William Reynish (billreynish)
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User Since
Apr 18 2016, 11:44 PM (134 w, 4 d)

Recent Activity

Yesterday

Campbell Barton (campbellbarton) awarded T57880: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar a Love token.
Fri, Nov 16, 11:46 PM · User Interface, BF Blender: 2.8
Duarte Farrajota Ramos (duarteframos) awarded T57880: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar a Love token.
Fri, Nov 16, 11:42 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T54723: Viewport Manipulator Design.

@KiJeon (0o00o0oo): I can't see why this should be a button in the viewport. We cannot, for obvious reasons, add every single preference inside the viewport, or it will become unmanageable and get in the way of your work.

Fri, Nov 16, 10:19 PM · User Interface, Code Quest
William Reynish (billreynish) added a comment to rBbf7af31e9f7c: Keymaps: left click select keymap changes.

@Julian Perez (julperado): I don't follow your suggestion. Left-clicking on elements already selects them. That's already how it works, so what do you mean exactly?

Fri, Nov 16, 9:55 PM
William Reynish (billreynish) updated the task description for T57880: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar.
Fri, Nov 16, 9:48 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Fri, Nov 16, 9:41 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57880: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar as Normal priority.
Fri, Nov 16, 9:40 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to D3938: Remove confirmation dialogs Save or Delete, in favour of displaying messages in the Status Bar.

There are several prompts we could remove completely, in favour of showing a message in the

Fri, Nov 16, 9:32 PM
William Reynish (billreynish) added a comment to T56950: UI Paper Cuts (Parent Task).

@Christoph Lohr (Thane5): We could also simply set Only Selected to be on by default. It's what you'd expect anyway. I recently added that to our defailts task, here:

Fri, Nov 16, 8:55 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T54943: Blender 2.8 Defaults.

@Ludvik Koutny (rawalanche): Well, that right-click drag feature is a way to engage the translate operator, just like tapping G. I don't particularly mind either way, but I'm not sure this feature was ever intended to work as you suggest? I don't think it ever acted that way, even going back to 2.4x and earlier where we had the left click gestures to engage this.

Fri, Nov 16, 8:10 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

@Julien Kaspar (JulienKaspar): Right. Hopefully, the previews will also show the effect of things like rake and pinch and those kinds of things.

Fri, Nov 16, 8:06 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57867: Сrash when using undo with GP object as Confirmed priority.

Yes, I can reproduce this.

Fri, Nov 16, 7:34 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T57856: Input event activation problem in menu when using "RELEASE" options for hotkeys. Blender 2.7 to 2.8.

With extreme customizability and flexibility, it's possible to create keymaps and interfaces that are completely broken. It's hard to prevent these kinds of issues. While I'm of course sympathetic to this, I'm not if this is technically a bug, or simply a keymap conflict that the user is able to create, and thus end up with a broken paradigm.

Fri, Nov 16, 7:24 PM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T56510: Blender 2.8 Splash Screen Design.

@So3Datel (AxelMening): The best way to solve the new user experience is to simply make the best choices for the default experience, as well as easy links to learn how to use Blender. This setup screen is mainly for when you install Blender on a new system and need to set up the basics.

Fri, Nov 16, 7:16 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T57857: Collections, objects visibility and local view.
Fri, Nov 16, 3:31 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to D3947: Keymaps: left click select changes for the default Blender keymap..

@0rAngE (undo): This is still a variation on the Blender keymap. What you are proposing is a completely different keymap with completely different shortcuts. The purpose of this keymap is that it should still work like Blender with the same basic Blender hotkeys.

Fri, Nov 16, 3:03 PM
William Reynish (billreynish) added a comment to T57863: Can't enable Node Wrangler addon.

Node Wrangler needs to be updated to be put in the Sidebar here.

Fri, Nov 16, 2:50 PM · BF Blender: 2.8
William Reynish (billreynish) created T57870: Scaling keyframes in Graph Editor causes crash.
Fri, Nov 16, 2:47 PM · BF Blender: 2.8, BF Blender

Thu, Nov 15

William Reynish (billreynish) added a comment to D3947: Keymaps: left click select changes for the default Blender keymap..

@Campbell Barton (campbellbarton): Yes, I agree - you are right to raise this concern.

Thu, Nov 15, 11:32 PM
William Reynish (billreynish) added a comment to T57857: Collections, objects visibility and local view.

@Dalai Felinto (dfelinto) and I discussed various option on IRC on how best to add local view (/ key) and per-viewport visibility in a way that doesn't add even more complexity, and this seemed like probably the simplest way.

