- User Since
- Apr 18 2016, 11:44 PM (178 w, 2 d)
@Dalai Felinto (dfelinto) the seems entirely reasonable.
This is now a user preference in Preferences instead.
I have no strong opinion on that. At the very least, I would probably say that this isn’t a bug, but a feature request with some new downsides.
@Hans Goudey (HooglyBoogly) when there is no valid average normal, the gizmo just points upwards. This already works - check the Extrude gizmo.
Tue, Sep 17
Still cannot reproduce. I was able to increment from zero to 200 using those buttons with no issues.
@Dalai Felinto (dfelinto) indeed we should make copy/paste work correctly for Collections in the Outliner. I can’t imagine we’d need a whole design task for it, is there anything that isn’t clear here?
Mon, Sep 16
@Bastien Montagne (mont29) I guess we should make it consistent. It only really makes sense to parent the selected items to the active one I think.
The way we should think about this, IMO, is that some windows are temporary windows and others are just secondary windows. Here are the three types of windows and what, in my estimation, they each should allow:
FWIW, tested this, seems to work as advertized.
Cannot reproduce the + and - buttons disappearing here on macOS.
buttons disappear when used and only reappear if you exit the filed
Which 'controls' exactly? 'In materials' isn't very specific. Are you using the Shader editor or the Properties editor?
Sun, Sep 15
Exactly - I think they should be per type too, so that you don't end up with loads of Preference or File Browser windows.
@Harley Acheson (harley) Ok, it was not clear to me that this was initially Windows-specific. I am fine with supporting Windows directories first and adding more later. But I'm then not able to review this. Adding @LazyDodo (LazyDodo) instead to test on Windows.
The spirit of the patch is good, but in testing I couldn't get it to do what you claim it does:
The download links for 2.79 seem to work normally - just tested downloading it for various platforms. What link exactly is broken?
In my opinion, we could show both. If we move scene stats to either:
I find this patch very confusing. What is the purpose? Is it:
Sat, Sep 14
@rawalance you can simply press P to go to the parent folder.
Fri, Sep 13
@Campbell Barton (campbellbarton) I see your point. Could we somehow set a simple UI title for these without modifying the operator names?
Are you using Eevee and if so, did you enable transparency in the material?
@KiJeon (0o00o0oo) We already have two types of windows in Blender. You can have multiple main windows too, mainly for multi-monitor support. These won’t be on top.
Thu, Sep 12
Just check the Outliner section. Marking this as invalid since there wasn’t a bug.
Please don’t use the bug tracker to ask questions. Use devtalk.blender.org or blender.chat
I am not able to review this until Sunday. But conceptually seems fine.
Perhaps we could call this section Temporary Windows.
Wed, Sep 11
@Julian Eisel (Severin) I think we should make all temp windows and secondary windows display on top. Although I guess it’s also fine to start by adding it to just temp windows.
Date Created is quite useful generally IMO. There’s a reason why the host OSs include these columns too. Anyway, to me it seems worthwhile - I’ll leave it up to @Bastien Montagne (mont29) and @Brecht Van Lommel (brecht).
@Julian Eisel (Severin) if you won’t propose to actually add this, I gladly will. This is essential to support secondary windows in a useful way, so they don’t disappear behind the main window.
I can’t see why not to add this. We now have columns, which lends itself well for displaying this. Our host OSs rend to have these too. I think we should include them as optional columns.