020, 9:42 AM · Sculpt, Paint & Texture

Oct 26 2020

Andrey (andruxa696) awarded D7560: Object: Switch Subdivision Level operator a Haypence token.
Oct 26 2020, 10:44 AM

Oct 16 2020

Andrey (andruxa696) awarded D9237: Add a callback to `IDTypeInfo` to allow preservation of some data accross memfile undos a Like token.
Oct 16 2020, 10:01 PM

Sep 25 2020

Andrey (andruxa696) awarded T81180: Sculpt Mode Performance a Love token.
Sep 25 2020, 11:18 PM · Sculpt, Paint & Texture

Sep 17 2020

Andrey (andruxa696) awarded D8566: LookDev: Lock HDRI rotation to View a Love token.
Sep 17 2020, 11:25 PM

Sep 9 2020

Andrey (andruxa696) awarded T80609: Mesh/Grids datalayer management a Love token.
Sep 9 2020, 12:02 AM · Sculpt, Paint & Texture

Aug 28 2020

Andrey (andruxa696) awarded rB9e09b5c418c0: Merge newboolean branch into master. a Party Time token.
Aug 28 2020, 11:25 PM
Andrey (andruxa696) awarded D8190: Sculpt: Change Multires relative subdivision levels set keymap a Love token.
Aug 28 2020, 4:43 PM · User Interface
Andrey (andruxa696) awarded D8104: [WIP] Sculpt Vertex Colors: Multires support a Burninate token.
Aug 28 2020, 4:41 PM
Andrey (andruxa696) awarded D8558: Fix EEVEE not using the PBVH for rendering in Sculpt Mode a Burninate token.
Aug 28 2020, 4:40 PM
Andrey (andruxa696) awarded D5884: WIP: Support UV coordinates in CCG path of multires a Burninate token.
Aug 28 2020, 4:34 PM
Andrey (andruxa696) awarded D7561: Overlays: Add Multires Levels info to Stats a Burninate token.
Aug 28 2020, 4:33 PM · BF Blender
Andrey (andruxa696) awarded D8726: Sculpt: Cloth Simulation Dynamic area mode a Love token.
Aug 28 2020, 4:28 PM

Aug 22 2020

Andrey (andruxa696) awarded D8679: Overlay: Fade Inactive Geometry a Love token.
Aug 22 2020, 8:43 PM
Andrey (andruxa696) awarded D8673: Sculpt: Render Mask and Face Sets with modifiers active a Love token.
Aug 22 2020, 12:23 AM

Aug 15 2020

Andrey (andruxa696) awarded D8577: Cloth: New collision algorithm a Love token.
Aug 15 2020, 4:26 PM

Aug 14 2020

Andrey (andruxa696) awarded T79785: Make XYZ symmetry a property of Objects a Love token.
Aug 14 2020, 5:26 PM · Sculpt, Paint & Texture, BF Blender

Aug 13 2020

Andrey (andruxa696) removed a watcher for Sculpt, Paint & Texture: Andrey (andruxa696).
Aug 13 2020, 1:55 PM

Aug 8 2020

Andrey (andruxa696) awarded D8508: Sculpt/Paint: Dynamic Stroke Spacing a Love token.
Aug 8 2020, 2:15 PM

Aug 3 2020

Andrey (andruxa696) awarded D8448: Sculpt: Option to mask front faces only using Lasso and Box Mask a Love token.
Aug 3 2020, 1:07 AM

Aug 2 2020

Andrey (andruxa696) awarded D7517: Add rotation value to array modifier a Love token.
Aug 2 2020, 11:56 PM · Modifiers

Jul 31 2020

Andrey (andruxa696) awarded D7059: Sculpt: Initial Topology Distances and Falloff support a Burninate token.
Jul 31 2020, 8:20 AM · BF Blender

Jul 8 2020

Andrey (andruxa696) awarded D8240: Array modifier - Add radial offset option a Love token.
Jul 8 2020, 8:26 AM · Modifiers

Jul 2 2020

Andrey (andruxa696) awarded D8187: UI: Adjust Multiresolution Modifier Layout a Love token.
Jul 2 2020, 9:25 PM · Sculpt, Paint & Texture, User Interface
Andrey (andruxa696) awarded T78515: Hair object - Node types design a Love token.
Jul 2 2020, 10:13 AM · Nodes & Physics

Jun 24 2020

Andrey (andruxa696) created T78201: sculpt vertex color painting wrong saturation and value.
Jun 24 2020, 11:53 AM · User Interface, Sculpt, Paint & Texture, BF Blender

Jun 23 2020

Andrey (andruxa696) created T78173: Crush when interning edit mode with vertex color shading.
Jun 23 2020, 7:57 PM · BF Blender

