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bartus sz (bartus)
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User Since
Oct 22 2011, 5:20 PM (420 w, 6 d)

Recent Activity

Mon, Nov 4

bartus sz (bartus) added inline comments to D6148: Fix T68018: Crash on building movie proxy.
Mon, Nov 4, 2:27 PM

Oct 15 2019

bartus sz (bartus) updated the task description for T70838: [Segfault<>BKE_object_is_visible_in_viewport] when rendering the default cube in cycles, despite viewport rendering works fine..
Oct 15 2019, 1:45 PM · Cycles, BF Blender
bartus sz (bartus) updated the task description for T70838: [Segfault<>BKE_object_is_visible_in_viewport] when rendering the default cube in cycles, despite viewport rendering works fine..
Oct 15 2019, 1:44 PM · Cycles, BF Blender
bartus sz (bartus) created T70838: [Segfault<>BKE_object_is_visible_in_viewport] when rendering the default cube in cycles, despite viewport rendering works fine..
Oct 15 2019, 1:42 PM · Cycles, BF Blender

Apr 11 2019

bartus sz (bartus) added inline comments to D4501: Draco library for glTF export.
Apr 11 2019, 1:47 PM

Nov 27 2018

bartus sz (bartus) added a comment to rBa1a526e55763: added example functions for accessing LANPR occlusion data.

gcc8 complains about using value instead of a macro in #ifdef 0. Should be #ifdef WIP or whatnot.

Nov 27 2018, 6:12 PM

Mar 13 2018

bartus sz (bartus) updated the task description for T54309: Object is redrawn in the previous to last position..
Mar 13 2018, 6:19 PM · BF Blender: 2.8, Dependency Graph
bartus sz (bartus) created T54309: Object is redrawn in the previous to last position..
Mar 13 2018, 6:18 PM · BF Blender: 2.8, Dependency Graph

Sep 2 2017

bartus sz (bartus) updated the task description for T52628: Crash when editing nodes group..
Sep 2 2017, 9:36 PM · BF Blender
bartus sz (bartus) updated the task description for T52628: Crash when editing nodes group..
Sep 2 2017, 8:48 PM · BF Blender
bartus sz (bartus) created T52628: Crash when editing nodes group..
Sep 2 2017, 7:04 PM · BF Blender

Mar 6 2016

bartus sz (bartus) created T47698: Mirroring objects breaks boolean modifier.
Mar 6 2016, 12:45 PM · BF Blender