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William Reynish (billreynish)
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Apr 18 2016, 11:44 PM (152 w, 4 d)

Recent Activity

Yesterday

William Reynish (billreynish) triaged T62866: Text objects no-longer are filled by default as Confirmed, Medium priority.

This is an unintended consequence of the fact that curves now default to Full fill mode, which doesn't exist for text objects, and so it falls back to None.

Fri, Mar 22, 11:52 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) added a comment to T62744: dynamic paint is not working.

@YAFU (YAFU) it appears not to work. It is probably a dependancy/update issue.

Fri, Mar 22, 9:41 PM · BF Blender
William Reynish (billreynish) accepted D4498: Only brushes with pinned materials have materials..

I think this is ok. It's a shame you cannot change materials if it is pinned to the brush, but I suppose that can be handled later.

Fri, Mar 22, 9:38 PM
William Reynish (billreynish) raised a concern with rBda5b6ed75bf0: Modifiers: add minimum number of vertices to triangulate modifier..

This commit seems to break building here on macOS.

Fri, Mar 22, 8:16 PM
William Reynish (billreynish) assigned T62859: UV Editor Circle Select tool options New and Subtract don't work to Campbell Barton (campbellbarton).
Fri, Mar 22, 8:07 PM · BF Blender
William Reynish (billreynish) created T62859: UV Editor Circle Select tool options New and Subtract don't work.
Fri, Mar 22, 8:07 PM · BF Blender
William Reynish (billreynish) added a comment to T62856: Toon BSDF and viewport/UI oddities.

@Nick (nickmade) That I cannot reproduce, unless you mean LookDev, which is currently (oddly) hard coded to use Eevee, even if you set the renderer to Cycles.

Fri, Mar 22, 7:52 PM · BF Blender
William Reynish (billreynish) closed T62857: Screw modifier bug: Cycles render preview different from final render result as Invalid.

This doesn't appear to be a bug. Your Screw Modifier Render Steps are simply lower than the regular Steps.

Fri, Mar 22, 7:30 PM · BF Blender
William Reynish (billreynish) assigned T62856: Toon BSDF and viewport/UI oddities to Clément Foucault (fclem).
Fri, Mar 22, 7:26 PM · BF Blender
William Reynish (billreynish) triaged T62856: Toon BSDF and viewport/UI oddities as Confirmed, Medium priority.

I get similar visual glitches when using the Toon BSDF in Eevee:

Fri, Mar 22, 7:26 PM · BF Blender
William Reynish (billreynish) triaged T62849: Crash on particle edit as Confirmed, Medium priority.
Fri, Mar 22, 6:57 PM · BF Blender
William Reynish (billreynish) triaged T62852: Crash by display of corrupt file in File Browser with Thumbnail view active as Confirmed, Medium priority.
Fri, Mar 22, 6:47 PM · BF Blender
William Reynish (billreynish) added a comment to T62850: Grease Pencil Primitive tools show wrong brushes after using Erase tool.

Might also be similar to T62726. There are quite a number of cases where the Tool Properties show the wrong things.

Fri, Mar 22, 6:28 PM · BF Blender
William Reynish (billreynish) added a comment to T62850: Grease Pencil Primitive tools show wrong brushes after using Erase tool.

More or less the same issue exists with the Cutter tool, which doesn't use brushes. But in the Tool Properties, it still shows brush settings.

Fri, Mar 22, 6:08 PM · BF Blender
William Reynish (billreynish) renamed T62850: Grease Pencil Primitive tools show wrong brushes after using Erase tool from Grease Pencil Primitive tools show wrong brushes to Grease Pencil Primitive tools show wrong brushes after using Erase tool.
Fri, Mar 22, 5:51 PM · BF Blender
William Reynish (billreynish) assigned T62850: Grease Pencil Primitive tools show wrong brushes after using Erase tool to Antonio Vazquez (antoniov).
Fri, Mar 22, 5:51 PM · BF Blender
William Reynish (billreynish) created T62850: Grease Pencil Primitive tools show wrong brushes after using Erase tool.
Fri, Mar 22, 5:50 PM · BF Blender
William Reynish (billreynish) added a comment to D4523: Fixing Papercut T58072.

Also, while it was not really mentioned in the original paper cut description, the exact same issue exists for the Scale gizmo:

Fri, Mar 22, 5:15 PM
William Reynish (billreynish) updated subscribers of D4523: Fixing Papercut T58072.
Fri, Mar 22, 5:08 PM
William Reynish (billreynish) updated subscribers of D4523: Fixing Papercut T58072.

I would not have expected the functionality issue to be fixed so easily.