Thu, Nov 15, 11:29 PM · BF Blender: 2.8
William Reynish (billreynish) updated the task description for T57857: Collections, objects visibility and local view.
Thu, Nov 15, 11:19 PM · BF Blender: 2.8
William Reynish (billreynish) claimed T57857: Collections, objects visibility and local view.
Thu, Nov 15, 11:11 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to D3947: Keymaps: left click select changes for the default Blender keymap..

@Campbell Barton (campbellbarton): This was described in the design task here: https://developer.blender.org/T56702

Thu, Nov 15, 10:56 PM
William Reynish (billreynish) added a comment to T54943: Blender 2.8 Defaults.

@Manuel Grad (manitwo): Yes I think that makes sense. I added these two items to the list..

Thu, Nov 15, 9:14 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) accepted D3947: Keymaps: left click select changes for the default Blender keymap..
Thu, Nov 15, 9:12 PM
William Reynish (billreynish) awarded D3947: Keymaps: left click select changes for the default Blender keymap. a Love token.
Thu, Nov 15, 9:04 PM
William Reynish (billreynish) updated the task description for T54943: Blender 2.8 Defaults.
Thu, Nov 15, 7:47 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Thu, Nov 15, 7:35 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57855: Drag and drop to set parent in the Outliner should work when dragging multiple objects as Normal priority.
Thu, Nov 15, 7:35 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Thu, Nov 15, 7:22 PM · User Interface, BF Blender: 2.8
babajan (johnsyed) awarded T56744: Proposal: Improving Brush Workflow in Blender a Love token.
Thu, Nov 15, 6:44 PM · User Interface, BF Blender: 2.8
Okavango (Okavango) awarded T56702: Blender 2.8: Left Click Select a Love token.
Thu, Nov 15, 5:14 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

@Charlie Jolly (charlie): Yes, I'd love to see a proposal on how to handle this in a general consistent way in all the modes.

Thu, Nov 15, 5:01 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T56744: Proposal: Improving Brush Workflow in Blender.

@Craig Jones (craig_jones): Yes I think that should be possible by setting the brush list to All Tools and then viewing your Favourites. This would give you a list of favourite brushes across all your tools.

Thu, Nov 15, 3:14 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57843: Annotations Bug.

Hmm, to add further flavour, changing the 3D Cursor to Click makes it so it doesn't move under your mouse cursor. This may be a bit more difficult to fix than I thought.

Thu, Nov 15, 2:19 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
William Reynish (billreynish) updated subscribers of T57843: Annotations Bug.

Ok, I've located the issue. For the 3D Cursor tool keymap, Set 3D Cursor (view3d.cursor3d) is set to Press rather than Click. If changed to Click, the D key now works again.

Thu, Nov 15, 1:51 PM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
Matias Mendiola (mendio) awarded T56744: Proposal: Improving Brush Workflow in Blender a Love token.
Thu, Nov 15, 12:05 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Thu, Nov 15, 12:02 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57843: Annotations Bug.

The D key for annotate does work if you use any of the other tools, other than the 3D Cursor tool. It's probably a keymap issue.

Thu, Nov 15, 10:44 AM · Restricted Project, Platform: Mac OS X, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T55036: Tool System Todo.
Thu, Nov 15, 10:41 AM · Code Quest
William Reynish (billreynish) updated the task description for T55036: Tool System Todo.
Thu, Nov 15, 10:40 AM · Code Quest
William Reynish (billreynish) closed T54902: Make Vertex Painting work consistently with the active tools as Resolved.
Thu, Nov 15, 10:40 AM · Code Quest
William Reynish (billreynish) closed T54902: Make Vertex Painting work consistently with the active tools, a subtask of T54844: Code Quest Tool System (Parent Task), as Resolved.
Thu, Nov 15, 10:40 AM · Code Quest
William Reynish (billreynish) closed T54902: Make Vertex Painting work consistently with the active tools, a subtask of T54941: After-Code Quest, as Resolved.
Thu, Nov 15, 10:40 AM · Code Quest, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T55036: Tool System Todo.
Thu, Nov 15, 10:38 AM · Code Quest
William Reynish (billreynish) added a comment to D3926: Patch for T57723 Add all Material options to Material Editor.

Yes it's inconsistent that this panel is called Options in Eevee, but Settings in Cycles. Ideally we should pick the same name. I slightly prefer 'Options' here, because everything else is also a setting. These things are like extra options.

Thu, Nov 15, 10:30 AM · BF Blender: 2.8
William Reynish (billreynish) triaged T57846: Clip Editor toolbar as Normal priority.
Thu, Nov 15, 10:22 AM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Thu, Nov 15, 8:52 AM · User Interface, BF Blender: 2.8
Julien Kaspar (JulienKaspar) awarded T56744: Proposal: Improving Brush Workflow in Blender a Love token.
Thu, Nov 15, 12:12 AM · User Interface, BF Blender: 2.8

Wed, Nov 14

William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Wed, Nov 14, 10:52 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Wed, Nov 14, 10:45 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56744: Proposal: Improving Brush Workflow in Blender.
Wed, Nov 14, 10:43 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57830: Dimension and Output panels in 2.8.

