bigbad (bigbad)
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User Since
Mar 17 2017, 6:26 PM (9 w, 3 d)

Recent Activity

Yesterday

bigbad (bigbad) edited the description of T51581: If a thin mesh has world background around it then the denoiser is not denoising that mesh.
Mon, May 22, 10:50 AM · Cycles, BF Blender
bigbad (bigbad) added a comment to T51581: If a thin mesh has world background around it then the denoiser is not denoising that mesh.

Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.

Mon, May 22, 10:50 AM · Cycles, BF Blender

Sun, May 21

bigbad (bigbad) created T51581: If a thin mesh has world background around it then the denoiser is not denoising that mesh.
Sun, May 21, 11:50 PM · Cycles, BF Blender

Fri, May 19

bigbad (bigbad) created T51560: Black pixels (not black boxes) on a denoising render.
Fri, May 19, 3:56 PM · BF Blender

Wed, May 17

bigbad (bigbad) created T51529: Black boxes on a denoising render when using a .exr image as a environmental texture.
Wed, May 17, 10:23 AM · BF Blender

Mar 25 2017

bigbad (bigbad) added a comment to T51048: Freestyle rendering, Rendering time infinite and total drain PC resources..

Works in Windows 10 home edition. This was on 4.2Ghz 6-core CPU 5820k. Freestyle is single threaded, so it's interesting why your whole computer slowed down.

Mar 25 2017, 1:45 AM · Freestyle, BF Blender
bigbad (bigbad) added a comment to T50985: Rendering volume scatter with GPU OpenCL comes to an halt after a few seconds.

Thanks Hristo for looking into that and giving an answer and a solution. Is there a way to enable safe compiler options from the terminal or within blender? Or is it hardcoded?

Mar 25 2017, 1:12 AM · Cycles, BF Blender

Mar 17 2017

bigbad (bigbad) created T50985: Rendering volume scatter with GPU OpenCL comes to an halt after a few seconds.
Mar 17 2017, 6:45 PM · Cycles, BF Blender