Fri, Mar 22, 5:07 PM
William Reynish (billreynish) added a comment to T62841: Blender 2.8. Turn off 4,5,6,... collections visability hotkeys when you inside edit mode. Often press wrong [nearby] key ["4"].

@Campbell Barton (campbellbarton) Yes, agreed. Then it's nicely consistent, and users can use those keys in all the edit modes.

Fri, Mar 22, 2:31 PM · BF Blender
William Reynish (billreynish) added a comment to T61486: Weight Painting overlay is affected by the material color.

I mean, it is working as designed I think. Weights are multiplied on top of the colors and lighting.

Fri, Mar 22, 2:30 PM · BF Blender
William Reynish (billreynish) accepted rBbd2299aae508: UI: support for showing checkboxes after text.

This issue was solved in 8f3ecd08e1e

Fri, Mar 22, 2:13 PM
William Reynish (billreynish) accepted rB813694e07b57: UI: use checkbox text for property split layout.

Looks all good :) This has also solved the text alignment issue

Fri, Mar 22, 2:12 PM
William Reynish (billreynish) added a comment to T57712: Move the transform info away from the header, into the viewport..

Here's how it could look if we moved the transform info to the bottom:

Fri, Mar 22, 1:57 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Fri, Mar 22, 1:54 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) triaged T62841: Blender 2.8. Turn off 4,5,6,... collections visability hotkeys when you inside edit mode. Often press wrong [nearby] key ["4"] as Confirmed, Medium priority.

This behavior definitely seems wrong. If we are using the 1-3 number keys for the selection modes, it makes no sense to keep 4-9 for Collection visibility.

Fri, Mar 22, 1:34 PM · BF Blender
William Reynish (billreynish) updated subscribers of D4572: Fix T62774: Respect Show Overlays.
Fri, Mar 22, 1:03 PM
William Reynish (billreynish) triaged T62840: Particles - Outliner Wish as Needs Information from User priority.

This seems like a combination of a bug report and a feature request.

Fri, Mar 22, 12:57 PM · BF Blender
William Reynish (billreynish) added a comment to rB7ed5e9f2f78f: UI: Make Shutter Speed properties consistent in Eevee & Cycles..

The intention with this commit was to make sure the soft limit was 1. Previously, the hard limit was 2.0, so I didn't change that.

Fri, Mar 22, 11:54 AM
William Reynish (billreynish) added a comment to rB7ed5e9f2f78f: UI: Make Shutter Speed properties consistent in Eevee & Cycles..

@Pablo Vazquez (pablovazquez) It is not a hard limit, but a soft limit.

Fri, Mar 22, 11:45 AM
William Reynish (billreynish) raised a concern with rB813694e07b57: UI: use checkbox text for property split layout.

This seems to have affected checkboxes even where we don't use property split.

Fri, Mar 22, 11:40 AM
William Reynish (billreynish) accepted D4572: Fix T62774: Respect Show Overlays.

Seems good to me I think.

Fri, Mar 22, 11:37 AM
William Reynish (billreynish) raised a concern with rBbd2299aae508: UI: support for showing checkboxes after text.

It seems as, after these commits, there are some issues with text alignment in some controls, such as the brush sliders in the top bar:

Fri, Mar 22, 11:31 AM
William Reynish (billreynish) committed rB1e70639ed56d: UI: Move Adjust Strength for Spacing next to the stroke Spacing control (authored by William Reynish (billreynish)).
UI: Move Adjust Strength for Spacing next to the stroke Spacing control
Fri, Mar 22, 11:28 AM
William Reynish (billreynish) added a comment to T62807: Combine two meshes to one mesh, Lost UV。.

And also, please provide an example blend file that demonstrates the issue.

Fri, Mar 22, 11:15 AM · BF Blender
William Reynish (billreynish) committed rB3f852e00f962: Fix T62835: Color picker template value slider does not scale correctly with UI… (authored by William Reynish (billreynish)).
Fix T62835: Color picker template value slider does not scale correctly with UI…
Fri, Mar 22, 10:59 AM
William Reynish (billreynish) closed T62835: Color picker template value slider does not scale correctly with UI scale (DPI) as Resolved by committing rB3f852e00f962: Fix T62835: Color picker template value slider does not scale correctly with UI….
Fri, Mar 22, 10:59 AM · BF Blender
William Reynish (billreynish) updated the task description for T62835: Color picker template value slider does not scale correctly with UI scale (DPI).
Fri, Mar 22, 10:44 AM · BF Blender
William Reynish (billreynish) created T62835: Color picker template value slider does not scale correctly with UI scale (DPI).
Fri, Mar 22, 10:43 AM · BF Blender
William Reynish (billreynish) updated subscribers of T58147: Move Text Editor File Path to the bottom.