These are not bugs.

Wed, Nov 14, 5:25 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) closed T57830: Dimension and Output panels in 2.8 as Invalid.
Wed, Nov 14, 5:22 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) awarded T57829: Grease Pencil: Optimize Drawing Engine a Love token.
Wed, Nov 14, 4:30 PM · Restricted Project, BF Blender: 2.8
KiJeon (0o00o0oo) awarded T57683: New Material Preview a Like token.
Wed, Nov 14, 10:52 AM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T54943: Blender 2.8 Defaults.

@Ludvik Koutny (rawalanche): I'm not sure what you mean. If you use any of the transform tools, you drag and release to translate. The action ends when the user releases the mouse button.

Wed, Nov 14, 10:14 AM · BF Blender: 2.8, User Interface, Code Quest
noki paike (amonpaike) awarded T57683: New Material Preview a Love token.
Wed, Nov 14, 12:47 AM · BF Blender: 2.8

Tue, Nov 13

Campbell Barton (campbellbarton) awarded T57808: Remove UV Sculpt checkbox in menu & fully replace with active tools a Like token.
Tue, Nov 13, 9:40 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T57812: Improve or remove the Add Primitive tool.

@ThinkingPolygons (ThinkingPolygons): If this is removed, it should be brought back later for 2.81. We can also keep it if we can improve it near term, but the current state is not good enough to include in a release.

Tue, Nov 13, 6:59 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to D3936: Fixes to Navigate Gizmo.

@Martin Capitanio (capnm) That could work too I think, yes.

Tue, Nov 13, 1:45 PM · BF Blender: 2.8
William Reynish (billreynish) triaged T57812: Improve or remove the Add Primitive tool as Normal priority.
Tue, Nov 13, 1:02 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T57718: For the Sphere primitive, rename Size to Radius.

@Lucas Boutrot (thornydre) Ideally yes I think that would be best, considering that the diameter of those objects are 2 by default.

Tue, Nov 13, 1:00 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57718: For the Sphere primitive, rename Size to Radius.

I think we should do it like this:

Tue, Nov 13, 12:54 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57808: Remove UV Sculpt checkbox in menu & fully replace with active tools as Normal priority.
Tue, Nov 13, 11:35 AM · BF Blender: 2.8
William Reynish (billreynish) added a comment to D3936: Fixes to Navigate Gizmo.

@Brecht Van Lommel (brecht): Well, the trouble before was that it was very hard to see which axes were pointing towards you vs away from you.

Tue, Nov 13, 11:34 AM · BF Blender: 2.8
William Reynish (billreynish) accepted D3936: Fixes to Navigate Gizmo.

Yes, I agree with these changes.

Tue, Nov 13, 11:12 AM · BF Blender: 2.8

Mon, Nov 12

William Reynish (billreynish) added a comment to T57683: New Material Preview.

@nick wolfert (nicholasw) Yes I agree with this. The checkerboard texture you have there helps with this. I will add that.

Mon, Nov 12, 11:16 PM · BF Blender: 2.8
William Reynish (billreynish) awarded T57799: Blender 2.8x beta tasks a Like token.
Mon, Nov 12, 11:11 PM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T57731: Make the “redo” panel use the horizontal strip-design.

@Campbell Barton (campbellbarton): Ok, I will make examples to demonstrate the design for these cases.

Mon, Nov 12, 4:26 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57727: Make the “redo” panel also appear in the tool settings tab.

@Campbell Barton (campbellbarton) I don't really get the issue. Operator redo always worked before, even though it didn't necessarily appear in the editor that you launched it in. Before we also had this in the top bar which worked too. So I can't see why technically it can't be in the Properties Editor?

Mon, Nov 12, 4:25 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57749: Remove + buttons to open Toolbar & Sidebar in the Viewport & Text Editor.

@Campbell Barton (campbellbarton): I think this should only apply to the toolbar and sidebar, where we already have menu entries

Mon, Nov 12, 4:20 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) accepted D3927: NLA: insert keyframes correctly for strips with non-Replace mode..

This is a nice improvement that now makes it possible to do basic animation layering in Blender.

Mon, Nov 12, 3:23 PM
William Reynish (billreynish) updated subscribers of D3926: Patch for T57723 Add all Material options to Material Editor.

@Brecht Van Lommel (brecht) or @Campbell Barton (campbellbarton): Can you check if this implementation is ok with you?