Jun 14 2020

Andrey (andruxa696) awarded D8019: Sculpt: Cloth Brush/Filter Collisions a Love token.
Jun 14 2020, 10:34 AM

Jun 12 2020

Andrey (andruxa696) awarded D7896: New Sky Texture a Love token.
Jun 12 2020, 5:41 PM · Cycles
Andrey (andruxa696) added a watcher for Sculpt, Paint & Texture: Andrey (andruxa696).
Jun 12 2020, 11:28 AM

May 27 2020

Andrey (andruxa696) awarded D7857: Sculpt: Cloth Filter a Love token.
May 27 2020, 11:07 PM

May 24 2020

Andrey (andruxa696) awarded D2808: Cycles Networking support a Love token.
May 24 2020, 11:48 PM · Cycles, Render & Cycles

May 18 2020

Andrey (andruxa696) awarded D7583: Improve proportional edit drawing a Love token.
May 18 2020, 11:19 PM · User Interface

May 16 2020

Andrey (andruxa696) awarded D7756: Fix Cloth Brush grab deformation mode a Love token.
May 16 2020, 8:53 PM

May 11 2020

Andrey (andruxa696) awarded T63581: Textures not displayed in sculpt mode due to missing UVs (PBVH rendering, Multires) a Burninate token.
May 11 2020, 10:14 AM · Modeling, Modifiers, BF Blender

May 10 2020

Andrey (andruxa696) added a comment to T49114: Exporting curves to Alembic crashes other software when reading.

@Sybren A. Stüvel (sybren) seems you missed one of my previous message( message before I sent a file), I have answered on your question already. Thanks. If it is still unclear , I do not have a clear specification of how NURBS curves and surfaces should be written.
But please reread my long answer if you missed it.
I have tested it in last 2.83 and 2.9 (hash: rB83304e4c221b) builds . It still have this problem.
Check file I have sent before.

  1. run 2.9 version. 2) select curves 3) export it in alembic format. 4) import that alembic file back to blender . Some of the curves types are broken.(nurbs curves are fine)
May 10 2020, 11:24 AM · Alembic, BF Blender

May 7 2020

Andrey (andruxa696) awarded D7646: [WIP] Sculpt: Add pinch radial and perpendicular modes to Draw Sharp a Love token.
May 7 2020, 8:07 AM

May 6 2020

Andrey (andruxa696) awarded D7644: Multires: Option to not refit the base mesh when using Apply Base a Love token.
May 6 2020, 11:00 PM · BF Blender
Andrey (andruxa696) added a comment to T76302: Multires Rebuild Subdivision shrinks shape.

I think it is not correct to look as an example always on cube. Here is I did some comparison on more real examples.
For me in 90% rebuild subdivision works better then apply base , it try to be more close to high poly model then apply base. For example look on lips - in apply base lips getting too much close to each other and overlapping too much.

May 6 2020, 8:27 PM · Modeling, Modifiers, Sculpt, Paint & Texture, BF Blender

May 4 2020

Andrey (andruxa696) added a comment to T49114: Exporting curves to Alembic crashes other software when reading.


@Sybren A. Stüvel (sybren) here is blend file with example - just export it in alembic format and import back. you will see what I mean. Thanks.

May 4 2020, 8:32 PM · Alembic, BF Blender
Andrey (andruxa696) added a comment to T49114: Exporting curves to Alembic crashes other software when reading.

Unfortunately I do not have a clear specification and I do not understand the technical nuances. For my self I found solution to use only blender NURBS and create more vertices in it- then it works fine. But never export Poly or Bezier curves - then maya(version 2018 and 2019 ) crashes. Houdini 18 not crashes, but does not see Poly or Bezier curves correct. For Houdini the same solution - create blender Nurbs and add more vertices to it. Hope it will help somebody.
@Sybren A. Stüvel (sybren) I can only say that maybe we can convert and exporty Poly or Bezier curves the same way as NURBS curves, or convert it to NURBS before export.
For some of this bugs even no need to check it in other software - just export from blender and import it back.


last example where few Nurbs curves is part of one object - also exports incorect .
If I create few curves in one object in Maya - it exports to Houdini correctly , so it is not the limitation of Alembic.
I hope it will help you at least a little. Good luck and thank you @Sybren A. Stüvel (sybren) for you hard work.

May 4 2020, 8:19 PM · Alembic, BF Blender
Andrey (andruxa696) added a comment to T49114: Exporting curves to Alembic crashes other software when reading.