@George Vogiatzis (Gvgeo): I think what you need to do is to add a new region. One reference example would be the left tabs region in the Properties Editor. Perhaps you can use this as a reference for adding editor regions.

Fri, Mar 22, 10:00 AM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to D4529: Brush Tool Properties re-org.

In an effort to make Blender easier to use and understand, these items were moved into the options sub panel. This makes it possible to clarify what these items are for, all while not cluttering the top level UI.

Fri, Mar 22, 8:35 AM
William Reynish (billreynish) closed T59656: When I try to change color, change to wire mode as Resolved.
Fri, Mar 22, 8:18 AM · BF Blender

Thu, Mar 21

William Reynish (billreynish) closed T62823: Blender se cierra en cycles render as Invalid.

Seems to be a duplicate

Thu, Mar 21, 10:29 PM · BF Blender
William Reynish (billreynish) closed T62819: No option for Duplication (Instancing) on "FRAMES" as Invalid.

This feature was removed in 2.8.

Thu, Mar 21, 10:27 PM · BF Blender
William Reynish (billreynish) updated subscribers of T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..
Thu, Mar 21, 9:27 PM · BF Blender
William Reynish (billreynish) added a comment to T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..

Yes, you are right that it makes no intuitive sense why the Grab tool would be slower with Dyntopo enabled, given that the Grab tool doesn’t actually *use* dyntopo.

Thu, Mar 21, 9:25 PM · BF Blender
William Reynish (billreynish) added a comment to T57712: Move the transform info away from the header, into the viewport..

Yes, we should address this. We have done some work to make sure Blender 2.8 is less ‘blinky’ and ‘jumpy’ compared to 2.79, where header items would move around a lot more.

Thu, Mar 21, 9:18 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to D4568: Add copy/paste of any IDs in Outliner..

Probably we should also add Duplicate here, in addition to Copy and Paste?

Thu, Mar 21, 6:57 PM
William Reynish (billreynish) committed rBc1da8d8986a2: UI: Use better flow layout (authored by William Reynish (billreynish)).
UI: Use better flow layout
Thu, Mar 21, 6:54 PM
William Reynish (billreynish) added a comment to T58605: moving multiple nodes in node editor.

@Jacques Lucke (JacquesLucke) you are right, it’s not really a bug, more a todo

Thu, Mar 21, 6:40 PM · BF Blender
William Reynish (billreynish) added a comment to T58605: moving multiple nodes in node editor.

@Jacques Lucke (JacquesLucke) it’s not actually fully fixed. If you select multiple nodes and drag on them, only the one you drag on is moved.

Thu, Mar 21, 6:03 PM · BF Blender
William Reynish (billreynish) committed rBb6ad98729b21: UI: Spelling: fix wrong apostrophe (authored by William Reynish (billreynish)).
UI: Spelling: fix wrong apostrophe
Thu, Mar 21, 4:36 PM
William Reynish (billreynish) committed rBad8566db9b9e: UI: Fix wrong spelling (authored by William Reynish (billreynish)).
UI: Fix wrong spelling
Thu, Mar 21, 4:32 PM
William Reynish (billreynish) committed rBa3b9f20b1b6f: UI: make UI label clearer for Affect Rotation (authored by William Reynish (billreynish)).
UI: make UI label clearer for Affect Rotation
Thu, Mar 21, 4:31 PM
William Reynish (billreynish) committed rB82507ecf5a03: UI: align header to the left (authored by William Reynish (billreynish)).
UI: align header to the left
Thu, Mar 21, 4:30 PM
William Reynish (billreynish) committed rB196e3920f7fd: Use 'show_' prefix convention for composition guides (authored by William Reynish (billreynish)).
Use 'show_' prefix convention for composition guides
Thu, Mar 21, 4:05 PM
William Reynish (billreynish) added a comment to D4568: Add copy/paste of any IDs in Outliner..

If you think of copying and pasting text, it works because everything goes into the same buffer. It would be very confusing if each text editor had its own clipboard buffer. The you would not be able to copy and paste between them, which is largely the point of copy/paste to begin with.

Thu, Mar 21, 3:38 PM
William Reynish (billreynish) added a comment to D4568: Add copy/paste of any IDs in Outliner..

Great! IMO I don’t think we need different buffers. It might just end up being confusing then.