Mon, Nov 12, 9:01 AM · BF Blender: 2.8
William Reynish (billreynish) added a comment to T57718: For the Sphere primitive, rename Size to Radius.

@Campbell Barton (campbellbarton): I don't mind either way, if we specify the size in radius or diameter. My main concern is that we use the correct words for things.

Mon, Nov 12, 8:49 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) awarded T57686: Indicate which button gets activated when you hit Return a Love token.
Mon, Nov 12, 7:09 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) awarded T57725: Using scale handles with the Transform tool is almost impossible when viewed on-axis a Like token.
Mon, Nov 12, 6:28 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) awarded T57746: In the Outliner, dragging across the disclosure triangles moves the item rather than open or close the items a Love token.
Mon, Nov 12, 6:19 AM · User Interface, BF Blender: 2.8

Sun, Nov 11

Orv Bongat (Orv510) awarded T54963: Blender 2.8 Industry Standard Keymap a Like token.
Sun, Nov 11, 11:31 PM · User Interface, BF Blender: 2.8, Code Quest

Sat, Nov 10

Duarte Farrajota Ramos (duarteframos) awarded T57727: Make the “redo” panel also appear in the tool settings tab a Yellow Medal token.
Sat, Nov 10, 11:57 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) awarded T57727: Make the “redo” panel also appear in the tool settings tab a Love token.
Sat, Nov 10, 6:09 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57723: Add all Material options to Material Editor.

Yes I think Preview should be added there too.

Sat, Nov 10, 2:58 AM · User Interface, BF Blender: 2.8
William Reynish (billreynish) requested changes to D3926: Patch for T57723 Add all Material options to Material Editor.
Sat, Nov 10, 12:43 AM · BF Blender: 2.8
William Reynish (billreynish) added a comment to D3926: Patch for T57723 Add all Material options to Material Editor.

However, we should not actually duplicate the code for the panel twice. This would make the code difficult to maintain over time. Instead, I believe there is a way to import panels from other areas.

Sat, Nov 10, 12:41 AM · BF Blender: 2.8

Fri, Nov 9

William Reynish (billreynish) closed T57230: Sculpt Mode General Tools Todo as Resolved.
Fri, Nov 9, 10:38 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) closed T57230: Sculpt Mode General Tools Todo, a subtask of T56571: Tools: Per-tool Todo List , as Resolved.
Fri, Nov 9, 10:38 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) triaged T57750: Grease Pencil Undo resets tool as Confirmed priority.

Tested and confirmed.

Fri, Nov 9, 9:57 PM · Restricted Project, BF Blender: 2.8
William Reynish (billreynish) triaged T57754: Sculpt Mode Simplify Tool as Normal priority.
Fri, Nov 9, 9:52 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Fri, Nov 9, 9:13 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57753: Dragging over the Properties tabs should switch context as you drag down the list as Normal priority.
Fri, Nov 9, 9:12 PM · User Interface, BF Blender: 2.8
Ludvik Koutny (rawalanche) awarded T56950: UI Paper Cuts (Parent Task) a Love token.
Fri, Nov 9, 4:17 PM · User Interface, BF Blender: 2.8
Ludvik Koutny (rawalanche) awarded T57687: Properties Node View Hierarchy a Love token.
Fri, Nov 9, 4:14 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) renamed T57749: Remove + buttons to open Toolbar & Sidebar in the Viewport & Text Editor from Remove + buttons to open Toolbar & Sidebar in the Viewport to Remove + buttons to open Toolbar & Sidebar in the Viewport & Text Editor.
Fri, Nov 9, 3:50 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Fri, Nov 9, 3:49 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T57749: Remove + buttons to open Toolbar & Sidebar in the Viewport & Text Editor as Normal priority.
Fri, Nov 9, 3:49 PM · User Interface, BF Blender: 2.8
Gibran Kaleel (razgriz286) awarded T57727: Make the “redo” panel also appear in the tool settings tab a Love token.
Fri, Nov 9, 3:38 PM · User Interface, BF Blender: 2.8
Gibran Kaleel (razgriz286) awarded T56950: UI Paper Cuts (Parent Task) a Love token.
Fri, Nov 9, 3:36 PM · User Interface, BF Blender: 2.8
Clément Foucault (fclem) awarded T57746: In the Outliner, dragging across the disclosure triangles moves the item rather than open or close the items a Love token.
Fri, Nov 9, 3:31 PM · User Interface, BF Blender: 2.8
Julian Perez (julperado) awarded T57683: New Material Preview a Love token.
Fri, Nov 9, 3:31 PM · BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Fri, Nov 9, 3:22 PM · User Interface, BF Blender: 2.8