I also have this problem. Blender 2.83

May 4 2020, 3:15 PM · Alembic, BF Blender

May 1 2020

Andrey (andruxa696) awarded D7367: Sculpt: Face Set Edit Operator a Love token.
May 1 2020, 12:18 AM · BF Blender (2.83)
Andrey (andruxa696) awarded D7059: Sculpt: Initial Topology Distances and Falloff support a Love token.
May 1 2020, 12:14 AM · BF Blender

Apr 30 2020

Andrey (andruxa696) awarded D7582: Multires: Delete Lower a Love token.
Apr 30 2020, 11:54 PM · BF Blender

Apr 29 2020

Andrey (andruxa696) awarded D7561: Overlays: Add Multires Levels info to Stats a Love token.
Apr 29 2020, 7:39 AM · BF Blender

Apr 25 2020

Andrey (andruxa696) awarded D7522: Add Multires experimental features a Like token.
Apr 25 2020, 7:54 AM

Apr 24 2020

Andrey (andruxa696) awarded D7516: Workbench: Darken inactive objects a Love token.
Apr 24 2020, 10:34 PM
Andrey (andruxa696) awarded D7510: Object: Switch Object operator a Burninate token.
Apr 24 2020, 7:17 AM · User Interface

Apr 15 2020

Andrey (andruxa696) awarded T68900: Mask Display and editing does not work with modifiers a Like token.
Apr 15 2020, 10:08 AM · Sculpt, Paint & Texture, BF Blender

Mar 22 2020

Andrey (andruxa696) awarded D7211: Sculpt: Create Face Set by Edit Mode Selection a Love token.
Mar 22 2020, 10:14 AM · BF Blender (2.83)

Mar 18 2020

Andrey (andruxa696) awarded D7168: Multires: Initial Face Sets support a Like token.
Mar 18 2020, 12:11 AM · BF Blender (2.83)

Mar 14 2020

Andrey (andruxa696) added a comment to T73811: UDIM glitches after switching modes.

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19

Mar 14 2020, 1:20 PM · Sculpt, Paint & Texture, BF Blender

Mar 13 2020

Andrey (andruxa696) awarded rBbc0a0cdf1710: Multires: Fix Subdivide, Reshape and Apply Base a Party Time token.
Mar 13 2020, 5:36 PM

Mar 5 2020

Andrey (andruxa696) awarded D7034: Face Sets: Add relax support to Mesh Filter and Draw Face Sets a Love token.
Mar 5 2020, 9:21 PM

Feb 25 2020

Andrey (andruxa696) awarded T74186: Proposal for fast high poly mesh editing a Love token.
Feb 25 2020, 7:41 AM · Modeling

Feb 21 2020

Andrey (andruxa696) awarded D6902: Sculpt: Hardness brush property a Love token.
Feb 21 2020, 10:37 AM · BF Blender (2.83)

Feb 17 2020

Andrey (andruxa696) awarded T73935: Texture Displacement Sculpting design a Love token.
Feb 17 2020, 8:16 PM · Sculpt, Paint & Texture

Feb 12 2020

Andrey (andruxa696) awarded D6825: Theme: Radial gradient background and enum for gradient type a Love token.
Feb 12 2020, 9:27 PM · BF Blender (2.83)

Jan 30 2020

Andrey (andruxa696) awarded D6715: Sculpt: Cloth brush a Love token.
Jan 30 2020, 8:24 AM · BF Blender (2.83)

Jan 25 2020

Andrey (andruxa696) awarded T73360: Fast highpoly mesh editing a Love token.
Jan 25 2020, 12:40 PM · Performance, Modeling, BF Blender
Andrey (andruxa696) awarded D6491: UI: Info Editor Changes a Love token.
Jan 25 2020, 12:39 PM · User Interface
Andrey (andruxa696) awarded T73366: Asset Manager “Basics” a Love token.
Jan 25 2020, 12:38 PM · BF Blender (3.3), Asset Browser Project Overview, User Interface, Pipeline, Assets & I/O
Andrey (andruxa696) awarded T73359: Blender editing performance with many datablocks a Like token.
Jan 25 2020, 12:33 PM · Core, Performance, BF Blender

Jan 22 2020

Andrey (andruxa696) awarded T73317: Multires a Love token.
Jan 22 2020, 5:42 PM · Sculpt, Paint & Texture, BF Blender

Jan 19 2020

Andrey (andruxa696) awarded T68891: Subdivision surface settings part of the Mesh a Love token.
Jan 19 2020, 10:11 PM · Modeling
Andrey (andruxa696) awarded D6623: Sculpt: Limit viewport redraws to 30fps a Love token.
Jan 19 2020, 8:27 AM

Jan 18 2020

Andrey (andruxa696) awarded D6616: Enable 'Selection Only' for all built-in exporters a Love token.
Jan 18 2020, 7:07 PM · User Interface, Add-ons (Community)

Jan 17 2020

Andrey (andruxa696) added a comment to D4990: Cycles: Add more options for controlling hair/curve radius.

any chance it will be in 2.83? It is pretty useful feature

Jan 17 2020, 9:29 PM · Cycles, Render & Cycles