Thu, Mar 21, 3:15 PM
William Reynish (billreynish) committed rB6f38d2782a17: UI: Correct tooltips for composition guides (authored by William Reynish (billreynish)).
UI: Correct tooltips for composition guides
Thu, Mar 21, 3:09 PM
William Reynish (billreynish) committed rBa0c9095620a2: UI: Put camera composition guides in standard sub-panel (authored by William Reynish (billreynish)).
UI: Put camera composition guides in standard sub-panel
Thu, Mar 21, 3:01 PM
William Reynish (billreynish) added a comment to T62814: Impossible to select camera while in camera view if its clipping start is set to higher values.

Ah yes, I can reproduce it. I was adjusting the viewport clip start, not the camera clip start.

Thu, Mar 21, 2:08 PM · BF Blender
William Reynish (billreynish) added a comment to T62814: Impossible to select camera while in camera view if its clipping start is set to higher values.

Cannot reproduce here on macOS 10.14 with integrated intel GPU.

Thu, Mar 21, 1:28 PM · BF Blender
William Reynish (billreynish) added a comment to T62812: Circle Cursor not selection.

@Campbell Barton (campbellbarton) Yes, it just seems a bit inconsistent, given that Box Select doesn't work this way. Down the road, we could add a tool setting for it I suppose. But it's not a high priority item IMO.

Thu, Mar 21, 1:19 PM · BF Blender
William Reynish (billreynish) added a comment to T62807: Combine two meshes to one mesh, Lost UV。.

Please add the description inside the bug report, and not inside a document needing to be opened in a third part app.

Thu, Mar 21, 1:03 PM · BF Blender
William Reynish (billreynish) closed T62812: Circle Cursor not selection as Invalid.

This is how Circle Select worked in previous versions of Blender too, so it doesn't appear to be a bug. I'm not sure why.

Thu, Mar 21, 1:01 PM · BF Blender
William Reynish (billreynish) triaged T62806: Crashing when not in Perspective View as Needs Information from User priority.
  • You are using an ancient version of the beta. Please update and test the latest nightly build
  • If you still get a crash, please provide exact steps to reproduce it
  • We would also like an example file that demonstrates the issue
Thu, Mar 21, 11:39 AM · BF Blender
William Reynish (billreynish) triaged T62812: Circle Cursor not selection as Needs Information from User priority.

Cannot reproduce.

Thu, Mar 21, 11:37 AM · BF Blender
William Reynish (billreynish) added a comment to T62800: Particle edit mode - Hide hairs doesn't work.

Blender 2.79 behaves the same.

Thu, Mar 21, 11:34 AM · BF Blender
William Reynish (billreynish) triaged T62807: Combine two meshes to one mesh, Lost UV。 as Needs Information from User priority.

Cannot reproduce.

Thu, Mar 21, 11:31 AM · BF Blender
William Reynish (billreynish) triaged T62808: Hair Shape Cut Crash in 2.8 as Confirmed, Medium priority.

Confirmed here on macOS.

Thu, Mar 21, 11:28 AM · BF Blender
William Reynish (billreynish) added a comment to T61480: Add rename popup in the 3D View to replace the old Item panel.

Just another nudge to say, if we are having trouble fitting it onto the F-keys, I’ve used it with Return, it it seems to work nicely this way.

Thu, Mar 21, 8:58 AM · User Interface, BF Blender: 2.8

Wed, Mar 20

William Reynish (billreynish) added a comment to T61588: Add Material Slot selection to Shader Editor.

@Hans Goudey (HooglyBoogly) it would work exactly like changing the active material slot inside Material Properties.

Wed, Mar 20, 11:34 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57918: Left Click Select tweaks and fixes.

@Dan Pool (dpdp) yes. We also should make it so you can click to select and shift-click to select more even when clicking on top of the gizmos.

Wed, Mar 20, 8:59 PM · User Interface, BF Blender: 2.8
Regnas (Regnas) awarded D4529: Brush Tool Properties re-org a Dislike token.
Wed, Mar 20, 8:29 PM
William Reynish (billreynish) added a comment to T62788: Dragging images to Node Editor drops at incorrect locations.

@Sebastian Parborg (zeddb) You are right. I am testing on retina (2x) displays, and so the offset is exactly 2x.

Wed, Mar 20, 6:01 PM · BF Blender
William Reynish (billreynish) added a comment to T62718: Dynamic Topology doesn't create new topology for grab brush, and causes drastic slow down..

Yes, that's fine.

Wed, Mar 20, 5:56 PM · BF Blender
William Reynish (billreynish) updated the task description for T62788: Dragging images to Node Editor drops at incorrect locations.
Wed, Mar 20, 5:53 PM · BF Blender
William Reynish (billreynish) added a comment to T62788: Dragging images to Node Editor drops at incorrect locations.

After testing more, it seems like the offset from the coordinate system origin is applied exactly twice.

Wed, Mar 20, 5:53 PM · BF Blender
William Reynish (billreynish) added a comment to T62789: Blender crash when trying to add a new workspace tab.

Could not reproduce here. I am able to delete and add back the same workspace with no crash.

Wed, Mar 20, 5:44 PM · BF Blender
William Reynish (billreynish) created T62788: Dragging images to Node Editor drops at incorrect locations.
Wed, Mar 20, 5:30 PM · BF Blender
William Reynish (billreynish) committed rBafd9e87f8d65: UI: Make paint context menus more contextual (authored by William Reynish (billreynish)).
UI: Make paint context menus more contextual
Wed, Mar 20, 5:06 PM
Ronny G (nutel) awarded D4529: Brush Tool Properties re-org a Dislike token.
Wed, Mar 20, 4:33 PM
William Reynish (billreynish) raised the priority of T62778: Crash On weight Paint mode from Needs Information from User to Needs Triage by Developer.

Still cannot reproduce a crash here.

Wed, Mar 20, 3:22 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) committed rB1f97f6c531e5: UI: Accumulate name was being overridden in Sculpt Mode (authored by William Reynish (billreynish)).
UI: Accumulate name was being overridden in Sculpt Mode
Wed, Mar 20, 2:57 PM
William Reynish (billreynish) triaged T62774: Some Overlay sections do not respect Overlay On/Off toggle as Confirmed, Medium priority.
Wed, Mar 20, 2:50 PM · BF Blender
William Reynish (billreynish) updated subscribers of T62774: Some Overlay sections do not respect Overlay On/Off toggle.

This is a known issue with edit mode.

Wed, Mar 20, 2:50 PM · BF Blender
William Reynish (billreynish) triaged T62778: Crash On weight Paint mode as Needs Information from User priority.

Cannot reproduce a crash here.

Wed, Mar 20, 2:47 PM · BF Blender: 2.8, BF Blender
William Reynish (billreynish) added a comment to T62766: Eevee DOF cut plane.

@Sebastian Parborg (zeddb) No, it works normally here

Wed, Mar 20, 2:41 PM · BF Blender
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Wed, Mar 20, 2:39 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) renamed T57685: Add Save Before Closing to File -> New & File -> Open from Add Save Before Closing to File -> New to Add Save Before Closing to File -> New & File -> Open.
Wed, Mar 20, 2:39 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) changed the status of T62747: 2.79_Crash_Blender an OS during rendering animation. from Archived to Invalid.
Wed, Mar 20, 2:34 PM · BF Blender
William Reynish (billreynish) committed rBde535fdd52af: UI: Change name Airbrush back to Accumulate (authored by William Reynish (billreynish)).
UI: Change name Airbrush back to Accumulate
Wed, Mar 20, 2:14 PM
William Reynish (billreynish) committed rBe4320e2ce0bb: UI: Consistent naming and ordering of paint Symmetry and Options panels (authored by William Reynish (billreynish)).
UI: Consistent naming and ordering of paint Symmetry and Options panels
Wed, Mar 20, 2:10 PM
William Reynish (billreynish) accepted D4559: Convenience renaming popup (T61480).

This seems fine to me.

Wed, Mar 20, 11:27 AM · User Interface
William Reynish (billreynish) committed rB3e790e760763: UI: Add context menus to Metaball Edit, Lattice Edit and Text Edit modes (authored by William Reynish (billreynish)).
UI: Add context menus to Metaball Edit, Lattice Edit and Text Edit modes
Wed, Mar 20, 10:51 AM
William Reynish (billreynish) committed rBa23197655c61: Cleanup: spacing in space_view3d (authored by William Reynish (billreynish)).
Cleanup: spacing in space_view3d
Wed, Mar 20, 10:18 AM
William Reynish (billreynish) committed rB1d42b27facd4: UI: Add mirror consistently to to contextual menus (authored by William Reynish (billreynish)).
UI: Add mirror consistently to to contextual menus
Wed, Mar 20, 10:17 AM

Tue, Mar 19

William Reynish (billreynish) added a comment to D4498: Only brushes with pinned materials have materials..

I tested this latest patch. For me the UI is ok, but I wasn't able to change the material on the active brush when Material Pin is enabled.

Tue, Mar 19, 11:36 PM
William Reynish (billreynish) added a comment to D4557: Fix T62757: Mirror operator fails with EXEC_DEFAULT.

@Dalai Felinto (dfelinto) The constraints were removed from the transform redo panel because it doesn't make sense to move/rotate/scale.

Tue, Mar 19, 11:06 PM